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GayDar |

Unusual Haunted Metal Scrap
"AimBot Hat"
Haunted Head Hunter
The Homewrecker
#103
Mann Co. Supply Munition
Taunt: The Schadenfreude
Taunt: The Director's Vision
The Atomizer
The Candy Cane
The Ubersaw
The Vita-Saw
The Persian Persuader
The Shahanshah
The Bushwacka
The Tribalman's Shiv
The Huntsman
Crusader's Crossbow
The Third Degree
The Degreaser
The Backburner
The Flare Gun
The Cow Mangler 5000
The Back Scratcher
Gloves of Running Urgently
The Loch-n-Load
The Righteous Bison
The Razorback
Jarate
The Black Rose
The Wrangler
The Dalokohs Bar
The Valley Forge #31312
The Equalizer
The Ambassador
The Air Strike
The Back Scatter
The Widowmaker
The Powerjack
The Cleaner's Carbine
The Bazaar Bargain
The Classic
The Machina
The Hitman's Heatmaker
The Sydney Sleeper
The Concheror
The Eyelander
The Dead Ringer
The Jag
The Eureka Effect
The Cozy Camper
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(27 ITEMS IN INVENTORY)
Soldier
(31 ITEMS IN INVENTORY)
Pyro
(27 ITEMS IN INVENTORY)
Demoman
(23 ITEMS IN INVENTORY)
Heavy
(23 ITEMS IN INVENTORY)
Engineer
(23 ITEMS IN INVENTORY)
Medic
(25 ITEMS IN INVENTORY)
Sniper
(37 ITEMS IN INVENTORY)
Spy
(23 ITEMS IN INVENTORY)

Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


"AimBot Hat"

%s7%s6 Hat - %s5: 3379


Haunted Head Hunter

Level 1 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Usable in Crafting )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty

( Not Usable in Crafting )


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
-75% max primary ammo on wearer
No headshots


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark

( Not Tradable or Marketable )


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
#Attrib_MakersMark

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius
#Attrib_MakersMark

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Razorback

Level 10 Shield
Blocks a single backstab attempt


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Valley Forge #31312

Level 40 Hat
#Attrib_MakersMark


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Air Strike

Level 88 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Back Scatter

Level 22 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-20% clip size
-25% slower firing speed
No random critical hits

( Not Usable in Crafting )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%

( Not Usable in Crafting )


The Classic

Level 60 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot

( Not Usable in Crafting )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Usable in Crafting )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Usable in Crafting )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits

( Not Usable in Crafting )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty
Festivized


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer

( Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 28, 2017 (01:08:16 GMT)

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Snow Scoper

Level 94 Coat


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Claws and Infect

Level 57 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 29 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 40 Hat

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Ground Control #20798

Level 28 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vampire Makeover

Level 35 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The B.A.S.E. Jumper

Level 97 Parachute


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


The Chargin' Targe

Level 83 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Usable in Crafting )


The Tuxxy #35529

Level 43 Tuxedo
#Attrib_MakersMark


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Sandvich

Level 1 Lunch Box


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Original

Level 5 Rocket Launcher


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark

( Not Tradable or Marketable )


Flammable Favor

Level 66 Package


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Pyrovision Goggles

Level 72 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Courtly Cuirass

Level 11 Cosmetic Armor


Sweet Smissmas Sweater

Level 80 Sweater


The Classic

Level 49 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Brain-Warming Wear

Level 98 Hat


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal72
Hats0
Misc26
Metal0 items worth 0 scrap
Total98

Historical data

The item data was loaded from history.
Saved on Wed, 03 May 17 11:04:51 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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