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Aiko

The Necro Smasher
Three-Rune Blade
#119
Blue Moon Cosmetic Case
The Dragon's Fury
The Chargin' Targe
Iron Curtain
The Lugermorph
The Übersaw
#107
Abominable Cosmetic Case
The Black Rose
The Half-Zatoichi
Crusader's Crossbow
Reclaimed Metal
The Thermal Thruster
Grenade Launcher
Jarate
Scrap Metal
The Quick-Fix
The Huntsman
The Enthusiast's Timepiece
The Manmelter
#117
Winter 2017 Cosmetic Case
The Backburner
#119
Blue Moon Cosmetic Case
#117
Winter 2017 Cosmetic Case
#108
Unleash the Beast Cosmetic Case
#119
Blue Moon Cosmetic Case
The Hitman's Heatmaker
The Beggar's Bazooka
Scrap Metal
#107
Abominable Cosmetic Case
#108
Unleash the Beast Cosmetic Case
The Iron Bomber
The Gas Passer
#108
Unleash the Beast Cosmetic Case
Tomislav
#119
Blue Moon Cosmetic Case
The Vita-Saw
The Quickiebomb Launcher
#117
Winter 2017 Cosmetic Case
The Freedom Staff #272784
#117
Winter 2017 Cosmetic Case
The Amputator
"The Bich Slapper"
#119
Blue Moon Cosmetic Case
The Second Banana
#121
Scream Fortress X War Paint Case
#121
Scream Fortress X War Paint Case
#120
Violet Vermin Case
The Ambassador
1/10

The following items were recently received via trading and are not yet in the backpack:

The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
The Pain Train
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(35 ITEMS IN INVENTORY)
Soldier
(78 ITEMS IN INVENTORY)
Pyro
(40 ITEMS IN INVENTORY)
Demoman
(86 ITEMS IN INVENTORY)
Heavy
(36 ITEMS IN INVENTORY)
Engineer
(31 ITEMS IN INVENTORY)
Medic
(35 ITEMS IN INVENTORY)
Sniper
(36 ITEMS IN INVENTORY)
Spy
(33 ITEMS IN INVENTORY)

The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Dragon's Fury

Level 34 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Chargin' Targe

Level 25 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Reclaimed Metal

Level 2 Craft Item


The Thermal Thruster

Level 25 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 166


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Scrap Metal

Level 1 Craft Item


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Huntsman

Level 10 Bow


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Beggar's Bazooka

Level 2 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Scrap Metal

Level 1 Craft Item


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Iron Bomber

Level 10 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Gas Passer

Level 95 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Quickiebomb Launcher

Level 97 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Freedom Staff #272784

Level 25 Staff
#Attrib_MakersMark


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


"The Bich Slapper"

Level 4 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Scream Fortress X War Paint Case

Level 1 Supply Crate
Crate Series #121


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
Critical damage is affected by range
-20% slower firing speed
No random critical hits


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Red-Tape Recorder

Level 28 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Quality 15 Wrench

Level 1 Wrench
paintkit_proto_def_index (78)


Forest Footwear

Level 18 Boots


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Tradable or Marketable )


Wipe Out Wraps

Level 85 Coat


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Quality 15 Loch-n-Load

Level 99 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
paintkit_proto_def_index (130)
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
+50% increase in charge recharge rate


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Sackcloth Spook

Level 100 Spooky Companion


( Not Tradable or Marketable )


Pyrovision Goggles

Level 32 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 8

( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Full Head of Steam

Level 12 Hat

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Virtual Viewfinder #31709

Level 3 Headset


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 4 Badge

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Dapper Disguise

Level 50 Mask

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Samson Skewer

Level 13 Decorative Knife

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Supernatural Stalker

Level 68 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 79 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Bloodhound

Level 61 Hat

( Not Tradable or Marketable )


Power Up Canteen

Level 50 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: November 4, 2016 (08:23:28 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Genuine TF2Maps 72hr TF2Jam Summer Participant

Level 1 Community Medal

( Not Tradable or Marketable )


The Long Fall Loafers

Level 53 Boots

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Necronomicrown

Level 28 Hat

( Not Tradable or Marketable )


The Bone-Cut Belt

Level 51 Costume Piece


( Not Tradable or Marketable )


The Cranial Conspiracy

Level 73 Costume Piece


( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Soul Gargoyle

Level 20 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Reinforced Robot Emotion Detector

Level 1 Robot Part


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


The Nostromo Napalmer #56577

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
#Attrib_MakersMark

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The AWPer Hand #324113

Level 1 Sniper Rifle


The Bat Outta Hell #223115

Level 5 Skull Bat
#Attrib_MakersMark

( Not Tradable or Marketable )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal132
Hats0
Misc34
Metal5 items worth 9 scrap
Total171

Historical data

The item data was loaded from history.
Saved on Fri, 01 Feb 19 15:40:35 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 5.444sec