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watmash

The Sandman
jewel1315860
Bill's Hat
The Amputator
The Eureka Effect
The Bazaar Bargain
The Spy-cicle
The Cow Mangler 5000
The Buffalo Steak Sandvich
The Sandman
#85
Mann Co. Supply Munition
Tomislav
The Rescue Ranger
#85
Mann Co. Supply Munition
The Postal Pummeler
The Concheror
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(34 ITEMS IN INVENTORY)
Soldier
(37 ITEMS IN INVENTORY)
Pyro
(29 ITEMS IN INVENTORY)
Demoman
(34 ITEMS IN INVENTORY)
Heavy
(30 ITEMS IN INVENTORY)
Engineer
(27 ITEMS IN INVENTORY)
Medic
(28 ITEMS IN INVENTORY)
Sniper
(28 ITEMS IN INVENTORY)
Spy
(33 ITEMS IN INVENTORY)

The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


Bill's Hat

Level 10 Veteran's Beret


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Rescue Ranger

Level 37 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Scattergun

%s7%s6 Scattergun - %s5: 413


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 1073


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 832


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 3443
Killstreaks Active


Shotgun

%s7%s6 Shotgun - %s5: 22


Scottish Resistance

%s7%s6 Stickybomb Launcher - %s5: 11
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 505


Concheror

%s7%s6 Sashimono - %s5: 158
+2 health regenerated per second on wearer


Revolver

%s7%s6 Revolver - %s5: 430
Killstreaker: 2003
Sheen: 5
Killstreaks Active


Pistol

%s7%s6 Pistol - %s5: 87


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 9
(%s3: 23)



Market Gardener

%s7%s6 Shovel - %s5: 164
Deals crits while the wielder is rocket jumping
No random critical hits


Spy-cicle

%s7%s6 Knife - %s5: 721
Sheen: 6
Killstreaks Active
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Knife

%s7%s6 Knife - %s5: 118


Dead Ringer

%s7%s6 Invis Watch - %s5: 867
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


Fabricator

Level 1 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


Mann Co. Stockpile Crate

Level 20 Supply Crate


The Air Strike

Level 49 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Tide Turner

Level 79 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 100% of your charge meter
Taking damage while shield charging reduces remaining charging time


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Huo-Long Heater

Level 78 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


The Rescue Ranger

Level 98 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Mad Milk

Level 5 Non-Milk Substance


The Flying Guillotine

Level 73 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Original

Level 5 Rocket Launcher


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Buff Banner

Level 5 Battle Banner


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The B.A.S.E. Jumper

Level 18 Parachute
#Attrib_MakersMark


The B.A.S.E. Jumper

Level 84 Parachute


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Mann Co. Strongbox

Level 13 Supply Crate
Crate Series #81


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box


The Beggar's Bazooka

Level 90 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Brass Beast

Level 5 Minigun
+20% damage bonus
-60% slower move speed while deployed
50% slower spin up time


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


Slot Token - Primary

Level 1 Craft Item


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-90% damage penalty


The Holy Mackerel

Level 42 Fish


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
-25 max health on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Neon Annihilator

Level 46 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle #48422

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Red-Tape Recorder

Level 62 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Vintage Pyrovision Goggles

Level 29 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Dr's Dapper Topper

Level 46 Hat


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Blighted Beak

Level 30 Mask


Der Wintermantel

Level 48 Apparel


The Surgeon's Stahlhelm

Level 10 Helmet


Charmer's Chapeau

Level 63 Hat


The Noh Mercy

Level 50 Mask


The Cut Throat Concierge #12197

Level 10 Shirt


Safe'n'Sound

Level 63 Hat


Summer Claim Check

Level 63 Supply Crate


Spellbook Magazine

Level 38
This weapon deploys 50% faster


Power Up Canteen

Level 55 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Mann Co. Stockpile Crate

Level 20 Supply Crate


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


Fabricator

Level 18 Recipe
recipe component defined item 1 (0)
recipe component defined item 2 (0)
recipe component defined item 3 (0)
recipe component defined item 4 (0)
recipe component defined item 5 (0)
recipe component defined item 6 (0)
recipe component defined item 7 (0)


