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Bonk Boy #96420
Hero's Hachimaki #84209
The Toy Tailor
The Black Watch
Officer's Ushanka
Safe'n'Sound
The Combat Medic's Crusher Cap #61016
The Missing Piece
The Harmburg #54710
1
Name Tag
Chucklenuts
Fancy Dress Uniform
Tiny Timber
The Gaelic Garb #57882
The Dictator
Professor Speks
jewel15185211
Mecha-Medes
The Birdman of Australiacatraz
The Backstabber's Boomslang
1
Description Tag
The Cool Cat Cardigan #8469
The Kringle Collection #82393
The Cute Suit #24849
The Cool Breeze #67773
Commissar's Coat
The Bootlegger
Der Wintermantel #63385
The Triggerman's Tacticals
The After Dark
The Dalokohs Bar
The Bombinomicon
Operation Two Cities Badge
PASS Time Miniature Half JACK
Bronze Dueling Badge
Mercenary
Mann Co. Cap
The Full Head of Steam
The Gentle Munitionne of Leisure
The Little Buddy #85133
The Skull Island Topper
Ghostly Gibus
Military Grade JACK Hat
Civilian Grade JACK Hat
Pyrovision Goggles
1/12

The following items were recently received via trading and are not yet in the backpack:

The Pampered Pyro #59392
1
Fabricator
Reclaimed Metal
The Pain Train

The following items were overlapping other items or in invalid backpack positions:

Crusader's Crossbow
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(58 ITEMS IN INVENTORY)
Soldier
(57 ITEMS IN INVENTORY)
Pyro
(66 ITEMS IN INVENTORY)
Demoman
(58 ITEMS IN INVENTORY)
Heavy
(58 ITEMS IN INVENTORY)
Engineer
(43 ITEMS IN INVENTORY)
Medic
(50 ITEMS IN INVENTORY)
Sniper
(52 ITEMS IN INVENTORY)
Spy
(41 ITEMS IN INVENTORY)

Bonk Boy #96420

Level 96 Mask


Hero's Hachimaki #84209

Level 75 Bandana


The Toy Tailor

Level 84 Hat


The Black Watch

Level 14 Hat


Officer's Ushanka

Level 48 Hat


Safe'n'Sound

Level 15 Hat


The Combat Medic's Crusher Cap #61016

Level 99 Hat
#Attrib_MakersMark


The Missing Piece

Level 85 Hat


The Harmburg #54710

Level 79 Hat


Name Tag

Level 1 Tool

( Not Usable in Crafting )


Chucklenuts

Level 77 Mascot


Fancy Dress Uniform

Level 86 Uniform


Tiny Timber

Level 87 Backpack


The Gaelic Garb #57882

Level 79 Apparel


The Dictator

Level 48 Facial Hair


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Mecha-Medes

Level 12 Mascot


The Birdman of Australiacatraz

Level 53 Apparel


The Backstabber's Boomslang

Level 77 Mascot


Description Tag

Level 1 Tool

( Not Usable in Crafting )


The Cool Cat Cardigan #8469

Level 10 Apparel


The Kringle Collection #82393

Level 69 Coat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cute Suit #24849

Level 32 Apparel


The Cool Breeze #67773

Level 33 Kilt


Commissar's Coat

Level 95 Coat


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Der Wintermantel #63385

Level 17 Apparel


The Triggerman's Tacticals

Level 99 Apparel


The After Dark

Level 45 Apparel


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 29, 2020 (20:13:52 GMT)

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Full Head of Steam

Level 5 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 20 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Little Buddy #85133

Level 10 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 5

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 44 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Classic

Level 95 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Back Scatter

Level 83 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Original

Level 5 Rocket Launcher


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Huo-Long Heater

Level 4 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Usable in Crafting )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Dragon's Fury

Level 13 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


"roses are red, violets are blu."

