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R v Miller (1982)

Operation Oil Spill Badge
Operation Two Cities Badge
Operation Mecha Engine Badge
Operation Steel Trap Badge
Bronze Dueling Badge
Spirit of Giving
Strange Silver Botkiller Medi Gun Mk.II
1
Battery Canteens
Soul Gargoyle
The Cotton Head
Strange Federal Casemaker
Unfilled Fancy Spellbook
Prehistoric Pullover
Deadbeats
25
Noise Maker - Winter Holiday
25
Noise Maker - TF Birthday
2
Dueling Mini-Game
5
Dueling Mini-Game
Pebbles the Penguin
Professor Speks
World Traveler's Hat
Party Hat
Taunt: Conga
Taunt: The Meet the Medic
Taunt: Surgeon's Squeezebox
Taunt: The Table Tantrum
The Proof of Purchase
Frontline Field Recorder
Tux
The Skull Island Topper
The Monstrous Memento
Taunt: The High Five!
Taunt: Results Are In
Taunt: The Director's Vision
Taunt: Rancho Relaxo
Jungle Inferno ConTracker
The Prize Plushy #58515
Mildly Disturbing Halloween Mask
Ghastly Gibus
1
Power Up Canteen
The Gentle Munitionne of Leisure
1/14
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(107 ITEMS IN INVENTORY)
Soldier
(110 ITEMS IN INVENTORY)
Pyro
(118 ITEMS IN INVENTORY)
Demoman
(111 ITEMS IN INVENTORY)
Heavy
(117 ITEMS IN INVENTORY)
Engineer
(101 ITEMS IN INVENTORY)
Medic
(111 ITEMS IN INVENTORY)
Sniper
(137 ITEMS IN INVENTORY)
Spy
(100 ITEMS IN INVENTORY)

Operation Oil Spill Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 37 Badge

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 2 Badge

( Not Tradable or Marketable )


Spirit of Giving

%s7%s6 Badge - %s5: 11

( Not Tradable or Marketable )


Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Battery Canteens

Level 11 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Soul Gargoyle

Level 85 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Cotton Head

Level 12 Hat


Strange Federal Casemaker

%s7Strange%s6 Hat - %s5: 3


Unfilled Fancy Spellbook

Level 1
Pages of Gratanter: 1
Pages of Audere: 1

( Not Tradable or Marketable )


Prehistoric Pullover

Level 43 Hood


Deadbeats

Level 96 Headphones


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Pebbles the Penguin

Level 62 Mascot


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Taunt: Conga

Level 78 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Surgeon's Squeezebox

Level 91 Special Taunt


Taunt: The Table Tantrum

Level 35 Special Taunt


The Proof of Purchase

Level 50 Helmet

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


Tux

Level 32 Mascot

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 1

( Not Tradable or Marketable )


The Monstrous Memento

Level 50 Hat


Taunt: The High Five!

Level 5 Special Taunt


Taunt: Results Are In

Level 25 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Rancho Relaxo

Level 19 Special Taunt


Jungle Inferno ConTracker

Level 38 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Prize Plushy #58515

Level 100 Pocket Buddy
#Attrib_MakersMark


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Power Up Canteen

Level 88 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 41 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Punk's Pomp

Level 36 Hair
attach particle effect static (28)


Remorseless Raptor

Level 36 Costume Piece



Unusual Cotton Head

Level 80 Hat
★ Unusual Effect: Vivid Plasma


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Back Scatter

Level 86 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Strange Soda Popper

%s7Strange%s6 Scattergun - %s5: 1
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Flying Guillotine

Level 81 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
No random critical hits


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Triad Trinket #63669

Level 72 Apparel
#Attrib_MakersMark


Prinny Hat #13855

Level 61 Hat
#Attrib_MakersMark


The Cool Cat Cardigan #13830

Level 19 Apparel


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


Bonk! Atomic Punch

Level 5 Lunch Box


Strange Fan O'War

%s7Strange%s6 Gunbai - %s5: 0
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Conscientious Objector

Level 25 Sign


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


The Paisley Pro

Level 69 Shirt
#Attrib_MakersMark


Haunted Terrier Trousers

Level 71 Costume Piece


( Not Tradable or Marketable )


The Argyle Ace

Level 70 Shoes


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 252
Extinguishing teammates reduces cooldown by -20%


The Holy Mackerel

Level 42 Fish


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Caffeine Cooler #53480

Level 6 Cooler
#Attrib_MakersMark


The Long Fall Loafers

Level 26 Boots

( Not Tradable or Marketable )


Dillinger's Duffel #73206

Level 76 Backpack
#Attrib_MakersMark


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Poolside Polo

Level 6 Shirt


The Catcher's Companion

Level 51 Mascot


The Full Head of Steam

Level 93 Hat

( Not Tradable or Marketable )


