Level 99 Riding Crop On Hit Teammate: Boosts both players' speed for several seconds paintkit_proto_def_index (237) -25% damage penalty
Quality 15 Shotgun
Level 99 Shotgun paintkit_proto_def_index (130)
Quality 15 Powerjack
Level 99 Sledgehammer +25 health restored on kill +15% faster move speed on wearer paintkit_proto_def_index (130) When weapon is active: 20% damage vulnerability on wearer
Scotsman's Skullcutter
%s7%s6 Axe - %s5: 157 +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
Wrap Assassin
%s7%s6 Bat - %s5: 184 Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
Boston Basher
%s7%s6 Bat - %s5: 277 On Hit: Bleed for 5 seconds On Miss: Hit yourself. Idiot.
Candy Cane
%s7%s6 Bat - %s5: 52 On Kill: A small health pack is dropped 25% explosive damage vulnerability on wearer
Sandman
%s7%s6 Bat - %s5: 201 "Don't feel bad, you did a fine job catching my little balls around!" Killstreaks Active Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
Battalion's Backup
%s7%s6 Battle Banner - %s5: 1460 +20 max health on wearer
Buff Banner
%s7%s6 Battle Banner - %s5: 707
Übersaw
%s7%s6 Bonesaw - %s5: 616 On Hit: 25% ÜberCharge added Killstreaker: 2003 Sheen: 4 Killstreaks Active -20% slower firing speed
"Anasthesia"
%s7%s6 Bonesaw - %s5: 140 "Trust me, it is better if you are asleep for this" Killstreaker: 2005 Sheen: 1 Killstreaks Active
Solemn Vow
%s7%s6 Bust of Hippocrates - %s5: 102 Allows you to see enemy health -10% slower firing speed
Flying Guillotine
%s7%s6 Cleaver - %s5: 1035 Throw at your enemies to make them bleed! Long distance hits reduce recharge time Killstreaks Active No random critical hits
Shahanshah
%s7%s6 Kukri - %s5: 12 25% increase in damage when health <50% of max -25% decrease in damage when health >50% of max
Bushwacka
%s7%s6 Kukri - %s5: 558 "Do you Like my sword?" Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
"AIDS Knife"
%s7%s6 Kukri - %s5: 185 Killstreaker: 2002 Sheen: 1 Killstreaks Active On Hit: Bleed for 6 seconds -50% damage penalty
"Did That Sting?"
%s7%s6 Crossbow - %s5: 353 "Good! It's supposed to." Sheen: 4 Killstreaks Active -75% max primary ammo on wearer No headshots Festivized
Third Degree
%s7%s6 Fire Axe - %s5: 49 All players connected via Medigun beams are hit
Axtinguisher
%s7%s6 Fire Axe - %s5: 71 attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Axtinguisher
%s7%s6 Fire Axe - %s5: 57 Killstreaker: 2005 Sheen: 7 Killstreaks Active attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Strange Fire Axe
%s7Strange%s6 Fire Axe - %s5: 2
"Noémie's 9001 Watt Microwave"
%s7%s6 Flame Thrower - %s5: 417 "Reheats the enemies well! Satisfaction Guaranteed!" burn damage earns rage (1) Killstreaker: 2006 Sheen: 7 Killstreaks Active flame_spread_degree (2.8) No airblast No random critical hits
Degreaser
%s7%s6 Flame Thrower - %s5: 914 flame_spread_degree (2.8) Extinguishing teammates restores 20 health This weapon deploys 60% faster This weapon holsters 30% faster -66% afterburn damage penalty +25% airblast cost
Flame Thrower
%s7%s6 Flame Thrower - %s5: 154 Killstreaker: 2006 Sheen: 7 Killstreaks Active flame_spread_degree (2.8) Extinguishing teammates restores 20 health
%s7%s6 Flare Gun - %s5: 262 mod flaregun fires pellets with knockback (3) 100% mini-crits vs burning players -35% self damage force -35% damage penalty
"PK FIRE!"
