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H0P3 BL155

jewel2960676
"Wanderer's Wrappings"
Burly Beast
The C.A.P.P.E.R
Down Under Duster
Hawk-Eyed Hunter
Quality 15 Minigun
Quality 15 Scattergun
Shin Shredders
jewel1315860
Head Mounted Double Observatory
The Demo's Dustcatcher
The Most Dangerous Mane
jewel12073019
Blast Defense
Warhood
jewel15185211
Spooktacles
Spooktacles
Airtight Arsonist
Siberian Sweater
Quality 15 Revolver
Quality 15 SMG
Quality 15 Amputator
Quality 15 Crusader's Crossbow
Quality 15 Dragon's Fury
Quality 15 Holy Mackerel
Quality 15 Holy Mackerel
Quality 15 Degreaser
Quality 15 Scorch Shot
Quality 15 Scorch Shot
Quality 15 Back Scratcher
Quality 15 Loose Cannon
Quality 15 Loose Cannon
Quality 15 Grenade Launcher
Quality 15 Grenade Launcher
Quality 15 Grenade Launcher
Quality 15 Brass Beast
Quality 15 Black Box
Quality 15 Black Box
Quality 15 Black Box
Quality 15 Air Strike
Quality 15 Soda Popper
Quality 15 Family Business
Quality 15 Panic Attack
Quality 15 Shotgun
Quality 15 Shotgun
Quality 15 Bazaar Bargain
Quality 15 Sniper Rifle
Quality 15 Sniper Rifle
Quality 15 Claidheamh Mòr
Strange Scotsman's Skullcutter
Scotsman's Skullcutter
Atomizer
1/20
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(128 ITEMS IN INVENTORY)
Soldier
(179 ITEMS IN INVENTORY)
Pyro
(171 ITEMS IN INVENTORY)
Demoman
(177 ITEMS IN INVENTORY)
Heavy
(137 ITEMS IN INVENTORY)
Engineer
(115 ITEMS IN INVENTORY)
Medic
(115 ITEMS IN INVENTORY)
Sniper
(120 ITEMS IN INVENTORY)
Spy
(129 ITEMS IN INVENTORY)

"Wanderer's Wrappings"

Level 63 Hood


Burly Beast

Level 68 Shirt


The C.A.P.P.E.R

Level 1 Pistol
Killstreaks Active


Down Under Duster

Level 9 Apparel


Hawk-Eyed Hunter

%s7%s6 Hat - %s5: 874


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (55)
Festivized


Quality 15 Scattergun

Level 1 Scattergun
Killstreaks Active
paintkit_proto_def_index (83)


Shin Shredders

Level 71 Cosmetic Armor


Head Mounted Double Observatory

Level 48 Cosmetic Augmentation


The Demo's Dustcatcher

Level 42 Cape


The Most Dangerous Mane

Level 92 Facial Hair


Blast Defense

Level 16 Headgear


Warhood

Level 79 Hood


Spooktacles

Level 75 Glasses


Spooktacles

Level 92 Glasses


Airtight Arsonist

Level 52 Mask


Siberian Sweater

Level 48 Sweater


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon
paintkit_proto_def_index (27)


Quality 15 SMG

Level 1 SMG
Killstreaks Active
paintkit_proto_def_index (65)
Festivized


Quality 15 Amputator

Level 99 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
paintkit_proto_def_index (144)
When weapon is active:
-20% damage penalty


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (139)
No headshots
-75% max primary ammo on wearer


Quality 15 Dragon's Fury

Level 99 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (390)
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (122)


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (144)


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (144)
-66% afterburn damage penalty
+25% airblast cost


Quality 15 Scorch Shot

Level 99 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
paintkit_proto_def_index (144)
-35% self damage force
-35% damage penalty


Quality 15 Scorch Shot

Level 99 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
paintkit_proto_def_index (306)
-35% self damage force
-35% damage penalty


Quality 15 Back Scratcher

Level 99 Garden Rake
+25% damage bonus
+50% health from packs on wearer
paintkit_proto_def_index (144)
-75% health from healers on wearer


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (163)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (139)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (310)


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (139)


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (144)


Quality 15 Brass Beast

Level 99 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
paintkit_proto_def_index (208)
50% slower spin up time
-60% slower move speed while deployed


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (139)
-25% clip size


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (163)
-25% clip size


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (144)
-25% clip size


Quality 15 Air Strike

Level 99 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
paintkit_proto_def_index (144)
-10% explosion radius
-15% damage penalty


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
paintkit_proto_def_index (105)
-66% clip size


Quality 15 Family Business

Level 99 Shotgun
+33% clip size
+15% faster firing speed
paintkit_proto_def_index (139)
-15% damage penalty


