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Zeptile

jewel1315860
Villain's Veil #33105
jewel8289918
Villain's Veil
Quality 15 Pistol
The Sandman
The Beggar's Bazooka
#91
Mann Co. Supply Munition
Nessie's Nine Iron
jewel3329330
The Kiss King
jewel15185211
The Crown of the Old Kingdom #1321
Custom Item Texture
Flair! #20413
jewel15132390
Villain's Veil
jewel15185211
Villain's Veil
The Escape Plan
The Air Strike
"Silhouette"
The Powerjack
jewel15132390
Charmer's Chapeau
Greased Lightning
Vive La France #9064
jewel3329330
The Marxman #29288
jewel12073019
Villain's Veil #13795
jewel3329330
Villain's Veil
The Ubersaw
The Exorcizor
The Crown of the Old Kingdom
jewel12073019
Graybanns #1042
jewel12073019
The Merc's Mohawk
jewel10843461
Villain's Veil
jewel3874595
Villain's Veil
Sir Hootsalot
Ritzy Rick's Hair Fixative
The Classic
The Sneaky Spats of Sneaking #13129
jewel16738740
Villain's Veil
jewel12377523
Villain's Veil #23808
jewel3874595
The Bruiser's Bandanna #8468
Gun Mettle Campaign Coin
jewel3874595
The Crone's Dome
The Kiss King
1/10

The following items were overlapping other items or in invalid backpack positions:

Equipped
Equipped
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(43 ITEMS IN INVENTORY)
Soldier
(49 ITEMS IN INVENTORY)
Pyro
(44 ITEMS IN INVENTORY)
Demoman
(44 ITEMS IN INVENTORY)
Heavy
(36 ITEMS IN INVENTORY)
Engineer
(35 ITEMS IN INVENTORY)
Medic
(39 ITEMS IN INVENTORY)
Sniper
(52 ITEMS IN INVENTORY)
Spy
(38 ITEMS IN INVENTORY)

Villain's Veil #33105

Level 52 Bandana


Villain's Veil

Level 52 Bandana


Quality 15 Pistol

Level 1 Pistol


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Beggar's Bazooka

Level 21 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Kiss King

Level 68 Hat


The Crown of the Old Kingdom #1321

Level 26 Hat


Flair! #20413

Level 20 Flair!


Villain's Veil

Level 47 Bandana


Villain's Veil

Level 14 Bandana


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Air Strike

Level 90 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


"Silhouette"

Level 1 Sniper Rifle
Killstreaks Active


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Charmer's Chapeau

Level 48 Hat


Greased Lightning

Level 75 Hair


Vive La France #9064

Level 29 Hat
#Attrib_MakersMark


The Marxman #29288

Level 84 Glasses


Villain's Veil #13795

Level 49 Bandana


Villain's Veil

Level 24 Bandana


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Exorcizor

Level 30 Apparel


The Crown of the Old Kingdom

Level 57 Hat


Graybanns #1042

Level 24 Glasses


The Merc's Mohawk

Level 36 Hair


Villain's Veil

Level 32 Bandana


Villain's Veil

Level 42 Bandana


Sir Hootsalot

Level 66 Mascot


Ritzy Rick's Hair Fixative

Level 68 Cosmetic Item


The Classic

Level 1 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Sneaky Spats of Sneaking #13129

Level 81 Shoes


Villain's Veil

Level 58 Bandana

( Not Usable in Crafting )


Villain's Veil #23808

Level 78 Bandana
#Attrib_MakersMark


The Bruiser's Bandanna #8468

Level 28 Bandana
#Attrib_MakersMark


Gun Mettle Campaign Coin

Level 1 Tool

( Not Tradable or Marketable )


The Crone's Dome

Level 23 Hat


The Kiss King

Level 11 Hat
#Attrib_MakersMark


"Divergence"

