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Spki

Spellbook Magazine
Taunt: The Director's Vision
1
Power Up Canteen
The Buff Banner
The Ubersaw
The Shahanshah
The Huntsman
The Holy Mackerel
The Backburner
The Scorch Shot
The Back Scratcher
The Killing Gloves of Boxing
The Pomson 6000
The Righteous Bison
Jarate
Your Eternal Reward
The Wrangler
Bonk! Atomic Punch
The Sandvich
The Kritzkrieg
The Gunboats
The Equalizer
The Loch-n-Load
The Ambassador
The Direct Hit
The Force-A-Nature
The Machina
Ali Baba's Wee Booties
The Black Box
The Spy-cicle
Baby Face's Blaster
The Persian Persuader
The Blutsauger
The Bootlegger
The Cloak and Dagger
The Jag
The Bombinomicon
The Bull Locks
The Herzensbrecher
The Hundkopf
Haunted Mr. Mundee's Wild Ride
Griffin's Gog
Frontline Field Recorder
The Full Head of Steam
The Wrap Assassin
The Air Strike
Haunted Forgotten King's Restless Head
The Seal Mask
The Chargin' Targe
The Third Degree
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(12 ITEMS IN INVENTORY)
Soldier
(14 ITEMS IN INVENTORY)
Pyro
(11 ITEMS IN INVENTORY)
Demoman
(13 ITEMS IN INVENTORY)
Heavy
(10 ITEMS IN INVENTORY)
Engineer
(10 ITEMS IN INVENTORY)
Medic
(12 ITEMS IN INVENTORY)
Sniper
(12 ITEMS IN INVENTORY)
Spy
(12 ITEMS IN INVENTORY)

Spellbook Magazine

Level 94
This weapon deploys 50% faster


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Power Up Canteen

Level 72 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
No random critical hits
-15% damage penalty

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-66% clip size
-10% damage penalty

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable, Not Usable in Crafting )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Bull Locks

Level 27 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Herzensbrecher

Level 29 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Hundkopf

Level 72 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Mr. Mundee's Wild Ride

Level 38 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Griffin's Gog

Level 46 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Full Head of Steam

Level 69 Hat

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Air Strike

Level 46 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


Haunted Forgotten King's Restless Head

Level 23 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal40
Hats0
Misc10
Metal0 items worth 0 scrap
Total50

Historical data

The item data was loaded from history.
Saved on Sun, 23 Nov 14 20:24:47 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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