Quality 15 Panic Attack

Level 99 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (151)
-30% damage penalty
Successive shots become less accurate


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (139)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (144)


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (139)
Base charge rate decreased by 50%


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (202)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (143)


Quality 15 Claidheamh Mòr

Level 99 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
paintkit_proto_def_index (144)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 137
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Atomizer

%s7%s6 Bat - %s5: 89
Killstreaker: 2003
Sheen: 4
Killstreaks Active
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
Killstreaks Active
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Bat

%s7%s6 Bat - %s5: 57


Battalion's Backup

%s7%s6 Battle Banner - %s5: 288
+20 max health on wearer


Buff Banner

%s7%s6 Battle Banner - %s5: 361


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Killstreaker: 2002
Sheen: 1
Killstreaks Active
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 4
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


"The YaY-Saw"

%s7%s6 Bonesaw - %s5: 26
"*Takes Deep Breath In*...YaY!!"
On Hit: 25% ÜberCharge added
-20% slower firing speed


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Festive Bonesaw

%s7%s6 Bonesaw - %s5: 12
Killstreaker: 2003
Sheen: 1
Killstreaks Active


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 5
Allows you to see enemy health
-10% slower firing speed


Solemn Vow

%s7%s6 Bust of Hippocrates - %s5: 18
Killstreaker: 2006
Sheen: 1
Killstreaks Active
Allows you to see enemy health
-10% slower firing speed


Strange Shahanshah

%s7Strange%s6 Kukri - %s5: 6
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Bushwacka

%s7%s6 Kukri - %s5: 74
Killstreaks Active
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 2
On Hit: Bleed for 6 seconds
-50% damage penalty


Kukri

%s7%s6 Kukri - %s5: 27


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 14
Killstreaks Active
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

%s7%s6 Crossbow - %s5: 22
No headshots
-75% max primary ammo on wearer


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Third Degree

%s7%s6 Fire Axe - %s5: 60
All players connected via Medigun beams are hit


Strange Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 0
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Strange Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 3
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


"Can I Axe You A Question?"

%s7Strange%s6 Fire Axe - %s5: 0
"This Joke Is To Old."
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Strange Festive Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 0
Killstreaker: 2007
Sheen: 6
Killstreaks Active
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Apoco-Fists

%s7Strange%s6 Fists - %s5: 0
Killing an enemy with a critical hit will dismember your victim. Painfully.


Strange Fists

%s7Strange%s6 Fists - %s5: 0


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
Exorcism
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


"Cry About It"

%s7%s6 Flame Thrower - %s5: 37
Halloween Fire
Killstreaks Active
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


Rainblower

%s7%s6 Flame Thrower - %s5: 20
Halloween Fire
Killstreaker: 2002
Sheen: 2
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Degreaser

%s7%s6 Flame Thrower - %s5: 203
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


"Aim Assist"

%s7%s6 Flame Thrower - %s5: 85
"No, no, no, rockets go THAT way"
Sheen: 5
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


"Modified Flowmaster"

%s7%s6 Flame Thrower - %s5: 127
Halloween Fire
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Backburner

%s7%s6 Flame Thrower - %s5: 25
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Backburner

%s7%s6 Flame Thrower - %s5: 48
Halloween Fire
Killstreaker: 2005
Sheen: 4
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


"Hot Breeze"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


"Rear Entry Temperature"

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 3
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Flame Thrower

%s7%s6 Flame Thrower - %s5: 511
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 5
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Silver Botkiller Flame Thrower Mk.II

%s7%s6 Flame Thrower - %s5: 38
Halloween Fire
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Silver Botkiller Flame Thrower Mk.II

%s7Strange%s6 Flame Thrower - %s5: 2
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Carbonado Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
Exorcism
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Strange Rust Botkiller Flame Thrower Mk.I

%s7Strange%s6 Flame Thrower - %s5: 0
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


Scorch Shot

%s7%s6 Flare Gun - %s5: 10
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (209)


Flare Gun

%s7%s6 Flare Gun - %s5: 11
Sheen: 2
Killstreaks Active
100% critical hit vs burning players


Flare Gun

%s7%s6 Flare Gun - %s5: 113
100% critical hit vs burning players


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

%s7%s6 Flare Gun - %s5: 26
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Strange Cow Mangler 5000

%s7Strange%s6 Focused Wave Projector - %s5: 0
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 25
Killstreaks Active
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 2
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


"DEE-FENCE! (clap clap) DEE-FENCE!"

