Home | Trading | Search | Crafting | Profiles | Lists | Forums | About
Sign In / Register
Logo
Provided by SourceOP.com

Is this your backpack?
Click here to claim it.

Zero

The Rocket Jumper
The Wingstick #53560
The Backstabber's Boomslang #15624
The Parasight
The Marsupial Man
The Hundkopf
Haunted Vampiric Vesture
The Legend of Bugfoot
Griffin's Gog
Seeing Double
Ghostly Gibus
The Garden Bristles
Haunted Mannhattan Project
Mildly Disturbing Halloween Mask
The Wrap Assassin
The Tide Turner
The Gunboats
The Fists of Steel
The Full Head of Steam
The Gentle Munitionne of Leisure
Frontline Field Recorder
The Bombinomicon
The Skull Island Topper
Operation Two Cities Badge
The Half-Zatoichi
The Scotsman's Skullcutter
25
Noise Maker - Winter Holiday
The Pomson 6000
"Taunt: Come or Die"
Taunt: The Director's Vision
The Nostromo Napalmer #56895
1
Power Up Canteen #322835
The Atomizer
The Cow Mangler 5000
The Seal Mask
#90
Mann Co. Supply Munition
The Candy Cane
The Amputator
The Übersaw
#92
Mann Co. Supply Munition
The Big Earner #564062
The Solemn Vow
The Flying Guillotine
The Bushwacka
Grub Grenades
The Fortified Compound
#104
Creepy Crawly Case
Strange Third Degree
Taunt: Buy A Life
The Holiday Punch
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(71 ITEMS IN INVENTORY)
Soldier
(74 ITEMS IN INVENTORY)
Pyro
(64 ITEMS IN INVENTORY)
Demoman
(69 ITEMS IN INVENTORY)
Heavy
(66 ITEMS IN INVENTORY)
Engineer
(62 ITEMS IN INVENTORY)
Medic
(62 ITEMS IN INVENTORY)
Sniper
(60 ITEMS IN INVENTORY)
Spy
(47 ITEMS IN INVENTORY)

The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK
#Attrib_MakersMark


The Wingstick #53560

Level 10 Wingstick
#Attrib_MakersMark

( Not Tradable or Marketable )


The Backstabber's Boomslang #15624

Level 87 Mascot
#Attrib_MakersMark

( Not Tradable or Marketable )


The Parasight

Level 56 Mask


( Not Tradable or Marketable )


The Marsupial Man

Level 15 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Hundkopf

Level 100 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Vampiric Vesture

Level 34 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Legend of Bugfoot

Level 5 Costume Piece

This is a special Halloween 2011 item


Griffin's Gog

Level 21 Costume Piece

This is a special Halloween 2011 item


Seeing Double

Level 10 Glasses


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Garden Bristles

Level 92 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Mannhattan Project

Level 47 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty

( Not Tradable or Marketable )


The Tide Turner

Level 34 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps
#Attrib_MakersMark


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Full Head of Steam

Level 32 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 77 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 2

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 1 Badge

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


"Taunt: Come or Die"

Level 1 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Nostromo Napalmer #56895

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
#Attrib_MakersMark


Power Up Canteen #322835

Level 50 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
-20% damage vs players
-30% slower firing speed


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Big Earner #564062

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer
#Attrib_MakersMark


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 2 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Grub Grenades

Level 29 Costume Piece


( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


Creepy Crawly Case

Level 1 Supply Crate
Crate Series #104


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 6
All players connected via Medigun beams are hit


Taunt: Buy A Life

Level 14 Special Taunt
"Have some money☕"


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scottish Handshake

Level 10 Bottle


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Frying Pan

Level 5 Frying Pan


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Crit-a-Cola

Level 5 Lunch Box
+10% damage vulnerability while active

( Not Usable in Crafting )


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Holy Mackerel

Level 42 Fish


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box
+25% damage vulnerability while active


Bonk! Atomic Punch

Level 5 Lunch Box


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)
+10% damage vulnerability while active


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Bat Outta Hell

Level 5 Skull Bat


"LEGEND"

Level 5 Minigun
"+10000000 damage"
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Huo-Long Heater

Level 81 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


"Run, Run ! I Comin' For You"

%s7Strange%s6 Minigun - %s5: 0


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Sandvich

Level 1 Lunch Box


The Trepanabotomizer

Level 44 Hat


( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Enforcer #204670

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
-20% slower firing speed
No random critical hits
#Attrib_MakersMark


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Festive Revolver

Level 39 Revolver


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Faun Feet

Level 78 Hooves


( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Air Strike

Level 71 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Carbonado Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 9180
"+100000 Damage when fighting humans"


