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☜ Mr. Mundy ☞

Scrap Metal
Reclaimed Metal
Reclaimed Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Refined Metal
Tough Break Campaign Stamp
Gun Mettle Campaign Coin
#107
Abominable Cosmetic Case
#109
Jungle Jackpot War Paint Case
#109
Jungle Jackpot War Paint Case
#110
Infernal Reward War Paint Case
Soul Gargoyle
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
1
Quality 15 War Paint
#92
Mann Co. Supply Munition
#103
Mann Co. Supply Munition
Party Hat
The Bombinomicon
Frontline Field Recorder
Ghostly Gibus
The Gentle Munitionne of Leisure
Bronze Dueling Badge
Mercenary
The Full Head of Steam
Strange Spirit of Giving
The Skull Island Topper
Professor Speks
Spooktacles
Mann Co. Cap
The Monstrous Memento
Operation Two Cities Badge
The RoBro 3000
Photo Badge
Pyrovision Goggles
The Saxton
Haunted Li'l Dutchman
Jungle Inferno ConTracker
Fancy Spellbook
25
Noise Maker - Winter Holiday
1
Power Up Canteen
Genuine Taunt: The Shred Alert
Taunt: Flippin' Awesome
Taunt: Kazotsky Kick
Taunt: Skullcracker
Taunt: The Schadenfreude
1/6

The following items were overlapping other items or in invalid backpack positions:

1
Quality 15 War Paint
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(49 ITEMS IN INVENTORY)
Soldier
(61 ITEMS IN INVENTORY)
Pyro
(59 ITEMS IN INVENTORY)
Demoman
(56 ITEMS IN INVENTORY)
Heavy
(53 ITEMS IN INVENTORY)
Engineer
(53 ITEMS IN INVENTORY)
Medic
(47 ITEMS IN INVENTORY)
Sniper
(54 ITEMS IN INVENTORY)
Spy
(46 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Tough Break Campaign Stamp

Level 40 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Abominable Cosmetic Case

Level 1 Supply Crate
Crate Series #107


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Infernal Reward War Paint Case

Level 1 Supply Crate
Crate Series #110


Soul Gargoyle

Level 19 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (113)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (114)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (122)


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (120)


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #103


Party Hat

Level 10 Hat
Putrescent Pigmentation

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 100 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: May 3, 2013 (21:24:47 GMT)

( Not Tradable or Marketable )


The Full Head of Steam

Level 60 Hat

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 9

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Spooktacles

Level 51 Glasses


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Memento

Level 50 Hat


Operation Two Cities Badge

Level 8 Badge

( Not Tradable or Marketable )


The RoBro 3000

Level 7 Robot


Photo Badge

Level 20 Badge


Pyrovision Goggles

Level 94 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Saxton

Level 50 Hat


Haunted Li'l Dutchman

Level 65 Cosmetic Item

Voices from Below

( Not Tradable or Marketable, Not Usable in Crafting )


Jungle Inferno ConTracker

Level 33 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


Fancy Spellbook

Level 1
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 6
Pages of Audere: 5
Pages of Congeriae: 3
Pages of Veteris: 1

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Power Up Canteen

Level 29 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Genuine Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: Flippin' Awesome

Level 89 Special Taunt


Taunt: Kazotsky Kick

Level 4 Special Taunt


Taunt: Skullcracker

Level 21 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Back Scatter

Level 6 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Quality 15 Scattergun

Level 1 Scattergun
paintkit_proto_def_index (53)
Festivized


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Flying Guillotine

Level 95 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Quality 15 Pistol

Level 1 Pistol
paintkit_proto_def_index (46)


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Conscientious Objector

Level 25 Sign


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


"Nice To Meat You"

Level 5 Pork Product
Killstreaks Active


Weight Room Warmer

Level 90 Apparel


Troublemaker's Tossle Cap

Level 6 Hat


The Boston Boom-Bringer

Level 21 Futuristic Sound Device
Attrib_TauntSoundSuccess


The Track Terrorizer

Level 86 Shirt


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Genuine AWPer Hand

Level 1 Sniper Rifle


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow


Carbonado Botkiller Sniper Rifle Mk.I

%s7%s6 Sniper Rifle - %s5: 2494
Sheen: 3
Killstreaks Active


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Self-Aware Beauty Mark

Level 40 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1103101952)
jarate description (1)


