Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

Is this your backpack?
Click here to claim it.

niemiec

The Loch-n-Load
The Force-a-Nature
Crit-a-Cola
The Southern Hospitality
Quality 15 Black Box
The Bat Outta Hell #260635
The Disciplinary Action #123762
Quality 15 Panic Attack
The Panic Attack
Carbonado Botkiller Stickybomb Launcher Mk.I
The Iron Bomber
The Shortstop
Vintage Bonk! Atomic Punch
The Rocket Jumper
The Festive Backburner
Frontier Justice
The Wrangler
Crusader's Crossbow
Quality 15 Soda Popper
The Dalokohs Bar
The Übersaw
The Sandman
Nessie's Nine Iron
"ciemny zabójca"
The Second Banana
"aimbot"
The Red-Tape Recorder
The Scorch Shot
The Hot Hand
Your Eternal Reward
Quality 15 Scattergun
The Rescue Ranger
The Cleaner's Carbine
The Splendid Screen
Quality 15 Medi Gun
The Shahanshah
The Red-Tape Recorder
The Southern Hospitality
The Frying Pan
The Dragon's Fury
The Gas Passer
The Market Gardener
Quality 15 Wrench
The Necro Smasher
The Sharp Dresser #403684
Quality 15 Übersaw
The Gunslinger
The Apoco-Fists #43409
Quality 15 Minigun
The Ham Shank #210481
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(55 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(52 ITEMS IN INVENTORY)
Demoman
(62 ITEMS IN INVENTORY)
Heavy
(50 ITEMS IN INVENTORY)
Engineer
(50 ITEMS IN INVENTORY)
Medic
(47 ITEMS IN INVENTORY)
Sniper
(50 ITEMS IN INVENTORY)
Spy
(42 ITEMS IN INVENTORY)

The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius
#Attrib_MakersMark

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (391)
-25% clip size

( Not Tradable or Marketable )


The Bat Outta Hell #260635

Level 5 Skull Bat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Disciplinary Action #123762

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty
#Attrib_MakersMark


Quality 15 Panic Attack

Level 99 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (236)
-20% damage penalty
Successive shots become less accurate


The Panic Attack

Level 61 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Carbonado Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 75


The Iron Bomber

Level 4 Grenade Launcher
"nawala jak arab po tańcu"
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark

( Not Tradable or Marketable )


The Festive Backburner

Level 48 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits


The Wrangler

Level 5 Laser Pointer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
paintkit_proto_def_index (244)
-66% clip size


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


"ciemny zabójca"

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


"aimbot"

Level 5 Revolver
Crits on headshot
-20% slower firing speed
Critical damage is affected by range
-15% damage penalty
No random critical hits


The Red-Tape Recorder

Level 97 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Hot Hand

Level 84 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (307)


The Rescue Ranger

Level 5 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Splendid Screen

Level 10 Shield
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer
+50% increase in charge recharge rate


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon
paintkit_proto_def_index (25)


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Frying Pan

Level 5 Frying Pan


The Dragon's Fury

Level 18 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Gas Passer

Level 68 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (238)


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Sharp Dresser #403684

Level 1 Knife
#Attrib_MakersMark


Quality 15 Übersaw

Level 99 Bonesaw
On Hit: 25% ÜberCharge added
paintkit_proto_def_index (114)
-20% slower firing speed


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Apoco-Fists #43409

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.
#Attrib_MakersMark

( Not Tradable or Marketable )


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (139)


The Ham Shank #210481

Level 5 Pork Product
#Attrib_MakersMark


The Shaman's Skull

Level 11 Costume Piece


( Not Tradable or Marketable )


The Halloweiner

Level 3 Costume Piece


( Not Tradable or Marketable )


The Fallen Angel

Level 57 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 29 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Ruffled Ruprecht

Level 38 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


The Hunter in Darkness

Level 15 Hat


Wipe Out Wraps

Level 80 Coat


Tsar Platinum

Level 21 Coat


The Antarctic Researcher #33184

Level 9 Coat
#Attrib_MakersMark


Vintage Foster's Facade

Level 1 Mask


The Eyeborg

Level 29 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


The Can Opener

Level 29 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Beacon from Beyond

Level 36 Spooky Companion


( Not Tradable or Marketable )


Genuine King of Scotland Cape

Level 1 Cape


The Chronomancer #42617

Level 34 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


Coldfront Commander

Level 54 Hat


Tartan Tyrolean

Level 74 Hat


The El Paso Poncho

Level 12 Poncho


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


The Bird-Man of Aberdeen #50648

Level 94 Mascot
#Attrib_MakersMark

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 88 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Haunted Ghoul Gibbin' Gear

