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Medys

The Reserve Shooter
The Axtinguisher
The Degreaser
The Black Box
The Market Gardener
The Buff Banner
The Huo-Long Heater
The Dalokohs Bar
The Killing Gloves of Boxing
The Fortified Compound
The Tribalman's Shiv
The Cozy Camper
The Rescue Ranger
The Southern Hospitality
The Wrangler
The Quick-Fix
The Tide Turner
The Loose Cannon
The Persian Persuader
jewel12955537
Ghostly Gibus
Alien Swarm Parasite
The Skull Island Topper
The MONOCULUS!
The Spiral Sallet
The Soda Popper #423332
Pretty Boy's Pocket Pistol
The Wrap Assassin
Mercenary
Pyrovision Goggles
1
Power Up Canteen
The Bombinomicon
Horseless Headless Horsemann's Head
The Bolt Action Blitzer
The Red-Tape Recorder
The Black Rose
The Enforcer
The Cloak and Dagger
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(14 ITEMS IN INVENTORY)
Soldier
(15 ITEMS IN INVENTORY)
Pyro
(14 ITEMS IN INVENTORY)
Demoman
(14 ITEMS IN INVENTORY)
Heavy
(14 ITEMS IN INVENTORY)
Engineer
(14 ITEMS IN INVENTORY)
Medic
(12 ITEMS IN INVENTORY)
Sniper
(14 ITEMS IN INVENTORY)
Spy
(15 ITEMS IN INVENTORY)

The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty

( Not Tradable or Marketable, Not Usable in Crafting )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Huo-Long Heater

Level 93 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up
-10% damage penalty


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Fortified Compound

Level 10 Bow


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Rescue Ranger

Level 62 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Tide Turner

Level 80 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 100% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


The Soda Popper #423332

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15 max health on wearer
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
50% fire damage vulnerability on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


Mercenary

Level 5 Badge
Hire Date: August 4, 2014 (10:52:48 GMT)

( Not Tradable or Marketable )


Pyrovision Goggles

Level 68 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Power Up Canteen

Level 89 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 19 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 4

Item Summary

Item TypeCount
Normal27
Hats0
Misc10
Metal0 items worth 0 scrap
Total37

Historical data

The item data was loaded from history.
Saved on Fri, 10 Oct 14 03:05:26 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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