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Dan_

Unusual Horseless Headless Horsemann's Headtaker
"Panzerfaust"
jewel4345659
Chicago Overcoat
jewel4345659
The Hellmet
Scotsman's Skullcutter
Strange Bat
Strange Battalion's Backup
Übersaw
Strange Bottle
Bushwacka
Strange Kukri
Strange Crusader's Crossbow
Strange Axtinguisher
Strange Fists
Strange Flame Thrower
Loch-n-Load
Strange Grenade Launcher
Strange Jarate
Strange Knife
Strange Medi Gun
Strange Quick-Fix
"Heavy's Ex-wife"
Strange Escape Plan
Strange Scottish Resistance
Strange Stickybomb Launcher
Pistol
Strange Ambassador
Revolver
Scattergun
Reserve Shooter
Shotgun
Strange Neon Annihilator
Strange Homewrecker
Hitman's Heatmaker
Strange Half-Zatoichi
Sapper
Strange Persian Persuader
Eyelander
Cloak and Dagger
Dead Ringer
Wrench
Strange Spirit of Giving
The Vintage Sandman
The Vintage Übersaw
The Vintage Axtinguisher
1/6

The following items were overlapping other items or in invalid backpack positions:

Strange Phlogistinator
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(43 ITEMS IN INVENTORY)
Soldier
(55 ITEMS IN INVENTORY)
Pyro
(51 ITEMS IN INVENTORY)
Demoman
(57 ITEMS IN INVENTORY)
Heavy
(45 ITEMS IN INVENTORY)
Engineer
(38 ITEMS IN INVENTORY)
Medic
(45 ITEMS IN INVENTORY)
Sniper
(46 ITEMS IN INVENTORY)
Spy
(45 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


"Panzerfaust"

Level 1 Rocket Launcher
"*Something in German*"
Killstreaker: 2005
Sheen: 2
Killstreaks Active
Team Colored Decorated Weapon

( Not Tradable or Marketable )


Chicago Overcoat

Level 16 Coat

( Not Tradable or Marketable )


The Hellmet

Level 67 Helmet

( Not Tradable or Marketable )


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 134
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Strange Bat

%s7Strange%s6 Bat - %s5: 7


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer

( Not Tradable or Marketable )


Übersaw

%s7%s6 Bonesaw - %s5: 17
On Hit: 25% ÜberCharge added
-20% slower firing speed


Strange Bottle

%s7Strange%s6 Bottle - %s5: 3


Bushwacka

%s7%s6 Kukri - %s5: 25
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Strange Kukri

%s7Strange%s6 Kukri - %s5: 1


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 3
No headshots
-75% max primary ammo on wearer

( Not Tradable or Marketable )


Strange Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 0
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed

( Not Tradable or Marketable )


Strange Fists

%s7Strange%s6 Fists - %s5: 0


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0

( Not Tradable or Marketable )


Loch-n-Load

%s7%s6 Grenade Launcher - %s5: 23
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 1

( Not Tradable or Marketable )


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 4
jarate description (1)


Strange Knife

%s7Strange%s6 Knife - %s5: 1

( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Quick-Fix

%s7Strange%s6 Medi Gun Prototype - %s5: 8
(%s3: 28)

+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


"Heavy's Ex-wife"

%s7Strange%s6 Minigun - %s5: 0
"This Is What Happens When Heavy's Wifes File For A Divorce"
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Strange Escape Plan

%s7Strange%s6 Pickaxe - %s5: 2
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 0
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 4


Pistol

%s7%s6 Pistol - %s5: 14


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 8
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


Revolver

%s7%s6 Revolver - %s5: 28


Scattergun

%s7%s6 Scattergun - %s5: 126


Reserve Shooter

%s7%s6 Shotgun - %s5: 372
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Shotgun

%s7%s6 Shotgun - %s5: 10

( Not Tradable or Marketable )


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players

( Not Tradable or Marketable )


Hitman's Heatmaker

%s7%s6 Sniper Rifle - %s5: 28
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot

( Not Tradable or Marketable )


Strange Half-Zatoichi

%s7Strange%s6 Katana - %s5: 0
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits

( Not Tradable or Marketable )


Sapper

%s7%s6 Sapper - %s5: 13

( Not Tradable or Marketable )