The Back Scatter

Level 99 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Quality 15 Soda Popper

Level 99 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
paintkit_proto_def_index (201)
-66% clip size


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-15% damage vs players


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Team Captain #84655

Level 46 Hat
#Attrib_MakersMark


Haunted Quoth

Level 94 Spooky Companion


( Not Tradable or Marketable )


Ground Control #16741

Level 2 Hat
#Attrib_MakersMark


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Ebenezer

Level 30 Holiday Hat


The Merc's Muffler

Level 1 Scarf


The Compatriot #50710

Level 86 Mascot
#Attrib_MakersMark


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Original

Level 5 Rocket Launcher


The Air Strike

Level 80 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Neckwear Headwear

Level 23 Hat


The Company Man #79989

Level 10 Hat
#Attrib_MakersMark


The Magical Mercenary

Level 28 Costume Piece


( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Lucky Shot

Level 64 Helmet
#Attrib_MakersMark


The Deadliest Duckling

Level 86 Duck


The Man in Slacks

Level 89 Apparel


The Buff Banner

Level 5 Battle Banner


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Direct Hit

Level 1 Rocket Launcher
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
+25% damage bonus
-70% explosion radius


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Clan Pride

Level 20 Medallion

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Fancy Dress Uniform #60053

Level 81 Uniform


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Beggar's Bazooka

Level 19 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The MK 50 #39378

Level 82 Helmet
#Attrib_MakersMark


Apparition's Aspect

Level 13 Mask

( Not Tradable or Marketable )


The Blazing Bull

Level 90 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Winter Wonderland Wrap

Level 70 Mask


The Lollichop

Level 86 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Hot Hand

Level 54 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Maul

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Nostromo Napalmer #85686

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Pampered Pyro #50621

Level 97 Towel
#Attrib_MakersMark


The Mair Mask

Level 10 Mask


Pyro Shark

Level 90 Costume Piece



Area 451 #55755

Level 19 Hat


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Lollichop

Level 35 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Neon Annihilator

Level 8 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Dragon's Fury

Level 92 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire


Haunted Carrion Companion

Level 24 Undead Pet



Respectless Rubber Glove

Level 40 Hat
#Attrib_MakersMark


Reader's Choice

Level 63 Glasses


Pop-Eyes #41223

Level 97 Eyes
#Attrib_MakersMark


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Thermal Thruster

Level 93 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (0.8)


The Hot Hand

Level 64 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


The Hot Case

Level 29 Coat


The Air Raider

Level 28 Hat


The Frymaster

Level 28 Backpack


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Axtinguisher

Level 10 Fire Axe
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Hot Hand

Level 80 Slap
Gain a speed boost when you hit an enemy player
-20% damage penalty


Sole Mate

Level 88 Hat


The Soot Suit #50954

Level 97 Shirt
#Attrib_MakersMark


Employee of the Mmmph

Level 38 Hat


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Gas Passer

Level 44 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Postal Pummeler

Level 10 Mailbox
attack_minicrits_and_consumes_burning (1)
-33% damage penalty
This weapon holsters 35% slower
No random critical hits


The Gaelic Garb #50636

Level 36 Apparel
#Attrib_MakersMark


Polly Putrid

Level 51 Undead Pet


( Not Tradable or Marketable )


The Tartan Shade #40824

Level 83 Hood
#Attrib_MakersMark


The Quickiebomb Launcher

Level 74 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Chargin' Targe

Level 73 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Scottish Handshake

Level 10 Bottle


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Prince Tavish's Crown

Level 93 Hat
#Attrib_MakersMark


Haunted Lordly Lapels

Level 99 Costume Piece


( Not Tradable or Marketable )


The Cool Breeze #53992

Level 3 Kilt


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Frying Pan

Level 5 Frying Pan


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The B.A.S.E. Jumper

Level 25 Parachute


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
+20% projectile speed
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Dynamite Abs

Level 33 Shirt


Haunted Forgotten King's Pauldrons

Level 75 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Iron Bomber

Level 59 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Tide Turner

Level 71 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


Modest Pile of Hat

Level 92 Hat


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Melody of Misery

Level 31 Bagpipes


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Woolen Warmer

Level 2 Hat


Highland High Heels

Level 3 Boots
#Attrib_MakersMark


The Black Watch #50351

Level 33 Hat
#Attrib_MakersMark


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Quickiebomb Launcher

Level 10 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Apparatchik's Apparel

Level 20 Shirt


Momma Kiev

Level 20 Mascot


The Samson Skewer

Level 47 Decorative Knife

( Not Tradable or Marketable )


The Mann of the House

Level 17 Pants


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Minigun

%s7%s6 Minigun - %s5: 4419


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Dictator

Level 28 Facial Hair


Yuri's Revenge

Level 44 Facial Hair


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul


( Not Tradable or Marketable )


