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Ducky_Mo Mo εїз

Unusual Haunted Metal Scrap
Unusual Winter Woodsman
Unusual Brim-Full of Bullets
Corona Australis
Quality 15 Sniper Rifle
Starduster
Dad Duds
Pyro the Flamedeer
Flame Thrower
Quality 15 Revolver
Quality 15 Scattergun
The Shooting Star
Down Under Duster
Strange Down Under Duster
The Gift Bringer
Quality 15 Minigun
Shotgun
Final Frontiersman
Lurker's Leathers
Warhood
Flare Gun
Knife
Strange Medi Gun
Silver Botkiller Stickybomb Launcher Mk.II
Strange Pistol
"Russian Roulette"
Black Box
Strange Rocket Launcher
Scattergun
SMG
Sniper Rifle
"My Wicked Sexy Jag"
jewel15185211
Lady Killer
jewel16738740
Ye Olde Baker Boy
Snow Sleeves
Double Dog Dare Demo Pants
Genuine Ham Shank
"Yummy ham"
jewel13595446
Genuine Doublecross-Comm
Genuine Dashin' Hashshashin
Scrap Metal
Scrap Metal
Strange Grenade Launcher
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(52 ITEMS IN INVENTORY)
Soldier
(57 ITEMS IN INVENTORY)
Pyro
(46 ITEMS IN INVENTORY)
Demoman
(50 ITEMS IN INVENTORY)
Heavy
(49 ITEMS IN INVENTORY)
Engineer
(43 ITEMS IN INVENTORY)
Medic
(38 ITEMS IN INVENTORY)
Sniper
(61 ITEMS IN INVENTORY)
Spy
(50 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Unusual Winter Woodsman

Level 34 Hat
★ Unusual Effect: Massed Flies

( Not Tradable or Marketable )


Unusual Brim-Full of Bullets

Level 25 Hat
★ Unusual Effect: Orbiting Planets


Corona Australis

Level 92 Cosmetic Augmentation

( Not Tradable or Marketable )


Quality 15 Sniper Rifle

Level 1 Sniper Rifle
Killstreaks Active

( Not Tradable or Marketable )


Starduster

Level 51 Cape

( Not Tradable or Marketable )


Dad Duds

Level 46 Apparel


Pyro the Flamedeer

Level 90 Mask


Flame Thrower

%s7%s6 Flame Thrower - %s5: 37
Extinguishing teammates restores 20 health

( Not Tradable or Marketable )


Quality 15 Revolver

Level 1 Revolver


Quality 15 Scattergun

Level 1 Scattergun
Sheen: 5
Killstreaks Active
Festivized


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


Down Under Duster

Level 30 Apparel

( Not Tradable or Marketable )


Strange Down Under Duster

%s7Strange%s6 Apparel - %s5: 0

( Not Tradable or Marketable )


The Gift Bringer

Level 50 Coat


Quality 15 Minigun

Level 1 Minigun


Shotgun

%s7%s6 Shotgun - %s5: 35
Festivized


Final Frontiersman

Level 42 Apparel

( Not Tradable or Marketable )


Lurker's Leathers

%s7%s6 Coat - %s5: 287


Warhood

Level 77 Hood

( Not Tradable or Marketable )


Flare Gun

%s7%s6 Flare Gun - %s5: 17
Killstreaks Active
100% critical hit vs burning players

( Not Tradable or Marketable )


Knife

%s7%s6 Knife - %s5: 60
Sheen: 2
Killstreaks Active

( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 8
(%s3: 9)


( Not Tradable or Marketable )


Silver Botkiller Stickybomb Launcher Mk.II

%s7%s6 Stickybomb Launcher - %s5: 45

( Not Tradable or Marketable )


Strange Pistol

%s7Strange%s6 Pistol - %s5: 1
"When slightly less gun is needed."
Killstreaker: 2004
Sheen: 1
Killstreaks Active


"Russian Roulette"

%s7%s6 Revolver - %s5: 77
"Usually it's not me"
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


Black Box

%s7%s6 Rocket Launcher - %s5: 11
Killstreaks Active
On Hit: Gain up to +20 health per attack
-25% clip size

( Not Tradable or Marketable )


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 6
Sheen: 2
Killstreaks Active


Scattergun

%s7%s6 Scattergun - %s5: 101
"When this thing hits your flank at 88 mph, you're gonna see some
serious shit."

Killstreaker: 2008
Sheen: 5
Killstreaks Active


SMG

%s7%s6 SMG - %s5: 22

( Not Tradable or Marketable )


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 314
Killstreaks Active


"My Wicked Sexy Jag"

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Killstreaker: 2008
Sheen: 4
Killstreaks Active
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings
Festivized

( Not Tradable or Marketable )


Lady Killer

%s7%s6 Coat - %s5: 560


Ye Olde Baker Boy

%s7%s6 Hat - %s5: 252


Snow Sleeves

%s7%s6 Jacket - %s5: 178

( Not Tradable or Marketable )


Double Dog Dare Demo Pants

%s7%s6 Pants - %s5: 169
Early Supporter of End of the Line Community Update

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product
Killstreaker: 2008
Sheen: 5
Killstreaks Active


"Yummy ham"

Level 5 Pork Product
"This always wins"
Killstreaker: 2006
Sheen: 5
Killstreaks Active


Genuine Doublecross-Comm

Level 1 Mask


Genuine Dashin' Hashshashin

Level 10 Hood


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0
"Wait, eat this pill. It'll help you die faster"
Pumpkin Bombs
Killstreaks Active


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Rainy Day Cosmetic Key

Level 5 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Taunt: Second Rate Sorcery