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 0
"Game_sense"
Killstreaker: 2002
Sheen: 5
Killstreaks Active
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


Strange Warrior's Spirit

%s7Strange%s6 Boxing Gloves - %s5: 0
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 19
Killstreaker: 2006
Sheen: 7
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 26
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 48
Pumpkin Bombs
Killstreaker: 2007
Sheen: 1
Killstreaks Active
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 16
Pumpkin Bombs


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 26
Pumpkin Bombs
Sheen: 2
Killstreaks Active


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 917


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Strange Pomson 6000

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Exorcism
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Strange Righteous Bison

%s7Strange%s6 Indivisible Particle Smasher - %s5: 1
"Why the fuck do I have this?"
Killstreaks Active
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 1357
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Festive Jarate

%s7%s6 Jar Based Karate - %s5: 42
"Merry Pissmas, Mate!"
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 1763
Extinguishing teammates reduces cooldown by -20%


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Big Earner

%s7%s6 Knife - %s5: 51
Killstreaks Active
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Strange Your Eternal Reward

%s7Strange%s6 Knife - %s5: 0
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Conniver's Kunai

%s7%s6 Knife - %s5: 219
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Strange Spy-Cicle

%s7Strange%s6 Knife - %s5: 5
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


"The Year-cicle"

%s7%s6 Knife - %s5: 116
"Good for 1 kill a year!"
Killstreaks Active
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Knife

%s7%s6 Knife - %s5: 13


Knife

%s7%s6 Knife - %s5: 1629


"Time's End"

%s7%s6 Knife - %s5: 89
"You've met with a terrible fate, haven't you?"


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.I

%s7Strange%s6 Knife - %s5: 0


"Et tu, Brute?"

%s7Strange%s6 Knife - %s5: 2


Silver Botkiller Knife Mk.II

%s7%s6 Knife - %s5: 28


Wrangler

%s7%s6 Laser Pointer - %s5: 23


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 86


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 10
mod_mark_attacker_for_death (5)


Strange Dalokohs Bar

%s7Strange%s6 Lunch Box - %s5: 9
Adds +50 max health for 30 seconds


Festive Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 21


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Pain Train

%s7%s6 Makeshift Club - %s5: 41
Killstreaks Active
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Medi Gun

%s7%s6 Medi Gun - %s5: 154
(%s3: 520)



Silver Botkiller Medi Gun Mk.II

%s7%s6 Medi Gun - %s5: 15
(%s3: 52)



Strange Quick-Fix

%s7Strange%s6 Medi Gun Prototype - %s5: 5
(%s3: 30)

+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


"Accident and Emergency Department"

%s7Strange%s6 Medi Gun Prototype - %s5: 0
(%s3: 0)

Killstreaker: 2004
Sheen: 1
Killstreaks Active
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal
Festivized


Strange Vaccinator

%s7Strange%s6 Vaccinator - %s5: 5
(%s3: 13)

+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Brass Beast

%s7%s6 Minigun - %s5: 40
Killstreaks Active
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Huo-Long Heater

%s7%s6 Minigun - %s5: 291
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
"its from china it wont last long"
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Strange Tomislav

%s7Strange%s6 Minigun - %s5: 5
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

%s7%s6 Minigun - %s5: 751
Killstreaks Active
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Strange Natascha

%s7Strange%s6 Minigun - %s5: 2
Killstreaks Active
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


"I like this new weapon"

%s7%s6 Minigun - %s5: 20
Sheen: 3
Killstreaks Active
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Strange Minigun

%s7Strange%s6 Minigun - %s5: 0


Silver Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 19


Carbonado Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 12
Exorcism


Shortstop

%s7%s6 Peppergun - %s5: 154
When weapon is active:
Increase in push force taken from damage and airblast


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 1
Exorcism
Killstreaker: 2006
Sheen: 2
Killstreaks Active
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 6
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Escape Plan

%s7%s6 Pickaxe - %s5: 198
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 9
Pumpkin Bombs
Exorcism
Sheen: 3
Killstreaks Active
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time
Festivized


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 259


"Watch Out! Stickies About!"

%s7Strange%s6 Stickybomb Launcher - %s5: 0
Sheen: 1
Killstreaks Active


Strange Quickiebomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 1
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Silver Botkiller Stickybomb Launcher Mk.II

%s7%s6 Stickybomb Launcher - %s5: 84
Killstreaks Active


"Rest In "Pieces""

%s7Strange%s6 Stickybomb Launcher - %s5: 0
""Oh, they're goin' ta have to glue you back together...IN HELL!""


Carbonado Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 239


"Sticky Bomb Spammer"

%s7Strange%s6 Stickybomb Launcher - %s5: 0
"M1 + M2 M1 + M2 M1 + M2 M1 + M2"


"Where Do You Go During The Bombing?"

