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gamer576

The Chargin' Targe
The Chargin' Targe
#90
Mann Co. Supply Munition
The Sandvich
The Fortified Compound
The Sticky Jumper
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
The Axtinguisher
The Dead Ringer
2
Dueling Mini-Game
1
Power Up Canteen
The Sandman
The Buff Banner
Mad Milk
The Bushwacka
The Huntsman
#92
Mann Co. Supply Munition
The Diamondback
The Dead Ringer
The Holy Mackerel
The Flare Gun
The Killing Gloves of Boxing
The Loch-n-Load
The Spy-cicle
The Sandvich
The Ambassador
The Huo-Long Heater
The Black Box
Natascha
The Escape Plan
#90
Mann Co. Supply Munition
Pretty Boy's Pocket Pistol
The Shahanshah
The Wrangler
The Brass Beast
The Direct Hit
The Direct Hit
The Soda Popper
The Force-A-Nature
Baby Face's Blaster
The Postal Pummeler
The Short Circuit
The Powerjack
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(22 ITEMS IN INVENTORY)
Soldier
(17 ITEMS IN INVENTORY)
Pyro
(17 ITEMS IN INVENTORY)
Demoman
(17 ITEMS IN INVENTORY)
Heavy
(18 ITEMS IN INVENTORY)
Engineer
(13 ITEMS IN INVENTORY)
Medic
(13 ITEMS IN INVENTORY)
Sniper
(19 ITEMS IN INVENTORY)
Spy
(16 ITEMS IN INVENTORY)

The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Sandvich

Level 1 Lunch Box


The Fortified Compound

Level 10 Bow


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 44 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+20% damage bonus
+25% projectile speed
-25% clip size
Launched bombs shatter on surfaces
-25% explosion radius


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Sandvich

Level 1 Lunch Box


The Ambassador

Level 5 Revolver
Crits on headshot
-20% slower firing speed
-15% damage penalty

( Not Tradable or Marketable )


The Huo-Long Heater

Level 10 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-60% slower move speed while deployed
50% slower spin up time


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Machina #545482

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds
#Attrib_MakersMark


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty

( Not Usable in Crafting )


The Can Opener

Level 35 Costume Piece

This is a special Halloween 2011 item


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 72 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Silver Botkiller Scattergun Mk.II

%s7%s6 Scattergun - %s5: 928


Pistol

%s7%s6 Pistol - %s5: 137


SMG

%s7%s6 SMG - %s5: 61


Silver Botkiller Sniper Rifle Mk.I

%s7%s6 Sniper Rifle - %s5: 1094


Scattergun

%s7%s6 Scattergun - %s5: 52

( Not Tradable or Marketable )


Genuine Robot Chicken Hat

Level 10 Hat

( Not Tradable or Marketable )


Genuine Company Man

Level 10 Hat


Genuine Ham Shank

Level 5 Pork Product

( Not Tradable or Marketable )


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Mann Co. Supply Crate Key

Level 5 Tool


The Frying Pan

Level 5 Frying Pan


The Biomech Backpack #3874

Level 28 Costume Piece

#Attrib_MakersMark


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Neon Annihilator

Level 85 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
Blocks healing while in use

( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%

( Not Usable in Crafting )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 7

Item Summary

Item TypeCount
Normal64
Hats0
Misc9
Metal5 items worth 7 scrap
Total78

Historical data

The item data was loaded from history.
Saved on Mon, 20 Apr 15 04:45:18 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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