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Kenny

Mercenary
Pyrovision Goggles
The Back Scatter
#91
Mann Co. Supply Munition
Reclaimed Metal
Ghostly Gibus
The Chargin' Targe
The Ambassador
The Huntsman
The Backburner
The Equalizer
The Cloak and Dagger
The Shortstop
The Scottish Handshake
Jarate
The Soda Popper
The Pain Train
The Sandvich
Pretty Boy's Pocket Pistol
The Equalizer
The Flare Gun
Gloves of Running Urgently
1/8
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(9 ITEMS IN INVENTORY)
Soldier
(9 ITEMS IN INVENTORY)
Pyro
(8 ITEMS IN INVENTORY)
Demoman
(7 ITEMS IN INVENTORY)
Heavy
(6 ITEMS IN INVENTORY)
Engineer
(4 ITEMS IN INVENTORY)
Medic
(5 ITEMS IN INVENTORY)
Sniper
(6 ITEMS IN INVENTORY)
Spy
(7 ITEMS IN INVENTORY)

Mercenary

Level 5 Badge
Hire Date: December 18, 2012 (14:38:09 GMT)

( Not Tradable or Marketable )


Pyrovision Goggles

Level 7 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Back Scatter

Level 34 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Reclaimed Metal

Level 2 Craft Item

( Not Tradable or Marketable )


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Scottish Handshake

Level 10 Bottle


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
This weapon holsters 50% slower


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Scrap Metal

Level 1 Craft Item

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 0

Item Summary

Item TypeCount
Normal24
Hats0
Misc4
Metal2 items worth 4 scrap
Total30

Historical data

The item data was loaded from history.
Saved on Mon, 22 Oct 18 23:50:07 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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