%s7Strange%s6 Stickybomb Launcher - %s5: 0
"Everywhere."
Sheen: 6
Killstreaks Active


Strange Rust Botkiller Stickybomb Launcher Mk.I

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Rust Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 55
Pumpkin Bombs


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 41
On Hit: Gain up to +7 health
+15% faster firing speed
When weapon is active:
-25% clip size


Pistol

%s7%s6 Pistol - %s5: 188
Killstreaks Active


Winger

%s7%s6 Pistol - %s5: 11
Killstreaks Active
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 0
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Diamondback

%s7%s6 Revolver - %s5: 71
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

%s7%s6 Revolver - %s5: 21
Killstreaks Active
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Ambassador

%s7%s6 Revolver - %s5: 416
Killstreaks Active
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


"Nice Razorback, Asshole!"

%s7%s6 Revolver - %s5: 114
"Welp you're heads all over the wall, but atleast you're back is safe.
:)"

Killstreaks Active
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0
Killstreaks Active


Revolver

%s7%s6 Revolver - %s5: 26


Winter 2017 War Paint Case

Level 1 Supply Crate
Crate Series #118


Revolver

%s7%s6 Revolver - %s5: 385


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 11
Pumpkin Bombs
Killstreaker: 2007
Sheen: 1
Killstreaks Active
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 60
Pumpkin Bombs
Exorcism
Sheen: 7
Killstreaks Active
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Black Box

%s7%s6 Rocket Launcher - %s5: 464
On Hit: Gain up to +20 health per attack
-25% clip size


Direct Hit

%s7%s6 Rocket Launcher - %s5: 644
"отзови своих людей"
Killstreaker: 2004
Sheen: 1
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 3
Killstreaker: 2005
Sheen: 3
Killstreaks Active
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 0
Killstreaks Active
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark


Air Strike

%s7%s6 Rocket Launcher - %s5: 27
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Air Strike

%s7%s6 Rocket Launcher - %s5: 39
Pumpkin Bombs
Exorcism
Killstreaker: 2004
Sheen: 6
Killstreaks Active
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Strange Air Strike

%s7Strange%s6 Rocket Launcher - %s5: 0
Pumpkin Bombs
Sheen: 2
Killstreaks Active
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 3237
Killstreaks Active


"Madvillainy"

%s7%s6 Rocket Launcher - %s5: 12
Exorcism


Silver Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 182
Pumpkin Bombs
Exorcism
Killstreaks Active


Silver Botkiller Rocket Launcher Mk.II

%s7%s6 Rocket Launcher - %s5: 26


Strange Silver Botkiller Rocket Launcher Mk.II

%s7Strange%s6 Rocket Launcher - %s5: 0
Killstreaks Active


Diamond Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 74


"SORRY, I KILL YOU"

%s7%s6 Rocket Launcher - %s5: 17


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 8
Sheen: 1
Killstreaks Active
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


Strange Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Force-A-Nature

%s7%s6 Scattergun - %s5: 11
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Force-A-Nature

%s7%s6 Scattergun - %s5: 21
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Back Scatter

%s7%s6 Scattergun - %s5: 149
Killstreaks Active
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Back Scatter

%s7Strange%s6 Scattergun - %s5: 0
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 1
"WATCH YOUR DAM HEAD"
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Scattergun

%s7%s6 Scattergun - %s5: 124


Scattergun

%s7%s6 Scattergun - %s5: 1983
Killstreaks Active


Silver Botkiller Scattergun Mk.I

%s7%s6 Scattergun - %s5: 83


Silver Botkiller Scattergun Mk.I

%s7%s6 Scattergun - %s5: 25
Exorcism
Killstreaks Active


Reserve Shooter

%s7%s6 Shotgun - %s5: 52
"You think I'm good because I keep killing you, but really it's just
you are bad"

Killstreaker: 2008
Sheen: 5
Killstreaks Active
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Strange Family Business

%s7Strange%s6 Shotgun - %s5: 0
+33% clip size
+15% faster firing speed
-15% damage penalty


Strange Frontier Justice

%s7Strange%s6 Shotgun - %s5: 0
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

%s7%s6 Shotgun - %s5: 46
Killstreaks Active
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Shotgun

%s7%s6 Shotgun - %s5: 392
Killstreaks Active


"Ol' Reliable"

%s7%s6 Shotgun - %s5: 149
Killstreaks Active


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 2
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Market Gardener

%s7%s6 Shovel - %s5: 234
Exorcism
Killstreaker: 2003
Sheen: 3
Killstreaks Active
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 1
Killstreaks Active


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Powerjack

%s7%s6 Sledgehammer - %s5: 88
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
Killstreaker: 2007
Sheen: 6
Killstreaks Active
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Homewrecker

