Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

Is this your backpack?
Click here to claim it.

live lash love

Class Crown
Plumber's Cap
Quality 15 Minigun
The Heat of Winter #32714
Punk's Pomp
Coldfront Commander
The Burning Question
"Always bet on red"
Quality 15 Revolver
Final Frontiersman
The Space Diver
Antarctic Eyewear
Assassin's Attire
Chicago Overcoat
jewel10843461
The Diplomat
The Hot Case
Wild West Waistcoat
Scoped Spartan
The Surgical Survivalist
jewel2960676
Nuke
A Hat to Kill For
Vampire Vanquisher
The Tundra Top
Deadbeats
Brass Bucket
Flakcatcher
jewel4345659
Airborne Attire
Aloha Apparel
Speedster's Spandex
Fireman's Essentials
Quality 15 Scattergun
Quality 15 Minigun
Quality 15 Scotsman's Skullcutter
Quality 15 Crusader's Crossbow
Quality 15 Dragon's Fury
Quality 15 Holy Mackerel
Quality 15 Degreaser
Quality 15 Flame Thrower
Quality 15 Flame Thrower
Quality 15 Loose Cannon
Quality 15 Grenade Launcher
Quality 15 Iron Bomber
Quality 15 Knife
Quality 15 Medi Gun
Quality 15 Minigun
Quality 15 Stickybomb Launcher
Quality 15 Pistol
Quality 15 Winger
Quality 15 Winger
Quality 15 Revolver
1/10
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(112 ITEMS IN INVENTORY)
Soldier
(113 ITEMS IN INVENTORY)
Pyro
(112 ITEMS IN INVENTORY)
Demoman
(110 ITEMS IN INVENTORY)
Heavy
(111 ITEMS IN INVENTORY)
Engineer
(93 ITEMS IN INVENTORY)
Medic
(97 ITEMS IN INVENTORY)
Sniper
(105 ITEMS IN INVENTORY)
Spy
(94 ITEMS IN INVENTORY)

Class Crown

Level 29 Hat


Plumber's Cap

Level 81 Hat


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (84)


The Heat of Winter #32714

Level 97 Coat
#Attrib_MakersMark


Punk's Pomp

Level 88 Hair
attach particle effect static (28)


Coldfront Commander

Level 12 Hat


The Burning Question

Level 56 Hat


"Always bet on red"

Level 1 Medi Gun
"Unless your on blu"
paintkit_proto_def_index (79)
Festivized


Quality 15 Revolver

Level 1 Revolver
paintkit_proto_def_index (77)


Final Frontiersman

Level 78 Apparel


The Space Diver

Level 17 Apparel


Antarctic Eyewear

Level 61 Apparel


Assassin's Attire

Level 54 Apparel


Chicago Overcoat

Level 48 Coat


The Diplomat

Level 89 Coat


The Hot Case

Level 9 Coat


Wild West Waistcoat

Level 8 Vest


Scoped Spartan

Level 98 Cape


The Surgical Survivalist

Level 95 Pants


Nuke

%s7%s6 Hair - %s5: 763


A Hat to Kill For

Level 22 Hat


Vampire Vanquisher

%s7%s6 Hat - %s5: 885


The Tundra Top

Level 17 Hat


Deadbeats

Level 67 Headphones


Brass Bucket

Level 23 Helmet


Flakcatcher

Level 67 Vest


Airborne Attire

Level 85 Jacket


Aloha Apparel

Level 15 Apparel


Speedster's Spandex

Level 30 Costume Piece


Fireman's Essentials

Level 64 Tools


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (76)


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (78)


Quality 15 Scotsman's Skullcutter

Level 99 Axe
+20% damage bonus
paintkit_proto_def_index (144)
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Quality 15 Crusader's Crossbow

Level 99 Crossbow
paintkit_proto_def_index (144)
No headshots
-75% max primary ammo on wearer


Quality 15 Dragon's Fury

Level 99 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (390)
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Quality 15 Holy Mackerel

Level 99 Fish
paintkit_proto_def_index (302)


Quality 15 Degreaser

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
paintkit_proto_def_index (163)
-66% afterburn damage penalty
+25% airblast cost


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (143)


Quality 15 Flame Thrower

Level 99 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (144)


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
paintkit_proto_def_index (130)
Cannonballs do not explode on impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (144)


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (144)
-15% explosion radius


Quality 15 Knife

Level 99 Knife
paintkit_proto_def_index (114)


