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zenka222

Unusual Horseless Headless Horsemann's Headtaker
jewel1315860
"Thanks for the light, Pyro!"
Quality 15 Stickybomb Launcher
"Four-Shot Six-Shooter"
Medi Gun
Stickybomb Launcher
"The Eureka Effect"
Pistol
Scattergun
Sniper Rifle
Dark Age Defender
Professor Speks
jewel1315860
Bird-Man of Aberdeen
Genuine Tomb Wrapper
Genuine Blind Justice
Genuine Conjurer's Cowl
Genuine King of Scotland Cape
The Vintage Sandman
The Vintage Buff Banner
The Vintage Ubersaw
The Vintage Huntsman
The Vintage Axtinguisher
The Vintage Backburner
The Vintage Backburner
The Vintage Flare Gun
The Vintage Killing Gloves of Boxing
Vintage Bonk! Atomic Punch
The Vintage Sandvich
The Vintage Pain Train
The Vintage Equalizer
The Vintage Escape Plan
The Vintage Escape Plan
The Vintage Scottish Resistance
The Vintage Ambassador
The Vintage Gunslinger
The Vintage Direct Hit
The Vintage Force-A-Nature
"This... Is My Boomstick!"
The Vintage Eyelander
The Vintage Dead Ringer
The Vintage Southern Hospitality
The Vintage Gunboats
Vintage Pyrovision Goggles
The Vintage Razorback
"See? Red!"
Class Token - Demoman
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#91
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(52 ITEMS IN INVENTORY)
Soldier
(58 ITEMS IN INVENTORY)
Pyro
(51 ITEMS IN INVENTORY)
Demoman
(63 ITEMS IN INVENTORY)
Heavy
(44 ITEMS IN INVENTORY)
Engineer
(39 ITEMS IN INVENTORY)
Medic
(46 ITEMS IN INVENTORY)
Sniper
(40 ITEMS IN INVENTORY)
Spy
(38 ITEMS IN INVENTORY)

Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


"Thanks for the light, Pyro!"

Level 17 Hat
"Next time, AIM FOR THE CIGARETTE!"
★ Unusual Effect: Burning Flames

( Not Tradable or Marketable )


Quality 15 Stickybomb Launcher

Level 1 Stickybomb Launcher
Team Colored Decorated Weapon

( Not Tradable or Marketable )


"Four-Shot Six-Shooter"

%s7%s6 Grenade Launcher - %s5: 193
"The two extra barrels are for those little airline liquor bottle."
Sheen: 1
Killstreaks Active


Medi Gun

%s7%s6 Medi Gun - %s5: 2742
(%s3: 22773)

"Don't overdose on my syringes!"


Stickybomb Launcher

%s7%s6 Stickybomb Launcher - %s5: 619


"The Eureka Effect"

%s7%s6 Stickybomb Launcher - %s5: 275
"On kill: Teleports enemy to spawn"
Killstreaker: 2002
Sheen: 2
Killstreaks Active

( Not Tradable or Marketable )


Pistol

%s7%s6 Pistol - %s5: 9891


Scattergun

%s7%s6 Scattergun - %s5: 15568
"Shrug their cum"


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 42
Sheen: 1
Killstreaks Active

( Not Tradable or Marketable )


Dark Age Defender

%s7%s6 Cosmetic Armor - %s5: 45

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 29878

( Not Tradable or Marketable )


Bird-Man of Aberdeen

%s7%s6 Mascot - %s5: 1765
"It's actually a parrot, but Demoman is too drunk to tell. Don't tell
him."



Genuine Tomb Wrapper

Level 1 Bandages

( Not Tradable or Marketable )


Genuine Blind Justice

Level 1 Facial Hair


Genuine Conjurer's Cowl

Level 1 Hood


Genuine King of Scotland Cape

Level 1 Cape


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Buff Banner

Level 5 Battle Banner


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Huntsman

Level 10 Bow


The Vintage Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 99 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Killing Gloves of Boxing

Level 90 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


"This... Is My Boomstick!"

Level 10 Stick Bomb
Killstreaks Active
No random critical hits

( Not Tradable or Marketable )


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Pyrovision Goggles

Level 92 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


"See? Red!"