%s7%s6 Sniper Rifle - %s5: 109509
"Effect: Aimbot"
Exorcism
Killstreaker: 2006
Sheen: 5
Killstreaks Active
Base charge rate decreased by 50%


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Baby Face's Blaster #120093

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty

( Not Tradable or Marketable )


"At least you tried"

%s7%s6 Shield - %s5: 305
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise
#Attrib_MakersMark

( Not Tradable or Marketable )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


"許せない"

%s7%s6 Kukri - %s5: 987


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Tide Turner

Level 26 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
No random critical hits
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


The Frying Pan

Level 5 Frying Pan


The Panic Attack

Level 81 Shotgun
This weapon deploys 50% faster
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 4, 2012 (01:52:22 GMT)

( Not Tradable or Marketable )


The Fowl Fists

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 2

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Haunted Li'l Dutchman

Level 67 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Unusual Haunted Metal Scrap

Level 4 Craft Item

( Not Tradable or Marketable )


Power Up Canteen

Level 3 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 46 Parachute


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Projectile cannot be deflected
Does not require ammo
Deals only 20% damage to buildings


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Rescue Ranger

Level 42 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Bonk! Atomic Punch

Level 5 Lunch Box


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Original

Level 5 Rocket Launcher


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


The Air Strike

Level 51 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Buff Banner

Level 5 Battle Banner


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The B.A.S.E. Jumper

Level 71 Parachute


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Beggar's Bazooka

Level 46 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Back Scatter

Level 47 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Tide Turner

Level 48 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+10% faster move speed on wearer (shield required)
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Lollichop

Level 15 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


The Homewrecker

Level 5 Sledgehammer
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Refined Metal

Level 3 Craft Item


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife



(equipped)


Level 85



(equipped)