Quality 15 Medi Gun

Level 99 Medi Gun
paintkit_proto_def_index (391)

( Not Tradable or Marketable )


Quality 15 Minigun

Level 99 Minigun
paintkit_proto_def_index (144)


Quality 15 Stickybomb Launcher

Level 99 Stickybomb Launcher
paintkit_proto_def_index (144)


Quality 15 Pistol

Level 99 Pistol
paintkit_proto_def_index (144)


Quality 15 Winger

Level 99 Pistol
+25% greater jump height when active
+15% damage bonus
paintkit_proto_def_index (310)
-60% clip size


Quality 15 Winger

Level 99 Pistol
+15% damage bonus
+25% greater jump height when active
paintkit_proto_def_index (144)
-60% clip size


Quality 15 Revolver

Level 99 Revolver
paintkit_proto_def_index (144)


Quality 15 Disciplinary Action

Level 99 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
paintkit_proto_def_index (306)
-25% damage penalty


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (120)
-25% clip size


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (211)
-25% clip size


Quality 15 Air Strike

Level 99 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
paintkit_proto_def_index (122)
-10% explosion radius
-15% damage penalty


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (112)


Quality 15 Rocket Launcher

Level 99 Rocket Launcher
paintkit_proto_def_index (144)


Quality 15 Scattergun

Level 99 Scattergun
paintkit_proto_def_index (144)


Quality 15 Panic Attack

Level 99 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
+50% bullets per shot
paintkit_proto_def_index (139)
Successive shots become less accurate
-20% damage penalty


Quality 15 Panic Attack

Level 99 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
paintkit_proto_def_index (391)
-20% damage penalty
Successive shots become less accurate

( Not Tradable or Marketable )


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (144)


Quality 15 Shotgun

Level 99 Shotgun
paintkit_proto_def_index (161)


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (113)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (122)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (144)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


Quality 15 Powerjack

Level 99 Sledgehammer
+15% faster move speed on wearer
+25 health restored on kill
paintkit_proto_def_index (144)
When weapon is active:
20% damage vulnerability on wearer


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (160)
Base charge rate decreased by 50%


Quality 15 Sniper Rifle

Level 99 Sniper Rifle
paintkit_proto_def_index (214)


Quality 15 Claidheamh Mòr

Level 99 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
paintkit_proto_def_index (234)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Quality 15 Jag

Level 99 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
paintkit_proto_def_index (114)
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Quality 15 Wrench

Level 99 Wrench
paintkit_proto_def_index (211)


"FIREBALL"

%s7%s6 Cleaver - %s5: 27
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Bushwacka

%s7%s6 Kukri - %s5: 578
"+40% damage bonus against former presidents"
Killstreaker: 2003
Sheen: 5
Killstreaks Active
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Apoco-Fists

%s7%s6 Fists - %s5: 285
Killing an enemy with a critical hit will dismember your victim. Painfully.


Back Scratcher

%s7%s6 Garden Rake - %s5: 497
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Gloves of Running Urgently

%s7%s6 Boxing Gloves - %s5: 49
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Warrior's Spirit

%s7%s6 Boxing Gloves - %s5: 10
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Jarate

%s7%s6 Jar Based Karate - %s5: 1707
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


"SURPRISE!"

%s7%s6 Knife - %s5: 1413


"I'M THE CONDUCTOR OF THE POOP TRAIN!"

%s7%s6 Makeshift Club - %s5: 357
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Medi Gun

%s7%s6 Medi Gun - %s5: 17
(%s3: 33)



"Note: This Player is VAC-Secured."

%s7%s6 Vaccinator - %s5: 18
(%s3: 45)

"Attempts to counter snipe our Sniper will result in a permanent
denial."

medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


"Black Box Jr."

%s7%s6 Pistol - %s5: 13
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


"The Mysterious Magnum"

%s7%s6 Revolver - %s5: 66


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 4
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Reserve Shooter

%s7%s6 Shotgun - %s5: 17
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Market Gardener

%s7%s6 Shovel - %s5: 302
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


"#1 Sniper"

%s7%s6 Sniper Rifle - %s5: 73
"Headshots? Never heard of 'em."
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


"OH GOD I WAS JUST TRYING TO KNIGHT YOU"

%s7%s6 Sword - %s5: 87
Sheen: 1
Killstreaks Active
is_a_sword (72)
No random critical hits
-25 max health on wearer


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 4

( Not Tradable or Marketable )


Genuine Ham Shank

Level 5 Pork Product


Genuine Blapature Co. Backer

Level 1 Community Medal

( Not Tradable or Marketable )


Genuine Arkham Cowl

Level 1 Mask


Genuine Aperture Labs Hard Hat

Level 10 Helmet


Genuine Brimstone

Level 1 Horns


Genuine UGC Highlander Steel Participant

Level 1 Tournament Medal

( Not Tradable or Marketable )


"You will not die on my table."