%s7%s6 Flare Gun - %s5: 243 100% critical hit vs burning players
Detonator
%s7%s6 Flare Gun - %s5: 151 100% mini-crits vs burning players +50% damage to self -25% damage penalty
"Isabelle's own BFG"
%s7%s6 Focused Wave Projector - %s5: 772 Sheen: 2 Killstreaks Active Does not require ammo energy weapon charged shot (1) Deals only 20% damage to buildings Minicrits whenever it would normally crit No random critical hits
Back Scratcher
%s7%s6 Garden Rake - %s5: 306 +50% health from packs on wearer +25% damage bonus -75% health from healers on wearer
Eviction Notice
%s7%s6 Boxing Gloves - %s5: 37 On Hit: Gain a speed boost +15% faster move speed on wearer +40% faster firing speed Maximum health is drained while item is active -60% damage penalty
Fists of Steel
%s7%s6 Boxing Gloves - %s5: 36 -40% damage from ranged sources while active +100% damage from melee sources while active -40% maximum overheal on wearer -40% health from healers on wearer This weapon holsters 100% slower
Strange Gloves of Running Urgently
%s7Strange%s6 Boxing Gloves - %s5: 3 +30% faster move speed on wearer Maximum health is drained while item is active This weapon holsters 50% slower
Warrior's Spirit
%s7%s6 Boxing Gloves - %s5: 190 +50 health restored on kill +30% damage bonus When weapon is active: 30% damage vulnerability on wearer
%s7%s6 Grenade Launcher - %s5: 86 (%s3: 36) Cannonballs push players back on impact Killstreaker: 2002 Sheen: 5 Killstreaks Active override projectile type (1099431936) +20% projectile speed Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key paintkit_proto_def_index (407) Cannonballs do not explode on impact
Grenade Launcher
%s7%s6 Grenade Launcher - %s5: 321
Manmelter
%s7%s6 Indivisible Particle Smasher - %s5: 49 Does not require ammo Alt-Fire: Extinguish teammates to gain guaranteed critical hits Extinguishing teammates restores 20 health +50% projectile speed No random critical hits
"Thanos' Infinity Gauntlet in a gun"
%s7%s6 Indivisible Particle Smasher - %s5: 380 "This laser gun is perfectly balanced, as everything should be." Projectile cannot be deflected On Hit: Victim loses up to 10% Medigun charge On Hit: Victim loses up to 20% cloak Killstreaker: 2006 Sheen: 1 Killstreaks Active Does not require ammo Deals only 20% damage to buildings
Jarate
%s7%s6 Jar Based Karate - %s5: 4285 Extinguishing teammates reduces cooldown by -20% jarate description (1)
%s7%s6 Medi Gun - %s5: 382 (%s3: 296) Killstreaker: 2004 Sheen: 7 Killstreaks Active Festivized
Silver Botkiller Medi Gun Mk.II
%s7%s6 Medi Gun - %s5: 431 (%s3: 574)
"Instant Heal Spell"
%s7%s6 Medi Gun Prototype - %s5: 90 (%s3: 311) "Only Takes A Water Bottle, one Nether Wart And One Glistering Melon" +40% heal rate Killstreaker: 2008 Sheen: 7 Killstreaks Active +10% ÜberCharge rate ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects 50% max overheal
%s7%s6 Minigun - %s5: 28 Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
Natascha
%s7%s6 Minigun - %s5: 46 On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up -25% damage penalty 30% slower spin up time
Silver Botkiller Minigun Mk.II
%s7%s6 Minigun - %s5: 205
Shortstop
%s7%s6 Peppergun - %s5: 488 When weapon is active: Increase in push force taken from damage and airblast
Equalizer
%s7%s6 Pickaxe - %s5: 260 Killstreaks Active Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
Escape Plan
%s7%s6 Pickaxe - %s5: 135 Move speed increases as the user becomes injured When weapon is active: You are Marked-For-Death while active, and for short period after switching weapons -90% less healing from Medic sources
"D3M0-TR4P 9000"
%s7%s6 Stickybomb Launcher - %s5: 176 "You thought it was a safe spot, but it was a trap!" Detonates stickybombs near the crosshair and directly under your feet +6 max stickybombs out Sheen: 1 Killstreaks Active +25% faster firing speed Able to destroy enemy stickybombs +50% max secondary ammo on wearer 0.8 sec slower bomb arm time
Stickybomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 506
Quickiebomb Launcher
%s7%s6 Stickybomb Launcher - %s5: 711 -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Pistol
%s7%s6 Pistol - %s5: 478
Winger
%s7%s6 Pistol - %s5: 248 +25% greater jump height when active +15% damage bonus -60% clip size
Ambassador
%s7%s6 Revolver - %s5: 445 Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
%s7%s6 Rocket Launcher - %s5: 301 auto fires full clip (1) Overloading the chamber will cause a misfire +3 degrees random projectile deviation No ammo from dispensers when active -20% explosion radius
