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CDR. Bonk

#94
The Powerhouse Weapons Case
#93
The Concealed Killer Weapons Case
The Buff Banner
#95
Gun Mettle Cosmetic Case
#95
Gun Mettle Cosmetic Case
The Shahanshah
#92
Mann Co. Supply Munition
Soul Gargoyle
The Machina
#91
Mann Co. Supply Munition
#95
Gun Mettle Cosmetic Case
The Rainblower
#90
Mann Co. Supply Munition
#95
Gun Mettle Cosmetic Case
#94
The Powerhouse Weapons Case
#90
Mann Co. Supply Munition
The Enforcer
#92
Mann Co. Supply Munition
#93
The Concealed Killer Weapons Case
#92
Mann Co. Supply Munition
#91
Mann Co. Supply Munition
1
Giftapult
1
Name Tag
jewel4345659
1
Zepheniah's Greed
The Ullapool Caber
The Phlogistinator
The Lollichop
1
Name Tag
1
Description Tag
#91
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
Soldier's Stash
The Triad Trinket #34979
3
Dueling Mini-Game
#89
Nice Winter Crate 2014
#89
Nice Winter Crate 2014
#88
Naughty Winter Crate 2014
1/10

The following items were overlapping other items or in invalid backpack positions:

#92
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#90
Mann Co. Supply Munition
#89
Nice Winter Crate 2014
#92
Mann Co. Supply Munition
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(99 ITEMS IN INVENTORY)
Soldier
(96 ITEMS IN INVENTORY)
Pyro
(84 ITEMS IN INVENTORY)
Demoman
(82 ITEMS IN INVENTORY)
Heavy
(74 ITEMS IN INVENTORY)
Engineer
(79 ITEMS IN INVENTORY)
Medic
(67 ITEMS IN INVENTORY)
Sniper
(76 ITEMS IN INVENTORY)
Spy
(73 ITEMS IN INVENTORY)

The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


The Buff Banner

Level 5 Battle Banner


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Soul Gargoyle

Level 62 Tool

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Gun Mettle Cosmetic Case

Level 1 Supply Crate
Crate Series #95


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


The Concealed Killer Weapons Case

Level 1 Supply Crate
Crate Series #93


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Zepheniah's Greed

Level 5 Tool

( Not Tradable or Marketable )


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits

( Not Tradable or Marketable )


The Lollichop

Level 83 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Description Tag

Level 1 Tool

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Soldier's Stash

Level 93 Cosmetic Item

( Not Usable in Crafting )


The Triad Trinket #34979

Level 94 Apparel
#Attrib_MakersMark


Dueling Mini-Game

Level 5 Usable Item


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Naughty Winter Crate 2014

Level 13 Supply Crate
Crate Series #88


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Full Head of Steam

Level 77 Hat

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


Power Up Canteen

Level 56 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 2

( Not Tradable or Marketable )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 79 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Unfilled Fancy Spellbook

Level 1
Pages of Tumidum: 1

( Not Tradable or Marketable )


Haunted Li'l Dutchman

Level 21 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Soul of 'Spensers Past

Level 15 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Ghost of Spies Checked Past

Level 65 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Pyrovision Goggles

Level 16 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: May 25, 2012 (01:06:19 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 1

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Spellbook Magazine

Level 34
This weapon deploys 50% faster


Gun Mettle Campaign Coin

Level 68 Tool

( Not Tradable or Marketable )


Taunt: Conga

Level 4 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt


Taunt: Rock, Paper, Scissors

Level 83 Special Taunt


Taunt: Skullcracker

Level 53 Special Taunt


Taunt: Flippin' Awesome

Level 69 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: Deep Fried Desire

Level 85 Special Taunt


Taunt: Battin' a Thousand

Level 4 Special Taunt


Taunt: Fresh Brewed Victory

Level 42 Special Taunt


Taunt: Oblooterated

Level 2 Special Taunt


Taunt: Rancho Relaxo

Level 21 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Buy A Life

Level 50 Special Taunt


Taunt: Pool Party

Level 35 Special Taunt


Taunt: The Boston Breakdance

Level 4 Special Taunt


Taunt: Spent Well Spirits

Level 25 Special Taunt


Taunt: Results Are In

Level 64 Special Taunt


Taunt: Party Trick

Level 73 Special Taunt


Taunt: I See You

Level 36 Special Taunt


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


"Golden Wrench"

%s7%s6 Wrench - %s5: 148
(%s3: 88)

"Imbued with an ancient power"
Sheen: 5
Killstreaks Active


Quality 15 Rocket Launcher

Level 1 Rocket Launcher


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
No random critical hits
-25 max health on wearer
#Attrib_MakersMark

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


The Sharp Dresser #211075

Level 1 Knife


Iron Curtain

Level 5 Minigun
Sheen: 5
Killstreaks Active

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Crit-a-Cola

%s7%s6 Lunch Box - %s5: 115
mod_mark_attacker_for_death (5)


Enforcer

%s7%s6 Revolver - %s5: 215
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
-20% slower firing speed
No random critical hits


