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Holden Caulfield [owszem]

PASS Time Early Participation Pin
Strange Spirit of Giving
Bronze Dueling Badge
1
Power Up Canteen
#89
Nice Winter Crate 2014
1
Giftapult
"nożowy zabójca"
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(24 ITEMS IN INVENTORY)
Soldier
(27 ITEMS IN INVENTORY)
Pyro
(23 ITEMS IN INVENTORY)
Demoman
(27 ITEMS IN INVENTORY)
Heavy
(22 ITEMS IN INVENTORY)
Engineer
(22 ITEMS IN INVENTORY)
Medic
(25 ITEMS IN INVENTORY)
Sniper
(25 ITEMS IN INVENTORY)
Spy
(21 ITEMS IN INVENTORY)

PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 30 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


"nożowy zabójca"

Level 1 Knife
"nożowy zabójca dzienki temu nożowi możesz zabić przeciwnika
jednym dzgnienciem"



The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Quickiebomb Launcher

Level 69 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Rescue Ranger

Level 75 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Huo-Long Heater

Level 97 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Original

Level 5 Rocket Launcher


The Back Scatter

Level 92 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Iron Bomber

Level 73 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Huntsman

Level 10 Bow


The Panic Attack

Level 10 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Delinquent's Down Vest #28012

Level 46 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Soul Gargoyle

Level 52 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Endothermic Exowear #15820

Level 18 Shirt
#Attrib_MakersMark

( Not Tradable or Marketable )


The Horrific Head of Hare

Level 48 Costume Piece


( Not Tradable or Marketable )


The Bountiful Bow

Level 25 Costume Piece


( Not Tradable or Marketable )


Quoth

Level 94 Spooky Companion


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 5

( Not Tradable or Marketable )


Haunted Ghoul Gibbin' Gear

Level 89 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 79 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 1 Costume Piece


( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Haunted B-ankh!

Level 100 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Audere: 2
Pages of Congeriae: 4
Pages of Veteris: 5
This weapon deploys 50% faster

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Spellbinder's Bonnet

Level 13 Hat


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Shooter's Sola Topi

Level 80 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Emerald Jarate

Level 12 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The B.A.S.E. Jumper

Level 91 Parachute


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


The Tide Turner

Level 33 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Sandvich

Level 1 Lunch Box


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed
#Attrib_MakersMark


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Neon Annihilator

Level 86 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 6

Item Summary

Item TypeCount
Normal56
Hats0
Misc25
Metal0 items worth 0 scrap
Total81

Historical data

Show all

Historical data for this player:
Tue, 19 Nov 24 20:37:31 +0000
Sun, 03 Nov 24 13:33:50 +0000
Wed, 14 Aug 24 06:38:31 +0000
Thu, 30 May 24 18:58:48 +0000
Sat, 11 Sep 21 12:43:04 +0000
Sun, 25 Jul 21 16:03:51 +0000
Fri, 21 Feb 20 13:21:40 +0000
Sat, 02 Nov 19 07:46:41 +0000
Mon, 09 Sep 19 15:08:02 +0000
Sun, 30 Jun 19 19:59:33 +0000
Fri, 08 Mar 19 05:49:40 +0000
Tue, 12 Feb 19 23:07:38 +0000
Wed, 26 Dec 18 20:48:11 +0000
Sat, 02 Jun 18 15:01:32 +0000
Thu, 31 May 18 04:27:40 +0000
Tue, 29 May 18 10:45:48 +0000
Thu, 05 Apr 18 04:05:49 +0000
Sat, 10 Mar 18 10:08:17 +0000
Fri, 23 Feb 18 10:37:09 +0000
Thu, 08 Feb 18 00:46:27 +0000
Fri, 29 Dec 17 20:22:29 +0000
Thu, 14 Dec 17 08:23:49 +0000
Thu, 26 Oct 17 07:45:20 +0000
Tue, 10 Oct 17 06:25:37 +0000
Thu, 24 Aug 17 04:44:06 +0000
Wed, 16 Aug 17 12:09:55 +0000
Wed, 19 Jul 17 01:31:23 +0000
Fri, 10 Mar 17 12:30:49 +0000
Sun, 26 Feb 17 18:04:00 +0000
Thu, 16 Feb 17 20:01:08 +0000
Mon, 16 Jan 17 00:43:46 +0000
Sat, 31 Dec 16 02:54:27 +0000 (currently shown)
Thu, 29 Dec 16 19:26:45 +0000
Mon, 26 Dec 16 23:01:54 +0000
Sun, 18 Dec 16 13:55:56 +0000
Tue, 13 Dec 16 09:17:37 +0000
Thu, 27 Oct 16 11:31:35 +0000
Sat, 15 Oct 16 18:01:23 +0000
Mon, 10 Oct 16 09:46:32 +0000
Sat, 08 Oct 16 15:53:45 +0000
Mon, 26 Sep 16 19:06:49 +0000
Thu, 01 Sep 16 20:54:44 +0000
Wed, 24 Aug 16 04:48:22 +0000
Fri, 12 Aug 16 20:21:23 +0000
Tue, 09 Aug 16 04:36:14 +0000
Thu, 04 Aug 16 12:03:59 +0000
Sat, 30 Jul 16 16:37:05 +0000
Sat, 23 Jul 16 23:57:19 +0000
Fri, 10 Jun 16 01:21:28 +0000
Wed, 06 Apr 16 15:54:14 +0000
Sun, 20 Mar 16 10:12:55 +0000
Tue, 16 Feb 16 23:18:52 +0000
Sat, 13 Feb 16 18:52:55 +0000
Wed, 10 Feb 16 07:32:25 +0000
Wed, 03 Feb 16 06:59:47 +0000
Tue, 02 Feb 16 08:33:14 +0000
Mon, 01 Feb 16 16:04:06 +0000
Sat, 16 Jan 16 18:51:55 +0000
Mon, 11 Jan 16 05:57:47 +0000
Wed, 17 Jun 15 11:44:37 +0000

The item data was loaded from history.
Saved on Sat, 31 Dec 16 02:54:27 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.4649sec