Level 47

Summary

Profile views: 6

Item Summary

Item TypeCount
Normal142
Hats0
Misc39
Metal1 item worth 9 scrap
Total182

Historical data

Show all

Historical data for this player:
Tue, 15 Jul 25 05:10:14 +0000
Mon, 04 Nov 24 07:21:38 +0000
Mon, 23 Sep 24 17:42:53 +0000
Fri, 05 Jul 24 08:07:35 +0000
Sat, 08 Jun 24 07:18:36 +0000
Thu, 06 Jun 24 05:47:58 +0000
Tue, 04 Jun 24 04:48:06 +0000
Thu, 30 May 24 02:48:54 +0000
Wed, 29 May 24 23:28:39 +0000
Sat, 25 May 24 22:20:16 +0000
Wed, 10 Apr 24 07:13:53 +0000
Tue, 13 Feb 24 21:40:23 +0000
Thu, 09 Nov 23 14:17:33 +0000
Mon, 30 Oct 23 08:01:11 +0000
Thu, 15 Sep 22 11:31:20 +0000
Fri, 29 Jul 22 03:26:56 +0000
Sat, 07 May 22 14:20:48 +0000
Fri, 08 Apr 22 00:39:23 +0000
Sun, 13 Mar 22 23:09:21 +0000
Wed, 23 Feb 22 12:33:21 +0000
Fri, 07 Jan 22 03:46:02 +0000
Mon, 13 Dec 21 23:50:10 +0000
Mon, 29 Nov 21 22:10:02 +0000
Fri, 26 Nov 21 20:40:58 +0000
Sat, 30 Oct 21 19:21:42 +0000
Wed, 06 Oct 21 07:30:35 +0000
Sun, 22 Aug 21 00:41:58 +0000
Wed, 16 Jun 21 04:21:06 +0000
Wed, 21 Apr 21 03:21:01 +0000
Tue, 13 Apr 21 20:24:39 +0000
Mon, 29 Mar 21 09:04:05 +0000
Sun, 28 Mar 21 09:04:06 +0000
Sat, 27 Mar 21 06:48:08 +0000
Fri, 26 Mar 21 18:46:57 +0000
Tue, 23 Mar 21 07:04:54 +0000
Thu, 11 Mar 21 15:18:57 +0000
Sun, 07 Mar 21 00:39:11 +0000
Sat, 06 Feb 21 07:21:43 +0000
Sun, 10 Jan 21 02:47:09 +0000
Wed, 09 Dec 20 02:00:00 +0000
Tue, 17 Nov 20 16:37:10 +0000
Wed, 30 Sep 20 07:40:33 +0000
Fri, 18 Sep 20 23:50:39 +0000
Wed, 02 Sep 20 08:29:53 +0000
Tue, 18 Aug 20 16:28:54 +0000
Wed, 06 May 20 10:42:32 +0000
Tue, 31 Mar 20 14:43:35 +0000
Sun, 29 Mar 20 03:38:24 +0000
Wed, 25 Mar 20 19:03:48 +0000
Thu, 27 Feb 20 13:11:51 +0000
Sat, 22 Feb 20 23:23:27 +0000
Mon, 10 Feb 20 22:24:56 +0000
Thu, 16 Jan 20 14:02:40 +0000
Mon, 13 Jan 20 18:18:37 +0000
Thu, 12 Dec 19 06:03:48 +0000
Tue, 03 Dec 19 14:14:32 +0000
Wed, 20 Nov 19 18:14:00 +0000
Thu, 14 Nov 19 09:05:11 +0000
Wed, 13 Nov 19 04:53:39 +0000
Tue, 29 Oct 19 06:52:15 +0000
Wed, 23 Oct 19 14:29:04 +0000
Mon, 30 Sep 19 14:59:30 +0000
Thu, 26 Sep 19 18:09:03 +0000
Fri, 20 Sep 19 05:35:18 +0000
Sun, 15 Sep 19 08:42:56 +0000
Sun, 08 Sep 19 22:47:52 +0000
Thu, 05 Sep 19 15:56:32 +0000
Wed, 04 Sep 19 02:06:30 +0000
Tue, 27 Aug 19 10:34:15 +0000
Sat, 24 Aug 19 04:54:10 +0000
Mon, 05 Aug 19 08:24:00 +0000
Sun, 04 Aug 19 20:14:17 +0000
Sun, 23 Jun 19 18:08:25 +0000
Tue, 18 Jun 19 01:23:58 +0000
Mon, 06 May 19 07:58:03 +0000
Sun, 14 Apr 19 09:17:15 +0000
Thu, 24 Jan 19 22:30:32 +0000
Wed, 16 May 18 01:11:48 +0000
Mon, 23 Apr 18 05:11:12 +0000
Sat, 21 Apr 18 06:29:26 +0000
Sun, 01 Apr 18 04:40:19 +0000
Sun, 27 Aug 17 20:00:28 +0000
Wed, 09 Aug 17 12:06:37 +0000
Tue, 21 Mar 17 15:02:08 +0000
Thu, 02 Feb 17 18:55:25 +0000