Level 15 Crossbow
"stop moving, so I can heal you!"
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Widowmaker #214810

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings
#Attrib_MakersMark

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Reserve Shooter #257056

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 97 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 85 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Scorch Shot #209977

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Gas Passer

Level 79 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Thermal Thruster

Level 67 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
No random critical hits


The Red-Tape Recorder

Level 57 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Winger #399934

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Flying Guillotine

Level 3 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Holy Mackerel

Level 42 Fish


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Atomizer #283064

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Neon Annihilator

Level 95 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Hot Hand

Level 38 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Eureka Effect #243724

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
#Attrib_MakersMark

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active
#Attrib_MakersMark

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Holiday Punch #148941

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage
#Attrib_MakersMark

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty
#Attrib_MakersMark


The Frying Pan

Level 5 Frying Pan


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Ethereal Hood

Level 75 Costume Piece


( Not Tradable or Marketable )


The Rugged Respirator

Level 77 Mask


( Not Tradable or Marketable )


The Glob

Level 31 Costume Piece


( Not Tradable or Marketable )


The Magical Mercenary

Level 54 Costume Piece


( Not Tradable or Marketable )


The Birdie Bonnet

Level 16 Costume Piece


( Not Tradable or Marketable )


The Can Opener

Level 48 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Crispy Golden Locks

Level 7 Costume Piece


( Not Tradable or Marketable )


The Crispy Golden Locks

Level 57 Costume Piece


( Not Tradable or Marketable )


The Sprinting Cephalopod

Level 87 Tentacles


( Not Tradable or Marketable )


The Monster's Stompers

Level 100 Costume Piece


( Not Tradable or Marketable )


The Pickled Paws

Level 73 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Ivan the Inedible

Level 49 Spooky Companion


( Not Tradable or Marketable )


The Beacon from Beyond

Level 86 Spooky Companion


( Not Tradable or Marketable )


The Scorched Skirt

Level 43 Costume Piece


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Mr. Mundee's Wild Ride

Level 4 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Steel-Toed Stompers

Level 20 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Immobile Suit

Level 66 Cosmetic Armor


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Kriegsmaschine-9000

Level 84 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicar's Vestments

Level 44 Costume Piece


( Not Tradable or Marketable )


Ramses' Regalia

Level 99 Costume Piece


( Not Tradable or Marketable )


"Russian Human Hunter"

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (114)
-20% slower firing speed


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (160)


"I AM THE DUCKING WALL"

Level 99 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
paintkit_proto_def_index (139)
50% slower spin up time
-60% slower move speed while deployed


Quality 15 Knife

Level 99 Knife
paintkit_proto_def_index (105)


"strange fire axe. deal with it."

%s7%s6 Fire Axe - %s5: 20


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (122)
-66% afterburn damage penalty
+25% airblast cost


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (143)


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (102)


"Your Ducking Death"

Level 99 Shotgun
"I Am Green Shotgun Medic. And This, Is My Weapon."
paintkit_proto_def_index (139)

( Not Tradable or Marketable )


Quality 15 Panic Attack

Level 99 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
paintkit_proto_def_index (144)
Successive shots become less accurate
-20% damage penalty


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (114)


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (122)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (144)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (160)


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (114)


The Bat Outta Hell

Level 5 Skull Bat


The Ham Shank #350855

Level 5 Pork Product
#Attrib_MakersMark


The Freedom Staff #347988

Level 25 Staff


The Conscientious Objector #346861

Level 25 Sign
#Attrib_MakersMark


The Crossing Guard

Level 25 Sign


The Rescue Ranger

Level 55 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Taunt: Conga

Level 55 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Slot Token - Melee

Level 1 Craft Item

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 17 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Power Up Canteen

Level 1 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 1
Pages of Audere: 1
Pages of Congeriae: 1

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Soul Gargoyle

Level 24 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Summer 2021 Cosmetic Case

Level 1 Supply Crate
Crate Series #132


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Wicked Windfall Case

Level 1 Supply Crate
Crate Series #128

( Not Tradable or Marketable )


Scream Fortress XII War Paint Case

Level 1 Supply Crate
Crate Series #129

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Pampered Pyro #59392

Level 60 Towel
#Attrib_MakersMark


Fabricator

Level 4 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Reclaimed Metal

Level 2 Craft Item


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal172
Hats0
Misc66
Metal4 items worth 14 scrap
Total242

Historical data

The item data was loaded from history.
Saved on Thu, 08 Jul 21 16:44:19 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.7928sec