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Bot.tf #75

The Giger Counter
The Shooting Star
The Shooting Star
The Shooting Star
The Shooting Star
Strange Atomizer
Strange Atomizer
Strange Atomizer
Strange Wrap Assassin
Strange Boston Basher
Strange Boston Basher
Strange Boston Basher
Strange Boston Basher
Strange Boston Basher
Strange Boston Basher
Strange Boston Basher
Strange Boston Basher
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Candy Cane
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Sandman
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Battalion's Backup
Strange Buff Banner
Strange Buff Banner
Strange Buff Banner
"Rainbow Dash's Diaper And Panties Bag"
1/40

The following items were overlapping other items or in invalid backpack positions:

Sniper Rifle
"The drop n talk"
Sniper Rifle
The Red-Tape Recorder
Sniper Rifle
The Overdose
The Southern Hospitality
"I made it tradable"
The Claidheamh Mòr
"kurt cobain's microphone"
"Fapfapfapfap"
"I AM LOOKING FOR YOUR HEAD"
Festive Sniper Rifle
"I made it tradable"
"SHOTGUN"
"Mr.Banksy"
Festive Sniper Rifle
"Killing Bots sounds BORING"
"I need a medic?!"
"wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww"
The Family Business
Sniper Rifle
The Southern Hospitality
The Jag
Scattergun
The Chargin' Targe
Festive SMG
Frontier Justice
Festive Wrench
The Blutsauger
The Red-Tape Recorder
Frontier Justice
Festive Wrench
Sniper Rifle
Wrench
Shovel
Festive Shotgun
"Little Drummer Boy"
Festive Wrench
Festive Wrench
Festive Wrench
Festive Wrench
The Southern Hospitality
Festive Sniper Rifle
The Panic Attack
The Eyelander
Festive Shotgun
"Shoot the poop"
The Concheror
The Eyelander
"instinct"
Shovel
"-Trickyy was here aswell xPP."
"BONK!!!!!!!!! THIS TIME ITS ENGI'S TURN"
Shovel
Unarmed Combat #97276
Unarmed Combat #97403
"One Hell Of A Gun"
Scattergun
Festive SMG
Festive SMG
Unarmed Combat #97688
Scattergun
Sniper Rifle
Scattergun
Shovel
Shovel
Shovel
Shovel
"a"
".!.."
Wrench
Wrench
The Tide Turner
Shovel
Shovel
Shovel
Shovel
Shovel
Shovel
Shovel
Shovel
Shovel
Shovel
Shovel
The Ullapool Caber
Shovel
Festive SMG
The Gunboats
Festive Chargin' Targe
"u͕̻n̶͎͖̹̬͉̯͜c̛̬̹̕ͅl҉̱̭e̵͙̪̠ ̘̤͉̰̺͍̱̩͡d͙͘"
The Bootlegger
Ali Baba's Wee Booties
Unarmed Combat #98865
Festive Chargin' Targe
Festive SMG
Wrench
"Sponsored By Subway"
Festive Chargin' Targe
Festive Chargin' Targe
The Splendid Screen
The Tide Turner
Festive Chargin' Targe
The Persian Persuader
Frontier Justice
The Market Gardener
The Blutsauger
Invis Watch
Invis Watch
"........."
Invis Watch
"wqsatsa"
"¡Eat it, fatty!"
"The Golden Wrench"
Wrench
The Splendid Screen
Festive Sapper
Sapper
Wrench
The Ullapool Caber
Shovel
Sapper
Invis Watch
Invis Watch
Invis Watch
"MLG"
"Salty Shpee"
The Crossing Guard
Syringe Gun
The Crossing Guard
The Crossing Guard
The Crossing Guard
The Crossing Guard
Frontier Justice
The Crossing Guard
The Crossing Guard
Three-Rune Blade
Three-Rune Blade
Three-Rune Blade
Three-Rune Blade
Three-Rune Blade
Festive Sapper
Three-Rune Blade
"Suck!"
Festive Sapper
Festive Sapper
Festive Sapper
Festive Sapper
Sapper
The Crossing Guard
The Crossing Guard
Three-Rune Blade
Three-Rune Blade
Three-Rune Blade
Festive Sapper
Festive Sapper
Festive Sapper
Three-Rune Blade
Festive Frontier Justice
Festive Frontier Justice
Festive Sapper
Festive Frontier Justice
Festive Frontier Justice
The Crossing Guard
Festive Frontier Justice
Festive Frontier Justice
Festive Frontier Justice
Festive Frontier Justice
Festive Frontier Justice
Festive Frontier Justice
Sapper
Festive Sniper Rifle
Sapper
Invis Watch
Festive Wrench
"POOP!!!!"
The Persian Persuader
The Persian Persuader
The Persian Persuader
Festive Shotgun
Syringe Gun
The Maul
The Maul
The Maul
The Maul
The Maul
Sapper
The Maul
The Maul
The Maul
Ali Baba's Wee Booties
The Persian Persuader
"Kurt Cobain's Toothbrush"
The Chargin' Targe
Unarmed Combat #100028
Unarmed Combat #100044
Unarmed Combat #100079
Unarmed Combat #100082
Unarmed Combat #100083
Unarmed Combat #100084
The Ullapool Caber
The Neon Annihilator
The Quäckenbirdt #79809
The Concheror
The Blutsauger
The Persian Persuader
The Tide Turner
The Chargin' Targe
The Eyelander
The Quäckenbirdt #79647
The Quäckenbirdt #79786
SMG
Festive Shotgun
Festive Shotgun
SMG
".!.."
"Delirium Trigger"
Festive SMG
Festive Sniper Rifle
Festive Shotgun
Festive SMG
The Quäckenbirdt #79890
The Quäckenbirdt #79933
The Bat Outta Hell #245015
The Quäckenbirdt #68170
The Red-Tape Recorder
Festive Shotgun
Festive Shotgun
The Bat Outta Hell #225223
The Panic Attack
The Eyelander
Darwin's Danger Shield
The Sydney Sleeper
The Sydney Sleeper
The Machina
The Ullapool Caber
The Bat Outta Hell #246738
Frontier Justice
The Rescue Ranger
Unarmed Combat #100351
Unarmed Combat #100366
"Stick"
Syringe Gun
The Quäckenbirdt #79166
Sapper
Sapper
Festive Chargin' Targe
The Bat Outta Hell #247010
The Quäckenbirdt #80133
The Quäckenbirdt #80134
"Wrenchie"
The Bat Outta Hell #149933
The AWPer Hand #359861
The Quäckenbirdt #10045
The AWPer Hand #359927
The AWPer Hand #360001
The AWPer Hand #360002
The AWPer Hand #360003
The AWPer Hand #360005
The AWPer Hand #360006
The AWPer Hand #360007
The AWPer Hand #360012
The Hitman's Heatmaker
The Market Gardener
The Bat Outta Hell #247115
The Bat Outta Hell #247120
The Bat Outta Hell #247114
The AWPer Hand #360035
The Bat Outta Hell #247126
The Bat Outta Hell
Festive Shotgun
Festive Shotgun
The Conscientious Objector #120272
"Nagibator"
Festive Chargin' Targe
The Bat Outta Hell #30192
"skill"
Festive Eyelander
"Fuck Your Sentry"
The Maul
"Übernachtung Musik"
The Bat Outta Hell
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(313 ITEMS IN INVENTORY)
Soldier
(332 ITEMS IN INVENTORY)
Pyro
(358 ITEMS IN INVENTORY)
Demoman
(299 ITEMS IN INVENTORY)
Heavy
(300 ITEMS IN INVENTORY)
Engineer
(188 ITEMS IN INVENTORY)
Medic
(250 ITEMS IN INVENTORY)
Sniper
(292 ITEMS IN INVENTORY)
Spy
(265 ITEMS IN INVENTORY)