Level 47 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Horsemann's Hand-Me-Down

Level 11 Cape


( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


The Spooky Sleeves

Level 100 Apparel

( Not Tradable or Marketable )


The Vascular Vestment

Level 23 Vest


Final Frontiersman

Level 35 Apparel


Flakcatcher

Level 8 Vest


The Executioner

Level 86 Hat

( Not Tradable or Marketable )


The Cotton Head #36201

Level 26 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Vampiric Vesture

Level 92 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Haunted Boo Balloon

Level 20 Balloon


( Not Tradable or Marketable )


The Bolshevik Biker #43951

Level 98 Apparel
#Attrib_MakersMark


The Space Diver

Level 57 Apparel


Blast Blocker

Level 27 Vest


Genuine Crosslinker's Coil

Level 1 Hat


Genuine Distinguished Rogue

Level 1 Apparel


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Classified Coif #27280

Level 19 Coat
#Attrib_MakersMark

( Not Tradable or Marketable )


Haunted Grisly Gumbo

Level 55 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Beep Man

Level 20 Cosmetic Item


( Not Tradable or Marketable )


The Dark Helm

Level 100 Hat


( Not Tradable or Marketable )


Familiar Fez

Level 69 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Bullet Buzz #33203

Level 62 Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


Genuine Pip-Boy

Level 10 Armband


The Surgical Survivalist

Level 60 Pants


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


The Crone's Dome

Level 25 Hat

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reinforced Robot Emotion Detector

Level 1 Robot Part


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Soul Gargoyle

Level 55 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Taunt: Battin' a Thousand

Level 23 Special Taunt


Taunt: Zoomin' Broom

Level 55 Special Taunt


Genuine Taunt: The Shred Alert

Level 5 Special Taunt
"GG :)"


Taunt: Deep Fried Desire

Level 83 Special Taunt


Taunt: Conga

Level 95 Special Taunt

( Not Tradable or Marketable )


Taunt: Rock, Paper, Scissors

Level 90 Special Taunt

( Not Tradable or Marketable )


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Strange Count Transfer Tool

Level 85 Tool


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: Panzer Pants

Level 55 Special Taunt


Taunt: Rock, Paper, Scissors

Level 78 Special Taunt


Taunt: Rock, Paper, Scissors

Level 15 Special Taunt


Taunt: Spent Well Spirits

Level 93 Special Taunt

( Not Tradable or Marketable )


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%
Festivized


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer
#Attrib_MakersMark


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Thermal Thruster

Level 65 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Scottish Handshake

Level 10 Bottle


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Scottish Handshake

Level 10 Bottle


Genuine AWPer Hand

Level 1 Sniper Rifle


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (122)
-15% explosion radius


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (139)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Original

Level 5 Rocket Launcher


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Vintage Huntsman

Level 10 Bow


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Gas Passer

Level 33 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Scottish Handshake

Level 10 Bottle


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Neon Annihilator

Level 86 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Beggar's Bazooka

Level 94 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


Archer's Sterling

Level 76 Helmet


Hephaistos' Handcraft

Level 66 Helmet


Bandit's Boots

Level 36 Boots


Highway Star

Level 65 Bandana


Murderer's Motif

Level 1 Hat


Polar Bear

Level 22 Hat


The Airdog

Level 7 Helmet


Pocket Pauling

Level 22 Pocket Buddy


The Tavish DeGroot Experience

Level 10 Hat


Olympic Leapers

Level 25 Shoes


The Arachno-Arsonist

Level 54 Mask


Genuine Menpo

Level 1 Mask


Forest Footwear

Level 24 Boots


Packable Provisions

Level 35 Provisions


Santarchimedes

Level 14 Mascot


Deadbeats

Level 48 Headphones


Wise Whiskers

Level 88 Facial Hair


Genuine Fear Monger

Level 1 Mask


Vintage Pyrovision Goggles

Level 20 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 58 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 7 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 86 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Vintage Pyrovision Goggles

Level 18 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Pristine Robot Brainstorm Bulb

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Reinforced Robot Humor Suppression Pump

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Taunt Processor

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Kit

Level 1 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 1 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
recipe component defined item 9 ()


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal165
Hats0
Misc71
Metal1 item worth 3 scrap
Total237

Historical data

The item data was loaded from history.
Saved on Thu, 21 Feb 19 02:00:48 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.2946sec