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Pigskin

Scrap Metal
Dead of Night
The Short Circuit
5
Dueling Mini-Game
Tomislav
The Jag
Darwin's Danger Shield
Nessie's Nine Iron
The Scottish Handshake
Reclaimed Metal
The Splendid Screen
The Winger
The Vaccinator
The Wrangler
The Macho Mann
The Degreaser
The Overdose
Crusader's Crossbow
The Kritzkrieg
The Vita-Saw
The Blutsauger
The Air Strike
The Eureka Effect
Frontier Justice
The Pomson 6000
The Rescue Ranger
The Southern Hospitality
The Widowmaker
The Brass Beast
The Hitman's Heatmaker
Strange Carbonado Botkiller Medi Gun Mk.I
The Tide Turner
Reclaimed Metal
Reclaimed Metal
The Second Banana
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
#92
Mann Co. Supply Munition
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(33 ITEMS IN INVENTORY)
Soldier
(36 ITEMS IN INVENTORY)
Pyro
(35 ITEMS IN INVENTORY)
Demoman
(42 ITEMS IN INVENTORY)
Heavy
(37 ITEMS IN INVENTORY)
Engineer
(42 ITEMS IN INVENTORY)
Medic
(37 ITEMS IN INVENTORY)
Sniper
(36 ITEMS IN INVENTORY)
Spy
(33 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Dead of Night

Level 86 Apparel


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Dueling Mini-Game

Level 5 Usable Item


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Scottish Handshake

Level 10 Bottle


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% explosive damage resistance on wearer
+20% fire damage resistance on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Wrangler

Level 5 Laser Pointer


The Macho Mann

Level 71 Glasses


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Crusader's Crossbow

Level 15 Crossbow
-75% max primary ammo on wearer
No headshots


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Air Strike

Level 60 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Rescue Ranger

Level 13 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Carbonado Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 5
(%s3: 11)



The Tide Turner

Level 51 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 Cosmetic Case

Level 1 Supply Crate
Crate Series #130


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Winter 2020 War Paint Case

Level 1 Supply Crate
Crate Series #131


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Invasion Community Update Coin

Level 26 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 45 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Giftapult

Level 5 Tool


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Jungle Inferno ConTracker

Level 75 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Power Up Canteen

Level 38 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
-25 max health on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer

( Not Tradable or Marketable )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits

( Not Usable in Crafting )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size

( Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


The Panic Attack

Level 90 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits

( Not Usable in Crafting )


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits

( Not Tradable or Marketable )


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
When weapon is active:
is_a_sword (72)
15% damage vulnerability on wearer
No random critical hits

( Not Tradable or Marketable )


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Weight Room Warmer

Level 23 Apparel


The Shogun's Shoulder Guard

Level 89 Cosmetic Armor


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 4, 2014 (18:36:29 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Antlers

Level 54 Cosmetic Item


Haunted Mr. Mundee's Wild Ride

Level 20 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Intangible Ascot

Level 49 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Forgotten King's Restless Head

Level 43 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Eye-Catcher

Level 63 Eye Patch


The Peacenik's Ponytail

Level 39 Hair


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 23 Hat
#Attrib_MakersMark


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 44 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 75 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 11

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Hat With No Name #84531

Level 10 Hat
#Attrib_MakersMark


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The War Pig

Level 38 Headgear


The War Head #48501

Level 10 Helmet
#Attrib_MakersMark

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Snow Sleeves

Level 60 Jacket


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Facepeeler

Level 92 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal114
Hats0
Misc33
Metal4 items worth 10 scrap
Total151

Historical data

The item data was loaded from history.
Saved on Wed, 14 Jul 21 03:24:28 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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