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Das Maddendoktor #9407
Dangeresque, Too?
License to Maim
Strange Spirit of Giving
Professor Speks
1
Power Up Canteen
Operation Two Cities Badge
The Frying Pan
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(21 ITEMS IN INVENTORY)
Soldier
(25 ITEMS IN INVENTORY)
Pyro
(20 ITEMS IN INVENTORY)
Demoman
(21 ITEMS IN INVENTORY)
Heavy
(19 ITEMS IN INVENTORY)
Engineer
(21 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(18 ITEMS IN INVENTORY)
Spy
(21 ITEMS IN INVENTORY)

Das Maddendoktor #9407

Level 76 Hair
#Attrib_MakersMark


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 3530

( Not Tradable or Marketable )


Power Up Canteen

Level 87 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Air Strike

Level 52 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Loose Cannon

Level 10 Grenade Launcher
+20% projectile speed
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Classic

Level 71 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size
4-to-1 health-to-metal ratio when repairing buildings


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 1
Pages of Audere: 3
Pages of Congeriae: 2

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


The Lo-Grav Loafers

Level 80 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Freedom Feathers

Level 63 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Vicar's Vestments

Level 40 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Gentle Munitionne of Leisure

Level 47 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Chicken Kiev

Level 14 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Headtaker's Hood

Level 7 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Haunted Hat

Level 85 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 47 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Horned Honcho

Level 8 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


The Hollowhead

Level 88 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Spellbinder's Bonnet

Level 75 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 103

( Not Tradable or Marketable )


Sir Shootsalot

Level 39 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Ethereal Hood

Level 12 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


PY-40 Incinibot

Level 37 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Mann-Bird of Aberdeen

Level 94 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Face Plante

Level 25 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Space Bracers

Level 94 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 9

Item Summary

Item TypeCount
Normal33
Hats0
Misc29
Metal2 items worth 4 scrap
Total64

Historical data

The item data was loaded from history.
Saved on Mon, 29 Sep 14 21:08:28 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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