%s7%s6 Scattergun - %s5: 823 Knockback on the target and shooter +20% bullets per shot +50% faster firing speed -10% damage penalty -66% clip size
"Right Behind You"
%s7%s6 Scattergun - %s5: 253 "I've Been Behind You for 0.2 Seconds" Mini-crits targets when fired at their back from close range -34% clip size 20% less accurate No random critical hits
Baby Face's Blaster
%s7%s6 Scattergun - %s5: 775 boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
Carbonado Botkiller Scattergun Mk.I
%s7%s6 Scattergun - %s5: 3072 Killstreaks Active
Reserve Shooter
%s7%s6 Shotgun - %s5: 103 Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs This weapon deploys 20% faster -34% clip size
Frontier Justice
%s7%s6 Shotgun - %s5: 307 mod sentry killed revenge (1) Revenge crits are lost on death No random critical hits -50% clip size
Panic Attack
%s7%s6 Shotgun - %s5: 72 Fires a wide, fixed shot pattern This weapon deploys 50% faster +50% bullets per shot Successive shots become less accurate -20% damage penalty
"Nazi Annihilator"
%s7%s6 Shotgun - %s5: 933
"From the Sky"
%s7%s6 Shovel - %s5: 1306 Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
Neon Annihilator
%s7%s6 Sign - %s5: 468 100% critical hit vs wet players Killstreaks Active Damage removes Sappers -20% damage vs players No random critical hits
Powerjack
%s7%s6 Sledgehammer - %s5: 58 +15% faster move speed on wearer +25 health restored on kill When weapon is active: 20% damage vulnerability on wearer
"Callie's Own Splat Roller"
%s7%s6 Sledgehammer - %s5: 74 "Il splatted Octolings and some Inklings, now it's YOUR turn!" +100% damage vs buildings Damage removes Sappers Sheen: 6 Killstreaks Active -25% damage vs players
Classic
%s7%s6 Sniper Rifle - %s5: 352 Charge and fire shots independent of zoom No headshots when not fully charged -10% damage on body shot
Sydney Sleeper
%s7%s6 Sniper Rifle - %s5: 134 jarate duration (5) +25% charge rate Sheen: 1 Killstreaks Active No headshots No random critical hits
"One hit !"
%s7%s6 Sniper Rifle - %s5: 1488 Killstreaks Active
Half-Zatoichi
%s7%s6 Katana - %s5: 873 Gain 50% of base health on kill Killstreaks Active is_a_sword (72) Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills No random critical hits
Concheror
%s7%s6 Sashimono - %s5: 644 +4 health regenerated per second on wearer
"The Talking Stick"
%s7%s6 Stick Bomb - %s5: 1344 Killstreaker: 2005 Sheen: 1 Killstreaks Active This weapon deploys -100% slower -20% slower firing speed No random critical hits
"The Compensator"
%s7%s6 Sword - %s5: 2386 "I always get the head" Killstreaks Active is_a_sword (72) No random critical hits -25 max health on wearer
Syringe Gun
%s7%s6 Syringe Gun - %s5: 16
Syringe Gun
%s7%s6 Syringe Gun - %s5: 77
Dead Ringer
%s7%s6 Invis Watch - %s5: 2108 +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
Carbonado Botkiller Wrench Mk.I
%s7%s6 Wrench - %s5: 47 (%s3: 15)
"Noémie's Huge Mad Milk Dispensers"
%s7%s6 Apparel - %s5: 21156
Spirit of Giving
%s7%s6 Badge - %s5: 10
( Not Tradable or Marketable )
Law
%s7%s6 Hat - %s5: 3117
Genuine Freedom Staff
Level 25 Staff
Genuine Canteen Crasher Iron Recall 2018
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Canteen Crasher Rust Starter 2018
Level 1 Community Medal
( Not Tradable or Marketable )
Genuine Madness vs Machines Burnished Beryl 2019
Level 1 Community Medal
( Not Tradable or Marketable )
The Vintage Sandman
Level 15 Bat Alt-Fire: Launches a ball that slows opponents -15 max health on wearer
( Not Tradable or Marketable, Not Usable in Crafting )
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Dueling Mini-Game
Level 5 Usable Item
Power Up Canteen #520228
Level 57 Usable Item Currently holds 0 charges Holds a maximum of 3 charges Each charge lasts 5 seconds #Attrib_MakersMark
Voodoo-Cursed Engineer Soul
Level 1 Cursed Soul
Voodoo-Cursed Heavy Soul
Level 1 Cursed Soul
( Not Tradable or Marketable )
Voodoo-Cursed Sniper Soul
Level 1 Cursed Soul
The Scotsman's Skullcutter
Level 5 Axe +20% damage bonus is_a_sword (72) When weapon is active: 15% slower move speed on wearer
The Atomizer
Level 10 Bat air dash count (1) This weapon deploys -50% slower -15% damage vs players
"Blitzkrieg Buster"
Level 15 Bat "I am The Blitzkrieg player here, do you understand that?!" Alt-Fire: Launches a festive ornament that shatters causing bleed +25% increase in recharge rate -65% damage penalty
The Ullapool Caber
Level 10 Stick Bomb -20% slower firing speed This weapon deploys -100% slower No random critical hits
Level 26 Shotgun This weapon deploys 50% faster +50% bullets per shot Fires a wide, fixed shot pattern -20% damage penalty Successive shots become less accurate
The Battalion's Backup