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Frontier Justice

Level 5 Shotgun
Killstreaks Active
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Panic Attack

Level 69 Shotgun
This weapon deploys 50% faster
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
#Attrib_MakersMark


The Rescue Ranger

Level 74 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Macho Mann #29832

Level 2 Glasses
#Attrib_MakersMark

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: August 27, 2013 (19:14:19 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Immobile Suit

Level 71 Cosmetic Armor


( Not Tradable or Marketable, Not Usable in Crafting )


Master Mind

Level 27 Cosmetic Augmentation


( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Red-Tape Recorder

%s7%s6 Sapper - %s5: 40
Reverses enemy building construction
-100% sapper damage penalty


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Bonedolier

Level 58 Bones

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Dead Little Buddy

Level 20 Ghost


( Not Tradable or Marketable )


Medical Monarch

Level 29 Coat


Quality 15 Revolver

Level 1 Revolver


"Tomix's hat"

Level 10 Veteran's Beret


Third Degree

%s7%s6 Fire Axe - %s5: 1791
All players connected via Medigun beams are hit


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Flying Guillotine

Level 19 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Coffin Kit

Level 45 Backpack


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Iron Bomber

Level 13 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Fortified Compound

Level 10 Bow


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



The Fortified Compound

Level 10 Bow


The Buff Banner

Level 5 Battle Banner


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Winger

%s7%s6 Pistol - %s5: 23
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Aged Moustache Grey

Level 5 Tool

( Not Tradable or Marketable )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Taunt: Conga

Level 56 Special Taunt


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 66 Parachute


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Graybanns

Level 51 Glasses


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eviction Notice

Level 10 Boxing Gloves
+40% faster firing speed
+15% faster move speed on wearer
On Hit: Gain a speed boost
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 42
Adds +50 max health for 30 seconds


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
No random critical hits


Siberian Sweater

Level 9 Sweater


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Diplomat

Level 1 Coat


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Macho Mann

Level 95 Glasses


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


Soul Gargoyle

Level 86 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Quality 15 Flame Thrower

Level 1 Flame Thrower
Extinguishing teammates restores 20 health


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Patriot Peak

Level 1 Hat


Hot Heels

Level 43 Shoes


Berlin Brain Bowl

%s7%s6 Headgear - %s5: 191


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Quickiebomb Launcher

Level 22 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Beggar's Bazooka

Level 69 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Panic Attack

Level 34 Shotgun
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Weapon spread increases as health decreases
auto fires full clip penalty (1)


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Buff Banner

Level 5 Battle Banner


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


Reinforced Robot Bomb Stabilizer

Level 1 Robot Part


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Larval Lid

Level 44 Hat


( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Wrap Battler

Level 1 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Haunted Iron Fist

Level 33 Cosmetic Item


( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Creepy Crawly Case

Level 1 Supply Crate
Crate Series #104


The Vicar's Vestments

Level 32 Costume Piece


( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Horsemann's Hand-Me-Down

Level 81 Cape


( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Dark Helm

Level 23 Hat


( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Chicken Kiev

Level 38 Bird Head


( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Legend of Bugfoot

Level 28 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Creepy Crawly Case

Level 1 Supply Crate
Crate Series #104


The Trepanabotomizer

Level 73 Hat


( Not Tradable or Marketable )


Soldier Mask

Level 10 Hat


( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


Spellbook Page

Level 1 Spellbook Page

( Not Tradable or Marketable )


The Wraith Wrap

Level 83 Apparel

( Not Tradable or Marketable )


The Wings of Purity

Level 8 Costume Piece


( Not Tradable or Marketable )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Noble Hatter's Violet

Level 5 Tool

( Not Tradable or Marketable )


The Merc's Muffler

Level 21 Scarf


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


Graybanns

Level 64 Glasses


The Cute Suit

Level 54 Apparel


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


Reader's Choice

Level 55 Glasses


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Buff Banner

Level 5 Battle Banner


The Huntsman

Level 10 Bow


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Air Strike

Level 19 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Scoped Spartan

Level 42 Cape


Ellis' Cap

Level 10 Hat


The Frying Pan

Level 5 Frying Pan


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


The Beggar's Bazooka

Level 77 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Mayflower Cosmetic Case

Level 1 Supply Crate
Crate Series #102


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal252
Hats0
Misc62
Metal0 items worth 0 scrap
Total314

Historical data

The item data was loaded from history.
Saved on Mon, 21 Aug 17 21:22:46 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.2212sec