The Giger Counter

Level 5 Laser Pointer


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Shooting Star

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Strange Atomizer

%s7Strange%s6 Bat - %s5: 0
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Strange Atomizer

%s7Strange%s6 Bat - %s5: 0
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Strange Atomizer

%s7Strange%s6 Bat - %s5: 0
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Sandman

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Buff Banner

%s7Strange%s6 Battle Banner - %s5: 0


Strange Buff Banner

%s7Strange%s6 Battle Banner - %s5: 0


Strange Buff Banner

%s7Strange%s6 Battle Banner - %s5: 0


"Rainbow Dash's Diaper And Panties Bag"

%s7Strange%s6 Battle Banner - %s5: 0


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Festive Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health
-10% slower firing speed


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 0
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Kukri

%s7Strange%s6 Kukri - %s5: 0


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
No headshots
-75% max primary ammo on wearer


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Usable in Crafting )


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Usable in Crafting )


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Usable in Crafting )


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Usable in Crafting )


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit

( Not Usable in Crafting )


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Strange Holiday Punch

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


"King Hoovys Giggle mitts"

%s7Strange%s6 Fists - %s5: 0
(%s3: 0)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


"Der Judenzerstörer"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


"PISS IN MY ASS"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


"W+M1"

%s7Strange%s6 Flame Thrower - %s5: 0
"W + M1 = Win"
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


"$The fire kills everything$"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


"I am here, Engineer!"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


"body_burner"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Diamond Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Diamond Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Blood Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Blood Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Blood Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Blood Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits
#Attrib_MakersMark


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


"DICK MANGLER 5000"

%s7Strange%s6 Focused Wave Projector - %s5: 0
"ПРЯМ ВАЩЕ SEX"
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


"shocking isnt it"

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Usable in Crafting )


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Strange Bread Bite

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Bread Bite

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Loch-n-Load

%s7Strange%s6 Grenade Launcher - %s5: 0
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Manmelter #366908

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


"/R/BisonMasterRace"

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Strange Conniver's Kunai

%s7Strange%s6 Knife - %s5: 0
On Backstab: Absorbs the health from your victim
-55 max health on wearer


"Anime Pussy"

%s7Strange%s6 Knife - %s5: 0
"Ever watch Nanbaka? It's really micFUCKING GOOD!"
On Backstab: Absorbs the health from your victim
-55 max health on wearer


"VIKTORIA<3"

%s7Strange%s6 Knife - %s5: 0
"you, yeah you.you dont like shitty hitboxes and facestabs?Well FUCK
YOU"

On Backstab: Absorbs the health from your victim
-55 max health on wearer


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Knife

%s7Strange%s6 Knife - %s5: 0


"Look Up"

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0
"Positive Mental Attitudes"


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0
"ok even you have to admit that was taunt-worthy"


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Gold Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Carbonado Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


"BACKSTABBED ;)"

%s7Strange%s6 Knife - %s5: 0
"THIS WEAPON WAS USED TO BACKSTAB YOU"


Strange Rust Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Rust Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Rust Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Rust Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Rust Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Blood Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Blood Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Blood Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Blood Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Blood Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Blood Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Wrangler

%s7Strange%s6 Laser Pointer - %s5: 0


Strange Wrangler

%s7Strange%s6 Laser Pointer - %s5: 0


Strange Wrangler

%s7Strange%s6 Laser Pointer - %s5: 0


Strange Wrangler

%s7Strange%s6 Laser Pointer - %s5: 0


Strange Wrangler

%s7Strange%s6 Laser Pointer - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0
mod_mark_attacker_for_death (5)


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 0
Adds +50 max health for 30 seconds


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"This is my soul inside of one item"


Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"We are gonna live forever"


Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



"I will healz u"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



"Diamond-Support"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"Stop pressing E"


"♥ luka`s magic stick ♥"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



"녹말을 이용해 힐하는 메디건"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"녹말의 힘을 이용해 아군들을 치료한다"


"Always behind you <3"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"Althrough its bloody, it can save lifes."


"The final solution"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"Nobody expects the spanish inquisition? Nobody expects a f**king
Blitzkrieg!"



"Verdammter Lebensretter"

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)

"Shut the fuck up.I`m Here."


Strange Vaccinator

%s7Strange%s6 Vaccinator - %s5: 0
(%s3: 0)

+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate

( Not Usable in Crafting )


Strange Vaccinator

%s7Strange%s6 Vaccinator - %s5: 0
(%s3: 0)

+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate

( Not Usable in Crafting )


Strange Brass Beast

%s7Strange%s6 Minigun - %s5: 0
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Strange Brass Beast

%s7Strange%s6 Minigun - %s5: 0
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Strange Brass Beast

%s7Strange%s6 Minigun - %s5: 0
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Strange Brass Beast

%s7Strange%s6 Minigun - %s5: 0
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


"ROASTED"

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Strange Natascha

%s7Strange%s6 Minigun - %s5: 0
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Silver Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Gold Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Gold Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Gold Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


Strange Gold Botkiller Minigun Mk.II

%s7Strange%s6 Minigun - %s5: 0


"Coco"

%s7Strange%s6 Minigun - %s5: 0
"This is Coco. She costs $384,000 to shoot for 12 seconds. She also
weighs 150kg."



Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Rust Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Rust Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Rust Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


"Sweet Shred"

%s7Strange%s6 Minigun - %s5: 0


Strange Blood Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Blood Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Blood Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Blood Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 0


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
When weapon is active:
Increase in push force taken from damage and airblast


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
When weapon is active:
Increase in push force taken from damage and airblast


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
When weapon is active:
Increase in push force taken from damage and airblast


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
When weapon is active:
Increase in push force taken from damage and airblast


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0
When weapon is active:
Increase in push force taken from damage and airblast


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0
"niczym HBZ"


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0
"Fuck you Yayx, you can only spam stickies."


