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SwungusSpleenge221

Unusual Horseless Headless Horsemann's Headtaker
Quality 15 Stickybomb Launcher
Quality 15 Pistol
Quality 15 Revolver
Quality 15 Flame Thrower
Quality 15 Shotgun
Quality 15 Minigun
Quality 15 Scattergun
Quality 15 SMG
Quality 15 Sniper Rifle
Quality 15 Medi Gun
Quality 15 Rocket Launcher
"The Common Cold"
Strange Spirit of Giving
Genuine Ham Shank
The Vintage Ambassador
Vintage Pyrovision Goggles
Vintage Pyrovision Goggles
Class Token - Scout
Class Token - Engineer
Slot Token - Secondary
#92
Mann Co. Supply Munition
Unfilled Fancy Spellbook
Taunt: The Director's Vision
1
Power Up Canteen
The Scotsman's Skullcutter
The Atomizer
The Sandman
The Buff Banner
The Amputator
The Vita-Saw
The Scottish Handshake
The Solemn Vow
The Flying Guillotine
The Shahanshah
The Shahanshah #78625
The Tribalman's Shiv
The Fortified Compound
The Huntsman
Crusader's Crossbow
The Lollichop
The Lollichop
The Third Degree
The Holy Mackerel
The Rainblower
The Scorch Shot
The Cow Mangler 5000
The Eviction Notice
Gloves of Running Urgently
Nessie's Nine Iron
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(47 ITEMS IN INVENTORY)
Soldier
(52 ITEMS IN INVENTORY)
Pyro
(44 ITEMS IN INVENTORY)
Demoman
(50 ITEMS IN INVENTORY)
Heavy
(40 ITEMS IN INVENTORY)
Engineer
(40 ITEMS IN INVENTORY)
Medic
(40 ITEMS IN INVENTORY)
Sniper
(45 ITEMS IN INVENTORY)
Spy
(38 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher
Team Colored Decorated Weapon


Quality 15 Pistol

Level 1 Pistol


Quality 15 Revolver

Level 1 Revolver


Quality 15 Flame Thrower

Level 1 Flame Thrower


Quality 15 Shotgun

Level 1 Shotgun


Quality 15 Minigun

Level 1 Minigun


Quality 15 Scattergun

Level 1 Scattergun
Team Colored Decorated Weapon


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon


Quality 15 Sniper Rifle

Level 1 Sniper Rifle


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
Team Colored Decorated Weapon


"The Common Cold"

%s7%s6 Syringe Gun - %s5: 26
"Dirty needles... eww"


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


Vintage Pyrovision Goggles

Level 34 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Vintage Pyrovision Goggles

Level 82 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Class Token - Scout

Level 1 Craft Item


Class Token - Engineer

Level 1 Craft Item


Slot Token - Secondary

Level 1 Craft Item


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Power Up Canteen

Level 59 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
-20% damage vs players
-30% slower firing speed


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 97 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah #78625

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max
#Attrib_MakersMark


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 4 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 20 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Holy Mackerel

Level 42 Fish


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
-25% clip size


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Huo-Long Heater

Level 13 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


The B.A.S.E. Jumper

Level 41 Parachute


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits

( Not Tradable or Marketable )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Back Scatter

Level 59 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Rescue Ranger

Level 94 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Neon Annihilator

Level 81 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Red-Tape Recorder

Level 50 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


Weight Room Warmer #16431

Level 15 Apparel
#Attrib_MakersMark


The Breakneck Baggies

Level 42 Pants


The Cute Suit

Level 41 Apparel


The Toowoomba Tunic #7595

Level 33 Apparel
#Attrib_MakersMark


The Frickin' Sweet Ninja Hood

Level 87 Hood


The Angel of Death

Level 17 Apparel


The Steel Sixpack #8614

Level 14 Cosmetic Armor


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: March 21, 2014 (01:41:21 GMT)

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


Double Dynamite

Level 90 Decorative Bombs
Early Supporter of End of the Line Community Update


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Level Three Chin #2670

Level 3 Chin


Cold Snap Coat

Level 10 Coat
Early Supporter of End of the Line Community Update


The Classified Coif #10120

Level 5 Coat


Griffin's Gog

Level 26 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Bearded Bombardier

Level 88 Facial Hair
attach particle effect static (28)


The Cuban Bristle Crisis #16403

Level 1 Facial Hair
#Attrib_MakersMark


Lord Cockswain's Novelty Mutton Chops and Pipe #39052

Level 30 Facial Hair
attach particle effect static (28)


The Tomb Readers #4196

Level 72 Glasses


The Mutton Mann #1195

Level 74 Hair


Blighted Beak

Level 90 Mask
#Attrib_MakersMark


The Anger #44313

Level 10 Hood
#Attrib_MakersMark


Buckaroo's Hat

Level 91 Hat
#Attrib_MakersMark


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Defiant Spartan

Level 88 Helmet


The Gentle Munitionne of Leisure

Level 23 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Coldsnap Cap

Level 31 Hat
Early Supporter of End of the Line Community Update


The Full Head of Steam

Level 27 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 12

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Last Breath #39372

Level 13 Mask


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Triboniophorus Tyrannus

Level 90 Mascot


Vintage Merryweather

Level 44 Helmet


The Backwards Ballcap #42516

Level 10 Hat


Sergeant's Drill Hat

Level 48 Hat


Hat of Cards #17321

Level 35 Hat


The Noh Mercy

Level 2 Mask


Sultan's Ceremonial

Level 93 Hat


The Team Captain

Level 38 Hat


The Crown of the Old Kingdom #2876

Level 58 Hat
#Attrib_MakersMark


The Nunhood

Level 34 Hat


The MK 50 #7075

Level 26 Helmet
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Track Terrorizer

Level 87 Shirt


The Egghead's Overalls

Level 35 Shirt


The Southie Shinobi #6672

Level 13 Shirt
#Attrib_MakersMark


The Cut Throat Concierge #20252

Level 77 Shirt


The Triggerman's Tacticals #678

Level 60 Apparel
#Attrib_MakersMark


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal115
Hats0
Misc57
Metal0 items worth 0 scrap
Total172

Historical data

The item data was loaded from history.
Saved on Sun, 09 Aug 15 21:15:59 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.7431sec