Level 10 Bonesaw
"I'll just kill you here."
On Hit: 25% ÜberCharge added
-20% slower firing speed


Haunted Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Haunted Vampiric Vesture

Level 77 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Halloweiner

Level 39 Costume Piece


( Not Tradable or Marketable )


Haunted Einstein

Level 82 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Vampire Makeover

Level 88 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted PY-40 Incinibot

Level 79 Mask



Haunted Hallowed Headcase

Level 4 Mask


( Not Tradable or Marketable )


Cool Capuchon

Level 18 Hood

( Not Tradable or Marketable )


Winter 2018 Cosmetic Case

Level 1 Supply Crate
Crate Series #122


The Five-Month Shadow

Level 40 Facial Hair


Scrap Metal

Level 1 Craft Item


The Scottish Handshake

Level 10 Bottle


Taunt: The Box Trot

Level 65 Special Taunt


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Fabricator

Level 3 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Fabricator

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()


Fabricator

Level 3 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Violet Vermin Case

Level 1 Supply Crate
Crate Series #120


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Reinforced Robot Emotion Detector

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot KB-808

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Battle-Worn Robot Money Furnace

Level 1 Robot Part


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 3
Pages of Audere: 2
Pages of Congeriae: 6
Pages of Veteris: 3
This weapon deploys 50% faster

( Not Tradable or Marketable )


Soul Gargoyle

Level 10 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Tide Turner

Level 53 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: Luxury Lounge

Level 10 Special Taunt


Taunt: Scotsmann's Stagger

Level 98 Special Taunt


Taunt: Conga

Level 27 Special Taunt


Taunt: Flippin' Awesome

Level 95 Special Taunt


Taunt: Oblooterated

Level 75 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 47 Special Taunt


Taunt: I See You

Level 85 Special Taunt


Taunt: Fresh Brewed Victory

Level 60 Special Taunt


Taunt: The Table Tantrum

Level 21 Special Taunt


Jungle Inferno ConTracker

Level 28 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 16 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 33 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits

( Not Tradable or Marketable )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


The Lollichop

Level 94 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Dragon's Fury

Level 39 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


"TESTICULAR ASSAULT"

Level 50 Hammer
"NO MORE KIDS FOR YOU, JACKASS; NOT LIKE YOU WERE GONNA HAVE ONE
ANYWAYS"


( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Gas Passer

Level 57 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Gas Passer

Level 75 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sharp Dresser #424469

Level 1 Knife


"Ice To Meet You"

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
Festivized

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time
#Attrib_MakersMark

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 24 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 78 Parachute
#Attrib_MakersMark

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 30 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pistol

Level 1 Pistol
Festivized


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 70 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Thermal Thruster

Level 45 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Thermal Thruster

Level 63 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
boost on damage (1)
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 60 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Unarmed Combat

Level 86 Severed Arm
Killstreaks Active

( Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Conscientious Objector #251790

Level 25 Sign
#Attrib_MakersMark


The Neon Annihilator

Level 71 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Tradable or Marketable )


The Hot Hand

Level 2 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Hand

Level 48 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Classic

Level 55 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


The AWPer Hand #359258

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Red-Tape Recorder

Level 10 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Freedom Staff #304500

Level 25 Staff
#Attrib_MakersMark


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


Festive Eyelander

Level 28 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Exorcizor

Level 40 Apparel


The Medical Mystery

Level 28 Apparel


Weight Room Warmer

Level 95 Apparel


The Blood Banker

Level 3 Apparel


The Bigg Mann on Campus #39662

Level 26 Apparel
#Attrib_MakersMark


The Delinquent's Down Vest

Level 59 Apparel


The Heavy Lifter #20744

Level 80 Apparel
#Attrib_MakersMark


The Killer's Kit #25993

Level 11 Apparel


The Toowoomba Tunic #1148

Level 47 Apparel


Combat Slacks #7534

Level 28 Apparel


The Man in Slacks

Level 33 Apparel


The Frickin' Sweet Ninja Hood

Level 59 Hood


The Blizzard Breather

Level 9 Mask


The Sub Zero Suit

Level 12 Apparel


Batter's Bracers

Level 60 Cosmetic Armor


The Shogun's Shoulder Guard

Level 1 Cosmetic Armor


Die Regime-Panzerung #25848

Level 58 Cosmetic Armor
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Infernal Orchestrina

