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mr seruś

Refined Metal
Class Token - Sniper
Unusual Haunted Metal Scrap
1
Fabricator
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#75
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#76
Mann Co. Supply Crate
#77
Mann Co. Supply Crate
Mann Co. Stockpile Crate
Mann Co. Director's Cut Reel
#82
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
25
Noise Maker - Winter Holiday
1
Enchantment: Eternaween
1
Enchantment: Eternaween
1
Enchantment: Eternaween
Spellbook Magazine
Unfilled Fancy Spellbook
Taunt: The Director's Vision
1
The Kritz or Treat Canteen
1
Power Up Canteen
The Wrap Assassin
The Boston Basher
The Candy Cane
The Sandman
The Sandman
The Buff Banner
The Amputator
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(44 ITEMS IN INVENTORY)
Soldier
(45 ITEMS IN INVENTORY)
Pyro
(43 ITEMS IN INVENTORY)
Demoman
(37 ITEMS IN INVENTORY)
Heavy
(39 ITEMS IN INVENTORY)
Engineer
(36 ITEMS IN INVENTORY)
Medic
(38 ITEMS IN INVENTORY)
Sniper
(42 ITEMS IN INVENTORY)
Spy
(37 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item

( Not Tradable or Marketable )


Class Token - Sniper

Level 1 Craft Item

( Not Tradable or Marketable )


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Fabricator

Level 46 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #75


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #76


Mann Co. Supply Crate

Level 13 Supply Crate
Crate Series #77


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Director's Cut Reel

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Enchantment: Eternaween

Level 5 Server Enchantment


Spellbook Magazine

Level 52
This weapon deploys 50% faster


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Kritz or Treat Canteen

Level 17 Usable Item

Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable, Not Usable in Crafting )


Power Up Canteen

Level 30 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% damage vulnerability on wearer
20% fire damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Scrap Metal

Level 1 Craft Item


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 183
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 4


The Holy Mackerel

Level 42 Fish


Scrap Metal

Level 1 Craft Item


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Flame Thrower

%s7%s6 Flame Thrower - %s5: 14
"ELA MATA E VC CHORA!"


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Knife

%s7%s6 Knife - %s5: 305


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-60% slower move speed while deployed
50% slower spin up time


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 40 Parachute


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
No random critical hits
-15% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Revolver

%s7%s6 Revolver - %s5: 24


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 73 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Original #428538

Level 5 Rocket Launcher
Pumpkin Bombs

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Air Strike

Level 10 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Back Scatter

Level 34 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Widowmaker

%s7%s6 Shotgun - %s5: 509
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


Taunt: Conga

Level 25 Special Taunt


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 83 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Classic

Level 49 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Tuxxy

Level 75 Tuxedo


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Red-Tape Recorder

Level 70 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 8, 2014 (10:31:28 GMT)

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Haunted Soul of 'Spensers Past

Level 8 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Wings of Purity

Level 8 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Claws and Infect

Level 52 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Dr. Gogglestache

Level 31 Costume Piece

This is a special Halloween 2011 item


The Blazing Bull

Level 59 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Yuri's Revenge

Level 56 Facial Hair


Villain's Veil

Level 68 Bandana


Ze Goggles

Level 17 Glasses


Buckaroo's Hat

Level 33 Hat


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Charmer's Chapeau

Level 67 Hat


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 38 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Helmet Without a Home #28860

Level 60 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


The Full Head of Steam

Level 97 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 61 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Nightmare Hunter

Level 26 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Sight for Sore Eyes

Level 12 Eyes


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Archimedes

Level 91 Mascot


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Pyrovision Goggles

Level 56 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Champ Stamp

Level 17 Tattoos


Der Wintermantel #17974

Level 42 Apparel
#Attrib_MakersMark

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 7

Item Summary

Item TypeCount
Normal161
Hats0
Misc34
Metal3 items worth 11 scrap
Total198

Historical data

The item data was loaded from history.
Saved on Sat, 06 Dec 14 21:39:36 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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