Quality 15 SMG

Level 1 SMG
Team Colored Decorated Weapon
paintkit_proto_def_index (58)


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Tradable or Marketable )


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty

( Not Tradable or Marketable )


The Anger

Level 10 Hood


Sir Shootsalot

Level 68 Bird Head


( Not Tradable or Marketable )


Silver Bullets

Level 46 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Birdman of Australiacatraz

Level 87 Apparel


The Marsupial Man

Level 49 Mask


( Not Tradable or Marketable )


Sir Hootsalot

Level 91 Mascot

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 88 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


Quality 15 Black Box

Level 99 Rocket Launcher
On Hit: Gain up to +20 health per attack
paintkit_proto_def_index (114)
-25% clip size


The Original

Level 5 Rocket Launcher


The Vintage Direct Hit

Level 1 Rocket Launcher
"yahoo"
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 14 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Quality 15 Rocket Launcher

Level 1 Rocket Launcher
Killstreaks Active
paintkit_proto_def_index (6)
Festivized


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


"Rocket-Science"

%s7%s6 Rocket Launcher - %s5: 6721
"Rocket + You = Explosion"
Sheen: 1
Killstreaks Active


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The B.A.S.E. Jumper

Level 36 Parachute


The Festive Buff Banner

Level 5 Battle Banner


Quality 15 Panic Attack

Level 99 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
paintkit_proto_def_index (139)
Successive shots become less accurate
-30% damage penalty


Quality 15 Shotgun

Level 1 Shotgun
paintkit_proto_def_index (47)


Quality 15 Shotgun

Level 1 Shotgun
Killstreaks Active
Team Colored Decorated Weapon
paintkit_proto_def_index (16)


Shotgun

%s7%s6 Shotgun - %s5: 1509
Sheen: 3
Killstreaks Active


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
#Attrib_MakersMark

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Larval Lid

Level 61 Hat


( Not Tradable or Marketable )


The Hornblower #14502

Level 33 Coat


The Shogun's Shoulder Guard

Level 16 Cosmetic Armor


Killer's Kabuto

Level 47 Helmet


Taunt: Soldier's Requiem

Level 82 Special Taunt


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


Quality 15 Loose Cannon

Level 99 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
paintkit_proto_def_index (160)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Quality 15 Grenade Launcher

Level 99 Grenade Launcher
paintkit_proto_def_index (143)


Quality 15 Iron Bomber

Level 99 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
paintkit_proto_def_index (143)
-15% explosion radius


The Tide Turner

Level 90 Shield
Full turning control while charging
Melee kills refill 75% of your charge meter
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+30% explosive damage resistance on wearer
+50% fire damage resistance on wearer


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
+25% faster firing speed
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
No self inflicted blast damage taken
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Silver Botkiller Stickybomb Launcher Mk.II

%s7%s6 Stickybomb Launcher - %s5: 274


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Bearded Bombardier

Level 81 Facial Hair
attach particle effect static (28)


The Lordly Lapels

Level 19 Costume Piece


( Not Tradable or Marketable )


The Tartantaloons #11599

Level 32 Pants


The Voodoo JuJu (Slight Return)

Level 51 Hat

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


Festive Crusader's Crossbow

Level 64 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
Killstreaks Active
ÜberCharge grants 100% critical chance
#Attrib_MakersMark

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


"Defective Deathray"

%s7%s6 Medi Gun - %s5: 680
(%s3: 3976)

"The most succesfull failure in medicinal history"
Sheen: 4
Killstreaks Active


"OKTOBERFEST"

Level 8 Medi Gun
"Prepare for Schadenfreude !!"
Sheen: 2
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance
Festivized