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Gold Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Carbonado Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Diamond Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Diamond Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Diamond Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


"DEPORTER"

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size

( Not Usable in Crafting )


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+25% greater jump height when active
+15% damage bonus
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


"Colt"

%s7Strange%s6 Revolver - %s5: 0
"Headshots immediately."
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Festive Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Festive Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Festive Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Festive Revolver

%s7Strange%s6 Revolver - %s5: 0


"Naughty List"

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
"████▄░████▄░░▄███▄░░██▄░██░██░▄██░████░████▄░██░██░██░██░██▀░▀██░███▄██░████▀░░"
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Strange Liberty Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Strange Liberty Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Strange Liberty Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +20 health per attack
-25% clip size


"An Actually Truly Feared Black Box"

%s7Strange%s6 Rocket Launcher - %s5: 0
"Yes i went through all the effort to get it"
On Hit: Gain up to +20 health per attack
-25% clip size


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 0
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty

( Not Usable in Crafting )


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 0
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty

( Not Usable in Crafting )


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 0
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty

( Not Usable in Crafting )


Strange Silver Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0
"(dead meat)"


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0
"The engineer did this"


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


"Explosive Diarrhea"

%s7Strange%s6 Rocket Launcher - %s5: 0
"On kill: Teleport enemies to spawn"


"tin can K1LL3R"

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Gold Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Carbonado Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Rust Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Rust Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 0
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 0
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 0
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 0
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 0
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Festive Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Festive Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Festive Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
"#1 FESTIVE FAG OF THE YEAR"
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Strange Silver Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0
"Oh god ;D"


Strange Silver Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Silver Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Gold Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Gold Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Gold Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Gold Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


Strange Gold Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 0


"Boomstick"

%s7Strange%s6 Scattergun - %s5: 0
"+15% Damage"


Strange Carbonado Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Rust Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Rust Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Rust Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0
"Тебе пизда чел"


Strange Blood Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0
"Suck a nigga dick or somein"


Strange Blood Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Blood Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Blood Botkiller Scattergun Mk.I

%s7Strange%s6 Scattergun - %s5: 0


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Reserve Shooter

%s7Strange%s6 Shotgun - %s5: 0
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Festive Shotgun

%s7Strange%s6 Shotgun - %s5: 0


Strange Festive Shotgun

%s7Strange%s6 Shotgun - %s5: 0


Strange Festive Frontier Justice

%s7Strange%s6 Shotgun - %s5: 0
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Strange Festive Frontier Justice

%s7Strange%s6 Shotgun - %s5: 0
"C@си герлянду (саси герлянду)"
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Strange Festive Frontier Justice

%s7Strange%s6 Shotgun - %s5: 0
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Crossing Guard

%s7Strange%s6 Sign - %s5: 0


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Strange Cleaner's Carbine

%s7Strange%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Usable in Crafting )


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Usable in Crafting )


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Usable in Crafting )


"Where is your HEAD?!"

%s7Strange%s6 Sniper Rifle - %s5: 0
Base charge rate decreased by 50%


Strange Classic

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Usable in Crafting )


"Red Dot"

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Silver Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


"Destructor of World"

%s7Strange%s6 Sniper Rifle - %s5: 0
"The Earth is not ready for this unlimited power"


"Haha I Bodyshot You! :D"

%s7Strange%s6 Sniper Rifle - %s5: 0
"( ͡° ͜ʖ ͡°)"


Strange Gold Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Gold Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Gold Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Gold Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Gold Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Gold Botkiller Sniper Rifle Mk.II

%s7Strange%s6 Sniper Rifle - %s5: 0
"I miss them so much.. Jack and Jimi buddies for years"


"i fucking killed you HA"

%s7Strange%s6 Sniper Rifle - %s5: 0
". . . fuck you"


"ONE SHOT ONE KILL"

%s7Strange%s6 Sniper Rifle - %s5: 0
"If this beauty chooses your head... DIE!"


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Carbonado Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0
"röbötun dodunden patates çokardık XDDDDD"


"!TASAMALA!"

%s7Strange%s6 Sniper Rifle - %s5: 0
"One Shot, One Kill"


Strange Diamond Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Diamond Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Diamond Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Diamond Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0
"You just got headshooted!"


Strange Diamond Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


"I have terrible aim."

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Rust Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Rust Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Rust Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


"BOOOM HEADSHOT"

%s7Strange%s6 Sniper Rifle - %s5: 0


Strange Blood Botkiller Sniper Rifle Mk.I

%s7Strange%s6 Sniper Rifle - %s5: 0


"The Heavy Hunter"

%s7Strange%s6 Sniper Rifle - %s5: 0
"here, take a bullet it even has your name on it, wanker"


"Your Next Line Is..."

%s7Strange%s6 Sniper Rifle - %s5: 0
"nice bodyshot lol"


Strange Half-Zatoichi

%s7Strange%s6 Katana - %s5: 0
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Strange Half-Zatoichi

%s7Strange%s6 Katana - %s5: 0
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


"Ryans De-Gibus JR"

%s7Strange%s6 Katana - %s5: 0
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
"its mah own medic! i dont-a need a medic!"
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+4 health regenerated per second on wearer


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 0
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Eyelander

%s7Strange%s6 Sword - %s5: 0
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Eyelander

%s7Strange%s6 Sword - %s5: 0
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


"Des Doktors kleiner Helfer"

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


"Failed Communism"

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Dead Ringer

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


"WHEN IN DOUBT, WHIP IT OUT"

%s7Strange%s6 Invis Watch - %s5: 0
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

"The wrench of the gods!"


Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Diamond Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



"Wrench with Robot Head on it"

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Chargin' Targe

%s7Strange%s6 Shield - %s5: 0
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt
-100% maximum overheal on wearer


""La guillota""

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Genuine Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Genuine Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Genuine Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Genuine Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Genuine Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Genuine Fortified Compound

Level 10 Bow


Genuine Fortified Compound

Level 10 Bow


Genuine Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Genuine Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Genuine Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Genuine Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Genuine Nostromo Napalmer

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


"You Made Me Go Ham"

Level 5 Pork Product


Genuine Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Genuine Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Genuine Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Genuine Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Genuine Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Genuine Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


"..TIOLI.."

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Genuine Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


"The WindowMaker"

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Genuine Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


"Magnum Sized Condom"

Level 1 Sniper Rifle
"Blow your load, mate."


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


"Custom made M25 SWS"

Level 5 Sniper Rifle
"1 SHIT 1 KILL NO LUCK JUST SKILL POOP"
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Genuine Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
"Let's make some noise"
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Freedom Staff

Level 25 Staff


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Vintage Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
"bloooD"
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Vintage Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Vintage Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 15 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 80 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 82 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 86 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
"or unless you will DIE"
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Vintage Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Wrangler

Level 5 Laser Pointer


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


Vintage Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Vintage Natascha

Level 21 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Escape Plan

Level 10 Pickaxe
"poob"
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 56 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
"the force comes from nature idiot"
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 16 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Killstreaks Active
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Vintage Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 30 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 75 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Cloak and Dagger

Level 5 Invis Watch
"Standing aroung like a bloody idiot"
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 16 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 28 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Soul Gargoyle

Level 58 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Bat

Level 1 Bat
"q"


Bat

Level 1 Bat
"EZ PROFIT"


Bat

Level 1 Bat
"Marie madelaine"


Bat

Level 1 Bat
"ggggg"


Bat

Level 1 Bat
"Bad bat"


Bat

Level 1 Bat
"This bat belonged to JojaWa"


Bat

Level 1 Bat
"skill"


Bat

Level 1 Bat
"just baseball bat? If you think like that...... umm you will die"


".!.."