Level 5 Axe
"Oh no, wait, that's just the quality."
Killstreaker: 2007
Sheen: 1
Killstreaks Active
+20% damage bonus
When weapon is active:
15% slower move speed on wearer

( Not Tradable or Marketable )


Class Token - Demoman

Level 1 Craft Item


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Spellbook Magazine

Level 99
This weapon deploys 50% faster


Mann Co. Supply Crate Key

Level 5 Tool


Taunt: Kazotsky Kick

Level 92 Special Taunt


Power Up Canteen

Level 31 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed

( Not Usable in Crafting )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 61 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 91 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Fortified Compound

Level 10 Bow


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Usable in Crafting )


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Wrangler

Level 5 Laser Pointer


The Sandvich

Level 1 Lunch Box


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


"Healing Destroyer No.1"

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate

( Not Usable in Crafting )


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 57 Parachute


The B.A.S.E. Jumper

Level 100 Parachute

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Beggar's Bazooka

Level 54 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size

( Not Usable in Crafting )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Rescue Ranger

Level 20 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits

( Not Usable in Crafting )


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Neon Annihilator

Level 8 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Essential Accessories

Level 10 Apparel


Bronze Dueling Badge

Level 6 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: May 10, 2013 (16:35:34 GMT)

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 3 Badge

( Not Tradable or Marketable )


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


Mann of the Seven Sees

Level 21 Coat


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 61 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 82 Hat

( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat



Engineer Mask

Level 10 Hat



Heavy Mask

Level 10 Hat



Medic Mask

Level 10 Hat



Pyro Mask

Level 10 Hat



Saxton Hale Mask

Level 10 Hat


Scout Mask

Level 10 Hat



Sniper Mask

Level 10 Hat



Soldier Mask

Level 10 Hat



Spy Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 8

( Not Tradable or Marketable )


Batter's Helmet

Level 95 Helmet

( Not Usable in Crafting )


The Ebenezer

Level 30 Holiday Hat

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Pyrovision Goggles

Level 98 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Tide Turner

Level 21 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 67

Item Summary

Item TypeCount
Normal126
Hats0
Misc38
Metal0 items worth 0 scrap
Total164

Historical data

Show all

Historical data for this player:
Sat, 28 Dec 24 05:21:43 +0000
Wed, 04 Dec 24 09:11:54 +0000
Tue, 19 Nov 24 08:01:10 +0000
Wed, 13 Nov 24 08:13:28 +0000
Thu, 31 Oct 24 06:25:45 +0000
Sun, 20 Oct 24 13:55:01 +0000
Wed, 09 Oct 24 01:21:12 +0000
Tue, 01 Oct 24 07:18:30 +0000
Thu, 26 Sep 24 23:01:56 +0000
Mon, 23 Sep 24 18:33:34 +0000
Sun, 07 Jul 24 01:41:05 +0000
Sat, 08 Jun 24 23:40:40 +0000
Thu, 06 Jun 24 03:05:56 +0000
Wed, 22 May 24 12:41:52 +0000
Fri, 17 May 24 02:10:53 +0000
Mon, 13 May 24 13:20:56 +0000
Sun, 05 May 24 21:29:50 +0000
Fri, 03 May 24 21:43:02 +0000
Mon, 29 Apr 24 17:56:30 +0000
Mon, 22 Apr 24 09:58:45 +0000
Sat, 20 Apr 24 22:16:22 +0000
Mon, 15 Apr 24 07:30:53 +0000
Tue, 09 Apr 24 03:48:14 +0000
Sat, 23 Mar 24 07:23:26 +0000
Fri, 22 Mar 24 14:19:16 +0000
Sat, 16 Mar 24 00:22:36 +0000
Fri, 15 Mar 24 17:12:50 +0000
Sun, 10 Mar 24 12:33:33 +0000
Tue, 05 Mar 24 04:27:29 +0000
Thu, 08 Feb 24 18:55:01 +0000
Sat, 03 Feb 24 09:39:51 +0000
Wed, 31 Jan 24 05:59:34 +0000
Tue, 23 Jan 24 01:38:27 +0000
Sat, 13 Jan 24 00:41:06 +0000
Mon, 08 Jan 24 03:07:22 +0000
Fri, 05 Jan 24 07:48:22 +0000
Wed, 20 Dec 23 08:23:44 +0000
Wed, 13 Dec 23 21:34:07 +0000
Sat, 02 Dec 23 03:20:50 +0000
Sat, 25 Nov 23 21:04:09 +0000
Mon, 20 Nov 23 09:29:31 +0000
Mon, 13 Nov 23 04:22:22 +0000
Sun, 05 Nov 23 06:34:21 +0000
Fri, 03 Nov 23 22:21:47 +0000
Thu, 02 Nov 23 10:37:59 +0000
Fri, 20 Oct 23 08:03:09 +0000
Fri, 13 Oct 23 02:29:16 +0000
Wed, 04 Oct 23 09:31:46 +0000
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Mon, 27 Jul 15 13:41:25 +0000 (currently shown)
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Sat, 06 Dec 14 20:01:17 +0000
Wed, 05 Nov 14 08:37:54 +0000
Tue, 07 Oct 14 10:00:06 +0000

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