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Megizo

The Soda Popper #610338
The Concheror
The Jag
The Übersaw
The Quick-Fix
The Short Circuit
The Back Scratcher
The Phlogistinator
The Gunslinger
The Powerjack
The Flare Gun
The Dead Ringer
Ali Baba's Wee Booties
The Ambassador
Detonator #295252
The Warrior's Spirit
The Loch-n-Load
The Eureka Effect
The Sticky Jumper
The Wrangler
Mad Milk
The Scotsman's Skullcutter
The Axtinguisher
The Dragon's Fury
The Sandman
The Half-Zatoichi
The Winger
Natascha
The Sandvich
The Diamondback
Nessie's Nine Iron
Frontier Justice
The Tide Turner
The Homewrecker
The Brass Beast
The Machina
The Flying Guillotine
The Cow Mangler 5000
The Southern Hospitality
The Tribalman's Shiv
The Thermal Thruster
The Hot Hand
Darwin's Danger Shield
The Second Banana
The Kritzkrieg
The B.A.S.E. Jumper
The Degreaser
The Fan O'War
Tomislav
Pretty Boy's Pocket Pistol
1/12
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(18 ITEMS IN INVENTORY)
Soldier
(15 ITEMS IN INVENTORY)
Pyro
(27 ITEMS IN INVENTORY)
Demoman
(20 ITEMS IN INVENTORY)
Heavy
(19 ITEMS IN INVENTORY)
Engineer
(16 ITEMS IN INVENTORY)
Medic
(16 ITEMS IN INVENTORY)
Sniper
(13 ITEMS IN INVENTORY)
Spy
(10 ITEMS IN INVENTORY)

The Soda Popper #610338

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


Detonator #295252

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Wrangler

Level 5 Laser Pointer


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
is_a_sword (72)
15% slower move speed on wearer


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 24 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Tide Turner

Level 49 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Flying Guillotine

Level 63 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Thermal Thruster

Level 15 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Hot Hand

Level 4 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The B.A.S.E. Jumper

Level 73 Parachute


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Rescue Ranger

Level 34 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Huntsman

Level 10 Bow


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Nostromo Napalmer #76742

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
#Attrib_MakersMark


The Apoco-Fists #51353

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.
#Attrib_MakersMark


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Frying Pan

Level 5 Frying Pan


The Ham Shank #273816

Level 5 Pork Product
#Attrib_MakersMark


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (391)
-15% explosion radius

( Not Tradable or Marketable )


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (391)
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


Endothermic Exowear #23330

Level 32 Shirt
#Attrib_MakersMark


Trickster's Turnout Gear

Level 10 Coat


Teutonkahmun

Level 36 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Squid's Lid

Level 63 Hat


( Not Tradable or Marketable )


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Hellhunter's Headpiece

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Weight Room Warmer

Level 100 Apparel


The Merc's Muffler #51974

Level 62 Scarf
#Attrib_MakersMark


Pyromancer's Mask

Level 36 Mask
#Attrib_MakersMark


The Wrap Battler

Level 41 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Blazing Bull

Level 48 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Triclops

Level 10 Mask

( Not Tradable or Marketable )


The Borscht Belt #43965

Level 99 Bandolier
#Attrib_MakersMark


Brigade Helm

Level 24 Helmet


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Pip-Boy

Level 10 Armband


Furious Fukaamigasa #72957

Level 30 Hat
#Attrib_MakersMark


The Nunhood

Level 20 Hat
#Attrib_MakersMark


The Ghoul Gibbin' Gear

Level 19 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 16 Hat
#Attrib_MakersMark


The Colonel's Coat

Level 46 Coat


Refined Metal

Level 3 Craft Item


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Soul Gargoyle

Level 49 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Power Up Canteen #487677

Level 32 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal80
Hats0
Misc27
Metal1 item worth 9 scrap
Total108

Historical data

The item data was loaded from history.
Saved on Thu, 31 Jan 19 08:56:18 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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