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Strange Spirit of Giving
Soul Gargoyle
The Hitman's Heatmaker
Crusader's Crossbow
The Atomizer
The Wrangler
The Amputator
Crit-a-Cola
The Cleaner's Carbine
The Degreaser
The Jag
The Winger #367189
The Tide Turner
The Loch-n-Load
The Dalokohs Bar
The Southern Hospitality
The Fan O'War
The Holy Mackerel
The Concheror
The Dead Ringer
The MONOCULUS!
The Scotsman's Skullcutter
The Quickiebomb Launcher
The Soda Popper
The Rescue Ranger
The Skull Island Topper
25
Noise Maker - Winter Holiday
The Spy-Cicle
The Neon Annihilator
Ghostly Gibus
The Cow Mangler 5000
The Buff Banner
Taunt: The Director's Vision
The Quick-Fix
The Flare Gun
Bronze Dueling Badge
25
Noise Maker - TF Birthday
Pyrovision Goggles
The Escape Plan
The Warrior's Spirit
Mildly Disturbing Halloween Mask
The Red-Tape Recorder
Party Hat
The Bushwacka
The Holiday Punch
The Powerjack
The Full Head of Steam
The Huo-Long Heater
The Back Scatter
Tomislav
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(29 ITEMS IN INVENTORY)
Soldier
(31 ITEMS IN INVENTORY)
Pyro
(27 ITEMS IN INVENTORY)
Demoman
(26 ITEMS IN INVENTORY)
Heavy
(27 ITEMS IN INVENTORY)
Engineer
(26 ITEMS IN INVENTORY)
Medic
(22 ITEMS IN INVENTORY)
Sniper
(23 ITEMS IN INVENTORY)
Spy
(22 ITEMS IN INVENTORY)

Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Soul Gargoyle

Level 92 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrangler

Level 5 Laser Pointer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
#Attrib_MakersMark


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty
#Attrib_MakersMark


The Winger #367189

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Tide Turner

Level 51 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Holy Mackerel

Level 42 Fish


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer
#Attrib_MakersMark


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Quickiebomb Launcher

Level 54 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Rescue Ranger

Level 74 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Neon Annihilator

Level 13 Sign
100% critical hit vs wet players
Damage removes Sappers
No random critical hits
-20% damage vs players


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Buff Banner

Level 5 Battle Banner


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
#Attrib_MakersMark

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Pyrovision Goggles

Level 50 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Red-Tape Recorder

Level 25 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Full Head of Steam

Level 76 Hat

( Not Tradable or Marketable )


The Huo-Long Heater

Level 85 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Back Scatter

Level 35 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Thermal Thruster

Level 33 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Rescue Ranger

Level 50 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 18 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Air Strike

Level 91 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Original #727683

Level 5 Rocket Launcher
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Sandvich

Level 1 Lunch Box


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Engineer Mask

Level 10 Hat


( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Horsemann's Hand-Me-Down

Level 86 Cape


( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Futankhamun

Level 57 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Iron Fist

Level 89 Cosmetic Item


( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size

( Not Tradable or Marketable, Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal65
Hats0
Misc18
Metal0 items worth 0 scrap
Total83

Historical data

The item data was loaded from history.
Saved on Tue, 23 Oct 18 06:59:22 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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