Level 1 Bat


".!.."

Level 1 Bat


"a"

Level 1 Bat


"a"

Level 1 Bat


"bat"

Level 1 Bat


"BAT-man"

Level 1 Bat


"dagg"

Level 1 Bat


"ma chelaine"

Level 1 Bat


"plusenplusvite"

Level 1 Bat


"wwe"

Level 1 Bat


"хуйня за которую ты заплатил 1800"

Level 1 Bat


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Festive Bonesaw

Level 3 Bonesaw


Festive Bonesaw

Level 22 Bonesaw


Festive Bonesaw

Level 37 Bonesaw


Festive Bonesaw

Level 41 Bonesaw


Festive Bonesaw

Level 48 Bonesaw


Festive Bonesaw

Level 56 Bonesaw


Festive Bonesaw

Level 79 Bonesaw


Festive Bonesaw

Level 83 Bonesaw


Festive Bonesaw

Level 85 Bonesaw


Festive Bonesaw

Level 95 Bonesaw


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Bottle

Level 1 Bottle
"ddd"


Bottle

Level 1 Bottle
"即使是純正普通的酒 也能讓能愉快"


Bottle

Level 1 Bottle
"Eyy! Me bottles Scrumpy!"


Bottle

Level 1 Bottle
"BOTTLE"


Bottle

Level 1 Bottle
"bottle"


"Bolted BEER"

Level 1 Bottle


"Cheers, mate!"

Level 1 Bottle


"dawidiasjdnwa"

Level 1 Bottle


"S"

Level 1 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 77 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Kukri

Level 1 Kukri
"K"


Kukri

Level 1 Kukri
"MLG Knife"


Kukri

Level 1 Kukri
"yujytjuyjjkujykuılıulkjljk"


Kukri

Level 1 Kukri
"Kukri"


".!.."

Level 1 Kukri


"TF2"

Level 1 Kukri


"TF2"

Level 1 Kukri


"TF2"

Level 1 Kukri


The Huntsman

Level 10 Bow


The Festive Huntsman

Level 10 Bow
override projectile type (1100480512)


Festive Crusader's Crossbow

Level 2 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 28 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 30 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 38 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 48 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 59 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 65 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Crusader's Crossbow

Level 77 Crossbow
"Stand still damn it, or I'll stick where the sun doesn't bloody
shine!"

override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 76 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 89 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Fire Axe

Level 1 Fire Axe
"B*tch don't play wit' me"


Fire Axe

Level 1 Fire Axe
"Hello. My name is death :3"


Fire Axe

Level 1 Fire Axe
"Imma Killa hehuheh"


Fire Axe

Level 1 Fire Axe
"Black Market Weapons ready to k1ll"


Fire Axe

Level 1 Fire Axe
"You will pay for your desgusting... whatever who"


Fire Axe

Level 1 Fire Axe
"PoooooooooooootipootisGUN"


Fire Axe

Level 1 Fire Axe
"Say hi to my killcamera :D"


Fire Axe

Level 1 Fire Axe
"Taggto Laggto"


Fire Axe

Level 1 Fire Axe
"Not Yours :C"


Fire Axe

Level 1 Fire Axe
"U Already Dead... LOL"


Fire Axe

Level 1 Fire Axe
"I am not an angel"


Fire Axe

Level 1 Fire Axe
"U'sa SNITCH"


"bsgsg"

Level 1 Fire Axe


"Fire Axe"

Level 1 Fire Axe


"My Angerrr"

Level 1 Fire Axe


"My Angerrrrrrr"

Level 1 Fire Axe


"My Best Friend XD"

Level 1 Fire Axe


"My N1gga :D"

Level 1 Fire Axe


"Not So Friendly"

Level 1 Fire Axe


"So Deadly"

Level 1 Fire Axe


"So Deadly Shhhhhh"

Level 1 Fire Axe


"The Rawwwwwwwwwww"

Level 1 Fire Axe


"Your Soul Taker"

Level 1 Fire Axe


The Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish
"fætter pik"


The Festive Holy Mackerel

Level 42 Fish


Fists

Level 1 Fists
"Nice to fist you!"


Fists

Level 1 Fists
"haha hands lol"


Fists

Level 1 Fists
"nice to fist you!"


Fists

Level 1 Fists
"skill"


Fists

Level 1 Fists
"skill"


Fists

Level 1 Fists
"lul xd"


Fists

Level 1 Fists
".!.."


Fists

Level 1 Fists
".!.."


Fists

Level 1 Fists
"The named fists"


Fists

Level 1 Fists
"los puños  de dios"


Fists

Level 1 Fists
"You are so pretty, that my fists want to kiss your face."


Fists

Level 1 Fists
"like hale's fist"


Fists

Level 1 Fists
"yellow text"


Fists

Level 1 Fists
"poot"


Fists

Level 1 Fists
"hoovi"


Fists

Level 1 Fists
"Fists"


Fists

Level 1 Fists
"Nice to fist you!"


Fists

Level 1 Fists
"Nice to fist you"


"Hale's fist"

Level 1 Fists


"MEhpidfkxc"

Level 1 Fists


"skill"

Level 1 Fists


"skill"

Level 1 Fists


The Festive Backburner

Level 2 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 25 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 29 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 35 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 41 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 44 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 67 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 71 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 79 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 88 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Festive Flare Gun

Level 13 Flare Gun
100% critical hit vs burning players


Festive Flare Gun

Level 20 Flare Gun
100% critical hit vs burning players


Festive Flare Gun

Level 66 Flare Gun
100% critical hit vs burning players


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Festive Gloves of Running Urgently

Level 15 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 25 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 32 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 41 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 57 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 61 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 65 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 68 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 80 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Festive Gloves of Running Urgently

Level 85 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Grenade Launcher

Level 1 Grenade Launcher
"fgdfgdfg"


Grenade Launcher

Level 1 Grenade Launcher
"Looks like another overdose victim."


Grenade Launcher

Level 1 Grenade Launcher
"Wait this is my Granede launcher  i thought this was my stickybom
launcher"



Grenade Launcher

Level 1 Grenade Launcher
"BEST CUCC EVER"


Grenade Launcher

Level 1 Grenade Launcher
"six load four shoot"


Grenade Launcher

Level 1 Grenade Launcher
">mfw direct pipe"


"Get Yours Pills Here!"

Level 1 Grenade Launcher


"KaBoOM!!"

