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Engineer's Cap
jewel4345659
Scot Bonnet
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
25
Noise Maker - TF Birthday
1
Spellbook Page
1
Spellbook Page
jewel10843461
Pyromancer's Mask
jewel7511618
Bushman's Bristles
The Sharp Dresser #290919
jewel3329330
The Fast Learner
The B.A.S.E. Jumper
jewel8421376
Fancy Dress Uniform #18674
jewel4345659
The Galvanized Gibus
jewel8154199
The Brütal Bouffant
jewel4345659
"Strange Dr. Who?"
1
Power Up Canteen #256408
The Sandman
Bat
The Festive Übersaw
The Flying Guillotine
The Fortified Compound
The Frying Pan
The Apoco-Fists #8898
Detonator #253024
The Frying Pan
The Fan O'War
The Necro Smasher
The Loose Cannon
Strange Silver Botkiller Rocket Launcher Mk.I
Strange Rust Botkiller Wrench Mk.I
The Sticky Jumper
The Ambassador
Festive Revolver
The Gunslinger
The Beggar's Bazooka
jewel3329330
The Brotherhood of Arms
Force-a-Nature
jewel15185211
The Soviet Gentleman
Scrap Metal
The Sydney Sleeper
Three-Rune Blade
jewel3329330
The Breakneck Baggies
Pop-Eyes
Strange Spirit of Giving
Operation Two Cities Badge
Operation Oil Spill Badge
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(52 ITEMS IN INVENTORY)
Soldier
(62 ITEMS IN INVENTORY)
Pyro
(46 ITEMS IN INVENTORY)
Demoman
(50 ITEMS IN INVENTORY)
Heavy
(41 ITEMS IN INVENTORY)
Engineer
(44 ITEMS IN INVENTORY)
Medic
(42 ITEMS IN INVENTORY)
Sniper
(45 ITEMS IN INVENTORY)
Spy
(46 ITEMS IN INVENTORY)

Engineer's Cap

Level 57 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


Scot Bonnet

%s7%s6 Hat - %s5: 152


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Pyromancer's Mask

Level 48 Mask
#Attrib_MakersMark


Bushman's Bristles

Level 88 Facial Hair


The Sharp Dresser #290919

Level 1 Knife
Killstreaks Active


The Fast Learner

Level 80 Shirt


The B.A.S.E. Jumper

Level 72 Parachute

( Not Tradable or Marketable, Not Usable in Crafting )


Fancy Dress Uniform #18674

Level 21 Uniform


The Galvanized Gibus

Level 65 Hat


The Brütal Bouffant

Level 54 Hair


"Strange Dr. Who?"

Level 15 Shirt


Power Up Canteen #256408

Level 40 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


Bat

%s7%s6 Bat - %s5: 130
Killstreaks Active


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
Sheen: 1
Killstreaks Active
-20% slower firing speed


The Flying Guillotine

Level 8 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
Killstreaks Active
100% critical hit vs stunned players
No random critical hits


The Fortified Compound

Level 10 Bow

( Not Usable in Crafting )


The Frying Pan

Level 5 Frying Pan
Killstreaks Active


The Apoco-Fists #8898

Level 10 Fists
Killing an enemy with a critical hit will dismember your victim. Painfully.
Killstreaks Active


Detonator #253024

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
Sheen: 2
Killstreaks Active
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Strange Silver Botkiller Rocket Launcher Mk.I

%s7Strange%s6 Rocket Launcher - %s5: 1


Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Usable in Crafting )


Festive Revolver

Level 46 Revolver
Killstreaks Active


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 49 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius

( Not Usable in Crafting )


The Brotherhood of Arms

Level 7 Hat


Force-a-Nature

%s7%s6 Scattergun - %s5: 530
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Soviet Gentleman

Level 74 Hat


Scrap Metal

Level 1 Craft Item


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits

( Not Usable in Crafting )


Three-Rune Blade

Level 10 Sword
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Breakneck Baggies

Level 41 Pants


Pop-Eyes

Level 58 Eyes


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


SpaceChem Pin

Level 20 Badge


The Bull Locks

Level 93 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Mr. Mundee's Wild Ride

