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in.vective

#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
Tour of Duty Ticket
Mann Co. Stockpile Crate
Mann Co. Audition Reel
#84
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
1
Giftapult
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#88
Naughty Winter Crate 2014
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
Spirit of Giving
Pyrovision Goggles
Baby Face's Blaster
The Flying Guillotine
The Winger
The Holy Mackerel
""I Think His Mate Saw Me""
The Bazaar Bargain #365049
The Machina
The Cozy Camper
Darwin's Danger Shield
The Cleaner's Carbine
The Razorback
The Shahanshah
The Bushwacka
Genuine Stovepipe Sniper Shako
The Cow Mangler 5000
The Beggar's Bazooka
The Liberty Launcher
The Concheror
The Battalion's Backup
The Compatriot #12742
The Scotsman's Skullcutter
The Quick-Fix
The Vaccinator
Genuine Foppish Physician
1/6

The following items were overlapping other items or in invalid backpack positions:

Professor Speks
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(9 ITEMS IN INVENTORY)
Soldier
(17 ITEMS IN INVENTORY)
Pyro
(14 ITEMS IN INVENTORY)
Demoman
(6 ITEMS IN INVENTORY)
Heavy
(14 ITEMS IN INVENTORY)
Engineer
(11 ITEMS IN INVENTORY)
Medic
(8 ITEMS IN INVENTORY)
Sniper
(17 ITEMS IN INVENTORY)
Spy
(11 ITEMS IN INVENTORY)

End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Audition Reel

Level 10 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Spirit of Giving

%s7%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Pyrovision Goggles

Level 13 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Flying Guillotine

Level 70 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Holy Mackerel

Level 42 Fish

( Not Usable in Crafting )


""I Think His Mate Saw Me""

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Bazaar Bargain #365049

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Genuine Stovepipe Sniper Shako

Level 1 Hat


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark


The Beggar's Bazooka

Level 29 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Compatriot #12742

Level 53 Mascot
#Attrib_MakersMark


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Genuine Foppish Physician

Level 1 Apparel


The Huo-Long Heater

Level 90 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
""Capone's Christmas Wish""
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
#Attrib_MakersMark

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Neon Annihilator

Level 30 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Mair Mask

Level 52 Mask
#Attrib_MakersMark


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Red-Tape Recorder

Level 97 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Genuine Distinguished Rogue

Level 1 Apparel


The Pomson 6000 #206131

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Eureka Effect #153916

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers
#Attrib_MakersMark

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Fortified Compound

Level 10 Bow


The Beggar's Bazooka

Level 57 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-30% slower firing speed
-20% damage vs players


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Panic Attack

Level 42 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)

( Not Tradable or Marketable, Not Usable in Crafting )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Air Strike

Level 95 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal98
Hats0
Misc8
Metal0 items worth 0 scrap
Total106

Historical data

The item data was loaded from history.
Saved on Mon, 21 Sep 15 22:17:24 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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