Level 10 Battle Banner +20 max health on wearer
( Not Tradable or Marketable )
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
( Not Usable in Crafting )
The Vita-Saw
Level 5 Bonesaw Collect the organs of people you hit -10 max health on wearer
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
The Scottish Handshake
Level 10 Bottle
( Not Tradable or Marketable )
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Solemn Vow
Level 10 Bust of Hippocrates Allows you to see enemy health -10% slower firing speed
The Fortified Compound
Level 10 Bow
The Huntsman
Level 10 Bow
The Gas Passer
Level 19 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Crusader's Crossbow
Level 15 Crossbow No headshots -75% max primary ammo on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Lollichop
Level 62 Fire Axe vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Axtinguisher
Level 10 Fire Axe attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
The Holiday Punch
Level 10 Fists Critical hit forces victim to laugh Always critical hit from behind On Hit: Force enemies to laugh who are also wearing this item Critical hits do no damage
The Rainblower
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health vision opt in flags (1) On Equip: Visit Pyroland Only visible in Pyroland
The Third Degree
Level 10 Fire Axe All players connected via Medigun beams are hit
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost
The Huo-Long Heater
Level 15 Minigun Creates a ring of flames while spun up 25% damage bonus vs burning players Consumes an additional 4 ammo per second while spun up -10% damage penalty
The Frying Pan
Level 5 Frying Pan
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
The Killing Gloves of Boxing
Level 7 Boxing Gloves On Kill: 5 seconds of 100% critical chance -20% slower firing speed
( Not Tradable or Marketable )
The Bread Bite
Level 39 Boxing Gloves +30% faster move speed on wearer This weapon holsters 50% slower Maximum health is drained while item is active
Nessie's Nine Iron
Level 5 Golf Club is_a_sword (72) No random critical hits -25 max health on wearer
The Iron Bomber
Level 96 Grenade Launcher Grenades have very little bounce and roll -30% fuse time on grenades -15% explosion radius
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Projectile penetrates enemy targets Does not require ammo Projectile cannot be deflected Deals only 20% damage to buildings
The Gas Passer
Level 61 Gas-Like Substance Gas meter builds with damage done and/or time Spawning and resupply do not affect the Gas meter Gas meter starts empty
Mad Milk
Level 5 Non-Milk Substance Extinguishing teammates reduces cooldown by -20%
( Not Tradable or Marketable )
"KILLED BY TIM ALLEN'S MOVIE "ZOOM""
Level 1 Knife +30% cloak on kill Gain a speed boost on kill -25 max health on wearer
Your Eternal Reward
Level 1 Knife Upon a successful backstab against a human target, you rapidly disguise as your victim Silent Killer: No attack noise from backstabs +33% cloak drain rate Normal disguises require (and consume) a full cloak meter
Conniver's Kunai
Level 1 Knife On Backstab: Absorbs the health from your victim -55 max health on wearer
The Sharp Dresser #457594
Level 1 Knife Killstreaker: 2006 Sheen: 6 Killstreaks Active
The Spy-Cicle
Level 1 Knife On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds Backstab turns victim to ice Melts in fire, regenerates in 15 seconds and by picking up ammo
The Wrangler
Level 5 Laser Pointer
The Buffalo Steak Sandvich
Level 1 Lunch Box +20% damage vulnerability while active
Level 5 Minigun +20% damage bonus -20% damage resistance when below 50% health and spun up -60% slower move speed while deployed 50% slower spin up time
Tomislav
Level 5 Minigun 20% faster spin up time Silent Killer: No barrel spin sound 20% more accurate -20% slower firing speed
Natascha
Level 5 Minigun On Hit: 100% chance to slow target -20% damage resistance when below 50% health and spun up 30% slower spin up time -25% damage penalty
The B.A.S.E. Jumper
Level 72 Parachute #Attrib_MakersMark
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
( Not Tradable or Marketable )
The Quickiebomb Launcher
Level 58 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK -100% damage penalty No random critical hits
The Sticky Jumper
Level 1 Stickybomb Launcher No self inflicted blast damage taken +200% max secondary ammo on wearer override projectile type (1096810496) -100% damage penalty No random critical hits -6 max stickybombs out Wearer cannot carry the intelligence briefcase or PASS Time JACK
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
