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Dr.Twilight Blackwood

The Fan O'War
The Homewrecker
L'Etranger
The Back Scratcher
The Pomson 6000
The Rainblower
The Machina #686480
Taunt: The Director's Vision
The Razorback
Jarate
The Shortstop
Bonk! Atomic Punch
The Amputator
The Cleaner's Carbine
The Big Earner
The Sandman
The Huntsman
The Winger
The Eyelander
The Blutsauger
The Scottish Resistance
The Direct Hit
The Scorch Shot
The Buff Banner
The Equalizer
The Short Circuit #328564
The Chargin' Targe
The Huo-Long Heater
The Backburner
The Flare Gun
The Southern Hospitality
The Kritzkrieg
The Family Business
The Ubersaw
Natascha
The Dalokohs Bar
The Holiday Punch
The Lugermorph
The Scottish Handshake
The Quick-Fix
The Axtinguisher
The Ambassador
The Cloak and Dagger
The Dead Ringer
Frontier Justice
The Wrangler
The Gunslinger
The Rocket Jumper
L'Etranger
The Air Strike
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(66 ITEMS IN INVENTORY)
Soldier
(68 ITEMS IN INVENTORY)
Pyro
(71 ITEMS IN INVENTORY)
Demoman
(67 ITEMS IN INVENTORY)
Heavy
(66 ITEMS IN INVENTORY)
Engineer
(63 ITEMS IN INVENTORY)
Medic
(59 ITEMS IN INVENTORY)
Sniper
(66 ITEMS IN INVENTORY)
Spy
(60 ITEMS IN INVENTORY)

The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer
#Attrib_MakersMark


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Rainblower

Level 10 Flame Thrower
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
Only visible in Pyroland


The Machina #686480

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Usable in Crafting )


The Short Circuit #328564

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Chargin' Targe

Level 40 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes
#Attrib_MakersMark


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Air Strike

Level 68 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Usable in Crafting )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer

( Not Tradable or Marketable )


The Bazaar Bargain #515631

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Iron Bomber

Level 5 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Quickiebomb Launcher

Level 36 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Neon Annihilator #68111

Level 32 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits
#Attrib_MakersMark


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits
#Attrib_MakersMark


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Original

Level 5 Rocket Launcher


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Beggar's Bazooka

Level 90 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The B.A.S.E. Jumper

Level 86 Parachute


The Classic

Level 71 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Red-Tape Recorder

Level 4 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Ham Shank #219258

Level 5 Pork Product
#Attrib_MakersMark


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+50% increase in charge recharge rate
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Hetman's Headpiece #68998

Level 43 Hat
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Sandvich

Level 1 Lunch Box


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Fortified Compound

Level 10 Bow


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Rescue Ranger

Level 54 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Back Scatter

Level 83 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


"Twój brat śmierć"

Level 99 Minigun
"Twój zgon zawsze i wszedzie!!!"
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
Sheen: 7
Killstreaks Active
paintkit_proto_def_index (391)
-20% slower firing speed

( Not Tradable or Marketable )


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (113)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


"Friends is magic"

Level 1 Wrench
"Klucz który pamięta karzdą nową zawartą przyjaźń z nowym
Bronys : )"

Sheen: 3
Killstreaks Active
paintkit_proto_def_index (60)
Festivized


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (232)


Soul Gargoyle

Level 92 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Festive Wrangler

Level 67 Laser Pointer


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: Square Dance

Level 53 Special Taunt


Taunt: Rancho Relaxo

Level 23 Special Taunt


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge
#Attrib_MakersMark


Professor Speks

%s7%s6 Glasses - %s5: 29721

( Not Tradable or Marketable )


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (122)
-25% clip size


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


Taunt: I See You

Level 37 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


The Sharp Dresser #418483

Level 1 Knife
#Attrib_MakersMark


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Hardy Laurel #22248

Level 22 Hat
vision opt in flags (4)


Dueling Mini-Game

Level 5 Usable Item


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Quäckenbirdt #59963

Level 95 Invis Watch
#Attrib_MakersMark


Taunt: The High Five!

Level 5 Special Taunt


The AWPer Hand #290215

Level 1 Sniper Rifle
#Attrib_MakersMark


The Nostromo Napalmer #52470

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players
#Attrib_MakersMark


The Snack Attack

Level 57 Sapper


The Dragon's Fury

Level 41 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Thermal Thruster

Level 93 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


Power Up Canteen

Level 39 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Battery Canteens

Level 94 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 3
Pages of Audere: 1
Pages of Congeriae: 1
Pages of Veteris: 3

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 94 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


Construction PDA

Level 1 PDA
"6000"


The Gas Passer

Level 82 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Crossing Guard

Level 25 Sign
Early Supporter of End of the Line Community Update


The Frying Pan

Level 5 Frying Pan


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Peacenik's Ponytail #29860

Level 81 Hair


The Capo's Capper #63830

Level 79 Hat
#Attrib_MakersMark


The Outback Intellectual #27949

Level 15 Apparel
attach particle effect static (28)


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Mann of the House

Level 3 Pants


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Orion's Belt #10545

Level 5 Holster


The Soviet Gentleman #49837

Level 38 Hat


The Saxton

Level 50 Hat


Hong Kong Cone

Level 61 Hat


The Deus Specs

Level 10 Glasses


The Colonel's Coat #14938

Level 72 Coat


The Nine-Pipe Problem

Level 72 Pipe
attach particle effect static (28)


The Well-Rounded Rifleman

Level 48 Hat


Texas Ten Gallon

Level 12 Hat


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Genuine Aperture Labs Hard Hat

Level 10 Helmet


The Bloodhound

Level 33 Hat

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Backpack Broiler

Level 13 Barbeque
attach particle effect static (28)


Endothermic Exowear #11743

Level 28 Shirt


The Merc's Muffler

Level 28 Scarf


Reinforced Robot Emotion Detector

Level 1 Robot Part


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Bruiser's Bandanna

Level 98 Bandana


Bounty Hat

Level 30 Hat


The Trash Toter

Level 38 Satchel


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 87

( Not Tradable or Marketable )


The Necronomicrown

Level 4 Hat

( Not Tradable or Marketable )


The Long Fall Loafers

Level 62 Boots

( Not Tradable or Marketable )


The Samson Skewer

Level 65 Decorative Knife

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Boxcar Bomber

Level 78 Hat


Hat of Cards

Level 90 Hat


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Dapper Disguise

Level 60 Mask

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Crosslinker's Coil #32929

Level 6 Hat


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Summer Appetizer Crate

Level 13 Supply Crate
Crate Series #61


Red Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #62


Orange Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #63


Yellow Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #64


Green Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #65


Blue Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #67


Brown Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #68


Black Summer 2013 Cooler

Level 13 Supply Crate
Crate Series #69


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Fall 2013 Acorns Crate

Level 13 Supply Crate
Crate Series #72


Fall 2013 Gourd Crate

Level 13 Supply Crate
Crate Series #73


Spooky Crate

Level 13 Supply Crate

Crate Series #74


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


The Beep Man

Level 96 Cosmetic Item


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat


( Not Tradable or Marketable )


The Magical Mercenary

Level 19 Costume Piece


( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Tide Turner

Level 85 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


Mercenary

Level 5 Badge
Hire Date: June 2, 2016 (13:43:28 GMT)

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal196
Hats0
Misc51
Metal0 items worth 0 scrap
Total247

Historical data

The item data was loaded from history.
Saved on Fri, 20 Apr 18 19:14:32 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.2791sec