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 16
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 8542
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Bonk! Atomic Punch

%s7%s6 Lunch Box - %s5: 1000


Quality 15 Minigun

Level 1 Minigun


Quality 15 Sniper Rifle

Level 1 Sniper Rifle


Quality 15 Medi Gun

Level 1 Medi Gun
Team Colored Decorated Weapon


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 7
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Winger

%s7Strange%s6 Pistol - %s5: 2
+25% greater jump height when active
+15% damage bonus
-60% clip size


Battalion's Backup

%s7%s6 Battle Banner - %s5: 452
+20 max health on wearer


Quality 15 Revolver

Level 1 Revolver
Team Colored Decorated Weapon


Quality 15 Shotgun

Level 1 Shotgun


Quality 15 Shotgun

Level 1 Shotgun
Team Colored Decorated Weapon


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


Quality 15 SMG

Level 1 SMG


Mutated Milk

Level 78 Non-Milk Substance
Extinguishing teammates reduces cooldown by -80%
override projectile type (1103626240)
(1095761920)


The Self-Aware Beauty Mark

Level 12 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1103101952)
jarate description (1)
(1095761920)


The Bread Bite

Level 53 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Conscientious Objector

Level 25 Sign


The AWPer Hand #166226

Level 1 Sniper Rifle
#Attrib_MakersMark


The Nostromo Napalmer #12366

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
#Attrib_MakersMark


The Quäckenbirdt #32561

Level 81 Invis Watch
#Attrib_MakersMark


The Head Warmer

Level 57 Hat


The Surgeon's Stahlhelm

Level 10 Helmet


The Buccaneer's Bicorne

Level 10 Hat


Cosa Nostra Cap

Level 49 Hat

( Not Usable in Crafting )


The Cold Killer #25701

Level 48 Hat


Flashdance Footies

Level 51 Boots
Early Supporter of End of the Line Community Update


The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The Deus Specs

Level 10 Glasses


The Merc's Muffler

Level 19 Scarf


North Polar Fleece

Level 18 Sweater
Early Supporter of End of the Line Community Update


The Capo's Capper #53475

Level 93 Hat
#Attrib_MakersMark


Physician's Procedure Mask

Level 61 Mask


Mann of the Seven Sees

Level 81 Coat


The Cut Throat Concierge

Level 75 Shirt


The Snow Scoper

Level 80 Coat
#Attrib_MakersMark


The Merc's Pride Scarf

Level 10 Scarf


Graybanns

Level 90 Glasses


The Bruiser's Bandanna

Level 54 Bandana


The Killer Exclusive #3668

Level 10 Hat


The Frymaster

Level 55 Backpack


The Tyurtlenek

Level 97 Shirt


The Quadwrangler #3650

Level 18 Science Project
#Attrib_MakersMark


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Highland High Heels

Level 84 Boots
#Attrib_MakersMark


The Doublecross-Comm #20772

Level 58 Mask


Hong Kong Cone

Level 26 Hat


The Nanobalaclava

Level 10 Hat

( Not Usable in Crafting )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Pocket Pyro

Level 84 Pocket Buddy


The Mann of the House

Level 41 Pants


Heer's Helmet

Level 32 Helmet


Hat of Cards

Level 97 Hat


Letch's LED

Level 39 Hat


Mining Light

Level 84 Cosmetic Item

( Not Usable in Crafting )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Fortune Hunter #23447

Level 59 Cosmetic Axe
#Attrib_MakersMark


The Sengoku Scorcher

Level 96 Apparel


Apparition's Aspect #42607

Level 13 Mask


The Hurt Locher #685

Level 76 Apparel


The Business Casual

Level 65 Shirt


The Chronomancer #7369

Level 73 Apparel


Battery Canteens

Level 18 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


The Trencher's Tunic

Level 62 Apparel


The Lonesome Loafers

Level 72 Shoes


The Superfan

Level 10 Hat


The Backwards Ballcap #39851

Level 10 Hat
#Attrib_MakersMark


Ye Olde Baker Boy

Level 21 Hat


The Front Runner

Level 19 Hat


Troublemaker's Tossle Cap

Level 95 Hat
#Attrib_MakersMark


Greased Lightning #13748

Level 36 Hair


The Milkman

Level 96 Hat


Bonk Boy

Level 15 Mask


Vintage Bonk Helm

Level 51 Helmet


The Bigg Mann on Campus

Level 81 Apparel


The Delinquent's Down Vest

Level 91 Apparel


The Fast Learner

Level 53 Shirt
#Attrib_MakersMark


The Track Terrorizer

Level 80 Shirt


Thermal Tracker

Level 91 Sweater


The Flapjack #3010

Level 43 Apparel
#Attrib_MakersMark


The Breakneck Baggies

Level 50 Pants


The Ball-Kicking Boots

Level 10 Shoes

( Not Usable in Crafting )