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Blighted Beak

Level 83 Mask


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Nunhood

Level 81 Hat


The Angel of Death

Level 7 Apparel
#Attrib_MakersMark


Taunt: The Meet the Medic

Level 5 Special Taunt


Quality 15 Brass Beast

Level 99 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
paintkit_proto_def_index (113)
50% slower spin up time
-60% slower move speed while deployed


The Huo-Long Heater

Level 96 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Quality 15 Minigun

Level 1 Minigun
paintkit_proto_def_index (10)


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Vintage Sandvich

Level 1 Lunch Box


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active
#Attrib_MakersMark

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Abominable Snow Pants

Level 50 Costume Piece


Officer's Ushanka

Level 27 Hat


The Himalayan Hair Shirt

Level 50 Costume Piece


The Kathman-Hairdo

Level 50 Costume Piece


The Rainblower

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Dragon's Fury

Level 89 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


Quality 15 Flame Thrower

Level 1 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
paintkit_proto_def_index (49)


"The Barbeque-Cannon"

%s7%s6 Flame Thrower - %s5: 2803
"Burns you to perfection (or to ashes)"
Sheen: 1
Killstreaks Active
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Gas Passer

Level 16 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Thermal Thruster

Level 66 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (1.1)

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Neon Annihilator

Level 51 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Quality 15 Powerjack

Level 99 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
paintkit_proto_def_index (109)
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Pyromancer's Raiments

Level 55 Shirt


Hard-Headed Hardware

Level 85 Mask


( Not Tradable or Marketable )


Up Pyroscopes

Level 62 Eye Stalks


( Not Tradable or Marketable )


The Last Breath

Level 13 Mask


The Flamboyant Flamenco #39888

Level 10 Hat
#Attrib_MakersMark


The Wraith Wrap

Level 61 Apparel

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


Quality 15 Revolver

Level 1 Revolver
paintkit_proto_def_index (51)


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Quality 15 Knife

Level 1 Knife
paintkit_proto_def_index (64)


The Red-Tape Recorder

Level 60 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Charmer's Chapeau

Level 97 Hat


The Foul Cowl

Level 84 Costume Piece


( Not Tradable or Marketable )


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


Le Party Phantom

Level 60 Mask


The Widowmaker #103973

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (139)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Quality 15 Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
paintkit_proto_def_index (163)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 10 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings
-34% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Wrangler

Level 5 Laser Pointer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
Sheen: 4
Killstreaks Active
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Silver Botkiller Wrench Mk.II

%s7%s6 Wrench - %s5: 1563
(%s3: 221)

Sheen: 1
Killstreaks Active


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Texas Ten Gallon

Level 15 Hat

( Not Usable in Crafting )


Haunted Grease Monkey

Level 16 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Dogfighter

Level 59 Coat


Taunt: Rancho Relaxo

Level 15 Special Taunt


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (114)

