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The Blutsauger
The Persian Persuader
The Big Earner
The Mantreads
The Buffalo Steak Sandvich
Baseball Bill's Sports Shine
Ghastly Gibus
The Spiral Sallet
Mercenary
The Quick-Fix
The Chargin' Targe
The Brass Beast
The Soda Popper
The Force-A-Nature
The Ullapool Caber
The Rainblower
The Enforcer
The Powerjack
The Machina
Tomislav
The Huntsman
The Razorback
The Bushwacka
The Neon Annihilator
The Bootlegger
The Escape Plan
The Liberty Launcher
The Southern Hospitality
The Ubersaw
The Warrior's Spirit
#45
Mann Co. Supply Crate
Detonator
The Ambassador
The Cloak and Dagger
The Short Circuit
The Wrangler
The Backburner
Frontier Justice
The Axtinguisher
Horseless Headless Horsemann's Head
The Backburner
The Eureka Effect
The Cleaner's Carbine
Jarate
The Axtinguisher
The Holy Mackerel
The Direct Hit
The Diamondback
The Claidheamh Mòr
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(13 ITEMS IN INVENTORY)
Soldier
(15 ITEMS IN INVENTORY)
Pyro
(17 ITEMS IN INVENTORY)
Demoman
(14 ITEMS IN INVENTORY)
Heavy
(11 ITEMS IN INVENTORY)
Engineer
(11 ITEMS IN INVENTORY)
Medic
(9 ITEMS IN INVENTORY)
Sniper
(12 ITEMS IN INVENTORY)
Spy
(16 ITEMS IN INVENTORY)

The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max secondary ammo on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


Baseball Bill's Sports Shine

Level 51 Cosmetic Item

( Not Usable in Crafting )


Ghastly Gibus

Level 10 Hat
This is a special Halloween 2011 item

( Not Tradable or Marketable )


The Spiral Sallet

Level 10 Helmet

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: January 29, 2012 (03:16:10 GMT)

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Neon Annihilator

Level 41 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #45


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo


The Wrangler

Level 5 Laser Pointer


The Backburner

Level 10 Flame Thrower


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Tradable or Marketable )


The Axtinguisher

Level 10 Fire Axe


The Holy Mackerel

Level 42 Fish


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
-70% explosion radius


The Diamondback

Level 5 Revolver
sapper kills collect crits (1)


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
is_a_sword (72)


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents

( Not Usable in Crafting )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Flying Guillotine

Level 92 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time

( Not Usable in Crafting )


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Usable in Crafting )


The Winger

Level 15 Pistol
+25% greater jump height when active


The Postal Pummeler

Level 10 Mailbox


The Mantreads

Level 10 Boots


Jarate

Level 5 Jar Based Karate


The Bootlegger

Level 10 Boots


The Diamondback

Level 5 Revolver


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Dead Ringer

Level 5 Invis Watch

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun


The Eyelander

Level 5 Sword

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #44


The Diamondback

Level 5 Revolver


The Sandvich

Level 1 Lunch Box


The Buff Banner

Level 5 Battle Banner


The Chargin' Targe

Level 10 Shield


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Diamondback

Level 5 Revolver


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 11

Item Summary

Item TypeCount
Normal73
Hats0
Misc6
Metal0 items worth 0 scrap
Total79

Historical data

The item data was loaded from history.
Saved on Wed, 26 Sep 12 23:28:41 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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