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Sterold

The Force-a-Nature
The Soda Popper
The Shortstop
Vintage Bonk! Atomic Punch
Mad Milk
The Flying Guillotine
Pretty Boy's Pocket Pistol
The Candy Cane
The Atomizer
The Sandman
The Rocket Jumper
Cow Mangler 5000
The Black Box
The Concheror
The Buff Banner
The B.A.S.E. Jumper
The Battalion's Backup
The Mantreads
The Equalizer
The Escape Plan
Tomislav
Quality 15 Minigun
The Brass Beast
Natascha
The Sandvich
The Family Business
The Holiday Punch
The Killing Gloves of Boxing
The Eviction Notice #89250
The Frying Pan
The Ambassador
The Black Rose
The Sharp Dresser #308952
Your Eternal Reward
The Red-Tape Recorder
The Cloak and Dagger
The Dead Ringer
Detonator
The Lollichop
The Neon Annihilator
The Rainblower
The Backburner
The Phlogistinator
The Scorch Shot
The Flare Gun
The Reserve Shooter
The Vintage Homewrecker
The Powerjack
The Back Scratcher
The Third Degree
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(46 ITEMS IN INVENTORY)
Soldier
(42 ITEMS IN INVENTORY)
Pyro
(44 ITEMS IN INVENTORY)
Demoman
(42 ITEMS IN INVENTORY)
Heavy
(39 ITEMS IN INVENTORY)
Engineer
(37 ITEMS IN INVENTORY)
Medic
(35 ITEMS IN INVENTORY)
Sniper
(41 ITEMS IN INVENTORY)
Spy
(34 ITEMS IN INVENTORY)

The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Flying Guillotine

Level 92 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 94
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Buff Banner

Level 5 Battle Banner


The B.A.S.E. Jumper

Level 93 Parachute


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Quality 15 Minigun

Level 1 Minigun


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Eviction Notice #89250

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Sharp Dresser #308952

Level 1 Knife
#Attrib_MakersMark


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Red-Tape Recorder

Level 40 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Lollichop

Level 67 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Neon Annihilator

Level 77 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark


Carbonado Botkiller Sniper Rifle Mk.I

%s7%s6 Sniper Rifle - %s5: 170


The Fortified Compound

Level 10 Bow
Killstreaks Active


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Shahanshah

%s7%s6 Kukri - %s5: 100
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact

( Not Tradable or Marketable )


The Iron Bomber

Level 98 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark


The Chargin' Targe

Level 83 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Rescue Ranger

Level 1 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


"the ost maker"

Level 1 Shotgun


Quality 15 Pistol

Level 1 Pistol


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
+10% damage vulnerability while active


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Anger #57454

Level 10 Hood
#Attrib_MakersMark


The Birdman of Australiacatraz #7176

Level 23 Apparel


The Triggerman's Tacticals #21870

Level 41 Apparel


The Hair of the Dog

Level 34 Costume Piece

This is a special Halloween 2011 item


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Sub Zero Suit

Level 46 Apparel


The Scottish Snarl

Level 34 Costume Piece

This is a special Halloween 2011 item


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 15

( Not Tradable or Marketable )


The Surgical Survivalist

Level 36 Pants


Medic's Mountain Cap

Level 14 Hat

( Not Tradable or Marketable )


The Pickled Paws

Level 47 Costume Piece

This is a special Halloween 2011 item


The Mannhattan Project

Level 56 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Mr. Mundee's Wild Ride

Level 37 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Bruiser's Bandanna

Level 50 Bandana


Dillinger's Duffel #49340

Level 78 Backpack
#Attrib_MakersMark

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 70 Hat


The Caffeine Cooler #28646

Level 86 Cooler
#Attrib_MakersMark


Haunted Crazy Legs

Level 84 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Reindoonicorn #39939

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Endothermic Exowear #12767

Level 83 Shirt


Professor's Peculiarity

Level 6 Hair


The Gentle Munitionne of Leisure

Level 13 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Dashin' Hashshashin #53910

Level 10 Hood
#Attrib_MakersMark


The Cut Throat Concierge #36127

Level 41 Shirt
#Attrib_MakersMark


The Full Head of Steam

Level 75 Hat

( Not Tradable or Marketable )


Vintage Foster's Facade

Level 1 Mask


The Jingle Belt

Level 52 Bells
Jingle all the way


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Chief Constable #41763

Level 25 Hat
#Attrib_MakersMark


The Kringle Collection #52698

Level 83 Coat
#Attrib_MakersMark


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Pyrovision Goggles

Level 28 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Fabricator

Level 2 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
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recipe component defined item 7 ()
recipe component defined item 8 ()


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Taunt: Flippin' Awesome

Level 59 Special Taunt


Taunt: Skullcracker

Level 56 Special Taunt


Taunt: Battin' a Thousand

Level 25 Special Taunt


Taunt: Square Dance

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool


Power Up Canteen

Level 6 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 5, 2017 (17:36:00 GMT)

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal136
Hats0
Misc41
Metal1 item worth 3 scrap
Total178

Historical data

The item data was loaded from history.
Saved on Fri, 14 Apr 17 15:08:15 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.1207sec