%s7%s6 Sledgehammer - %s5: 12
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Cleaner's Carbine

%s7Strange%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
Killstreaks Active
-25% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Strange SMG

%s7Strange%s6 SMG - %s5: 0


SMG

%s7%s6 SMG - %s5: 70


Strange Bazaar Bargain

%s7Strange%s6 Sniper Rifle - %s5: 3
Base charge rate decreased by 50%


"The BodyShooter 3000"

%s7%s6 Sniper Rifle - %s5: 15
Killstreaks Active
Base charge rate decreased by 50%


Classic

%s7%s6 Sniper Rifle - %s5: 199
Killstreaker: 2003
Sheen: 3
Killstreaks Active
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Classic

%s7%s6 Sniper Rifle - %s5: 15
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


Strange Classic

%s7Strange%s6 Sniper Rifle - %s5: 0
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 4
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


"'Death'"

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
Killstreaks Active
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 115
Exorcism
Killstreaks Active


"Sabby's Point and Click Adventure"

%s7%s6 Sniper Rifle - %s5: 341
"Kabeeeeerm c:"
Killstreaks Active


Concheror

%s7%s6 Sashimono - %s5: 303
+4 health regenerated per second on wearer


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 3
Reverses enemy building construction
-100% sapper damage penalty


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 1
Reverses enemy building construction
-100% sapper damage penalty


Sapper

%s7%s6 Sapper - %s5: 515


Strange Ullapool Caber

%s7Strange%s6 Stick Bomb - %s5: 0
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


"That's what ya get fer touchin' that!"

%s7Strange%s6 Stick Bomb - %s5: 5
Killstreaker: 2002
Sheen: 1
Killstreaks Active
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


Strange Claidheamh Mòr

%s7Strange%s6 Sword - %s5: 1
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Strange Eyelander

%s7Strange%s6 Sword - %s5: 0
is_a_sword (72)
No random critical hits
-25 max health on wearer


Eyelander

%s7%s6 Sword - %s5: 43
is_a_sword (72)
No random critical hits
-25 max health on wearer


Eyelander

%s7%s6 Sword - %s5: 84
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Blutsauger

%s7Strange%s6 Syringe Gun - %s5: 0
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


"FAST SHOOTING DRUG LAUNCHER :O"

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-15% damage penalty


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 32672
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Dead Ringer

%s7%s6 Invis Watch - %s5: 162
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Jag

%s7%s6 Wrench - %s5: 76
(%s3: 9)

Construction hit speed boost increased by 30%
Killstreaks Active
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Strange Southern Hospitality

%s7Strange%s6 Wrench - %s5: 0
(%s3: 6)

On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Southern Hospitality

%s7%s6 Wrench - %s5: 66
On Hit: Bleed for 5 seconds
Killstreaker: 2004
Sheen: 6
Killstreaks Active
20% fire damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


Strange Silver Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Silver Botkiller Wrench Mk.II

%s7%s6 Wrench - %s5: 20
(%s3: 1)



Strange Carbonado Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Rust Botkiller Wrench Mk.I

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 4

( Not Tradable or Marketable )


Mantreads

%s7%s6 Boots - %s5: 11
Killstreaker: 2007
Sheen: 1
Killstreaks Active
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


All-Father

%s7%s6 Facial Hair - %s5: 20168


Dictator

%s7%s6 Facial Hair - %s5: 11930


Professor Speks

%s7%s6 Glasses - %s5: 18745

( Not Tradable or Marketable )


Razorback

%s7%s6 Shield - %s5: 74
Blocks a single backstab attempt
-100% maximum overheal on wearer


Genuine Ham Shank

Level 5 Pork Product
Killstreaker: 2005
Sheen: 4
Killstreaks Active


Genuine Wilson Weave

Level 1 Hair


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Gunslinger

Level 15 Robot Arm
Sheen: 1
Killstreaks Active
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


"Mini CANCER"

Level 15 Robot Arm
Killstreaker: 2005
Sheen: 7
Killstreaks Active
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Pyrovision Goggles

Level 19 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Quality 14 Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Duck Journal

Level 1 Journal
Duck Power : 0 / 5
Duck XP Level : 6
Duckstreaks Active

( Not Usable in Crafting )


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Tough Break Cosmetic Case

Level 1 Supply Crate
Crate Series #101


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Spellbook Magazine

Level 65
This weapon deploys 50% faster


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


Invasion Community Update Coin

Level 73 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Tough Break Campaign Stamp

Level 28 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Gun Mettle Campaign Coin

Level 24 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 99 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Taunt: Mannrobics

Level 69 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 57 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Battery Canteens

Level 44 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin #178954

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty

( Not Usable in Crafting )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake #11404