Thu, 26 Jan 17 15:09:03 +0000
Mon, 28 Nov 16 21:13:01 +0000
Sat, 26 Nov 16 22:16:45 +0000
Mon, 21 Nov 16 01:15:56 +0000
Sat, 19 Nov 16 04:53:34 +0000
Mon, 14 Nov 16 00:39:00 +0000
Tue, 08 Nov 16 22:36:47 +0000
Sun, 06 Nov 16 22:33:20 +0000
Wed, 02 Nov 16 03:06:55 +0000
Thu, 20 Oct 16 06:30:28 +0000
Thu, 13 Oct 16 05:15:15 +0000
Sun, 02 Oct 16 23:12:24 +0000
Sat, 24 Sep 16 01:36:28 +0000
Tue, 13 Sep 16 08:57:27 +0000
Sat, 10 Sep 16 22:30:15 +0000
Tue, 06 Sep 16 18:33:11 +0000
Fri, 02 Sep 16 11:57:39 +0000
Tue, 30 Aug 16 18:04:58 +0000
Mon, 29 Aug 16 04:24:50 +0000
Fri, 26 Aug 16 17:12:14 +0000
Sat, 20 Aug 16 00:27:01 +0000
Fri, 12 Aug 16 13:32:47 +0000
Mon, 08 Aug 16 11:34:42 +0000
Tue, 19 Jul 16 13:34:20 +0000
Sun, 17 Jul 16 08:16:52 +0000
Mon, 11 Jul 16 21:34:00 +0000
Thu, 07 Jul 16 02:08:33 +0000
Sun, 03 Jul 16 13:19:49 +0000
Thu, 23 Jun 16 09:25:38 +0000
Sat, 18 Jun 16 07:43:39 +0000
Thu, 16 Jun 16 22:21:01 +0000
Wed, 15 Jun 16 01:41:57 +0000
Wed, 08 Jun 16 10:28:20 +0000
Sun, 05 Jun 16 14:07:57 +0000
Fri, 03 Jun 16 10:39:26 +0000
Mon, 30 May 16 09:42:38 +0000
Sat, 28 May 16 02:16:15 +0000
Wed, 18 May 16 08:41:00 +0000
Mon, 16 May 16 03:23:49 +0000
Tue, 10 May 16 12:47:24 +0000
Mon, 09 May 16 08:02:02 +0000
Tue, 26 Apr 16 15:43:11 +0000
Fri, 22 Apr 16 03:40:06 +0000
Fri, 01 Apr 16 15:24:03 +0000
Sat, 26 Mar 16 03:31:14 +0000
Sat, 13 Feb 16 22:30:38 +0000
Thu, 04 Feb 16 18:12:12 +0000
Tue, 02 Feb 16 08:22:51 +0000
Sat, 30 Jan 16 20:55:53 +0000
Sun, 24 Jan 16 05:28:48 +0000
Sun, 20 Dec 15 07:38:37 +0000
Sun, 06 Dec 15 02:14:13 +0000
Thu, 26 Nov 15 03:27:35 +0000
Tue, 10 Nov 15 03:26:18 +0000
Tue, 27 Oct 15 12:59:19 +0000
Fri, 25 Sep 15 09:37:22 +0000
Thu, 24 Sep 15 11:18:53 +0000
Tue, 15 Sep 15 19:25:51 +0000
Mon, 14 Sep 15 05:05:11 +0000
Sun, 13 Sep 15 07:31:35 +0000
Wed, 09 Sep 15 06:36:03 +0000
Wed, 02 Sep 15 12:33:57 +0000
Tue, 18 Aug 15 03:59:22 +0000
Thu, 13 Aug 15 18:58:26 +0000
Wed, 12 Aug 15 23:10:46 +0000
Fri, 07 Aug 15 22:47:04 +0000
Sun, 02 Aug 15 01:02:51 +0000
Mon, 27 Jul 15 14:47:09 +0000
Wed, 22 Jul 15 03:54:13 +0000
Fri, 17 Jul 15 04:06:46 +0000 (currently shown)
Thu, 18 Jun 15 20:27:52 +0000
Sat, 06 Jun 15 15:02:48 +0000
Fri, 22 May 15 22:29:21 +0000
Sun, 01 Feb 15 02:18:47 +0000
Thu, 29 Jan 15 04:05:45 +0000
Fri, 09 Jan 15 03:39:20 +0000
Mon, 08 Dec 14 18:31:33 +0000
Sun, 30 Nov 14 16:01:54 +0000
Wed, 26 Nov 14 11:59:01 +0000
Tue, 25 Nov 14 11:58:39 +0000
Mon, 24 Nov 14 12:07:00 +0000
Sun, 26 Oct 14 19:11:32 +0000
Fri, 05 Sep 14 12:48:15 +0000
Sun, 31 Aug 14 23:30:20 +0000

The item data was loaded from history.
Saved on Fri, 17 Jul 15 04:06:46 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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