Level 1 Grenade Launcher


"Kobester's Party Crasher"

Level 1 Grenade Launcher


"Od Wujcia ;d"

Level 1 Grenade Launcher


"PIPE GOD"

Level 1 Grenade Launcher


"The Red Pill"

Level 1 Grenade Launcher


"Вдовец"

Level 1 Grenade Launcher


"Гранатомет Жулика"

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


The Iron Bomber

Level 15 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 48 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark


The Iron Bomber

Level 94 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Mutated Milk

Level 9 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%
override projectile type (1103626240)


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Sharp Dresser #491927

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #506068

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #506066

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #506002

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #489916

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #503980

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #405923

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #504558

Level 1 Knife


The Sharp Dresser #506062

Level 1 Knife
#Attrib_MakersMark


The Sharp Dresser #505929

Level 1 Knife
#Attrib_MakersMark


The Spy-cicle #1235108

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark


Wanga Prick #509245

Level 6 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509250

Level 20 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509947

Level 21 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509252

Level 24 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #451500

Level 26 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Wanga Prick #509244

Level 31 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509977

Level 57 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509946

Level 64 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509975

Level 71 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509959

Level 86 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #509960

Level 90 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Wanga Prick #352725

Level 92 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"My First Reward"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"we have got a trickstabber on the lose."


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knifeknife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


Knife

Level 1 Knife
"knife"


"f"

Level 1 Knife


Festive Wrangler

Level 16 Laser Pointer


Festive Wrangler

Level 18 Laser Pointer


Festive Wrangler

Level 26 Laser Pointer


Festive Wrangler

Level 27 Laser Pointer


Festive Wrangler

Level 33 Laser Pointer


Festive Wrangler

Level 44 Laser Pointer


Festive Wrangler

Level 61 Laser Pointer


Festive Wrangler

Level 66 Laser Pointer


Festive Wrangler

Level 93 Laser Pointer


"my phew phew thing"

Level 31 Laser Pointer


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


"I'm here, Shut up"

Level 1 Medi Gun


Festive Medi Gun

Level 1 Medi Gun


Festive Medi Gun

Level 1 Medi Gun


Festive Medi Gun

Level 1 Medi Gun


Festive Medi Gun

Level 1 Medi Gun


Festive Medi Gun

Level 1 Medi Gun


Festive Medi Gun

Level 1 Medi Gun


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Huo-Long Heater

Level 94 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


""Mini"gun"

Level 1 Minigun
"Who the heck thought "Minigun" would be a good name for a gigantic
gattling gun?"



Minigun

Level 1 Minigun
"a"


Minigun

Level 1 Minigun
"To Much $ for @@@@@@@@@"


"DIsguiada"

Level 1 Minigun


"I have a bullet with your name on it"

Level 1 Minigun
"And I'm going to keep firing until I figure out which one it is.."


"LEONI TE AMO <3"

Level 1 Minigun


"Rumia's Minigun"

Level 1 Minigun
"Is That So~"


"Sasha"

Level 1 Minigun


"SASHA"

Level 1 Minigun


"Sasha"

Level 1 Minigun


"Teresa"

Level 1 Minigun


"the déflector"

Level 1 Minigun


"Tohka"

Level 1 Minigun
"A beauty from another dimension"


Festive Minigun

Level 1 Minigun


Festive Minigun

Level 1 Minigun


Festive Minigun

Level 1 Minigun


Festive Minigun

Level 1 Minigun


Construction PDA

Level 1 PDA
"pda"


Construction PDA

Level 1 PDA


Construction PDA

Level 1 PDA
"charlie bit my finger"


Construction PDA

Level 1 PDA
"yo no habla espanol"


Construction PDA

Level 1 PDA
"Build, Break, Slam, Jam, Everything you need for Christmas"


Construction PDA

Level 1 PDA
"!"


Construction PDA

Level 1 PDA
"pda"


Construction PDA

Level 1 PDA


Construction PDA

Level 1 PDA
"pda"


Construction PDA

Level 1 PDA
"it gets shit done"


Construction PDA

Level 1 PDA
"You can download pr0n with this!"


"yeeeeeeeeeeeeeeeeeerection"

Level 1 PDA


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

Level 1 Stickybomb Launcher
"UH.....WutJustHappend :D"


Stickybomb Launcher

Level 1 Stickybomb Launcher
".!.."


Stickybomb Launcher

Level 1 Stickybomb Launcher
"23422"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"Hard"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"sadas"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"asdas"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"Stick Trick"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"1234"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"IIIlIIIlIIllllIIIIlllIIIIlllII"


Stickybomb Launcher

Level 1 Stickybomb Launcher
"2342"


"Grenade Launcher"

Level 1 Stickybomb Launcher
"ME"


"OMG THIS IS DEADMAU5!!!!!!!!!!!!!"

Level 1 Stickybomb Launcher


The Quickiebomb Launcher

Level 61 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Ham Shank

Level 5 Pork Product

( Not Usable in Crafting )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


"madame head shot !!"

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Revolver

Level 1 Revolver
".!.."


Revolver

Level 1 Revolver
"Cheese"


Revolver

Level 1 Revolver
","


Revolver

Level 1 Revolver
"kurt"


Revolver

Level 1 Revolver
"boom! you're dead!"


Revolver

Level 1 Revolver
"chea figa de tomare!"


Revolver

Level 1 Revolver
" ​"


Revolver

Level 1 Revolver
"I don't like the Ambassador"


Revolver

Level 1 Revolver
"01011011011101010101"


Revolver

Level 1 Revolver
"1230000"


Revolver

Level 1 Revolver
"Duh best weapon for an cowboy!"


"....."

Level 1 Revolver


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty

( Not Usable in Crafting )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 14 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Air Strike

Level 24 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 96 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Festive Black Box

Level 21 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 62 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 66 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 68 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 68 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 81 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 82 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 83 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 85 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 89 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Rocket Launcher

Level 1 Rocket Launcher
"Jacob Sartorious's Weapon"


"LanzAMIsiles con (Kuenta Rrachas) :*"

Level 1 Rocket Launcher


"The Rocket OF Dreams"

Level 1 Rocket Launcher


"와 나한테 죽다니"

Level 1 Rocket Launcher


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Sniper Rifle

Level 1 Sniper Rifle
"My Railgun!"


"The drop n talk"

Level 1 Sniper Rifle


Sniper Rifle

Level 1 Sniper Rifle
"To mój zajebisty cycuszek.BUBLE BUTT"


The Red-Tape Recorder

Level 56 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Sniper Rifle

Level 1 Sniper Rifle
"HeadSHOT!!!"


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


"I made it tradable"

Level 1 Shotgun


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


"kurt cobain's microphone"

Level 1 Shotgun


"Fapfapfapfap"

Level 1 Shotgun


"I AM LOOKING FOR YOUR HEAD"

Level 1 Sniper Rifle


Festive Sniper Rifle

Level 1 Sniper Rifle


"I made it tradable"

Level 1 Shotgun


"SHOTGUN"

Level 1 Shotgun


"Mr.Banksy"

Level 1 Shotgun


Festive Sniper Rifle

Level 1 Sniper Rifle


"Killing Bots sounds BORING"

Level 1 Scattergun


"I need a medic?!"

