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Konor

The Fists of Steel
The Killing Gloves of Boxing
The Warrior's Spirit
The Wrap Assassin
The Candy Cane
The Sandman
The Tribalman's Shiv
The Bushwacka
The Shahanshah
The Solemn Vow
The Scottish Handshake
The Übersaw
The Frying Pan
The Ham Shank #198261
The Half-Zatoichi
The Axtinguisher
The Eureka Effect
The Big Earner
The Sharp Dresser #476570
The Eyelander
The Homewrecker
The Gunslinger
Quality 15 Jag
The Southern Hospitality
Sharpened Volcano Fragment
The Market Gardener
The Red-Tape Recorder
The Battalion's Backup
Jarate
Bonk! Atomic Punch
The Dalokohs Bar
Crit-a-Cola
The Sandvich
The Concheror
The Gas Passer
The Dead Ringer
The Gunboats
The Razorback
Darwin's Danger Shield
The Chargin' Targe
The Tide Turner
The B.A.S.E. Jumper
The Cloak and Dagger
The Wrangler
The Thermal Thruster
1/6

The following items were overlapping other items or in invalid backpack positions:

Quality 15 Loose Cannon
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(27 ITEMS IN INVENTORY)
Soldier
(33 ITEMS IN INVENTORY)
Pyro
(25 ITEMS IN INVENTORY)
Demoman
(30 ITEMS IN INVENTORY)
Heavy
(27 ITEMS IN INVENTORY)
Engineer
(21 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(27 ITEMS IN INVENTORY)
Spy
(20 ITEMS IN INVENTORY)

The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
When weapon is active:
30% damage vulnerability on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Scottish Handshake

Level 10 Bottle


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Frying Pan

Level 5 Frying Pan


The Ham Shank #198261

Level 5 Pork Product
#Attrib_MakersMark

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Sharp Dresser #476570

Level 1 Knife
#Attrib_MakersMark

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (144)
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Red-Tape Recorder

Level 89 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Bonk! Atomic Punch

Level 5 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Sandvich

Level 1 Lunch Box


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Gas Passer

Level 92 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Chargin' Targe

Level 94 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Tide Turner

Level 26 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The B.A.S.E. Jumper

Level 30 Parachute


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Wrangler

Level 5 Laser Pointer


The Thermal Thruster

Level 94 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Power Up Canteen

Level 16 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Congeriae: 1
Pages of Veteris: 2

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: February 16, 2016 (08:32:00 GMT)

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Beggar's Bazooka

Level 2 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits
Critical damage is affected by range

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Rescue Ranger

Level 71 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Dragon's Fury

Level 95 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Tradable or Marketable, Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Quickiebomb Launcher

Level 48 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


Bushi-Dou #21424

Level 29 Cosmetic Armor
#Attrib_MakersMark


Sir Shootsalot

Level 62 Bird Head


( Not Tradable or Marketable )


The Spooky Sleeves

Level 49 Apparel

( Not Tradable or Marketable )


The Last Bite

Level 2 Coffin


( Not Tradable or Marketable )


Courtly Cuirass

Level 57 Cosmetic Armor


The Herzensbrecher

Level 49 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Talon Trotters

Level 11 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 40 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bountiful Bow

Level 16 Costume Piece


( Not Tradable or Marketable )


Burny's Boney Bonnet

Level 26 Costume Piece


( Not Tradable or Marketable )


The Hidden Dragon

Level 3 Costume Piece


( Not Tradable or Marketable )


The Shaolin Sash

Level 80 Costume Piece


( Not Tradable or Marketable )


The Birdie Bonnet

Level 76 Costume Piece


( Not Tradable or Marketable )


Garlic Flank Stake

Level 78 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Steel Pipes

Level 87 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Horned Honcho

Level 19 Facial Hair


( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Safe'n'Sound

Level 81 Hat


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Airdog

Level 33 Helmet


Nasty Norsemann

Level 8 Helmet


Backbiter's Billycock

Level 44 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Raven's Visage

Level 82 Mask


( Not Tradable or Marketable )


Taunt: Deep Fried Desire

Level 18 Special Taunt


The Gas Guzzler

Level 16 Backpack


Genuine Menpo

Level 1 Mask


Soul Gargoyle

Level 24 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Sober Stuntman

Level 67 Helmet


Stainless Pot

Level 81 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Scotsman's Stove Pipe

Level 4 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Ham Shank #245977

Level 5 Pork Product
#Attrib_MakersMark

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Quality 15 Loose Cannon

Level 99 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (305)
Cannonballs do not explode on impact

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal100
Hats0
Misc34
Metal0 items worth 0 scrap
Total134

Historical data

The item data was loaded from history.
Saved on Sun, 08 Apr 18 22:29:15 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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