( Not Tradable or Marketable )
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
The Enforcer
Level 5 Revolver Attacks pierce damage resistance effects and bonuses +20% damage bonus while disguised No random critical hits -20% slower firing speed
L'Etranger
Level 5 Revolver +15% cloak on hit +40% cloak duration -20% damage penalty
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Ambassador
Level 5 Revolver Crits on headshot -15% damage penalty -20% slower firing speed No random critical hits Critical damage is affected by range
( Not Tradable or Marketable )
Giftapult
Level 5 Tool
Sharpened Volcano Fragment
Level 10 RIFT Fire Axe On Hit: target is engulfed in flames -20% damage penalty
( Not Tradable or Marketable )
The Sun-on-a-Stick
Level 10 RIFT Fire Mace 100% critical hit vs burning players +25% fire damage resistance while deployed -25% damage penalty
The Short Circuit
Level 5 Robot Arm Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal. No reload necessary Per Shot: -5 ammo Uses metal for ammo No random critical hits
The Gunslinger
Level 15 Robot Arm Third successful punch in a row always crits Sentry build speed increased by 150% +25 max health on wearer Replaces the Sentry with a Mini-Sentry No random critical hits
Level 44 Rocket Launcher Increased attack speed and smaller blast radius while blast jumping Clip size increased on kill -15% blast damage from rocket jumps -10% explosion radius -15% damage penalty
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Rocket Jumper
Level 1 Rocket Launcher +200% max primary ammo on wearer No self inflicted blast damage taken -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Thermal Thruster
Level 6 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Soda Popper
Level 10 Scattergun 25% faster reload time On Hit: Builds Hype +50% faster firing speed -66% clip size
The Back Scatter
Level 99 Scattergun Mini-crits targets when fired at their back from close range 20% less accurate -34% clip size No random critical hits
The Widowmaker
Level 5 Shotgun 10% increased damage to your sentry's target On Hit: damage dealt is returned as ammo No reload necessary Per Shot: -30 ammo Uses metal for ammo
Level 62 Shotgun Alt-Fire: Use 100 metal to pick up your targeted building from long range Fires a special bolt that can repair friendly buildings override projectile type (1099956224) Self mark for death when hauling buildings -50% max primary ammo on wearer 4-to-1 health-to-metal ratio when repairing buildings -34% clip size
The Market Gardener
Level 10 Shovel Deals crits while the wielder is rocket jumping -20% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Conscientious Objector
Level 25 Sign "Splat! You got soaked by Agent 8's huge jugs with her ink eruption
attack!"
"Callie's private show <3"
Level 25 Sign "Oh~ It seems you got splatted in her breast ink, you should be happy~
♥"
Level 6 Sign 100% critical hit vs wet players Damage removes Sappers -20% damage vs players No random critical hits
The Bat Outta Hell #235414
Level 5 Skull Bat #Attrib_MakersMark
( Not Tradable or Marketable )
The Bat Outta Hell
Level 5 Skull Bat
The Hot Hand
Level 89 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
The Cleaner's Carbine
Level 1 SMG Dealing damage fills charge meter Secondary fire when charged grants mini-crits for 8 seconds -20% clip size -25% slower firing speed No random critical hits
( Not Tradable or Marketable )
The Bazaar Bargain
Level 10 Sniper Rifle Base charge rate decreased by 50%
The AWPer Hand #340712
Level 1 Sniper Rifle
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Machina
Level 5 Sniper Rifle On Full Charge: Projectiles penetrate players On Full Charge: +15% damage per shot Cannot fire unless zoomed Fires tracer rounds
The Hitman's Heatmaker
Level 1 Sniper Rifle Gain Focus on kills and assists Attrib_RageGainOnAssists sniper rage DISPLAY ONLY (0) -20% damage on body shot
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
The Red-Tape Recorder
Level 37 Sapper Reverses enemy building construction -100% sapper damage penalty
The Wrangler
Level 5 Laser Pointer
The Claidheamh Mòr
Level 5 Sword 0.5 sec increase in charge duration Melee kills refill 25% of your charge meter is_a_sword (72) When weapon is active: 15% damage vulnerability on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Persian Persuader
Level 10 Sword Ammo boxes collected also refill your charge meter Melee hits refill 20% of your charge meter is_a_sword (72) -80% max primary ammo on wearer -80% max secondary ammo on wearer No random critical hits
The Eyelander
