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kzcyzek

The Vintage Force-a-Nature
The Vintage Sandman
The Direct Hit
The Powerjack
The Cloak and Dagger
The Axtinguisher
The Rescue Ranger
The Red-Tape Recorder
The Bazaar Bargain
The Huntsman
Crit-a-Cola
Mad Milk
The Blutsauger
The Spy-Cicle
The Loose Cannon
Crusader's Crossbow
The Phlogistinator
The Beggar's Bazooka
The Degreaser
The Backburner
The Dead Ringer
Gloves of Running Urgently
The Rocket Jumper
Darwin's Danger Shield
Jarate
The Reserve Shooter
Ali Baba's Wee Booties
The Buff Banner
The B.A.S.E. Jumper
The Splendid Screen
The Tide Turner
The Kritzkrieg
The Buffalo Steak Sandvich
The Sandvich
The Back Scratcher
The Scorch Shot
The Diamondback
The Wrangler
The Jag
The Pomson 6000 #198734
The Bushwacka
The Market Gardener
The Equalizer
The Soda Popper
The Escape Plan
The Half-Zatoichi
The Eyelander
The Übersaw
Tomislav
The Killing Gloves of Boxing
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(24 ITEMS IN INVENTORY)
Soldier
(32 ITEMS IN INVENTORY)
Pyro
(24 ITEMS IN INVENTORY)
Demoman
(25 ITEMS IN INVENTORY)
Heavy
(19 ITEMS IN INVENTORY)
Engineer
(19 ITEMS IN INVENTORY)
Medic
(24 ITEMS IN INVENTORY)
Sniper
(18 ITEMS IN INVENTORY)
Spy
(22 ITEMS IN INVENTORY)

The Vintage Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Rescue Ranger

Level 95 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Red-Tape Recorder

Level 100 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


The Huntsman

Level 10 Bow


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Mad Milk

Level 5 Non-Milk Substance


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Beggar's Bazooka

Level 23 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Buff Banner

Level 5 Battle Banner


The B.A.S.E. Jumper

Level 30 Parachute


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Can deal charge impact damage at any range


The Tide Turner

Level 15 Shield
Full turning control while charging
Melee kills refill 100% of your charge meter
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty
-33% damage penalty vs buildings


The Pomson 6000 #198734

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings
#Attrib_MakersMark


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits
20% fire damage vulnerability on wearer


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer
No random critical hits


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps
#Attrib_MakersMark


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
Pumpkin Bombs
+20% damage bonus
+25% projectile speed
Launched bombs shatter on surfaces
-50% clip size
+25% damage to self


The Huo-Long Heater

Level 61 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Air Strike

Level 40 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size

( Not Usable in Crafting )


The Back Scatter

Level 10 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Pumpkin Bombs
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Detonator

Level 10 Flare Gun
+25% damage to self


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
30% slower spin up time
-25% damage penalty


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max secondary ammo on wearer
No random critical hits


The Lollichop

Level 67 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Original

Level 5 Rocket Launcher


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Unarmed Combat #24945

Level 64 Severed Arm
#Attrib_MakersMark


The Frying Pan

Level 5 Frying Pan
Exorcism


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


The Necro Smasher

Level 50 Hammer
Pumpkin Bombs

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Flamingo Kid

Level 10 Hat

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Prince Tavish's Crown

Level 83 Hat


Genuine Killer Exclusive

Level 10 Hat


The Brown Bomber

Level 48 Hat


Genuine Brain Bucket

Level 1 Hat


Hottie's Hoodie

Level 53 Hood


Berliner's Bucket Helm

Level 29 Helmet

( Not Usable in Crafting )


Exquisite Rack

Level 65 Cosmetic Item


Frenchman's Beret

Level 37 Hat


Genuine Distinguished Rogue

Level 1 Apparel
Die Job


The Flapjack

Level 32 Apparel


Vintage Pyrovision Goggles

Level 38 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Clan Pride

Level 20 Medallion


The Lone Survivor

Level 36 Facial Hair


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 2
(%s3: 3)



Knife

%s7%s6 Knife - %s5: 61


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 3
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Revolver

%s7%s6 Revolver - %s5: 57


Taunt: The Meet the Medic

Level 5 Special Taunt


Shadowman's Shade

Level 38 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Tiny Texan

Level 22 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 57 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Trepanabotomizer

Level 94 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Kriegsmaschine-9000

Level 68 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Fowl Fists

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Beep Man

Level 62 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaolin Sash

Level 20 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Garden Bristles

Level 46 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Enchantment: Eternaween

Level 5 Server Enchantment


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2

Item Summary

Item TypeCount
Normal108
Hats0
Misc27
Metal0 items worth 0 scrap
Total135

Historical data

The item data was loaded from history.
Saved on Tue, 25 Nov 14 16:51:27 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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