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits

( Not Tradable or Marketable )


Eyelander

%s7%s6 Sword - %s5: 223
is_a_sword (72)
No random critical hits
-25 max health on wearer


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 31
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Dead Ringer

%s7%s6 Invis Watch - %s5: 39
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Wrench

%s7%s6 Wrench - %s5: 35
(%s3: 5)



Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Texas Ten Gallon

Level 45 Hat

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Confidential Collection Case

Level 1 Supply Crate
Crate Series #97


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Gratanter: 2
Pages of Audere: 5
Pages of Veteris: 1

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: The Box Trot

Level 75 Special Taunt


Taunt: Mannrobics

Level 98 Special Taunt

( Not Tradable or Marketable )


Taunt: Flippin' Awesome

Level 26 Special Taunt


Taunt: Kazotsky Kick

Level 11 Special Taunt


Taunt: Skullcracker

Level 13 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 98 Special Taunt


Taunt: Results Are In

Level 84 Special Taunt


Taunt: Fresh Brewed Victory

Level 47 Special Taunt


Taunt: Buy a Life

Level 68 Special Taunt


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Power Up Canteen

Level 36 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Fortified Compound

Level 10 Bow


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Usable in Crafting )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces

( Not Usable in Crafting )


The Iron Bomber

Level 39 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits

( Not Tradable or Marketable )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Mad Milk

Level 5 Non-Milk Substance


The Sharp Dresser #341929

Level 1 Knife
Killstreaker: 2006
Sheen: 1
Killstreaks Active
#Attrib_MakersMark

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
+15% faster firing speed
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
Killstreaker: 2002
Sheen: 7
Killstreaks Active
-25% damage penalty

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 28 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Rescue Ranger

Level 73 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #72514

Level 25 Sign
#Attrib_MakersMark


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Red-Tape Recorder

Level 88 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Ward

Level 14 Apparel


The Flapjack

Level 38 Apparel


The Heavy Lifter #1693

Level 58 Apparel


The Juggernaut Jacket

Level 14 Apparel


Combat Slacks #5426

Level 57 Apparel
#Attrib_MakersMark


The Sub Zero Suit

Level 55 Apparel


The Dark Age Defender

Level 64 Cosmetic Armor
#Attrib_MakersMark


The External Organ

Level 48 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


The Bruiser's Bandanna

Level 38 Bandana


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer


The Gaiter Guards

Level 93 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Cold Snap Coat

Level 75 Coat
Early Supporter of End of the Line Community Update


The Antarctic Researcher #10097

Level 54 Coat
#Attrib_MakersMark


The Snow Scoper

Level 2 Coat


Coldfront Curbstompers

Level 59 Cosmetic Item
Early Supporter of End of the Line Community Update


The Doublecross-Comm #17798

Level 59 Mask
#Attrib_MakersMark


Summer Shades

Level 10 Glasses


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Brotherhood of Arms

Level 53 Hat


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Cosa Nostra Cap #50147

Level 7 Hat


Scot Bonnet

Level 16 Hat


The Gentle Munitionne of Leisure

Level 20 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Boxcar Bomber

Level 48 Hat


The Full Head of Steam

Level 95 Hat

( Not Tradable or Marketable )


The Cross-Comm Express #33531

Level 34 Headgear


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 43

( Not Tradable or Marketable )


Officer's Ushanka

Level 64 Hat
#Attrib_MakersMark


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Foster's Facade

Level 1 Mask


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The War Pig

Level 86 Headgear


Sight for Sore Eyes

Level 7 Eyes
#Attrib_MakersMark

( Not Tradable or Marketable )


The Team Captain #33001

Level 74 Hat
#Attrib_MakersMark


The Cold Killer

Level 15 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Glasgow Great Helm #20908

Level 57 Helmet
#Attrib_MakersMark


The Cool Breeze

Level 66 Kilt


Bill's Hat

Level 10 Veteran's Beret


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
burn damage earns rage (1)
No airblast
No random critical hits

( Not Tradable or Marketable )

Summary

Profile views: 16

Item Summary

Item TypeCount
Normal118
Hats0
Misc48
Metal3 items worth 15 scrap
Total169

Historical data

The item data was loaded from history.
Saved on Fri, 25 Dec 15 19:16:14 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.4554sec