Level 1 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 4 Badge

( Not Tradable or Marketable )


Lurker's Leathers

Level 34 Coat


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Vigilant Pin #37868

Level 68 Badge
#Attrib_MakersMark

( Not Tradable or Marketable )


The Chicken Kiev

Level 9 Bird Head


( Not Tradable or Marketable )


The Burning Bongos #52887

Level 72 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Brooklyn Booties

Level 68 Boots
Early Supporter of End of the Line Community Update


The Long Fall Loafers

Level 39 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Six Pack Abs

Level 64 Bottles
#Attrib_MakersMark


The Classified Coif #33867

Level 49 Coat
#Attrib_MakersMark


The Dogfighter

Level 90 Coat


The Golden Garment

Level 21 Coat


Antarctic Parka

Level 29 Coat


Coldfront Curbstompers

Level 80 Cosmetic Item


Flashdance Footies

Level 96 Boots


The Bull Locks

Level 74 Costume Piece


( Not Tradable or Marketable )


The Immobile Suit

Level 1 Cosmetic Armor


( Not Tradable or Marketable )


The Iron Fist

Level 77 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Marsupial Man

Level 96 Mask


( Not Tradable or Marketable )


The Herzensbrecher

Level 1 Cosmetic Item


( Not Tradable or Marketable )


The Hundkopf

Level 85 Cosmetic Item


( Not Tradable or Marketable )


The Bountiful Bow

Level 22 Costume Piece


( Not Tradable or Marketable )


The Jupiter Jumpers

Level 86 Costume Piece


( Not Tradable or Marketable )


The Hardium Helm

Level 33 Costume Piece


( Not Tradable or Marketable )


Crocodile Mun-Dee

Level 3 Costume Piece



Scoper's Scales

Level 64 Costume Piece



A Shell of a Mann

Level 28 Costume Piece



The Idiot Box

Level 70 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 9 Costume Piece

This is a special Halloween 2011 item


The Shoestring Budget

Level 3 Costume Piece

This is a special Halloween 2011 item


The Eye-Catcher

Level 60 Eye Patch


The Bearded Bombardier #52175

Level 28 Facial Hair
attach particle effect static (28)
#Attrib_MakersMark


Mistaken Movember

Level 19 Facial Hair


A Brush with Death

Level 25 Facial Hair


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Scotch Saver #23597

Level 74 Facial Hair
#Attrib_MakersMark


The Scotch Saver #5214

Level 90 Facial Hair


The Scoper's Smoke

Level 16 Facial Hair


The Ruffled Ruprecht

Level 82 Facial Hair


The Five-Month Shadow

Level 58 Facial Hair


The Dictator

Level 86 Facial Hair
#Attrib_MakersMark


Seeing Double

Level 98 Glasses


The Macho Mann

Level 89 Glasses


Graybanns

Level 82 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Digit Divulger

Level 17 Gloves


Brock's Locks #46339

Level 47 Hair


Greased Lightning

Level 3 Hair


Das Maddendoktor

Level 52 Hair


The Abominable Snow Pants

Level 50 Costume Piece


The Hood of Sorrows

Level 3 Hood


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 52 Hat

( Not Tradable or Marketable )


The Anger #60501

Level 10 Hood
#Attrib_MakersMark


The Brotherhood of Arms

Level 77 Hat


The Buccaneer's Bicorne #33657

Level 10 Hat


The Allbrero

Level 81 Hat


Desert Marauder

Level 99 Hat


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Texas Ten Gallon

Level 79 Hat

( Not Usable in Crafting )


Winter Woodsman

Level 27 Hat


Wartime Warmth

Level 23 Mask


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Spy Mask

Level 10 Hat


( Not Tradable or Marketable )


Baseball Bill's Sports Shine

Level 31 Cosmetic Item
#Attrib_MakersMark


The Mair Mask

Level 1 Mask


The Heavy Duty Rag

Level 75 Bandana


The Hound Dog

Level 77 Hair


The Gym Rat

Level 10 Hair


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Himalayan Hair Shirt

Level 50 Costume Piece


The Hyperbaric Bowler

Level 76 Hat


( Not Tradable or Marketable )