Level 1 Shotgun


"wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww"

Level 1 Shotgun
"wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
SCRUB"



The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Sniper Rifle

Level 1 Sniper Rifle
"massimo se ea nasa"


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Scattergun

Level 1 Scattergun
"Обрез нагибателя"


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Festive SMG

Level 1 SMG


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Wrench

Level 1 Wrench


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Red-Tape Recorder

Level 93 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Wrench

Level 1 Wrench


Sniper Rifle

Level 1 Sniper Rifle
"aaa"


Wrench

Level 1 Wrench
"jakotako"


Shovel

Level 1 Shovel
"FUCK YOU GHOSTFOOD"


Festive Shotgun

Level 66 Shotgun


"Little Drummer Boy"

Level 1 Wrench


Festive Wrench

Level 1 Wrench


Festive Wrench

Level 1 Wrench


Festive Wrench

Level 1 Wrench


Festive Wrench

Level 1 Wrench


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Festive Sniper Rifle

Level 1 Sniper Rifle


The Panic Attack

Level 54 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Festive Shotgun

Level 82 Shotgun


"Shoot the poop"

Level 1 Scattergun


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


"instinct"

Level 1 Scattergun
"Go with your instincts and don't you dare think twice"


Shovel

Level 1 Shovel
"-Trickyy was here xP."


"-Trickyy was here aswell xPP."

Level 1 Shovel


"BONK!!!!!!!!! THIS TIME ITS ENGI'S TURN"

Level 1 Wrench


Shovel

Level 1 Shovel
".!.."


Unarmed Combat #97276

Level 91 Severed Arm
#Attrib_MakersMark


Unarmed Combat #97403

Level 92 Severed Arm
#Attrib_MakersMark


"One Hell Of A Gun"

Level 1 Scattergun


Scattergun

Level 1 Scattergun
"gltiched"


Festive SMG

Level 1 SMG


Festive SMG

Level 1 SMG


Unarmed Combat #97688

Level 82 Severed Arm
#Attrib_MakersMark


Scattergun

Level 1 Scattergun
"Its Pronounced Kill-Your-Self"


Sniper Rifle

Level 1 Sniper Rifle
"0670 Repül a Batman"


Scattergun

Level 1 Scattergun
"qqqqq"


Shovel

Level 1 Shovel
"e"


Shovel

Level 1 Shovel
"*clop*"


Shovel

Level 1 Shovel
"nnn"


Shovel

Level 1 Shovel
"nnnn"


"a"

Level 1 Wrench


".!.."

Level 1 Shovel


Wrench

Level 1 Wrench
"it's gold!"


Wrench

Level 1 Wrench
"skill"


The Tide Turner

Level 43 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Shovel

Level 1 Shovel
"'"


Shovel

Level 1 Shovel
"'"


Shovel

Level 1 Shovel
"'"


Shovel

Level 1 Shovel
"'"


Shovel

Level 1 Shovel
"'"


Shovel

Level 1 Shovel
"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░"


Shovel

Level 1 Shovel
"skill"


Shovel

Level 1 Shovel
"8139821039"


Shovel

Level 1 Shovel
"my dildo <3"


Shovel

Level 1 Shovel
"2sexy4me <3<3<3"


Shovel

Level 1 Shovel
"<3"


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Shovel

Level 1 Shovel
"sex"


Festive SMG

Level 1 SMG


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Festive Chargin' Targe

Level 72 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


"u͕̻n̶͎͖̹̬͉̯͜c̛̬̹̕ͅl҉̱̭e̵͙̪̠ ̘̤͉̰̺͍̱̩͡d͙͘"

Level 1 Wrench


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Unarmed Combat #98865

Level 92 Severed Arm
#Attrib_MakersMark


Festive Chargin' Targe

Level 25 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Festive SMG

Level 1 SMG


Wrench

Level 1 Wrench
"Engineer's ultimate tool."


"Sponsored By Subway"

Level 1 Scattergun


Festive Chargin' Targe

Level 39 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Festive Chargin' Targe

Level 38 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 72 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Festive Chargin' Targe

Level 26 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Invis Watch

Level 1 Invis Watch
"--------"


Invis Watch

Level 1 Invis Watch
"............"


"........."

Level 1 Invis Watch


Invis Watch

Level 1 Invis Watch
"invis"


"wqsatsa"

Level 1 Invis Watch


"¡Eat it, fatty!"

Level 1 Scattergun
"Prepare Your Anus ( ͡° ͜ʖ ͡°)"


"The Golden Wrench"

Level 1 Wrench
"Imbued with an ancient power"


Wrench

Level 1 Wrench
"gfb"


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Festive Sapper

Level 42 Sapper


Sapper

Level 1 Sapper


Wrench

Level 1 Wrench
"Engineer's Ultimate Tool"


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Shovel

Level 1 Shovel
"SHOVEL EM' ALL UP!"


Sapper

Level 1 Sapper


Invis Watch

Level 1 Invis Watch
"REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"


Invis Watch

Level 1 Invis Watch
"watch"


Invis Watch

Level 1 Invis Watch
"watch"


"MLG"

Level 1 Scattergun


"Salty Shpee"

Level 1 Wrench


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


Syringe Gun

Level 1 Syringe Gun
"Not medicine."


The Crossing Guard

Level 25 Sign


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


The Crossing Guard

Level 25 Sign


The Crossing Guard

Level 25 Sign


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


The Crossing Guard

Level 25 Sign


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Festive Sapper

Level 11 Sapper


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


"Suck!"

Level 1 Sapper


Festive Sapper

Level 33 Sapper


Festive Sapper

Level 10 Sapper


Festive Sapper

Level 64 Sapper


Festive Sapper

Level 92 Sapper


Sapper

Level 1 Sapper
"Suck!"


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Festive Sapper

Level 95 Sapper


Festive Sapper

Level 56 Sapper


Festive Sapper

Level 57 Sapper


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Sapper

Level 49 Sapper


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Sapper

Level 1 Sapper
"sap"


Festive Sniper Rifle

Level 1 Sniper Rifle


Sapper

Level 1 Sapper
"This will sap your ass too"


Invis Watch

Level 1 Invis Watch
"watch"


Festive Wrench

Level 1 Wrench


"POOP!!!!"

Level 1 Shotgun


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Festive Shotgun

Level 82 Shotgun


Syringe Gun

Level 1 Syringe Gun
"skill"


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


Sapper

Level 1 Sapper
"Its sappy sappy time!"


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


"Kurt Cobain's Toothbrush"

Level 1 Shotgun


The Chargin' Targe

Level 93 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Unarmed Combat #100028

Level 95 Severed Arm
#Attrib_MakersMark


Unarmed Combat #100044

Level 18 Severed Arm
#Attrib_MakersMark


Unarmed Combat #100079

Level 99 Severed Arm
#Attrib_MakersMark


Unarmed Combat #100082

Level 90 Severed Arm
#Attrib_MakersMark


Unarmed Combat #100083

Level 81 Severed Arm
#Attrib_MakersMark


Unarmed Combat #100084

Level 51 Severed Arm
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits
#Attrib_MakersMark


The Neon Annihilator

Level 38 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Quäckenbirdt #79809

Level 60 Invis Watch
#Attrib_MakersMark


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Tide Turner

Level 92 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 55 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Quäckenbirdt #79647

Level 63 Invis Watch
#Attrib_MakersMark


The Quäckenbirdt #79786

Level 40 Invis Watch
#Attrib_MakersMark


SMG

Level 1 SMG
"mp40"


Festive Shotgun

Level 10 Shotgun


Festive Shotgun

Level 96 Shotgun


SMG

Level 1 SMG
"merguez"


".!.."

