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1
Enchantment: Eternaween
The Scottish Handshake
Frontier Justice
Genuine Ham Shank
Strange Escape Plan
The Persian Persuader
The Diamondback
The Neon Annihilator
The Tide Turner
Mad Milk
The Backburner
#83
Mann Co. Supply Munition
The Candy Cane
Scrap Metal
The Loose Cannon
The Powerjack
Mann Co. Stockpile Crate
Frontier Justice
The Scottish Resistance
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
The Blutsauger
The Backburner
The Cow Mangler 5000
Crusader's Crossbow
Nessie's Nine Iron
#82
Mann Co. Supply Munition
The Short Circuit
The Bootlegger
#83
Mann Co. Supply Munition
The Ap-Sap
Mann Co. Stockpile Crate
Mann Co. Stockpile Crate
#83
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
#82
Mann Co. Supply Munition
#83
Mann Co. Supply Munition
The Machina
The Salty Dog
1
Enchantment: Eternaween
The Pomson 6000
The Atomizer
Detonator
The Backburner
The Postal Pummeler
The Vita-Saw
The Family Business
The Eyelander
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(33 ITEMS IN INVENTORY)
Soldier
(35 ITEMS IN INVENTORY)
Pyro
(32 ITEMS IN INVENTORY)
Demoman
(31 ITEMS IN INVENTORY)
Heavy
(24 ITEMS IN INVENTORY)
Engineer
(30 ITEMS IN INVENTORY)
Medic
(26 ITEMS IN INVENTORY)
Sniper
(26 ITEMS IN INVENTORY)
Spy
(33 ITEMS IN INVENTORY)

Enchantment: Eternaween

Level 5 Server Enchantment


The Scottish Handshake

Level 10 Bottle


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Genuine Ham Shank

Level 5 Pork Product


Strange Escape Plan

%s7Strange%s6 Pickaxe - %s5: 2
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Tide Turner

Level 5 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 100% of your charge meter
Taking damage while shield charging reduces remaining charging time


Mad Milk

Level 5 Non-Milk Substance


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Scrap Metal

Level 1 Craft Item


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Mann Co. Stockpile Crate

Level 20 Supply Crate


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


The Ap-Sap

Level 71 Sapper
Attrib_Sapper_Voice_Pak
Attrib_Sapper_Voice_Pak_Idle_Wait

( Not Usable in Crafting )


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Salty Dog

Level 10 Hat
attach particle effect static (28)


Enchantment: Eternaween

Level 5 Server Enchantment


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Flare Gun

Level 10 Flare Gun


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast

( Not Usable in Crafting )


The Holy Mackerel

Level 42 Fish


The Original

Level 5 Rocket Launcher


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


Mad Milk

Level 5 Non-Milk Substance


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-30% slower firing speed
-20% damage vs players


The Flying Guillotine

Level 95 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Nessie's Nine Iron

Level 5 Golf Club
-25 max health on wearer
No random critical hits


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Ebenezer

Level 30 Holiday Hat


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Spellbook Magazine

Level 63
This weapon deploys 50% faster


Power Up Canteen

Level 63 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: October 15, 2013 (17:51:04 GMT)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Pyrovision Goggles

Level 53 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Dueling Mini-Game

Level 5 Usable Item


Unfilled Fancy Spellbook

Level 1

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size

( Not Usable in Crafting )


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 370
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps
#Attrib_MakersMark

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources
Blocks healing while in use

( Not Usable in Crafting )


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Usable in Crafting )


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range
+20% fire damage resistance on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Eureka Effect #126436

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate
#Attrib_MakersMark

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Usable in Crafting )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
20% fire damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )


The Fortified Compound

Level 10 Bow


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Usable in Crafting )


Big Earner

%s7%s6 Knife - %s5: 290
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Taunt: Buy a Life

Level 44 Special Taunt


The Red-Tape Recorder

Level 63 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Ambassador

%s7%s6 Revolver - %s5: 743
Crits on headshot
-15% damage penalty
-20% slower firing speed


"Stab by step"

%s7%s6 Knife - %s5: 1913


Dead Ringer

%s7%s6 Invis Watch - %s5: 5387
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


Charmer's Chapeau

Level 59 Hat


The Doublecross-Comm #11331

Level 23 Mask


The Blood Banker

Level 23 Apparel


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal119
Hats0
Misc16
Metal1 item worth 1 scrap
Total136

Historical data

The item data was loaded from history.
Saved on Mon, 28 Jul 14 05:46:58 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 4.3084sec