Level 10 Bottle
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 87 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 4 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed
#Attrib_MakersMark

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Dragon's Fury

Level 95 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost
#Attrib_MakersMark

( Not Tradable or Marketable )


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
+100% damage from melee sources while active
This weapon holsters 100% slower


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower
#Attrib_MakersMark


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
Killstreaks Active
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 8 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Gas Passer

Level 78 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Black Rose

Level 1 Knife
Sheen: 1
Killstreaks Active

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Wanga Prick #181163

Level 60 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
#Attrib_MakersMark


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun
Killstreaks Active

( Not Tradable or Marketable )


The Huo-Long Heater

Level 22 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty

( Not Tradable or Marketable )


The Huo-Long Heater

Level 56 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Huo-Long Heater

Level 97 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 45 Parachute
#Attrib_MakersMark

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 6 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 19 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty
#Attrib_MakersMark


The Quickiebomb Launcher

Level 30 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 65 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 68 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +7 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits
Critical damage is affected by range

( Not Tradable or Marketable )


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 4 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Beggar's Bazooka

Level 66 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 33 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 8 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (1.1)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper #564828

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size
#Attrib_MakersMark


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 7 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 97 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits

( Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 54 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
Successive shots become less accurate
-30% damage penalty


The Panic Attack

Level 65 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
-30% damage penalty
Successive shots become less accurate

( Not Tradable or Marketable )


The Rescue Ranger

Level 4 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 13 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 18 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 48 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 50 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 58 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 82 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector #95134

Level 25 Sign
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bat Outta Hell #92299

Level 5 Skull Bat
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain #373863

Level 10 Sniper Rifle
Base charge rate decreased by 50%
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 20 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #85240

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Killstreaks Active
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 21 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 45 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 55 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 74 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Three-Rune Blade

Level 10 Sword
Killstreaks Active
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Hurt Locher #2085

Level 12 Apparel
#Attrib_MakersMark


Weight Room Warmer

Level 29 Apparel


Weight Room Warmer #1965

Level 61 Apparel
#Attrib_MakersMark


The Bolshevik Biker

Level 1 Apparel


Bushi-Dou #14554

Level 68 Cosmetic Armor
#Attrib_MakersMark


The Juggernaut Jacket #21675

Level 50 Apparel
#Attrib_MakersMark


The Tartantaloons #29337

Level 79 Pants
#Attrib_MakersMark


The Sub Zero Suit

Level 48 Apparel


Dead of Night

Level 57 Apparel


The Dark Age Defender

Level 8 Cosmetic Armor


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Gas Guzzler #24301

Level 83 Backpack
#Attrib_MakersMark


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: December 26, 2013 (01:43:56 GMT)

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Balloonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Bruiser's Bandanna #20860

Level 98 Bandana
#Attrib_MakersMark


The Ornament Armament #14695

Level 20 Decorative Bombs


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Sole Saviors

Level 45 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Brawling Buccaneer

Level 60 Coat


Mann of the Seven Sees

Level 45 Coat


Antarctic Parka

Level 19 Coat


The Kriegsmaschine-9000

Level 45 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Templar's Spirit

Level 91 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Crispy Golden Locks

Level 27 Costume Piece


( Not Tradable or Marketable )


The Fallen Angel

Level 72 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


The Viking Braider #31886

Level 48 Facial Hair
#Attrib_MakersMark


The Ruffled Ruprecht

Level 22 Facial Hair
#Attrib_MakersMark

( Not Tradable or Marketable )


