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ShinyDuck (DK)

The Huo-Long Heater
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
#58
Robo Community Crate
Unusual Cosa Nostra Cap
#55
Mann Co. Supply Crate
#56
Mann Co. Supply Crate
The Buff Banner
The Sandman
The Shortstop
The Degreaser
The Dead Ringer
The Sydney Sleeper
The Liberty Launcher
The Rocket Jumper
The Red-Tape Recorder
The Loch-n-Load
Crusader's Crossbow
The Blutsauger
The Brass Beast
The Backburner
The Backburner
Detonator
The Pomson 6000
Frontier Justice
The Rescue Ranger
Mad Milk
Bonk! Atomic Punch
Crit-a-Cola
Jarate
The Razorback
The Razorback
The Chargin' Targe
The Sticky Jumper
The Family Business
The Flare Gun
The Ambassador
The Direct Hit
Scrap Metal
The Blutsauger
The Bushwacka
The Market Gardener
The Equalizer
The Escape Plan
The Force-a-Nature
The Eyelander
The Vita-Saw
The Eviction Notice
The Spy-Cicle
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(21 ITEMS IN INVENTORY)
Soldier
(20 ITEMS IN INVENTORY)
Pyro
(20 ITEMS IN INVENTORY)
Demoman
(20 ITEMS IN INVENTORY)
Heavy
(16 ITEMS IN INVENTORY)
Engineer
(17 ITEMS IN INVENTORY)
Medic
(12 ITEMS IN INVENTORY)
Sniper
(15 ITEMS IN INVENTORY)
Spy
(17 ITEMS IN INVENTORY)

The Huo-Long Heater

Level 28 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up

( Not Usable in Crafting )


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Unusual Cosa Nostra Cap

Level 63 Hat
★ Unusual Effect: Nuts n' Bolts

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #55


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


The Buff Banner

Level 5 Battle Banner


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents


The Shortstop

Level 1 Peppergun
Increase in push force taken from damage and airblast


The Degreaser

Level 10 Flame Thrower


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Sydney Sleeper

Level 1 Sniper Rifle
"sydney sover"
jarate duration (5)
+25% charge rate
#Attrib_MakersMark

( Not Tradable or Marketable )


The Liberty Launcher

Level 25 Rocket Launcher
-25% blast damage from rocket jumps


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer

( Not Usable in Crafting )


The Red-Tape Recorder

Level 39 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces


Crusader's Crossbow

Level 15 Crossbow
No headshots


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size

( Not Tradable or Marketable )


The Rescue Ranger

Level 71 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (18)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
4-to-1 health-to-metal ratio when repairing buildings


Mad Milk

Level 5 Non-Milk Substance


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
You are Marked-For-Death while active, and for short period after switching weapons


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot


The Eyelander

Level 5 Sword
is_a_sword (72)


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Usable in Crafting )


The Neon Annihilator

Level 15 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter

( Not Usable in Crafting )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Wrap Assassin

%s7%s6 Bat - %s5: 16


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 452
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: February 15, 2013 (11:22:28 GMT)

( Not Tradable or Marketable )


Pyrovision Goggles

Level 37 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds


The Chargin' Targe

Level 10 Shield


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+6 max stickybombs out
0.8 sec slower bomb arm time


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 4
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate


The Force-a-Nature

Level 10 Scattergun

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher

( Not Tradable or Marketable )


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe

( Not Tradable or Marketable )


Silver Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 94
(%s3: 18)



The Winger

Level 15 Pistol
+25% greater jump height when active


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #56


The Chargin' Targe

Level 10 Shield

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 93 Rocket Launcher


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target

( Not Tradable or Marketable )


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit


Nessie's Nine Iron

Level 5 Golf Club


The Lollichop

Level 78 Fire Axe
Only visible in Pyroland


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower


The Rainblower

Level 10 Flame Thrower


The Holy Mackerel

Level 42 Fish


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast

( Not Tradable or Marketable, Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Third Degree

Level 10 Fire Axe


The Chargin' Targe

Level 10 Shield


The Diamondback

Level 5 Revolver
sapper kills collect crits (1)


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Robo Community Crate

Level 13 Supply Crate
Crate Series #58


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


Texas Tin-Gallon

Level 81 Hat

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #57


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Wrangler

Level 5 Laser Pointer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max secondary ammo on wearer


Operation Oil Spill Badge

Level 1 Badge

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 10

Item Summary

Item TypeCount
Normal97
Hats0
Misc9
Metal1 item worth 1 scrap
Total107

Historical data

The item data was loaded from history.
Saved on Thu, 30 May 13 06:19:59 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.2608sec