The Tyurtlenek

Level 17 Shirt


The Huo-Long Heater

Level 55 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up
-10% damage penalty


Sandvich

%s7%s6 Lunch Box - %s5: 66


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+15% faster move speed on wearer
+40% faster firing speed
Maximum health is drained while item is active
-60% damage penalty


Graybanns #52536

Level 55 Glasses
#Attrib_MakersMark


The Carl #59813

Level 58 Hair


The Red Army Robin #42199

Level 67 Mascot
#Attrib_MakersMark


The Nuke

Level 3 Hair


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
Maximum health is drained while item is active
This weapon holsters 50% slower


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Cuban Bristle Crisis #52512

Level 21 Facial Hair
#Attrib_MakersMark


The Siberian Sophisticate #47258

Level 98 Shirt


Security Shades #72355

Level 87 Glasses
#Attrib_MakersMark


The Heavy Lifter #40223

Level 89 Apparel
#Attrib_MakersMark


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


Combat Slacks #42196

Level 20 Apparel
#Attrib_MakersMark


Commissar's Coat

Level 34 Coat


The Hound Dog

Level 2 Hair
#Attrib_MakersMark


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


Head of Defense

Level 59 Hat


Texas Ten Gallon

Level 86 Hat


The Barnstormer

Level 32 Hat


The Saxton

Level 50 Hat


The Wrangler

Level 5 Laser Pointer


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Cute Suit

Level 57 Apparel

( Not Tradable or Marketable )


The Level Three Chin #42406

Level 3 Chin
#Attrib_MakersMark


The Dogfighter

Level 41 Coat
#Attrib_MakersMark


Packable Provisions

Level 58 Provisions


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Panic Attack

Level 44 Shotgun
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
+50% bullets per shot
Successive shots become less accurate
-20% damage penalty


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


Western Wear #80012

Level 11 Hat
#Attrib_MakersMark


Ein

Level 80 Mascot


The Tin-1000

Level 24 Hat


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Bumble Beenie

Level 26 Hat


The Egghead's Overalls #41011

Level 66 Shirt
#Attrib_MakersMark


The Beep Boy

Level 26 Electronic Device


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Rescue Ranger

Level 62 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Sophisticated Smoker

Level 56 Hat
attach particle effect static (28)


Holstered Heaters

Level 53 Uniform


The Hat with No Name #75446

Level 10 Hat
#Attrib_MakersMark


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


Pocket-Medes

Level 62 Pocket Buddy


Mecha-Medes

Level 95 Mascot


Archimedes #64632

Level 84 Mascot
#Attrib_MakersMark


Santarchimedes

Level 8 Mascot


Archimedes #69043

Level 19 Mascot
#Attrib_MakersMark


Quick-Fix

%s7%s6 Medi Gun Prototype - %s5: 725
(%s3: 900)

+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Unusual Baron von Havenaplane

Level 35 Hat
Early Supporter of End of the Line Community Update
★ Unusual Effect: Molten Mallard


The Foppish Physician #65103

Level 7 Apparel
#Attrib_MakersMark


Couvre Corner #77968

Level 20 Pocket Square
#Attrib_MakersMark


"Fapped Too Hard"

Level 94 Neck Brace


The Surgeon's Side Satchel

Level 48 Satchel


Medi Gun

%s7%s6 Medi Gun - %s5: 3108
(%s3: 4767)



Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Madmann's Muzzle

%s7%s6 Muzzle - %s5: 3368


The Colonel's Coat

Level 88 Coat


The Medical Mystery

Level 33 Apparel


Medical Monarch

Level 54 Coat


"Biggles"

Level 19 Facial Hair


Kritzkrieg

%s7%s6 Medi Gun - %s5: 1404
(%s3: 875)

+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Derangement Garment

%s7%s6 Jacket - %s5: 3368


The Fashionable Megalomaniac

Level 96 Facial Hair


Der Wintermantel #11001

Level 52 Apparel


Vitals Vest

Level 98 Vest


Blighted Beak

Level 24 Mask


Blutsauger

%s7%s6 Syringe Gun - %s5: 108
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


Physician's Procedure Mask

Level 26 Mask
#Attrib_MakersMark


The Heat of Winter #39704

Level 47 Coat
#Attrib_MakersMark


The Ward

Level 38 Apparel


The Medicine Manpurse #42575

Level 22 Satchel
#Attrib_MakersMark


Übersaw

%s7%s6 Bonesaw - %s5: 477
"Fapper"
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Chronomancer

Level 6 Apparel


The Outback Intellectual #77924

Level 15 Apparel
attach particle effect static (28)
#Attrib_MakersMark


The Cold Killer #59381

Level 44 Hat
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (5)
+25% charge rate
No headshots
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Jarmaments