The Special Eyes

Level 69 Eyes


Graybanns

Level 85 Glasses


The Spectre's Spectacles

Level 20 Glasses


The Digit Divulger

Level 57 Gloves


The Gaelic Golf Bag

Level 95 Golf Clubs


Heavy's Hockey Hair

Level 38 Hair


Arkham Cowl

Level 94 Mask


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Tippler's Tricorne

Level 21 Hat


Desert Marauder

Level 22 Hat


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Powdered Practitioner

Level 59 Hat


Winter Woodsman

Level 28 Hat


L'homme Burglerre #12623

Level 73 Hat


Flipped Trilby

Level 86 Hat


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Sniper Mask

Level 10 Hat



Texas Slim's Dome Shine

Level 13 Cosmetic Item


The U-Clank-A

Level 50 Hat


The Outdoorsman

Level 10 Hat


The Gym Rat

Level 10 Hair


Pugilist's Protector

Level 94 Headgear


Hard Counter

Level 52 Hat
#Attrib_MakersMark


The Rebel Rouser

Level 61 Hat


The Valley Forge #31324

Level 91 Hat


The Tsarboosh #32360

Level 26 Hat
#Attrib_MakersMark


The Tsarboosh

Level 84 Hat


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Memento

Level 50 Hat


Ol' Geezer

Level 19 Hat


The Hetman's Headpiece #61574

Level 86 Hat
#Attrib_MakersMark


Private Eye

Level 38 Hat


Professor's Peculiarity

Level 23 Hair


The Birdcage #55609

Level 10 Hat
#Attrib_MakersMark


The Well-Rounded Rifleman

Level 41 Hat


Noble Nickel Amassment of Hats

Level 63 Hat


The Robot Running Man

Level 4 Hat


Bombing Run

Level 67 Helmet


Whoopee Cap

Level 5 Hat


The Cockfighter #38848

Level 10 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 96 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Nightmare Hunter

Level 18 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Razor Cut

Level 97 Hat


Master's Yellow Belt

Level 4 Hat


The Bolted Bushman

Level 100 Hat


The Swagman's Swatter

Level 10 Hat


Tyrant's Helm

Level 24 Helmet
#Attrib_MakersMark


The Stealth Steeler

Level 30 Hat


Stately Steel Toe #58806

Level 44 Hat
#Attrib_MakersMark


The Big Steel Jaw of Summer Fun #50803

Level 90 Headgear


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Toy Tailor

Level 94 Hat


Runner's Warm-Up

Level 100 Hat
#Attrib_MakersMark


Neckwear Headwear

Level 53 Hat


The Glasgow Great Helm

Level 3 Helmet


The Tartan Spartan

Level 16 Helmet


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Faun Feet

Level 32 Hooves


( Not Tradable or Marketable )


The Rump-o'-Lantern

Level 34 Lantern

( Not Tradable or Marketable, Not Usable in Crafting )


The Compatriot

Level 22 Mascot


Chucklenuts

Level 48 Mascot


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Medi-Mask

Level 7 Mask


Physician's Procedure Mask

Level 83 Mask


The Winter Wonderland Wrap

Level 40 Mask


Clan Pride

Level 20 Medallion


The Crocodile Smile #48498

Level 20 Necklace
#Attrib_MakersMark


The Snapped Pupil

Level 52 Photograph


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


Li'l Snaggletooth

Level 37 Pocket Buddy


The Little Bear #14864

Level 53 Pocket Buddy
#Attrib_MakersMark


Pyrovision Goggles

Level 27 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Koala Compact #45768

Level 76 Satchel
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Killstreaker: 2005
Sheen: 2
Killstreaks Active
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 26 Shield
Full turning control while charging
Killstreaker: 2002
Sheen: 5
Killstreaks Active
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 50 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
Killstreaker: 2008
Sheen: 2
Killstreaks Active
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Siberian Sophisticate #42720

Level 39 Shirt
#Attrib_MakersMark


The Colonial Clogs

Level 37 Shoes


The Trail-Blazer

Level 74 Sled


The Tools of the Trade #24169

Level 36 Tool Belt
#Attrib_MakersMark


The Texas Half-Pants

Level 64 Pants


The Teufort Tooth Kicker

Level 10 Boots


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (113)


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (144)


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Quality 15 Tomislav

Level 99 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
paintkit_proto_def_index (139)
-20% slower firing speed


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Infernal Reward War Paint Case

Level 1 Supply Crate
Crate Series #110


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


The Vaccinator

Level 8 Vaccinator
+67% ÜberCharge rate
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Tide Turner

Level 44 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Infernal Reward War Paint Case

Level 1 Supply Crate
Crate Series #110


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Winter 2017 War Paint Case

Level 1 Supply Crate
Crate Series #118


Winter 2017 Cosmetic Case

Level 1 Supply Crate
Crate Series #117


Secret Saxton

Level 1 Gift


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
+15% faster move speed on wearer
+40% faster firing speed
On Hit: Gain a speed boost
Maximum health is drained while item is active
-60% damage penalty

( Not Tradable or Marketable )