Level 42 Special Taunt


Taunt: The Boston Breakdance

Level 55 Special Taunt


Taunt: Mannrobics

Level 78 Special Taunt

( Not Tradable or Marketable )


Taunt: The Victory Lap

Level 64 Special Taunt


Taunt: Rock, Paper, Scissors

Level 82 Special Taunt

( Not Tradable or Marketable )


Taunt: Skullcracker

Level 54 Special Taunt

( Not Tradable or Marketable )


Taunt: The Meet the Medic

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Table Tantrum

Level 77 Special Taunt

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Usable in Crafting )


The Atomizer

Level 10 Bat
air dash count (1)
-20% damage vs players
-30% slower firing speed

( Not Usable in Crafting )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Usable in Crafting )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer

( Not Usable in Crafting )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Usable in Crafting )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Usable in Crafting )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 15 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits

( Not Usable in Crafting )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Usable in Crafting )


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed

( Not Usable in Crafting )


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage

( Not Usable in Crafting )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable, Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty

( Not Usable in Crafting )


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius

( Not Tradable or Marketable, Not Usable in Crafting )


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable, Not Usable in Crafting )


The Iron Bomber

Level 56 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius

( Not Tradable or Marketable, Not Usable in Crafting )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Usable in Crafting )


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer

( Not Usable in Crafting )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Usable in Crafting )


Wanga Prick

Level 100 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
+10% damage vulnerability while active


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Huo-Long Heater

Level 52 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 100 Parachute


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable, Not Usable in Crafting )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Usable in Crafting )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Usable in Crafting )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 13 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Tradable or Marketable, Not Usable in Crafting )


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty

( Not Usable in Crafting )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size

( Not Tradable or Marketable, Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Usable in Crafting )


The Air Strike

Level 56 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size

( Not Usable in Crafting )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Usable in Crafting )


The Panic Attack

Level 15 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The Rescue Ranger

Level 72 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size

( Not Usable in Crafting )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Neon Annihilator

Level 58 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Usable in Crafting )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Usable in Crafting )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Usable in Crafting )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits

( Not Usable in Crafting )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer

( Not Usable in Crafting )


The Red-Tape Recorder

Level 85 Sapper
Reverses enemy building construction
-100% sapper damage penalty

( Not Usable in Crafting )


Festive Sapper

Level 64 Sapper


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Quäckenbirdt

Level 80 Invis Watch

( Not Usable in Crafting )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Medical Mystery

Level 88 Apparel


The Chronomancer

Level 90 Apparel


Weight Room Warmer

Level 100 Apparel


The Breakneck Baggies

Level 11 Pants


The Gaelic Garb

Level 61 Apparel


The Essential Accessories

Level 10 Apparel


Rogue's Col Roule

Level 15 Apparel


The Heavy Lifter

Level 84 Apparel


The Sub Zero Suit

Level 99 Apparel


The Shogun's Shoulder Guard

Level 61 Cosmetic Armor

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer

( Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: March 5, 2017 (08:29:52 GMT)

( Not Tradable or Marketable )


The Bruiser's Bandanna

Level 75 Bandana


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter

( Not Usable in Crafting )


Brooklyn Booties

Level 7 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Antarctic Researcher

Level 89 Coat


The Snow Scoper

Level 50 Coat

( Not Tradable or Marketable )


Antarctic Parka

Level 70 Coat


Professional's Ushanka

Level 92 Hat

( Not Tradable or Marketable )


The Cuban Bristle Crisis

Level 79 Facial Hair
attach particle effect static (28)


The War Goggles

Level 47 Glasses


Das Gutenkutteharen

Level 95 Hair


Arkham Cowl

Level 52 Mask


Blighted Beak

Level 3 Mask


Charmer's Chapeau

Level 36 Hat


Defiant Spartan

Level 75 Helmet


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 17 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Engineer's Cap

Level 53 Hat


The Full Head of Steam

Level 27 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


The Heavy Duty Rag

Level 53 Bandana


Jumper's Jeepcap

Level 32 Hat


The Killer Exclusive

Level 10 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Brigade Helm

Level 8 Helmet


Vintage Merryweather

Level 21 Helmet


Pyromancer's Mask

Level 58 Mask


Reggaelator

Level 49 Hat

( Not Tradable or Marketable )


Ground Control

Level 60 Hat

( Not Tradable or Marketable )


Troublemaker's Tossle Cap

Level 50 Hat


The Team Captain

Level 59 Hat


Villain's Veil

Level 86 Bandana

( Not Tradable or Marketable )


Tartan Tyrolean

Level 29 Hat


The Red Army Robin

Level 34 Mascot


The Backstabber's Boomslang

Level 23 Mascot


Pyrovision Goggles

Level 34 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Tide Turner

Level 35 Shield
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
Taking damage while shield charging reduces remaining charging time

( Not Usable in Crafting )


The Chargin' Targe

Level 29 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Chargin' Targe

Level 48 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Apparatchik's Apparel

Level 68 Shirt

( Not Tradable or Marketable )


The Fast Learner

Level 7 Shirt


The Track Terrorizer

Level 84 Shirt

( Not Tradable or Marketable )


The Liquor Locker

Level 83 Treasure


The Triggerman's Tacticals

Level 9 Apparel

( Not Tradable or Marketable )


The Teufort Tooth Kicker

Level 10 Boots

( Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal183
Hats0
Misc72
Metal2 items worth 2 scrap
Total257

Historical data

The item data was loaded from history.
Saved on Tue, 13 Jun 17 18:03:47 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.612sec