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donald deglover

Quality 15 Rocket Launcher
The Vintage Gunboats
Haunted Frontier Flyboy
Reclaimed Metal
Spellbook Magazine
Soul Gargoyle
Taunt: Fresh Brewed Victory
1
Power Up Canteen #352011
The Ubersaw
The Fortified Compound
The Degreaser
The Frying Pan
The Iron Bomber
The Black Rose
The Spy-cicle #859317
The Wrangler
The Wrangler
The Sandvich
The Quick-Fix
Tomislav
The B.A.S.E. Jumper
The Sticky Jumper
The Gunslinger
The Beggar's Bazooka
The Rocket Jumper
The Reserve Shooter #165403
Frontier Justice
The Market Gardener
Custom Item Texture
The Conscientious Objector
The Powerjack
The Machina
The Eyelander
The Blutsauger
The Dead Ringer
The Killer's Kit
The Bombinomicon
Bronze Dueling Badge
Mercenary
Operation Mecha Engine Badge
Operation Oil Spill Badge
Antlers #26009
The Cloud Crasher
Ghostly Gibus
Professor Speks
Darwin's Danger Shield
The Tide Turner
Sharpened Volcano Fragment
The Vaccinator
The Half-Zatoichi
The Shortstop
1/6

The following items were overlapping other items or in invalid backpack positions:

Equipped
Equipped
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(13 ITEMS IN INVENTORY)
Soldier
(23 ITEMS IN INVENTORY)
Pyro
(17 ITEMS IN INVENTORY)
Demoman
(18 ITEMS IN INVENTORY)
Heavy
(14 ITEMS IN INVENTORY)
Engineer
(15 ITEMS IN INVENTORY)
Medic
(16 ITEMS IN INVENTORY)
Sniper
(15 ITEMS IN INVENTORY)
Spy
(13 ITEMS IN INVENTORY)

Quality 15 Rocket Launcher

Level 1 Rocket Launcher


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Haunted Frontier Flyboy

Level 33 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


Reclaimed Metal

Level 2 Craft Item


Spellbook Magazine

Level 96
This weapon deploys 50% faster


Soul Gargoyle

Level 39 Tool

( Not Tradable or Marketable )


Taunt: Fresh Brewed Victory

Level 50 Special Taunt


Power Up Canteen #352011

Level 64 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Fortified Compound

Level 10 Bow


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Frying Pan

Level 5 Frying Pan


The Iron Bomber

Level 7 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Spy-cicle #859317

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The B.A.S.E. Jumper

Level 48 Parachute


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 35 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits


The Reserve Shooter #165403

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Conscientious Objector

Level 25 Sign


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


The Killer's Kit

Level 49 Apparel


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: February 14, 2015 (02:16:32 GMT)

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 2 Badge

( Not Tradable or Marketable )


Antlers #26009

Level 81 Cosmetic Item


The Cloud Crasher

Level 55 Helmet


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Tide Turner

Level 18 Shield
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
+25% fire damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife



(equipped)


Level 84



(equipped)


Level 84

Summary

Profile views: 7

Item Summary

Item TypeCount
Normal41
Hats0
Misc11
Metal1 item worth 3 scrap
Total53

Historical data

The item data was loaded from history.
Saved on Fri, 13 Nov 15 08:36:36 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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