Level 1 SMG


"Delirium Trigger"

Level 1 Shotgun
"So close."


Festive SMG

Level 1 SMG


Festive Sniper Rifle

Level 1 Sniper Rifle


Festive Shotgun

Level 75 Shotgun


Festive SMG

Level 1 SMG


The Quäckenbirdt #79890

Level 39 Invis Watch
#Attrib_MakersMark


The Quäckenbirdt #79933

Level 66 Invis Watch
#Attrib_MakersMark


The Bat Outta Hell #245015

Level 5 Skull Bat
#Attrib_MakersMark


The Quäckenbirdt #68170

Level 49 Invis Watch
#Attrib_MakersMark


The Red-Tape Recorder

Level 91 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Festive Shotgun

Level 50 Shotgun
"Lisen up,You not so festive player YOU have just been killed by this
SUCK IT UP!"



Festive Shotgun

Level 77 Shotgun


The Bat Outta Hell #225223

Level 5 Skull Bat
#Attrib_MakersMark


The Panic Attack

Level 69 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-20% damage penalty
Successive shots become less accurate


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits
#Attrib_MakersMark


The Bat Outta Hell #246738

Level 5 Skull Bat
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Rescue Ranger

Level 79 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Unarmed Combat #100351

Level 6 Severed Arm
#Attrib_MakersMark


Unarmed Combat #100366

Level 47 Severed Arm
#Attrib_MakersMark


"Stick"

Level 1 Sniper Rifle


Syringe Gun

Level 1 Syringe Gun
"я заразил твою мамку"


The Quäckenbirdt #79166

Level 90 Invis Watch


Sapper

Level 1 Sapper
"Dead Meme"


Sapper

Level 1 Sapper
"My name Jeff"


Festive Chargin' Targe

Level 59 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Bat Outta Hell #247010

Level 5 Skull Bat
#Attrib_MakersMark


The Quäckenbirdt #80133

Level 16 Invis Watch
#Attrib_MakersMark


The Quäckenbirdt #80134

Level 77 Invis Watch
#Attrib_MakersMark


"Wrenchie"

Level 1 Wrench


The Bat Outta Hell #149933

Level 5 Skull Bat
#Attrib_MakersMark


The AWPer Hand #359861

Level 1 Sniper Rifle
#Attrib_MakersMark


The Quäckenbirdt #10045

Level 40 Invis Watch


The AWPer Hand #359927

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360001

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360002

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360003

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360005

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360006

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360007

Level 1 Sniper Rifle
#Attrib_MakersMark


The AWPer Hand #360012

Level 1 Sniper Rifle
#Attrib_MakersMark


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Bat Outta Hell #247115

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #247120

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #247114

Level 5 Skull Bat
#Attrib_MakersMark


The AWPer Hand #360035

Level 1 Sniper Rifle
#Attrib_MakersMark


The Bat Outta Hell #247126

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell

Level 5 Skull Bat


Festive Shotgun

Level 62 Shotgun


Festive Shotgun

Level 96 Shotgun


The Conscientious Objector #120272

Level 25 Sign
#Attrib_MakersMark


"Nagibator"

Level 1 Scattergun
"It is my favorite weapon for MVM"


Festive Chargin' Targe

Level 36 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Bat Outta Hell #30192

Level 5 Skull Bat
#Attrib_MakersMark


"skill"

Level 1 Sniper Rifle


Festive Eyelander

Level 82 Sword
"zabice"
is_a_sword (72)
No random critical hits
-25 max health on wearer


"Fuck Your Sentry"

Level 1 Sapper
"Oh Fuck Yeah Bud"


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


"Übernachtung Musik"

