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Surnist

Scrap Metal
Scrap Metal
Scrap Metal
Reclaimed Metal
The Atomizer
The Bootlegger
The Cozy Camper
Crusader's Crossbow
Crusader's Crossbow
Détective Noir
The Beggar's Bazooka
Bronze Dueling Badge
The Builder's Blueprints #33148
The Pencil Pusher #39990
The Medical Mystery
The Fortified Compound
The Brass Beast
The Ham Shank #117394
Hottie's Hoodie
Das Gutenkutteharen
Das Feelinbeterbager #16168
The Backpack Broiler
The Gaelic Garb
L'Etranger
The Liberty Launcher
Mann Co. Online Cap
The Mantreads
The Mantreads
The Overdose
Pocket Medic
The Rainblower
The Reserve Shooter
The Pomade Prince
The Argyle Ace
The Flying Guillotine
The Huo-Long Heater
The Shahanshah
The Salty Dog #35085
Spellbook Magazine
The Sneaky Spats of Sneaking #33991
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
Taunt: The High Five!
Taunt: The Schadenfreude
Taunt: The Meet the Medic
The Bushwacka
The Cool Breeze #23433
The Holy Mackerel
The Original
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(26 ITEMS IN INVENTORY)
Soldier
(27 ITEMS IN INVENTORY)
Pyro
(21 ITEMS IN INVENTORY)
Demoman
(25 ITEMS IN INVENTORY)
Heavy
(20 ITEMS IN INVENTORY)
Engineer
(15 ITEMS IN INVENTORY)
Medic
(25 ITEMS IN INVENTORY)
Sniper
(18 ITEMS IN INVENTORY)
Spy
(14 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Détective Noir

Level 76 Hat


The Beggar's Bazooka

Level 84 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


The Builder's Blueprints #33148

Level 15 Blueprints


The Pencil Pusher #39990

Level 10 Hair


The Medical Mystery

Level 15 Apparel


The Fortified Compound

Level 10 Bow


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Ham Shank #117394

Level 5 Pork Product


Hottie's Hoodie

Level 98 Hood


Das Gutenkutteharen

Level 8 Hair


Das Feelinbeterbager #16168

Level 23 Supplies


The Backpack Broiler

Level 40 Barbeque
attach particle effect static (28)


The Gaelic Garb

Level 57 Apparel


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


Pocket Medic

Level 15 Pocket Buddy


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Pomade Prince

Level 50 Hair


The Argyle Ace

Level 51 Shoes


The Flying Guillotine

Level 90 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Huo-Long Heater

Level 84 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Salty Dog #35085

Level 10 Hat
attach particle effect static (28)


Spellbook Magazine

Level 33
This weapon deploys 50% faster


The Sneaky Spats of Sneaking #33991

Level 37 Shoes


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Taunt: The High Five!

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Cool Breeze #23433

Level 66 Kilt


The Holy Mackerel

Level 42 Fish


The Original

Level 5 Rocket Launcher


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Tuxxy

Level 70 Tuxedo


The Freedom Staff #159050

Level 25 Staff


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Bonk! Atomic Punch

Level 5 Lunch Box


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Wrangler

Level 5 Laser Pointer


The Sandvich

Level 1 Lunch Box


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Buff Banner

Level 5 Battle Banner


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Frying Pan

Level 5 Frying Pan


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Power Up Canteen #347499

Level 93 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
30% damage vulnerability on wearer
-20 max health on wearer


The Back Scatter

Level 53 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+25% damage to self


The Iron Bomber

Level 58 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-20% explosion radius
-10% damage on grenades that explode on timer


The Panic Attack

Level 73 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
34% faster reload time
-20% damage penalty
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Tradable or Marketable, Not Usable in Crafting )


The Quickiebomb Launcher

Level 81 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-25% clip size
Stickybombs fizzle 2 seconds after landing
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Tartan Tyrolean

Level 37 Hat


Minnesota Slick

Level 71 Hair


Vintage Pyrovision Goggles

Level 32 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Vintage Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use

( Not Tradable or Marketable )


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 5
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer

( Not Tradable or Marketable )


Strange Cleaner's Carbine

%s7Strange%s6 SMG - %s5: 2
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits

( Not Tradable or Marketable )


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 3
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits

( Not Tradable or Marketable )


Force-A-Nature

%s7%s6 Scattergun - %s5: 31
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


Pain Train

%s7%s6 Makeshift Club - %s5: 33
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


Homewrecker

%s7%s6 Sledgehammer - %s5: 13
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Tradable or Marketable )


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bottle

%s7Strange%s6 Bottle - %s5: 5

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 42

Item Summary

Item TypeCount
Normal76
Hats0
Misc21
Metal4 items worth 6 scrap
Total101

Historical data

The item data was loaded from history.
Saved on Sun, 17 May 15 04:23:29 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 0.8979sec