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


Refined Metal

Level 3 Craft Item


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 48

Item Summary

Item TypeCount
Normal160
Hats0
Misc17
Metal1 item worth 9 scrap
Total178

Historical data

Show all

Historical data for this player:
Sun, 18 May 25 04:44:50 +0000
Thu, 15 May 25 13:53:15 +0000
Wed, 14 May 25 18:48:16 +0000
Wed, 14 May 25 04:46:09 +0000
Wed, 30 Apr 25 07:56:54 +0000
Wed, 23 Oct 19 17:28:09 +0000
Sun, 08 Sep 19 16:43:15 +0000
Fri, 23 Aug 19 11:15:16 +0000
Tue, 02 Jul 19 03:53:23 +0000
Mon, 17 Jun 19 03:50:07 +0000
Fri, 07 Jun 19 04:54:51 +0000
Sat, 04 May 19 23:16:15 +0000
Wed, 01 May 19 12:05:13 +0000
Tue, 12 Feb 19 21:32:11 +0000
Wed, 26 Dec 18 08:03:56 +0000
Mon, 17 Dec 18 16:31:36 +0000
Sat, 03 Nov 18 07:35:52 +0000
Wed, 03 Oct 18 02:57:21 +0000
Sat, 01 Sep 18 20:50:01 +0000
Sat, 21 Jul 18 10:15:30 +0000
Sun, 15 Jul 18 07:12:34 +0000
Thu, 12 Jul 18 07:04:50 +0000
Sat, 30 Jun 18 07:52:43 +0000
Tue, 12 Jun 18 13:24:51 +0000
Mon, 11 Jun 18 10:24:21 +0000
Fri, 08 Jun 18 18:48:33 +0000
Wed, 23 May 18 23:42:23 +0000
Tue, 01 May 18 00:17:27 +0000
Sat, 07 Apr 18 20:55:37 +0000
Sat, 10 Mar 18 05:47:38 +0000
Sun, 14 Jan 18 13:29:20 +0000
Tue, 09 Jan 18 09:46:04 +0000
Fri, 01 Sep 17 09:06:32 +0000
Mon, 14 Aug 17 20:07:23 +0000
Fri, 28 Jul 17 12:03:26 +0000
Sun, 23 Jul 17 05:08:15 +0000
Mon, 05 Jun 17 20:27:12 +0000
Mon, 15 May 17 07:46:56 +0000
Wed, 03 May 17 17:53:34 +0000
Wed, 26 Apr 17 09:30:53 +0000
Sat, 15 Apr 17 01:03:13 +0000
Mon, 10 Apr 17 15:33:03 +0000
Thu, 02 Feb 17 14:45:33 +0000
Mon, 19 Dec 16 04:44:42 +0000
Mon, 05 Dec 16 05:17:31 +0000
Sun, 16 Oct 16 12:47:59 +0000
Sat, 10 Sep 16 09:53:53 +0000
Sat, 20 Aug 16 16:02:13 +0000
Wed, 22 Jun 16 23:55:40 +0000
Sun, 15 May 16 11:08:10 +0000
Fri, 08 Apr 16 12:30:16 +0000
Sun, 27 Mar 16 09:07:28 +0000
Fri, 25 Mar 16 01:04:13 +0000
Mon, 07 Mar 16 19:15:56 +0000
Mon, 15 Feb 16 05:14:50 +0000
Tue, 02 Feb 16 02:55:54 +0000
Sun, 31 Jan 16 12:40:52 +0000
Thu, 31 Dec 15 15:15:04 +0000
Mon, 19 Oct 15 10:02:15 +0000
Tue, 29 Sep 15 08:28:05 +0000
Sun, 20 Sep 15 00:48:00 +0000
Sat, 29 Aug 15 15:10:54 +0000
Sun, 02 Aug 15 15:38:59 +0000
Sun, 26 Jul 15 13:44:05 +0000
Sun, 12 Jul 15 14:34:32 +0000
Tue, 23 Jun 15 20:07:33 +0000
Tue, 16 Jun 15 12:53:35 +0000
Sat, 06 Jun 15 05:59:36 +0000
Fri, 05 Jun 15 13:41:49 +0000
Tue, 02 Jun 15 19:54:52 +0000
Sun, 31 May 15 21:34:12 +0000
Thu, 28 May 15 06:45:20 +0000
Mon, 04 May 15 10:27:16 +0000
Mon, 20 Apr 15 08:00:16 +0000
Thu, 02 Apr 15 01:23:37 +0000
Sat, 21 Mar 15 19:14:20 +0000
Mon, 16 Mar 15 14:43:43 +0000
Sat, 14 Mar 15 17:36:11 +0000
Fri, 13 Mar 15 01:18:40 +0000
Sun, 01 Feb 15 02:32:14 +0000
Sat, 10 Jan 15 07:36:58 +0000
Thu, 01 Jan 15 15:47:41 +0000
Tue, 30 Dec 14 22:06:33 +0000
Thu, 25 Dec 14 19:26:11 +0000
Mon, 22 Dec 14 19:35:08 +0000
Sat, 20 Dec 14 13:05:04 +0000
Sun, 14 Dec 14 08:25:22 +0000
Mon, 08 Dec 14 04:43:47 +0000
Mon, 01 Dec 14 07:44:54 +0000
Thu, 20 Nov 14 22:44:18 +0000
Wed, 12 Nov 14 14:51:11 +0000
Tue, 04 Nov 14 05:02:51 +0000
Sun, 26 Oct 14 23:36:04 +0000
Tue, 21 Oct 14 08:55:45 +0000
Sat, 18 Oct 14 07:48:15 +0000
Thu, 02 Oct 14 00:13:12 +0000
Sat, 27 Sep 14 07:51:45 +0000
Fri, 26 Sep 14 16:21:18 +0000
Thu, 25 Sep 14 19:36:23 +0000
Mon, 22 Sep 14 13:54:21 +0000
Sat, 20 Sep 14 06:19:30 +0000
Tue, 16 Sep 14 01:47:04 +0000
Sun, 14 Sep 14 01:31:56 +0000
Tue, 09 Sep 14 01:59:19 +0000
Wed, 03 Sep 14 15:24:54 +0000
Mon, 01 Sep 14 16:12:03 +0000 (currently shown)
Mon, 25 Aug 14 15:01:12 +0000
Sun, 24 Aug 14 03:05:38 +0000
Sun, 17 Aug 14 21:07:28 +0000
Sat, 16 Aug 14 02:01:10 +0000
Wed, 13 Aug 14 12:00:06 +0000
Mon, 11 Aug 14 19:56:39 +0000
Sun, 10 Aug 14 07:57:52 +0000
Sat, 09 Aug 14 12:03:15 +0000
Thu, 07 Aug 14 08:07:34 +0000

The item data was loaded from history.
Saved on Mon, 01 Sep 14 16:12:03 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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