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PAPPA CRAB

Frontier Justice
#102
Mayflower Cosmetic Case
The Rocket Jumper
"killer adikowca74"
The Dalokohs Bar
Class Token - Pyro
The Scottish Handshake
The Razorback
The Manmelter #338036
#102
Mayflower Cosmetic Case
The Scottish Handshake
#102
Mayflower Cosmetic Case
Quality 15 Minigun
The Short Circuit
Sharpened Volcano Fragment
#92
Mann Co. Supply Munition
The Battalion's Backup
Bonk! Atomic Punch
#91
Mann Co. Supply Munition
The Cow Mangler 5000
The Wrangler
The Vaccinator
Natascha
The Scottish Resistance
Bronze Dueling Badge
The B.A.S.E. Jumper
The Powerjack
The Cloak and Dagger
Jarate
The Dead Ringer
Crusader's Crossbow
The Buffalo Steak Sandvich
Quality 15 Wrench
The Equalizer
The Loch-n-Load
The Battalion's Backup
The Necro Smasher
The Liberty Launcher
The Direct Hit
The Half-Zatoichi
The Shahanshah
The Fortified Compound
Mad Milk
The Hitman's Heatmaker
The Warrior's Spirit
The Sandman
The Sun-on-a-Stick
The Neon Annihilator
The Holy Mackerel
The Sydney Sleeper
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(35 ITEMS IN INVENTORY)
Soldier
(39 ITEMS IN INVENTORY)
Pyro
(37 ITEMS IN INVENTORY)
Demoman
(35 ITEMS IN INVENTORY)
Heavy
(38 ITEMS IN INVENTORY)
Engineer
(31 ITEMS IN INVENTORY)
Medic
(27 ITEMS IN INVENTORY)
Sniper
(30 ITEMS IN INVENTORY)
Spy
(24 ITEMS IN INVENTORY)

Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


"killer adikowca74"

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Class Token - Pyro

Level 1 Craft Item

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Manmelter #338036

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits
#Attrib_MakersMark


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Scottish Handshake

Level 10 Bottle


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Quality 15 Minigun

Level 1 Minigun


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Bonk! Atomic Punch

Level 5 Lunch Box


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Wrangler

Level 5 Laser Pointer


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 100 Parachute

( Not Usable in Crafting )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


Quality 15 Wrench

Level 1 Wrench


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Fortified Compound

Level 10 Bow


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Neon Annihilator

Level 52 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Holy Mackerel

Level 42 Fish


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Can Opener

Level 59 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Faun Feet

Level 54 Hooves


( Not Tradable or Marketable )


PY-40 Incinibot

Level 53 Mask


( Not Tradable or Marketable )


The Forgotten King's Pauldrons

Level 94 Costume Piece


( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 98 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 35 Hat

( Not Tradable or Marketable )


The Head Hunter

Level 19 Costume Piece


( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Sangu Sleeves #12794

Level 12 Cosmetic Armor
#Attrib_MakersMark

( Not Tradable or Marketable )


Taunt: Square Dance

Level 98 Special Taunt


Haunted Crazy Legs

Level 69 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Soldier's Slope Scopers #31816

Level 30 Hat
#Attrib_MakersMark


Taunt: Rancho Relaxo

Level 20 Special Taunt


Power Up Canteen

Level 78 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Vampiric Vesture

Level 96 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Mr. Mundee's Wild Ride

Level 76 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 27 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The DethKapp #38222

Level 26 Hat
#Attrib_MakersMark


The Bear Necessities #28385

Level 26 Spirit Animal
#Attrib_MakersMark


The Milkman

Level 85 Hat
#Attrib_MakersMark


Soldier's Stogie #43101

Level 79 Cigar
attach particle effect static (28)
#Attrib_MakersMark


The Killer Exclusive #49532

Level 10 Hat
#Attrib_MakersMark


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Milkman

Level 95 Hat
#Attrib_MakersMark


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Original

Level 5 Rocket Launcher


The Rescue Ranger

Level 8 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Huntsman

Level 10 Bow


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Sandvich

Level 1 Lunch Box


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Chargin' Targe

Level 32 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Dr. Whoa #52489

Level 15 Shirt
#Attrib_MakersMark


The Federal Casemaker #28968

Level 26 Hat
#Attrib_MakersMark


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 5
Reverses enemy building construction
-100% sapper damage penalty


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Big Country

Level 100 Hair
#Attrib_MakersMark


The Tide Turner

Level 33 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Unarmed Combat #83007

Level 33 Severed Arm
#Attrib_MakersMark


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Panic Attack

Level 78 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The B.A.S.E. Jumper

Level 51 Parachute


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Wrangler

Level 5 Laser Pointer


The Huo-Long Heater

Level 68 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Military Grade JACK Hat

Level 50 Hat

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Classic

Level 90 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal123
Hats0
Misc32
Metal3 items worth 7 scrap
Total158

Historical data

The item data was loaded from history.
Saved on Tue, 18 Apr 17 00:54:30 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.1204sec