Level 91 Jars


Snow Sleeves

Level 46 Jacket


Your Worst Nightmare

Level 10 Hair


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Festive SMG

Level 1 SMG


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Extra Layer

Level 40 Vest
#Attrib_MakersMark


The Dread Hiding Hood #47028

Level 15 Hood
#Attrib_MakersMark


The Steel Songbird #46653

Level 7 Mascot


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Classic

Level 17 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot


Li'l Snaggletooth #53441

Level 85 Pocket Buddy
#Attrib_MakersMark


Wet Works #52890

Level 39 Hat
#Attrib_MakersMark


The Five-Month Shadow

Level 100 Facial Hair


The Fortified Compound

Level 10 Bow


Quality 15 Sniper Rifle

Level 1 Sniper Rifle
paintkit_proto_def_index (23)


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Merc's Mohawk

Level 79 Hair


The Deus Specs #75898

Level 10 Glasses
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Hat of Cards

Level 47 Hat


The Exorcizor

Level 76 Apparel
#Attrib_MakersMark


The Dapper Disguise

Level 16 Mask

( Not Tradable or Marketable )


The Blood Banker

Level 74 Apparel


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


"Ducky Watch"

Level 18 Invis Watch
"What's the time Miss Ducky?"


Bird's Eye Viewer

Level 85 Mascot


The Scarecrow

Level 23 Hat
#Attrib_MakersMark


The Bloodhound

Level 33 Hat

( Not Tradable or Marketable )


Cosa Nostra Cap

Level 14 Hat


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Made Man #91078

Level 34 Rose
#Attrib_MakersMark


Citizen Cane

Level 84 Hat


The Belgian Detective #25837

Level 7 Hat


The Aviator Assassin #41365

Level 74 Hat
#Attrib_MakersMark


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Vive la France

Level 59 Hat

( Not Tradable or Marketable )


Rogue's Col Roule #79953

Level 15 Apparel
#Attrib_MakersMark


The Business Casual #59043

Level 19 Shirt
#Attrib_MakersMark


The After Dark #50705

Level 5 Apparel
#Attrib_MakersMark


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Red-Tape Recorder

Level 74 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Backstabber's Boomslang #42638

Level 97 Mascot
#Attrib_MakersMark


Aristotle

Level 11 Mascot


The Deep Cover Operator #41147

Level 26 Hat
#Attrib_MakersMark


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Reclaimed Metal

Level 2 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Scrap Metal

Level 1 Craft Item


Mann Co. Supply Crate Key

Level 5 Tool


Mann Co. Supply Crate Key

Level 5 Tool


The Nanobalaclava #81575

Level 10 Hat
#Attrib_MakersMark


The Dark Age Defender

Level 21 Cosmetic Armor
#Attrib_MakersMark


The Outback Intellectual #68046

Level 15 Apparel
attach particle effect static (28)


The Hunger Force #64532

Level 64 Shirt
#Attrib_MakersMark


El Muchacho #55081

Level 15 Poncho
#Attrib_MakersMark


The Fortune Hunter #61098

Level 74 Cosmetic Axe
#Attrib_MakersMark


L'Inspecteur #80822

Level 10 Hat
#Attrib_MakersMark


The Gabe Glasses #54977

Level 3 Glasses
#Attrib_MakersMark


Officer's Ushanka

Level 37 Hat
#Attrib_MakersMark


The Mann of Reason

Level 92 Hat


The Merc's Mohawk

Level 48 Hair


Noble Nickel Amassment of Hats

Level 86 Hat


The Tuxxy

Level 76 Tuxedo


The Spooky Sleeves

Level 81 Apparel


The Powdered Practitioner

Level 2 Hat

( Not Tradable or Marketable )


The Itsy Bitsy Spyer

Level 15 Pocket Buddy

( Not Tradable or Marketable )


The Bot Dogger

Level 71 Hat

( Not Tradable or Marketable )


The Tuxxy

Level 33 Tuxedo

( Not Tradable or Marketable )


The Heavy-Weight Champ

Level 21 Championship Belt

( Not Tradable or Marketable )


The Gabe Glasses

Level 2 Glasses

( Not Tradable or Marketable )


The Tyurtlenek

Level 45 Shirt

( Not Tradable or Marketable )


Soda Specs

Level 13 Glasses

( Not Tradable or Marketable )


The Cotton Head

Level 84 Hat

( Not Tradable or Marketable )


The Hat with No Name

Level 10 Hat

( Not Tradable or Marketable )


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 Cosmetic Case

Level 1 Supply Crate
Crate Series #125


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


Winter 2019 War Paint Case

Level 1 Supply Crate
Crate Series #126


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 22

Item Summary

Item TypeCount
Normal242
Hats0
Misc203
Metal33 items worth 193 scrap
Total478

Historical data

The item data was loaded from history.
Saved on Wed, 02 Sep 20 11:51:30 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 7.4065sec