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I can't hit shit

Quality 15 Rocket Launcher
Scrap Metal
#92
Mann Co. Supply Munition
25
Noise Maker - TF Birthday
25
Noise Maker - Winter Holiday
Unfilled Fancy Spellbook
Invasion Community Update Coin
Soul Gargoyle
Taunt: The Meet the Medic
Taunt: The Director's Vision
Taunt: Battin' a Thousand
1
Power Up Canteen
Haunted Voodoo-Cursed Soldier Soul
Scrap Metal
The Candy Cane
The Battalion's Backup
The Buff Banner
The Amputator
The Ubersaw
The Fortified Compound
Crusader's Crossbow
The Lollichop
The Third Degree
The Axtinguisher
The Phlogistinator
The Rainblower
The Degreaser
Scrap Metal
Scorch Shot
The Flare Gun
Scrap Metal
The Warrior's Spirit
The Loose Cannon
The Iron Bomber
The Fan O'War
The Manmelter
The Buffalo Steak Sandvich
Jarate
Mad Milk
The Black Rose
"Oh dear, i've made quite a mess"
The Wrangler
The Wrangler
The Buffalo Steak Sandvich
Bonk! Atomic Punch
The Sandvich
The Pain Train
The Kritzkrieg
The Quick-Fix
The B.A.S.E. Jumper
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(28 ITEMS IN INVENTORY)
Soldier
(38 ITEMS IN INVENTORY)
Pyro
(32 ITEMS IN INVENTORY)
Demoman
(29 ITEMS IN INVENTORY)
Heavy
(20 ITEMS IN INVENTORY)
Engineer
(26 ITEMS IN INVENTORY)
Medic
(23 ITEMS IN INVENTORY)
Sniper
(20 ITEMS IN INVENTORY)
Spy
(19 ITEMS IN INVENTORY)

Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Scrap Metal

Level 1 Craft Item


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Unfilled Fancy Spellbook

Level 1
Pages of Congeriae: 2

( Not Tradable or Marketable )


Invasion Community Update Coin

Level 16 Tool

( Not Tradable or Marketable )


Soul Gargoyle

Level 45 Tool

( Not Tradable or Marketable )


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Battin' a Thousand

Level 56 Special Taunt


Power Up Canteen

Level 84 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Haunted Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


Scrap Metal

Level 1 Craft Item


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Fortified Compound

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 90 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Scorch Shot

%s7%s6 Flare Gun - %s5: 231
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Scrap Metal

Level 1 Craft Item


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Iron Bomber

Level 90 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


"Oh dear, i've made quite a mess"

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The B.A.S.E. Jumper

Level 7 Parachute


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Quickiebomb Launcher

Level 95 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Ham Shank #117537

Level 5 Pork Product
"STEFAN NISZCZYCIEL"
#Attrib_MakersMark


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 43 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size
#Attrib_MakersMark

( Not Tradable or Marketable )


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 53 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Reserve Shooter #164162

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size
#Attrib_MakersMark


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer
#Attrib_MakersMark


"You Die i'm sorry"

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Spooky Sleeves

Level 97 Apparel

( Not Tradable or Marketable, Not Usable in Crafting )


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Creature from the Heap

Level 53 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


The Battery Bandolier

Level 70 Decorative Bombs


Ali Baba's Wee Booties #147225

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer
#Attrib_MakersMark


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vascular Vestment

Level 26 Vest


Haunted Soul of 'Spensers Past

Level 9 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Hooded Haunter

Level 94 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable, Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Crone's Dome

Level 51 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Squid's Lid

Level 70 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Brigade Helm

Level 78 Helmet
#Attrib_MakersMark


The Fallen Angel

Level 85 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Pocket Horsemann

Level 53 Pocket Buddy


( Not Tradable or Marketable, Not Usable in Crafting )


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Tide Turner

Level 5 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Genuine Distinguished Rogue

Level 1 Apparel


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Shoestring Budget

Level 19 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


The Rescue Ranger

Level 71 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Haunted Nugget Noggin

Level 28 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Gargoyle Case

Level 1 Supply Crate
Crate Series #98


The Glob

Level 58 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Ramses' Regalia

Level 95 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable, Not Usable in Crafting )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 7

Item Summary

Item TypeCount
Normal97
Hats0
Misc24
Metal4 items worth 4 scrap
Total125

Historical data

The item data was loaded from history.
Saved on Sun, 15 Nov 15 20:07:20 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.2747sec