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VeNox

jewel7511618
Unusual Shooter's Sola Topi
Quality 15 Minigun
Unusual Taunt: Most Wanted
Quality 15 Scattergun
Rust Botkiller Knife Mk.I
"Oh so that's what the trigger does"
Sweet Smissmas Sweater
The Rocket Jumper
The Family Business
Festive SMG
The Chronomancer
The Tartantaloons #38359
The Bruiser's Bandanna #26650
The Kringle Collection
The Dogfighter
Face Full of Festive
The Brotherhood of Arms
Texas Ten Gallon
The Slick Cut #33312
The Hound Dog
The Last Breath #62248
Earbuds
The Flamboyant Flamenco #64776
The War Pig
Hat of Cards
Tartan Tyrolean
Snow Sleeves
Le Party Phantom
El Muchacho
The Fast Learner
The Cut Throat Concierge
Doc's Holiday #3254
The King of Scotland Cape #50436
Ghostly Gibus
The Huntsman
The Force-A-Nature
Pyrovision Goggles
Bronze Dueling Badge
The Machina
The Cloak and Dagger
Quality 15 Scattergun
jewel7511618
Bill's Hat
The Direct Hit
The Sandvich
The Hitman's Heatmaker
The Ambassador
The Dragonborn Helmet
The Dragon's Fury
The Gas Passer
The Dead Ringer
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(22 ITEMS IN INVENTORY)
Soldier
(24 ITEMS IN INVENTORY)
Pyro
(28 ITEMS IN INVENTORY)
Demoman
(26 ITEMS IN INVENTORY)
Heavy
(20 ITEMS IN INVENTORY)
Engineer
(16 ITEMS IN INVENTORY)
Medic
(17 ITEMS IN INVENTORY)
Sniper
(22 ITEMS IN INVENTORY)
Spy
(22 ITEMS IN INVENTORY)

Unusual Shooter's Sola Topi

Level 8 Helmet
★ Unusual Effect: Green Energy


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (10)


Unusual Taunt: Most Wanted

Level 65 Special Taunt
★ Unusual Effect: '72


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (139)


Rust Botkiller Knife Mk.I

%s7%s6 Knife - %s5: 341
"pls"


"Oh so that's what the trigger does"

%s7%s6 Sniper Rifle - %s5: 6003
"Get Nullcore today!"
Killstreaker: 2004
Sheen: 6
Killstreaks Active
Base charge rate decreased by 50%


Sweet Smissmas Sweater

Level 1 Sweater


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Festive SMG

Level 1 SMG


The Chronomancer

Level 9 Apparel


The Tartantaloons #38359

Level 97 Pants
#Attrib_MakersMark


The Bruiser's Bandanna #26650

Level 42 Bandana


The Kringle Collection

Level 11 Coat


The Dogfighter

Level 68 Coat
"People call me "The King of All Dogs", and it is true. I fight for
their freedom"



Face Full of Festive

Level 44 Facial Hair


The Brotherhood of Arms

Level 31 Hat


Texas Ten Gallon

Level 79 Hat

( Not Usable in Crafting )


The Slick Cut #33312

Level 52 Hair
#Attrib_MakersMark


The Hound Dog

Level 34 Hair


The Last Breath #62248

Level 13 Mask
#Attrib_MakersMark


Earbuds

Level 22 Headphones


The Flamboyant Flamenco #64776

Level 10 Hat
#Attrib_MakersMark


The War Pig

Level 98 Headgear


Hat of Cards

Level 80 Hat


Tartan Tyrolean

Level 95 Hat


Snow Sleeves

Level 63 Jacket


Le Party Phantom

Level 48 Mask


El Muchacho

Level 90 Poncho


The Fast Learner

Level 63 Shirt
#Attrib_MakersMark


The Cut Throat Concierge

Level 16 Shirt


Doc's Holiday #3254

Level 97 Apparel


The King of Scotland Cape #50436

Level 29 Cape
#Attrib_MakersMark


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-66% clip size
-10% damage penalty


Pyrovision Goggles

Level 4 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (144)


Bill's Hat

Level 10 Veteran's Beret


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


The Dragonborn Helmet

Level 10 Helmet


The Dragon's Fury

Level 39 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Gas Passer

Level 4 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable, Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Vintage Ambassador

Level 5 Revolver
Killstreaks Active
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Genuine Taunt: The Shred Alert

Level 5 Special Taunt


The Dragon's Fury

Level 89 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Tide Turner

Level 61 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (160)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (160)


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Name Tag

Level 1 Tool


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Huo-Long Heater

Level 54 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Tide Turner

Level 21 Shield
+15% explosive damage resistance on wearer
+15% fire damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrangler

Level 5 Laser Pointer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Liberty Launcher

Level 25 Rocket Launcher
-25% blast damage from rocket jumps
+40% projectile speed
+25% clip size
-25% damage penalty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Classic

Level 7 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Scottish Handshake

Level 10 Bottle


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Thermal Thruster

Level 48 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits

( Not Tradable or Marketable, Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Frying Pan

Level 5 Frying Pan


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Blue Moon Cosmetic Case

Level 1 Supply Crate
Crate Series #119


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal100
Hats0
Misc30
Metal0 items worth 0 scrap
Total130

Historical data

Show all

Historical data for this player:
Thu, 22 Jul 21 00:08:21 +0000
Mon, 01 Oct 18 15:27:05 +0000 (currently shown)

The item data was loaded from history.
Saved on Mon, 01 Oct 18 15:27:05 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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