Level 5 Sword is_a_sword (72) No random critical hits -25 max health on wearer
( Not Tradable or Marketable )
The Blutsauger
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
The Dead Ringer
Level 5 Invis Watch +40% cloak duration +50% cloak regen rate set cloak is feign death (1) -50% cloak meter when Feign Death is activated Attrib_NoCloakFromAmmo
The Jag
Level 15 Wrench Construction hit speed boost increased by 30% +15% faster firing speed Killstreaks Active 20% slower repair rate -33% damage penalty vs buildings -25% damage penalty
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds 20% fire damage vulnerability on wearer No random critical hits
The Southern Hospitality
Level 20 Wrench On Hit: Bleed for 5 seconds No random critical hits 20% fire damage vulnerability on wearer
The Eureka Effect
Level 20 Wrench Press your reload key to choose to teleport to spawn or your exit teleporter -50% metal cost when constructing or upgrading teleporters Construction hit speed boost decreased by 50% 20% less metal from pickups and dispensers
The Frenchman's Formals
Level 87 Apparel
The Amputator
Level 15 Bonesaw Alt-Fire: Applies a healing effect to all nearby teammates +3 health regenerated per second on wearer When weapon is active: -20% damage penalty
The Birdman of Australiacatraz
Level 79 Apparel
The After Dark
Level 86 Apparel
The Cool Cat Cardigan #16803
Level 80 Apparel #Attrib_MakersMark
The Cute Suit
Level 83 Apparel
The Lunatic's Leathers
Level 30 Apparel
Dead of Night
Level 71 Apparel
The Immobile Suit
Level 30 Cosmetic Armor
( Not Tradable or Marketable )
The Coffin Kit
Level 88 Backpack
( Not Tradable or Marketable )
The Cozy Camper
Level 10 Backpack Knockback reduced by 20% when aiming No flinching when aiming and fully charged +4 health regenerated per second on wearer
The Handhunter
Level 46 Backpack
( Not Tradable or Marketable )
The Medic Mech-Bag
Level 60 Backpack
Dillinger's Duffel
Level 43 Backpack
The Bombinomicon
Level 20 Badge Explode spectacularly on death
( Not Tradable or Marketable )
Bronze Dueling Badge
Level 1 Badge
( Not Tradable or Marketable )
Operation Mecha Engine Badge
Level 2 Badge
( Not Tradable or Marketable )
Operation Two Cities Badge
Level 12 Badge
( Not Tradable or Marketable )
Sir Shootsalot
Level 61 Bird Head
( Not Tradable or Marketable )
Double Dynamite
Level 77 Decorative Bombs "The only way" Early Supporter of End of the Line Community Update
Ali Baba's Wee Booties
Level 10 Boots +200% increase in turning control while charging +25 max health on wearer Melee kills refill 25% of your charge meter +10% faster move speed on wearer (shield required)
The Bootlegger
Level 10 Boots +200% increase in turning control while charging +10% faster move speed on wearer (shield required) +25 max health on wearer Melee kills refill 25% of your charge meter
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Gunboats
Level 10 Boots -60% blast damage from rocket jumps
The Horsemann's Hand-Me-Down
Level 54 Cape
( Not Tradable or Marketable )
The Horsemann's Hand-Me-Down
Level 66 Cape
( Not Tradable or Marketable )
Soldier's Stogie
Level 78 Cigar attach particle effect static (28)
The Snow Scoper
Level 67 Coat
The Caffeine Cooler
Level 57 Cooler
Exquisite Rack
Level 64 Cosmetic Item #Attrib_MakersMark
Baseball Bill's Sports Shine
Level 86 Cosmetic Item
The Iron Fist
Level 65 Cosmetic Item
( Not Tradable or Marketable )
The Herzensbrecher
Level 4 Cosmetic Item
( Not Tradable or Marketable )
The Grand Duchess Fairy Wings
Level 26 Costume Piece
( Not Tradable or Marketable )
The Grand Duchess Tutu
Level 45 Costume Piece
( Not Tradable or Marketable )
Grub Grenades
Level 96 Costume Piece
( Not Tradable or Marketable )
The Corpsemopolitan
Level 10 Costume Piece
( Not Tradable or Marketable )
The Headtaker's Hood
Level 5 Costume Piece
( Not Tradable or Marketable )
Ethereal Hood
Level 85 Costume Piece
( Not Tradable or Marketable )
The Jupiter Jumpers
Level 66 Costume Piece
( Not Tradable or Marketable )
The Lo-Grav Loafers
Level 62 Costume Piece
( Not Tradable or Marketable )
Ramses' Regalia
Level 1 Costume Piece
( Not Tradable or Marketable )
The Scorched Skirt
Level 24 Costume Piece
( Not Tradable or Marketable )
The Shaolin Sash
Level 5 Costume Piece
( Not Tradable or Marketable )
The Surgeon's Space Suit
Level 32 Costume Piece
( Not Tradable or Marketable )
The Terrier Trousers
Level 95 Costume Piece
( Not Tradable or Marketable )
Aerobatics Demonstrator
Level 54 Costume Piece
The Fallen Angel
Level 26 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Tail from the Crypt
Level 61 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
B-Ankh!