Summary

Profile views: 80

Item Summary

Item TypeCount
Normal165
Hats0
Misc61
Metal8 items worth 52 scrap
Total234

Historical data

Show all

Historical data for this player:
Fri, 14 Aug 20 05:28:12 +0000
Mon, 12 Mar 18 12:05:17 +0000 (currently shown)
Wed, 18 May 16 05:53:13 +0000
Thu, 12 May 16 16:17:23 +0000
Sat, 23 Jan 16 15:41:04 +0000
Wed, 09 Dec 15 05:49:52 +0000
Wed, 21 Oct 15 22:03:42 +0000
Mon, 07 Sep 15 03:39:20 +0000
Sun, 30 Aug 15 10:12:57 +0000
Thu, 20 Aug 15 10:45:45 +0000
Sat, 15 Aug 15 16:00:01 +0000
Fri, 14 Aug 15 08:07:58 +0000
Tue, 11 Aug 15 21:10:12 +0000
Thu, 06 Aug 15 03:24:59 +0000
Thu, 30 Jul 15 07:54:59 +0000
Wed, 29 Jul 15 06:00:41 +0000
Mon, 27 Jul 15 18:52:24 +0000
Thu, 23 Jul 15 00:29:04 +0000
Sat, 18 Jul 15 02:46:22 +0000
Thu, 09 Jul 15 14:57:50 +0000
Mon, 08 Jun 15 12:30:32 +0000
Sat, 16 May 15 03:35:29 +0000
Mon, 04 May 15 04:27:15 +0000
Sun, 03 May 15 08:13:42 +0000
Thu, 02 Apr 15 03:03:11 +0000
Sat, 28 Mar 15 16:45:56 +0000
Thu, 26 Mar 15 15:37:22 +0000
Wed, 18 Mar 15 20:06:17 +0000
Mon, 16 Mar 15 13:25:02 +0000
Wed, 11 Mar 15 07:21:39 +0000
Tue, 03 Feb 15 00:35:32 +0000
Sun, 01 Feb 15 15:29:27 +0000
Thu, 15 Jan 15 01:04:29 +0000
Sun, 11 Jan 15 07:31:19 +0000
Wed, 07 Jan 15 18:11:25 +0000
Sun, 04 Jan 15 15:19:13 +0000
Sat, 03 Jan 15 01:28:31 +0000
Thu, 01 Jan 15 19:09:16 +0000
Wed, 31 Dec 14 19:27:08 +0000
Sun, 28 Dec 14 18:56:58 +0000
Fri, 26 Dec 14 22:07:42 +0000
Thu, 25 Dec 14 18:02:24 +0000
Wed, 24 Dec 14 01:56:22 +0000
Mon, 22 Dec 14 19:47:44 +0000
Sun, 21 Dec 14 13:39:36 +0000
Sat, 20 Dec 14 17:00:23 +0000
Thu, 18 Dec 14 14:44:16 +0000
Mon, 15 Dec 14 21:04:22 +0000
Mon, 08 Dec 14 01:53:09 +0000
Mon, 01 Dec 14 09:43:36 +0000
Fri, 28 Nov 14 23:10:09 +0000
Thu, 13 Nov 14 03:28:49 +0000
Mon, 03 Nov 14 06:31:31 +0000
Sat, 01 Nov 14 00:21:44 +0000
Mon, 27 Oct 14 08:18:31 +0000
Tue, 21 Oct 14 19:58:32 +0000
Sun, 12 Oct 14 19:14:21 +0000
Sat, 11 Oct 14 05:41:27 +0000
Fri, 10 Oct 14 18:21:40 +0000
Mon, 06 Oct 14 07:17:46 +0000
Sun, 05 Oct 14 12:13:24 +0000
Wed, 01 Oct 14 12:07:46 +0000
Tue, 30 Sep 14 21:02:09 +0000
Mon, 29 Sep 14 15:53:22 +0000
Sat, 27 Sep 14 12:59:39 +0000
Thu, 25 Sep 14 18:34:44 +0000
Tue, 23 Sep 14 17:02:58 +0000
Sun, 21 Sep 14 20:47:04 +0000
Sun, 14 Sep 14 17:56:39 +0000
Sat, 13 Sep 14 21:54:50 +0000
Fri, 12 Sep 14 01:02:53 +0000
Tue, 09 Sep 14 17:59:53 +0000
Sun, 07 Sep 14 13:03:46 +0000
Fri, 05 Sep 14 09:38:49 +0000
Wed, 03 Sep 14 19:41:03 +0000
Tue, 02 Sep 14 17:13:41 +0000
Mon, 01 Sep 14 19:36:32 +0000
Sun, 31 Aug 14 18:10:25 +0000
Sat, 30 Aug 14 21:10:38 +0000
Wed, 20 Aug 14 10:10:33 +0000
Mon, 18 Aug 14 13:47:39 +0000
Sun, 17 Aug 14 12:55:55 +0000
Sat, 16 Aug 14 18:24:08 +0000
Tue, 12 Aug 14 08:19:53 +0000
Fri, 08 Aug 14 22:12:23 +0000
Thu, 07 Aug 14 10:42:13 +0000
Sun, 03 Aug 14 08:20:15 +0000
Fri, 01 Aug 14 02:57:17 +0000
Tue, 29 Jul 14 11:54:00 +0000

The item data was loaded from history.
Saved on Mon, 12 Mar 18 12:05:17 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 1.5883sec