Level 26 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Mistaken Movember

Level 45 Facial Hair
Early Supporter of End of the Line Community Update


Reclaimed Metal

Level 2 Craft Item


Strange Silver Botkiller Stickybomb Launcher Mk.II

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Graybanns

Level 6 Glasses


The Deep Cover Operator #7444

Level 50 Hat
#Attrib_MakersMark


The Gentle Munitionne of Leisure

Level 62 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Texas Ten Gallon

Level 21 Hat


Pyro Mask

Level 10 Hat



Scout Mask

Level 10 Hat



Scout Mask

Level 10 Hat



Soldier Mask

Level 10 Hat



Spy Mask

Level 10 Hat



Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Five-Month Shadow

Level 40 Facial Hair
#Attrib_MakersMark


Strange Carbonado Botkiller Minigun Mk.I

%s7Strange%s6 Minigun - %s5: 4


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Brotherhood of Arms

Level 24 Hat


The Zipperface

Level 51 Hat


( Not Usable in Crafting )


The Merc's Muffler

Level 74 Scarf


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 27


Vintage Pyrovision Goggles

Level 96 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Cockfighter #25393

Level 10 Hat
#Attrib_MakersMark


The Vintage Huntsman

Level 10 Bow
Killstreaks Active


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 6
"I love you with all 4 buckshots of my heart!"
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Macho Mann

Level 10 Glasses


The Huntsman

Level 10 Bow
#Attrib_MakersMark


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Reclaimed Metal

Level 2 Craft Item


Fancy Fedora

Level 2 Hat


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


""❤In love with this❤""

%s7Strange%s6 Rocket Launcher - %s5: 0
Killstreaks Active

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


Haunted Steel Pipes

Level 41 Costume Piece

This is a special Halloween 2011 item


Genuine Tartan Shade

Level 1 Hood


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Boxcar Bomber

%s7%s6 Hat - %s5: 114
Early Supporter of End of the Line Community Update


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
No random critical hits


The Tide Turner

Level 12 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


"small boll in your head"

%s7%s6 Sniper Rifle - %s5: 13


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 8
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


"sapin d'emeraude"

%s7%s6 Shotgun - %s5: 14
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Vintage Gunslinger

Level 15 Robot Arm
Sheen: 6
Killstreaks Active
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Stickybomb Launcher

Level 1 Stickybomb Launcher
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 1
Sheen: 3
Killstreaks Active
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Killstreaks Active
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted

( Not Tradable or Marketable )


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
Sheen: 7
Killstreaks Active
+15% damage bonus
+25% greater jump height when active
-60% clip size

( Not Tradable or Marketable )


Strange Lord Cockswain's Novelty Mutton Chops and Pipe

%s7Strange%s6 Facial Hair - %s5: 0
attach particle effect static (28)

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
Sheen: 5
Killstreaks Active
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size

( Not Tradable or Marketable )


The Neon Annihilator

Level 51 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
Killstreaks Active
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 51 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Killstreaks Active
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


Direct Hit

%s7%s6 Rocket Launcher - %s5: 22
Sheen: 7
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


Genuine Doublecross-Comm

Level 1 Mask

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Scrap Metal

Level 1 Craft Item


Strange Pistol

%s7Strange%s6 Pistol - %s5: 1
Sheen: 7
Killstreaks Active

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Strange Spy-Cicle

%s7Strange%s6 Knife - %s5: 0
"Have an ICE day"
Sheen: 3
Killstreaks Active
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 2
Killstreaks Active

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Festive Holy Mackerel

Level 42 Fish

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Genuine Killer Exclusive

Level 10 Hat

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Lord Cockswain's Novelty Mutton Chops and Pipe #43430

%s7%s6 Facial Hair - %s5: 56
attach particle effect static (28)

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Festive Knife

Level 1 Knife

( Not Tradable or Marketable )


Genuine Doublecross-Comm

Level 1 Mask

( Not Tradable or Marketable )


Gold Botkiller Flame Thrower Mk.II

%s7%s6 Flame Thrower - %s5: 20

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty
#Attrib_MakersMark


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Buff Banner

Level 5 Battle Banner


The Original

Level 5 Rocket Launcher


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Air Strike

Level 92 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Panic Attack

Level 14 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


Mad Milk

Level 5 Non-Milk Substance


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Quickiebomb Launcher

Level 47 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Conscientious Objector

Level 25 Sign


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Rescue Ranger

Level 78 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The War Pig

Level 42 Headgear


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 5

Item Summary

Item TypeCount
Normal131
Hats0
Misc49
Metal5 items worth 9 scrap
Total185

Historical data

The item data was loaded from history.
Saved on Fri, 28 Aug 15 07:11:16 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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