Level 89 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Holy Hunter
Level 37 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Shoestring Budget
Level 12 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
Griffin's Gog
Level 90 Costume Piece
This is a special Halloween 2011 item
( Not Tradable or Marketable )
The Cranial Conspiracy
Level 94 Costume Piece
( Not Tradable or Marketable )
The Minsk Beef
Level 12 Costume Piece
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 59 Costume Piece
( Not Tradable or Marketable )
The Marsupial Muzzle
Level 65 Costume Piece
( Not Tradable or Marketable )
The Wings of Purity
Level 27 Costume Piece
( Not Tradable or Marketable )
The Wings of Purity
Level 55 Costume Piece
( Not Tradable or Marketable )
The Claws and Infect
Level 54 Costume Piece
( Not Tradable or Marketable )
The Crazy Legs
Level 43 Costume Piece
( Not Tradable or Marketable )
Pop-Eyes
Level 50 Eyes
Lord Cockswain's Novelty Mutton Chops and Pipe #14263
( Not Tradable or Marketable, Not Usable in Crafting )
The Law
Level 77 Hat
The Sammy Cap #29351
Level 82 Hat #Attrib_MakersMark
Ground Control #29234
Level 89 Hat #Attrib_MakersMark
The Robot Running Man
Level 80 Hat
The Hermes
Level 10 Hat
The Front Runner
Level 20 Hat
The Nightmare Hunter
Level 75 Hat
( Not Tradable or Marketable )
The Vampire Makeover
Level 98 Hat
( Not Tradable or Marketable )
Employee of the Mmmph
Level 63 Hat
Stainless Pot
Level 1 Hat
Stately Steel Toe
Level 10 Hat
The Team Captain
Level 52 Hat
The Milkman
Level 58 Hat
Bounty Hat
Level 30 Hat
The Voodoo JuJu (Slight Return)
Level 97 Hat
( Not Tradable or Marketable )
The Nunhood
Level 2 Hat
The Scout Shako
Level 99 Hat
Neckwear Headwear
Level 95 Hat
The Virtual Reality Headset
Level 10 Headset
Berliner's Bucket Helm
Level 32 Helmet
The Bone Dome #73635
Level 71 Helmet #Attrib_MakersMark
Mildly Disturbing Halloween Mask
Level 10 Holiday Hat
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
The Rump-o'-Lantern
Level 20 Lantern
( Not Tradable or Marketable )
The Rump-o'-Lantern
Level 48 Lantern
( Not Tradable or Marketable )
Archimedes #51290
Level 81 Mascot #Attrib_MakersMark
The Compatriot
Level 1 Mascot
The Compatriot
Level 86 Mascot
Ein #61788
Level 19 Mascot #Attrib_MakersMark
Blighted Beak
Level 79 Mask
Hard-Headed Hardware
Level 65 Mask
( Not Tradable or Marketable )
The Rugged Respirator
Level 31 Mask
( Not Tradable or Marketable )
The Second Opinion
Level 40 Mask
( Not Tradable or Marketable )
The Second Opinion
Level 60 Mask
( Not Tradable or Marketable )
The Macabre Mask
Level 22 Mask
( Not Tradable or Marketable )
The Raven's Visage
Level 25 Mask
( Not Tradable or Marketable )
The Marsupial Man
Level 93 Mask
( Not Tradable or Marketable )
The Cryptic Keepsake
Level 22 Necklace
( Not Tradable or Marketable )
The Crocodile Smile
Level 20 Necklace
The Escape Plan
Level 10 Pickaxe Move speed increases as the user becomes injured When weapon is active: -90% less healing from Medic sources You are Marked-For-Death while active, and for short period after switching weapons
The Snapped Pupil
Level 35 Photograph
The Pocket Raiders
Level 98 Pocket Buddy
Couvre Corner
Level 20 Pocket Square
The Dry Gulch Gulp
Level 95 Refreshment
Darwin's Danger Shield
Level 10 Shield Immune to the effects of afterburn +50% fire damage resistance on wearer
( Not Tradable or Marketable )
The Splendid Screen #326088
Level 10 Shield +50% increase in charge recharge rate +70% increase in charge impact damage +20% fire damage resistance on wearer +20% explosive damage resistance on wearer #Attrib_MakersMark
( Not Tradable or Marketable )
The Tide Turner
Level 74 Shield Full turning control while charging Melee kills refill 75% of your charge meter +15% fire damage resistance on wearer +15% explosive damage resistance on wearer Taking damage while shield charging reduces remaining charging time
The Chargin' Targe
Level 64 Shield +50% fire damage resistance on wearer +30% explosive damage resistance on wearer
( Not Tradable or Marketable )
The Razorback
Level 10 Shield Blocks a single backstab attempt -100% maximum overheal on wearer
The Southie Shinobi
Level 67 Shirt
The Au Courant Assassin
Level 63 Shirt
The Hooded Haunter
Level 5 Spooky Companion
( Not Tradable or Marketable )
North Polar Fleece
Level 54 Sweater
The Sprinting Cephalopod
Level 29 Tentacles
( Not Tradable or Marketable )
The Foppish Physician #42772
Level 44 Apparel
The Ambassador
Level 5 Revolver Crits on headshot Critical damage is affected by range -15% damage penalty -20% slower firing speed No random critical hits
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
The Scottish Handshake
Level 10 Bottle
The Bushwacka
Level 5 Kukri Crits whenever it would normally mini-crit When weapon is active: 20% damage vulnerability on wearer No random critical hits
Level 5 Syringe Gun On Hit: Gain up to +3 health -2 health regenerated per second on wearer
The Quickiebomb Launcher