Level 1 Shotgun


The Bat Outta Hell

Level 5 Skull Bat

Summary

Profile views: 176

Item Summary

Item TypeCount
Normal2262
Hats0
Misc0
Metal20 items worth 84 scrap
Total2282

Historical data

Show all

Historical data for this player:
Sat, 02 Nov 24 12:30:38 +0000
Thu, 26 Oct 23 06:49:08 +0000
Fri, 23 Dec 22 05:53:32 +0000
Wed, 12 Jan 22 02:44:38 +0000
Wed, 03 Nov 21 08:54:16 +0000
Fri, 01 Jan 21 11:06:32 +0000
Fri, 30 Oct 20 13:08:39 +0000
Thu, 29 Oct 20 08:01:47 +0000
Sat, 24 Oct 20 13:27:29 +0000
Sat, 17 Oct 20 00:50:12 +0000
Tue, 13 Oct 20 23:21:13 +0000
Mon, 21 Sep 20 07:46:30 +0000
Wed, 26 Aug 20 10:46:36 +0000
Thu, 20 Aug 20 17:13:30 +0000
Tue, 12 May 20 08:17:13 +0000
Thu, 26 Mar 20 01:32:22 +0000
Sat, 15 Feb 20 00:54:27 +0000
Sun, 09 Feb 20 07:52:53 +0000
Sun, 26 Jan 20 08:05:15 +0000
Tue, 21 Jan 20 06:17:07 +0000
Sat, 18 Jan 20 12:56:34 +0000
Sat, 14 Dec 19 20:17:19 +0000
Wed, 11 Dec 19 14:10:24 +0000
Wed, 04 Dec 19 14:16:11 +0000
Thu, 07 Nov 19 07:17:38 +0000
Wed, 16 Oct 19 12:23:12 +0000
Sun, 01 Sep 19 02:21:03 +0000
Wed, 21 Aug 19 06:25:58 +0000
Wed, 14 Aug 19 07:05:10 +0000
Wed, 10 Jul 19 09:44:10 +0000
Thu, 27 Jun 19 00:31:21 +0000
Wed, 22 May 19 00:38:39 +0000
Mon, 29 Apr 19 12:37:23 +0000
Tue, 16 Apr 19 15:54:04 +0000
Sun, 14 Apr 19 00:23:09 +0000
Wed, 10 Apr 19 13:39:02 +0000
Tue, 09 Apr 19 12:22:50 +0000
Fri, 05 Apr 19 02:01:29 +0000
Sat, 16 Mar 19 15:03:06 +0000
Thu, 07 Feb 19 19:35:57 +0000
Thu, 31 Jan 19 04:19:59 +0000
Sat, 22 Dec 18 19:59:28 +0000
Thu, 06 Dec 18 13:10:08 +0000
Mon, 03 Dec 18 18:38:47 +0000
Sun, 02 Dec 18 19:24:26 +0000
Wed, 28 Nov 18 18:24:58 +0000
Tue, 27 Nov 18 12:45:05 +0000
Mon, 29 Oct 18 05:58:15 +0000
Wed, 24 Oct 18 12:42:29 +0000
Fri, 12 Oct 18 07:39:38 +0000
Wed, 03 Oct 18 03:09:14 +0000
Thu, 20 Sep 18 09:47:23 +0000
Wed, 19 Sep 18 09:30:28 +0000
Tue, 18 Sep 18 07:42:13 +0000
Sun, 16 Sep 18 13:40:25 +0000
Tue, 04 Sep 18 07:05:17 +0000
Sat, 01 Sep 18 07:47:32 +0000
Fri, 31 Aug 18 15:46:31 +0000
Thu, 30 Aug 18 02:20:18 +0000
Tue, 28 Aug 18 23:41:10 +0000
Mon, 27 Aug 18 21:57:14 +0000
Sun, 26 Aug 18 10:37:02 +0000
Sat, 25 Aug 18 02:47:24 +0000
Thu, 23 Aug 18 14:49:08 +0000
Wed, 22 Aug 18 03:08:27 +0000
Tue, 21 Aug 18 01:09:25 +0000
Sun, 19 Aug 18 23:44:11 +0000
Sat, 18 Aug 18 17:39:09 +0000
Fri, 17 Aug 18 03:04:21 +0000
Thu, 16 Aug 18 00:32:09 +0000
Wed, 15 Aug 18 02:57:23 +0000
Tue, 14 Aug 18 03:30:45 +0000
Sun, 12 Aug 18 23:02:49 +0000
Sat, 11 Aug 18 23:20:25 +0000
Fri, 10 Aug 18 23:19:31 +0000
Thu, 09 Aug 18 01:50:26 +0000
Tue, 07 Aug 18 13:52:42 +0000
Mon, 06 Aug 18 02:15:03 +0000
Sat, 04 Aug 18 19:54:36 +0000
Fri, 03 Aug 18 19:55:56 +0000
Thu, 02 Aug 18 17:43:00 +0000
Wed, 01 Aug 18 01:18:34 +0000
Mon, 30 Jul 18 18:21:04 +0000
Sun, 29 Jul 18 23:30:27 +0000
Fri, 27 Jul 18 23:00:41 +0000
Thu, 26 Jul 18 18:37:30 +0000
Wed, 25 Jul 18 03:41:54 +0000
Tue, 24 Jul 18 03:45:56 +0000
Sun, 22 Jul 18 17:30:20 +0000
Sat, 21 Jul 18 23:48:35 +0000
Thu, 19 Jul 18 20:23:31 +0000
Wed, 18 Jul 18 17:56:32 +0000
Tue, 17 Jul 18 01:41:48 +0000
Mon, 16 Jul 18 02:30:27 +0000
Sat, 14 Jul 18 20:44:53 +0000
Fri, 13 Jul 18 17:00:52 +0000
Thu, 12 Jul 18 13:17:55 +0000
Wed, 11 Jul 18 17:04:16 +0000
Tue, 10 Jul 18 09:46:53 +0000
Sun, 08 Jul 18 08:37:55 +0000
Sat, 07 Jul 18 13:24:00 +0000
Fri, 06 Jul 18 22:24:49 +0000
Thu, 05 Jul 18 18:51:05 +0000
Wed, 04 Jul 18 19:27:10 +0000
Tue, 03 Jul 18 18:19:21 +0000
Mon, 02 Jul 18 22:35:58 +0000
Sun, 01 Jul 18 18:13:31 +0000
Sat, 30 Jun 18 19:47:57 +0000
Fri, 29 Jun 18 19:32:30 +0000
Tue, 26 Jun 18 00:04:33 +0000
Mon, 25 Jun 18 03:26:13 +0000
Sat, 23 Jun 18 18:32:56 +0000
Fri, 22 Jun 18 02:21:49 +0000
Thu, 21 Jun 18 01:32:01 +0000
Wed, 20 Jun 18 02:56:52 +0000
Tue, 19 Jun 18 03:08:11 +0000
Mon, 18 Jun 18 02:38:27 +0000
Sun, 17 Jun 18 00:19:55 +0000
Fri, 15 Jun 18 17:59:08 +0000
Thu, 14 Jun 18 02:54:11 +0000
Wed, 13 Jun 18 00:23:57 +0000
Wed, 06 Jun 18 23:40:39 +0000
Sat, 02 Jun 18 00:28:38 +0000
Wed, 30 May 18 18:32:23 +0000
Tue, 29 May 18 19:43:28 +0000
Mon, 28 May 18 18:11:35 +0000
Sun, 27 May 18 16:46:23 +0000
Sat, 26 May 18 19:43:41 +0000
Fri, 25 May 18 19:11:16 +0000
Wed, 23 May 18 19:18:00 +0000
Tue, 22 May 18 16:01:45 +0000
Mon, 21 May 18 01:09:23 +0000
Sat, 19 May 18 19:37:22 +0000
Fri, 18 May 18 23:00:23 +0000
Wed, 02 May 18 19:41:07 +0000
Mon, 30 Apr 18 20:47:59 +0000
Sun, 29 Apr 18 23:16:20 +0000
Sat, 28 Apr 18 19:44:00 +0000
Fri, 27 Apr 18 03:49:43 +0000
Wed, 25 Apr 18 22:28:16 +0000
Tue, 24 Apr 18 03:29:17 +0000
Mon, 23 Apr 18 02:20:52 +0000
Sat, 21 Apr 18 18:45:00 +0000
Fri, 20 Apr 18 17:35:01 +0000
Thu, 19 Apr 18 18:22:22 +0000
Tue, 17 Apr 18 05:08:10 +0000
Mon, 16 Apr 18 19:03:15 +0000 (currently shown)
Sun, 15 Apr 18 02:20:42 +0000
Sat, 14 Apr 18 02:45:49 +0000
Thu, 12 Apr 18 19:38:51 +0000
Wed, 11 Apr 18 03:21:48 +0000
Mon, 09 Apr 18 17:14:42 +0000
Sun, 08 Apr 18 03:37:13 +0000
Fri, 06 Apr 18 19:28:49 +0000
Wed, 04 Apr 18 18:38:16 +0000
Tue, 03 Apr 18 02:19:16 +0000
Mon, 02 Apr 18 03:51:51 +0000
Sun, 01 Apr 18 03:11:12 +0000
Sat, 31 Mar 18 03:15:08 +0000
Fri, 30 Mar 18 03:58:05 +0000
Wed, 28 Mar 18 20:29:56 +0000
Tue, 27 Mar 18 09:40:53 +0000
Mon, 26 Mar 18 03:13:21 +0000
Sat, 24 Mar 18 19:10:26 +0000
Fri, 23 Mar 18 02:15:12 +0000
Thu, 22 Mar 18 02:53:25 +0000
Tue, 20 Mar 18 22:25:14 +0000
Sat, 16 Dec 17 20:48:00 +0000
Wed, 13 Dec 17 21:15:00 +0000
Sat, 05 Aug 17 03:27:20 +0000
Tue, 11 Jul 17 17:06:41 +0000
Sun, 09 Jul 17 20:44:32 +0000
Thu, 22 Jun 17 20:02:39 +0000
Wed, 21 Jun 17 21:09:14 +0000

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