Buck Turner All-Stars #24156

Level 14 Shoes
#Attrib_MakersMark


The Essential Accessories

Level 10 Apparel


Runner's Warm-Up

Level 79 Hat
#Attrib_MakersMark


The Ticket Boy

Level 28 Apparel


The Caffeine Cooler

Level 67 Cooler


Brooklyn Booties

Level 44 Boots


The Cross-Comm Express #32174

Level 36 Headgear


The Cross-Comm Crash Helmet #32548

Level 20 Helmet
#Attrib_MakersMark


Armored Authority

Level 22 Helmet


Face Full of Festive

Level 9 Facial Hair
#Attrib_MakersMark


Industrial Festivizer

Level 35 Hat
#Attrib_MakersMark


Texas Ten Gallon

Level 19 Hat


The Team Captain #31222

Level 41 Hat


The Federal Casemaker

Level 56 Hat


The Cloud Crasher

Level 87 Helmet


The Killer's Kit

Level 23 Apparel


Soldier's Slope Scopers

Level 43 Hat


The Spook Specs

Level 44 Hat


The War Pig #30092

Level 17 Headgear
#Attrib_MakersMark


Chieftain's Challenge

Level 48 Hat


The Flared Frontiersman #18207

Level 98 Apparel
#Attrib_MakersMark


The Antarctic Researcher #6126

Level 10 Coat
#Attrib_MakersMark


The Hornblower #14983

Level 20 Coat
#Attrib_MakersMark


The Classified Coif

Level 93 Coat


The Man in Slacks

Level 79 Apparel


Fancy Dress Uniform

Level 30 Uniform


Coldfront Curbstompers

Level 32 Cosmetic Item
Early Supporter of End of the Line Community Update


Cold Snap Coat

Level 42 Coat


Holstered Heaters

Level 75 Uniform


Antarctic Parka

Level 42 Coat


Snow Stompers

Level 36 Boots
Early Supporter of End of the Line Community Update


Endothermic Exowear #1257

Level 65 Shirt
#Attrib_MakersMark


Festive Bat

%s7%s6 Bat - %s5: 47


The Festive Buff Banner

Level 5 Battle Banner


Festive Flame Thrower

Level 1 Flame Thrower
Extinguishing teammates restores 20 health


Festive Grenade Launcher

Level 1 Grenade Launcher


The Festive Sandvich

Level 1 Lunch Box


Festive Wrangler

Level 65 Laser Pointer


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Holy Mackerel

Level 42 Fish


The Festive Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Festive Gloves of Running Urgently

Level 93 Boxing Gloves
Killstreaks Active
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons
This weapon holsters 50% slower


Festive Crusader's Crossbow

Level 10 Crossbow
override projectile type (1102577664)
No headshots
-75% max primary ammo on wearer


Festive Jarate

Level 98 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
override projectile type (1102053376)
jarate description (1)


Festive Force-A-Nature

Level 96 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Festive Flare Gun

Level 36 Flare Gun
100% critical hit vs burning players


Festive Chargin' Targe

Level 21 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


Festive Bonk! Atomic Punch

Level 5 Lunch Box


The Festive Backburner

Level 24 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Red-Tape Recorder

Level 32 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
-34% clip size


The Fortified Compound

Level 10 Bow


The Classic

Level 86 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged
#Attrib_MakersMark

( Not Tradable or Marketable )


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise
#Attrib_MakersMark


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


Nessie's Nine Iron

Level 5 Golf Club
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
+25 health restored on kill
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
override projectile type (1096810496)
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Quickiebomb Launcher

Level 10 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 4 seconds after landing
-25% clip size
-15% damage penalty


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+40% faster firing speed
+15% faster move speed on wearer
When weapon is active:
-60% damage penalty
20% damage vulnerability on wearer


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Rescue Ranger

Level 95 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
-50% clip size
No random critical hits

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark

( Not Tradable or Marketable )


The Back Scatter

Level 9 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Holy Mackerel

Level 42 Fish


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills
No random critical hits


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


The Air Strike

Level 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The B.A.S.E. Jumper

Level 42 Parachute


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


The Panic Attack

Level 1 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
#Attrib_MakersMark

( Not Tradable or Marketable )


The Beggar's Bazooka

Level 6 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer
No self inflicted blast damage taken
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
You are Marked-For-Death while active, and for short period after switching weapons
-90% less healing from Medic sources


The Lollichop

Level 88 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed

( Not Tradable or Marketable )


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Degreaser

Level 10 Flame Thrower
This weapon deploys 60% faster
This weapon holsters 30% faster
Extinguishing teammates restores 20 health
-66% afterburn damage penalty
+25% airblast cost


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Neon Annihilator

Level 42 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Rainblower

Level 10 Flame Thrower
Extinguishing teammates restores 20 health
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Tide Turner

Level 3 Shield
Full turning control while charging
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+20% explosive damage resistance on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Iron Bomber

Level 89 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Nice Winter Crate 2014

Level 13 Supply Crate
Crate Series #89


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal240
Hats0
Misc114
Metal0 items worth 0 scrap
Total354

Historical data

The item data was loaded from history.
Saved on Fri, 08 Jan 16 03:29:47 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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