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KUBAT

Soul Gargoyle
Mildly Disturbing Halloween Mask
The Nugget Noggin
The Little Drummer Mann
The Caffeine Cooler #28474
The Freedom Feathers
Lieutenant Bites the Dust
The Spectralnaut
jewel15185211
The Space Diver
The Scorched Skirt
Tail from the Crypt
The Headtaker's Hood
The Eyeborg
Haunted Lordly Lapels
Haunted Heavy Mask
The Borscht Belt #27780
Haunted Tiny Texan
Medimedes
The Alternative Medicine Mann
Haunted Voodoo-Cursed Medic Soul
The Vicar's Vestments
The Medical Mystery
Haunted Marsupial Man
The Carious Chameleon
The Flamingo Kid
The Dashin' Hashshashin #49252
Ghostly Gibus
The Gentle Munitionne of Leisure
The Full Head of Steam
The Skull Island Topper
Alien Swarm Parasite
Frontline Field Recorder
The MONOCULUS!
Mann Co. Online Cap
Mann Co. Cap
Military Grade JACK Hat
Civilian Grade JACK Hat
The Birdie Bonnet
Horseless Headless Horsemann's Head
Pyrovision Goggles
The Spooky Sleeves
Mercenary
Bronze Dueling Badge
Operation Oil Spill Badge
PASS Time Miniature Half JACK
The Bombinomicon
1/10
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(39 ITEMS IN INVENTORY)
Soldier
(46 ITEMS IN INVENTORY)
Pyro
(44 ITEMS IN INVENTORY)
Demoman
(42 ITEMS IN INVENTORY)
Heavy
(40 ITEMS IN INVENTORY)
Engineer
(38 ITEMS IN INVENTORY)
Medic
(39 ITEMS IN INVENTORY)
Sniper
(43 ITEMS IN INVENTORY)
Spy
(33 ITEMS IN INVENTORY)

Soul Gargoyle

Level 53 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Nugget Noggin

Level 53 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Little Drummer Mann

Level 69 Shirt


The Caffeine Cooler #28474

Level 1 Cooler
#Attrib_MakersMark

( Not Tradable or Marketable )


The Freedom Feathers

Level 11 Bird Head


( Not Tradable or Marketable )


Lieutenant Bites the Dust

Level 85 Undead Pet


( Not Tradable or Marketable )


The Spectralnaut

Level 39 Helmet


( Not Tradable or Marketable )


The Space Diver

Level 62 Apparel


The Scorched Skirt

Level 64 Costume Piece


( Not Tradable or Marketable )


Tail from the Crypt

Level 32 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Headtaker's Hood

Level 40 Costume Piece


( Not Tradable or Marketable )


The Eyeborg

Level 89 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Lordly Lapels

Level 26 Costume Piece


( Not Tradable or Marketable )


Haunted Heavy Mask

Level 10 Hat


( Not Tradable or Marketable )


The Borscht Belt #27780

Level 22 Bandolier


Haunted Tiny Texan

Level 25 Hat


( Not Tradable or Marketable )


Medimedes

Level 12 Bird Head


( Not Tradable or Marketable )


The Alternative Medicine Mann

Level 20 Mask


( Not Tradable or Marketable )


Haunted Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Vicar's Vestments

Level 78 Costume Piece


( Not Tradable or Marketable )


The Medical Mystery

Level 5 Apparel


Haunted Marsupial Man

Level 41 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Carious Chameleon

Level 99 Undead Pet


( Not Tradable or Marketable )


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


The Dashin' Hashshashin #49252

Level 10 Hood


Ghostly Gibus

Level 10 Hat
"to jest dramat kurwa"

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 70 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 81 Hat

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 65

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


Civilian Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Birdie Bonnet

Level 38 Costume Piece


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Pyrovision Goggles

Level 98 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Spooky Sleeves

Level 10 Apparel

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: October 24, 2016 (17:44:32 GMT)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.

( Not Tradable or Marketable )


The Huo-Long Heater

Level 80 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits

( Not Usable in Crafting )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Usable in Crafting )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Original

Level 5 Rocket Launcher


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Tide Turner

Level 85 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Iron Bomber

Level 25 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Chargin' Targe

Level 80 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Neon Annihilator

Level 80 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The B.A.S.E. Jumper

Level 62 Parachute


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Quality 15 Minigun

Level 1 Minigun


The Sandvich

Level 1 Lunch Box


The Rescue Ranger

Level 28 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Wrangler

Level 5 Laser Pointer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Quality 15 Wrench

Level 1 Wrench


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


Quality 15 Sniper Rifle

Level 1 Sniper Rifle


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


"PUTISOROŻEC"

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Audere: 2
Pages of Congeriae: 2
Pages of Veteris: 2

( Not Tradable or Marketable )


Creepy Crawly Case

Level 1 Supply Crate
Crate Series #104


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Vicar's Vestments

Level 29 Costume Piece


( Not Tradable or Marketable )


Power Up Canteen

Level 37 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Creepy Crawly Case

Level 1 Supply Crate
Crate Series #104


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal83
Hats0
Misc49
Metal2 items worth 2 scrap
Total134

Historical data

The item data was loaded from history.
Saved on Sat, 07 Jan 17 22:51:17 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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