Level 1 Stickybomb Launcher -0.2 sec faster bomb arm time Max charge time decreased by 70% Up to +35% damage based on charge Able to destroy enemy stickybombs -50% clip size -15% damage penalty
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
The Rocket Jumper
Level 1 Rocket Launcher No self inflicted blast damage taken +200% max primary ammo on wearer -100% damage penalty No random critical hits Wearer cannot carry the intelligence briefcase or PASS Time JACK
The Conscientious Objector #465490
Level 25 Sign
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
The Back Scratcher
Level 10 Garden Rake +25% damage bonus +50% health from packs on wearer -75% health from healers on wearer
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
The Conscientious Objector #536455
Level 25 Sign
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
The Fan O'War
Level 5 Gunbai On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits Crits whenever it would normally mini-crit -75% damage penalty
The Diamondback
Level 5 Revolver sapper kills collect crits (1065353216) -15% damage penalty No random critical hits
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Pretty Boy's Pocket Pistol
Level 10 Pistol On Hit: Gain up to +3 health +15% faster firing speed When weapon is active: -25% clip size
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
The Equalizer
Level 10 Pickaxe Damage increases as the user becomes injured When weapon is active: -90% less healing from Medic sources
The Cloak and Dagger
Level 5 Invis Watch +100% cloak regen rate set cloak is movement based (2) No cloak meter from ammo boxes when invisible -35% cloak meter from ammo boxes
Level 10 Flare Gun 100% mini-crits vs burning players mod flaregun fires pellets with knockback (3) -35% self damage force -35% damage penalty
The Half-Zatoichi
Level 5 Katana Gain 50% of base health on kill is_a_sword (72) No random critical hits Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
The Pain Train
Level 5 Makeshift Club +1 capture rate on wearer 10% bullet damage vulnerability on wearer
Scream Fortress XVI War Paint Case
Level 1 Supply Crate Crate Series #146
Terrifying Trove Case
Level 1 Supply Crate Crate Series #145
Decal Tool
Level 5 Tool
Summer 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #144
Crusader's Crossbow
Level 15 Crossbow -75% max primary ammo on wearer No headshots
Description Tag
Level 1 Tool
The Powerjack
Level 5 Sledgehammer +25 health restored on kill +15% faster move speed on wearer When weapon is active: 20% damage vulnerability on wearer
Detonator
Level 10 Flare Gun 100% mini-crits vs burning players +50% damage to self -25% damage penalty
The Hot Hand
Level 51 Slap Gain a speed boost when you hit an enemy player -20% damage penalty
The Thermal Thruster
Level 3 Rocket Pack Push enemies back when you land (force and radius based on velocity) holster_anim_time (0.8)
The Phlogistinator
Level 10 Flame Thrower flame_spread_degree (2.8) burn damage earns rage (1) No airblast No random critical hits
Giftapult
Level 5 Tool
( Not Tradable or Marketable )
The Righteous Bison
Level 30 Indivisible Particle Smasher Does not require ammo Projectile penetrates enemy targets Projectile cannot be deflected Deals only 20% damage to buildings
Description Tag
Level 1 Tool
( Not Tradable or Marketable )
Name Tag
Level 1 Tool
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
( Not Tradable or Marketable )
The Postal Pummeler
Level 10 Mailbox attack_minicrits_and_consumes_burning (1) -33% damage penalty This weapon holsters 35% slower No random critical hits
( Not Tradable or Marketable )
Winter 2024 Cosmetic Case
Level 1 Supply Crate Crate Series #147
Mann Co. Orange
Level 5 Tool
( Not Tradable or Marketable )
Quality 15 War Paint
Level 99 War Paint paintkit_proto_def_index (391)
( Not Tradable or Marketable )
The Black Box
Level 5 Rocket Launcher On Hit: Gain up to +20 health per attack -25% clip size
( Not Tradable or Marketable )
The Mantreads
Level 10 Boots -75% reduction in push force taken from damage -75% reduction in airblast vulnerability Deals 3x falling damage to the player you land on 200% increased air control when blast jumping
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Shortstop
Level 1 Peppergun When weapon is active: Increase in push force taken from damage and airblast
The Overdose
Level 5 Syringe Gun Prototype -15% damage penalty
The Homewrecker
Level 5 Sledgehammer +100% damage vs buildings Damage removes Sappers -25% damage vs players
Level 10 Boxing Gloves -40% damage from ranged sources while active -40% maximum overheal on wearer -40% health from healers on wearer +100% damage from melee sources while active This weapon holsters 100% slower
Baby Face's Blaster
Level 10 Scattergun boost on damage (1) 10% slower move speed on wearer Boost reduced on air jumps Boost reduced when hit -34% clip size
The Backburner
Level 10 Flame Thrower flame_spread_degree (2.8) Extinguishing teammates restores 20 health 100% critical hits from behind +150% airblast cost