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Little PYRO

Scrap Metal
Scrap Metal
Scrap Metal
#107
Abominable Cosmetic Case
#107
Abominable Cosmetic Case
Soul Gargoyle
#102
Mayflower Cosmetic Case
#102
Mayflower Cosmetic Case
#106
Rainy Day Cosmetic Case
#106
Rainy Day Cosmetic Case
#106
Rainy Day Cosmetic Case
#106
Rainy Day Cosmetic Case
#106
Rainy Day Cosmetic Case
#106
Rainy Day Cosmetic Case
Professor Speks
Operation Two Cities Badge
The Law
5
Dueling Mini-Game
1
Power Up Canteen
Taunt: The Director's Vision
The Soda Popper #638004
The Force-A-Nature
Mad Milk
Crit-a-Cola
The Winger
The Wrap Assassin
The Candy Cane
The Fan O'War
The Track Terrorizer #45261
The Machina #709224
The Hitman's Heatmaker
The Huntsman
The Cozy Camper
Darwin's Danger Shield
The Cleaner's Carbine
The Cleaner's Carbine
Jarate
The Shahanshah
The Bushwacka
The Beggar's Bazooka
The Liberty Launcher
The Black Box
The Original
The Rocket Jumper
The Rocket Jumper
The Mantreads
The Concheror
The Battalion's Backup
The B.A.S.E. Jumper
The Market Gardener
1/6

The following items were overlapping other items or in invalid backpack positions:

#119
Blue Moon Cosmetic Case
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(15 ITEMS IN INVENTORY)
Soldier
(17 ITEMS IN INVENTORY)
Pyro
(11 ITEMS IN INVENTORY)
Demoman
(16 ITEMS IN INVENTORY)
Heavy
(12 ITEMS IN INVENTORY)
Engineer
(12 ITEMS IN INVENTORY)
Medic
(12 ITEMS IN INVENTORY)
Sniper
(16 ITEMS IN INVENTORY)
Spy
(11 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Soul Gargoyle

Level 92 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


The Law

Level 44 Hat


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 32 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Soda Popper #638004

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Track Terrorizer #45261

Level 96 Shirt
#Attrib_MakersMark


The Machina #709224

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Huntsman

Level 10 Bow


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Beggar's Bazooka

Level 63 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The B.A.S.E. Jumper

Level 43 Parachute


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Tide Turner

Level 44 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 44 Shield
+30% explosive damage resistance on wearer
+50% fire damage resistance on wearer


The Quickiebomb Launcher

Level 60 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Snapped Pupil

Level 8 Photograph


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Spy-Cicle #1158760

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark


Wanga Prick #476591

Level 31 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Red-Tape Recorder

Level 79 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Rescue Ranger

Level 62 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Engineer's Cap

Level 75 Hat


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119

Summary

Profile views: 13

Item Summary

Item TypeCount
Normal80
Hats0
Misc6
Metal3 items worth 3 scrap
Total89

Historical data

Show all

Historical data for this player:
Wed, 23 Jul 25 18:39:30 +0000
Fri, 26 Apr 24 10:21:03 +0000
Thu, 01 Feb 24 18:42:05 +0000
Fri, 27 Oct 23 02:21:15 +0000
Wed, 18 Oct 23 01:37:42 +0000
Mon, 06 Mar 23 05:50:16 +0000
Fri, 30 Sep 22 19:43:53 +0000
Sun, 21 Aug 22 05:30:50 +0000
Thu, 18 Aug 22 21:56:30 +0000
Tue, 16 Aug 22 02:44:30 +0000
Sun, 14 Aug 22 06:34:14 +0000
Fri, 12 Aug 22 08:42:31 +0000
Wed, 10 Aug 22 01:57:04 +0000
Mon, 08 Aug 22 12:32:20 +0000
Mon, 01 Aug 22 00:54:56 +0000
Fri, 29 Jul 22 01:01:53 +0000
Tue, 26 Jul 22 04:06:53 +0000
Thu, 21 Jul 22 12:46:59 +0000
Tue, 19 Jul 22 20:59:15 +0000
Thu, 30 Jun 22 07:05:52 +0000
Tue, 24 Sep 19 11:01:37 +0000
Fri, 08 Jun 18 12:13:53 +0000
Sat, 14 Apr 18 05:01:49 +0000 (currently shown)
Sun, 29 Oct 17 11:45:41 +0000
Mon, 11 Sep 17 11:31:34 +0000
Fri, 25 Aug 17 05:31:46 +0000
Sat, 24 Jun 17 08:45:34 +0000
Tue, 23 May 17 09:34:51 +0000
Tue, 07 Mar 17 12:01:49 +0000
Sat, 20 Aug 16 08:29:10 +0000
Tue, 09 Aug 16 01:08:55 +0000
Sat, 28 May 16 13:59:44 +0000
Fri, 15 Apr 16 07:18:28 +0000
Sun, 24 Jan 16 17:57:36 +0000
Sat, 09 Jan 16 09:08:47 +0000
Mon, 25 May 15 22:08:36 +0000
Tue, 21 Apr 15 03:48:36 +0000
Thu, 05 Mar 15 17:56:09 +0000
Mon, 02 Mar 15 10:49:43 +0000
Mon, 09 Feb 15 21:57:51 +0000
Sat, 07 Feb 15 22:19:52 +0000
Fri, 06 Feb 15 18:13:01 +0000
Sat, 27 Dec 14 13:27:17 +0000
Fri, 19 Dec 14 17:08:30 +0000
Thu, 18 Dec 14 23:28:51 +0000
Wed, 17 Dec 14 17:43:39 +0000
Wed, 26 Nov 14 17:02:04 +0000
Sun, 23 Nov 14 12:54:31 +0000
Sat, 22 Nov 14 17:02:00 +0000
Thu, 06 Nov 14 15:23:16 +0000
Mon, 03 Nov 14 16:27:34 +0000

The item data was loaded from history.
Saved on Sat, 14 Apr 18 05:01:49 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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