The Larval Lid

Level 10 Hat


( Not Tradable or Marketable )


The Trepanabotomizer

Level 73 Hat


( Not Tradable or Marketable )


The Dark Helm

Level 90 Hat


( Not Tradable or Marketable )


The Kathman-Hairdo

Level 50 Costume Piece


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Otolaryngologist's Mirror

Level 19 Hat


The Surgeon's Stahlhelm

Level 10 Helmet


The Monstrous Memento

Level 50 Hat


The Necronomicrown

Level 58 Hat

( Not Tradable or Marketable )


The Plutonidome

Level 85 Mask


( Not Tradable or Marketable )


Brigade Helm

Level 40 Helmet
#Attrib_MakersMark


The HazMat Headcase

Level 25 Mask


The Well-Rounded Rifleman

Level 96 Hat


The Saxton

Level 50 Hat


The Deep Cover Operator #17748

Level 4 Hat
#Attrib_MakersMark


The Eliminator's Safeguard #23190

Level 37 Helmet
#Attrib_MakersMark


Ye Olde Baker Boy

Level 92 Hat


Troublemaker's Tossle Cap

Level 71 Hat


The Hero's Tail #64093

Level 17 Hair
#Attrib_MakersMark


The Spook Specs #22951

Level 83 Hat
#Attrib_MakersMark


Your Worst Nightmare

Level 10 Hair


The Salty Dog

Level 10 Hat
attach particle effect static (28)


The Hat with No Name

Level 10 Hat


Killer's Kabuto

Level 38 Helmet


Sight for Sore Eyes

Level 32 Eyes


Hat of Cards #25996

Level 7 Hat
#Attrib_MakersMark


Tough Stuff Muffs

Level 97 Hat


Bounty Hat

Level 30 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Polar Pullover

Level 89 Hat


Snow Sleeves

Level 1 Jacket


The Samson Skewer

Level 92 Decorative Knife

( Not Tradable or Marketable )


The Dapper Disguise

Level 93 Mask

( Not Tradable or Marketable )


Hard-Headed Hardware

Level 57 Mask


( Not Tradable or Marketable )


Cap'n Calamari

Level 24 Mask


( Not Tradable or Marketable )


The Monstrous Mandible

Level 60 Mask


( Not Tradable or Marketable )


The Second Opinion

Level 12 Mask


( Not Tradable or Marketable )


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


PASS Time Miniature Half JACK

Level 50 Pin

( Not Tradable or Marketable )


The Whiskey Bib #29131

Level 20 Puffy Shirt
#Attrib_MakersMark


Pyrovision Goggles

Level 10 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Merc's Muffler #25124

Level 67 Scarf


The Professor's Pineapple #55051

Level 67 Science Project
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Tide Turner

Level 12 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 89 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 12 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Festive Chargin' Targe

Level 40 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Fast Learner

Level 39 Shirt


The Track Terrorizer

Level 76 Shirt


The Egghead's Overalls #22172

Level 1 Shirt
#Attrib_MakersMark


The Southie Shinobi

Level 8 Shirt


The Sneaky Spats of Sneaking

Level 97 Shoes

( Not Usable in Crafting )


The Red Socks

Level 40 Socks


The Surgeon's Stethoscope #68316

Level 20 Stethoscope
#Attrib_MakersMark


Doc's Holiday

Level 7 Apparel


"heisenberg"

Level 31 Apparel
"Keep calm and watch Breaking Bad."


The Lacking Moral Fiber Mask #36019

Level 14 Mask
#Attrib_MakersMark

( Not Tradable or Marketable )


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Bandit's Boots

Level 83 Boots


Refined Metal

Level 3 Craft Item


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


Wise Whiskers

Level 14 Facial Hair


The Lurking Legionnaire

Level 44 Uniform


Juvenile's Jumper

Level 56 Sweater


Paka Parka

Level 4 Coat


The Conspicuous Camouflage

Level 44 Jacket


Snowcapped

Level 20 Hat


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 4

Item Summary

Item TypeCount
Normal277
Hats0
Misc194
Metal5 items worth 37 scrap
Total476

Historical data

The item data was loaded from history.
Saved on Wed, 02 Jan 19 11:42:31 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.6695sec