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 9

Item Summary

Item TypeCount
Normal801
Hats0
Misc127
Metal10 items worth 68 scrap
Total938

Historical data

Show all

Historical data for this player:
Sun, 13 Jul 25 16:57:59 +0000
Thu, 03 Jul 25 11:52:55 +0000
Sat, 07 Jun 25 06:21:21 +0000
Wed, 26 Mar 25 19:04:14 +0000
Mon, 24 Mar 25 05:24:06 +0000
Thu, 13 Mar 25 04:46:28 +0000
Wed, 12 Mar 25 03:39:17 +0000
Sat, 08 Mar 25 07:25:10 +0000
Wed, 05 Mar 25 23:39:43 +0000
Wed, 05 Feb 25 06:23:22 +0000
Wed, 18 Dec 24 12:29:21 +0000
Fri, 09 Aug 24 20:48:20 +0000
Fri, 02 Aug 24 23:55:08 +0000
Tue, 30 Jul 24 02:30:12 +0000
Tue, 09 Jul 24 18:01:22 +0000
Fri, 05 Jul 24 06:47:17 +0000
Mon, 01 Jul 24 20:27:16 +0000
Sat, 04 May 24 18:17:34 +0000
Tue, 16 Apr 24 19:31:53 +0000
Sun, 14 Apr 24 01:13:48 +0000
Fri, 12 Apr 24 10:12:41 +0000
Wed, 14 Feb 24 04:38:37 +0000
Thu, 25 Jan 24 06:38:33 +0000
Fri, 19 Jan 24 03:59:44 +0000
Sun, 24 Dec 23 16:40:47 +0000
Mon, 06 Nov 23 06:22:57 +0000
Mon, 30 Oct 23 05:51:03 +0000
Tue, 30 May 23 10:04:55 +0000
Tue, 07 Mar 23 11:14:41 +0000
Thu, 21 Apr 22 00:13:45 +0000
Sun, 20 Mar 22 17:16:20 +0000
Wed, 02 Mar 22 05:59:46 +0000
Tue, 22 Feb 22 15:25:30 +0000
Wed, 29 Dec 21 20:07:31 +0000
Wed, 23 Jun 21 11:01:01 +0000
Sun, 04 Apr 21 06:51:35 +0000
Sat, 19 Dec 20 21:24:19 +0000
Mon, 14 Dec 20 10:49:09 +0000
Wed, 02 Sep 20 11:36:11 +0000
Mon, 10 Aug 20 00:17:31 +0000
Mon, 02 Mar 20 01:03:22 +0000
Wed, 05 Feb 20 23:33:18 +0000
Sun, 10 Nov 19 12:48:01 +0000
Sat, 19 Oct 19 11:08:03 +0000
Wed, 25 Sep 19 08:43:59 +0000
Wed, 21 Aug 19 01:28:12 +0000
Wed, 19 Jun 19 16:45:44 +0000
Fri, 07 Jun 19 05:15:49 +0000
Sat, 09 Feb 19 09:50:10 +0000
Tue, 18 Dec 18 21:12:44 +0000
Wed, 01 Aug 18 06:30:01 +0000
Wed, 11 Jul 18 12:17:14 +0000
Fri, 08 Jun 18 08:07:56 +0000
Thu, 24 May 18 02:26:02 +0000
Sun, 22 Apr 18 22:21:53 +0000
Sat, 14 Apr 18 03:12:21 +0000
Tue, 16 Jan 18 01:34:36 +0000 (currently shown)
Mon, 21 Aug 17 22:24:43 +0000
Wed, 02 Aug 17 15:58:12 +0000
Thu, 20 Jul 17 22:26:40 +0000
Wed, 24 May 17 14:16:01 +0000
Mon, 24 Apr 17 10:56:21 +0000
Sat, 15 Apr 17 23:42:19 +0000
Sat, 25 Mar 17 08:09:21 +0000
Fri, 24 Feb 17 20:26:40 +0000
Thu, 19 Jan 17 21:38:26 +0000
Wed, 04 Jan 17 16:32:12 +0000
Wed, 14 Dec 16 06:16:53 +0000
Tue, 06 Dec 16 14:35:50 +0000
Fri, 25 Nov 16 16:38:11 +0000
Fri, 30 Sep 16 09:33:38 +0000
Sun, 11 Sep 16 10:28:49 +0000
Thu, 28 Jul 16 15:56:52 +0000
Tue, 26 Jul 16 04:56:58 +0000
Thu, 30 Jun 16 17:31:15 +0000
Tue, 28 Jun 16 03:09:07 +0000
Tue, 14 Jun 16 07:47:11 +0000
Fri, 03 Jun 16 02:10:52 +0000
Sat, 28 May 16 07:54:15 +0000
Mon, 23 May 16 19:02:51 +0000
Thu, 19 May 16 20:45:29 +0000
Wed, 11 May 16 08:46:32 +0000
Wed, 04 May 16 16:51:54 +0000
Fri, 15 Apr 16 05:45:41 +0000
Thu, 24 Mar 16 08:06:25 +0000
Tue, 26 Jan 16 09:50:27 +0000
Sat, 26 Dec 15 15:12:26 +0000
Sun, 23 Nov 14 05:30:17 +0000
Sun, 16 Nov 14 07:54:01 +0000

The item data was loaded from history.
Saved on Tue, 16 Jan 18 01:34:36 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 3.4671sec