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MeiBill麥比爾★

Unusual Ze Goggles
Unusual Bonk Boy
jewel1315860
Unusual Carouser's Capotain
Unusual Sober Stuntman
jewel8208497
Unusual Powdered Practitioner
jewel3329330
Unusual Football Helmet
Unusual Jumper's Jeepcap
Unusual Waxy Wayfinder
Unusual Plug-In Prospector
Unusual Tungsten Toque
"Level 100"
Unusual Magistrate's Mullet
Scotsman's Skullcutter
Scotsman's Skullcutter
Strange Atomizer
Strange Atomizer
Strange Wrap Assassin
Strange Wrap Assassin
Strange Boston Basher
Boston Basher
Strange Candy Cane
Sandman
Strange Bat
Strange Bat
Festive Bat
Strange Battalion's Backup
Strange Battalion's Backup
Festive Buff Banner
Strange Amputator
Strange Bonesaw
Strange Bonesaw
Festive Übersaw
Festive Übersaw
Bottle
Bottle
Bushwacka
Tribalman's Shiv
Strange Kukri
Strange Lollichop
Lollichop
Strange Third Degree
Strange Fire Axe
Strange Holy Mackerel
Strange Festive Holy Mackerel
Holiday Punch
Strange Fists
Strange Fists
Rainblower
Flame Thrower
Flame Thrower
1/40
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(304 ITEMS IN INVENTORY)
Soldier
(378 ITEMS IN INVENTORY)
Pyro
(400 ITEMS IN INVENTORY)
Demoman
(324 ITEMS IN INVENTORY)
Heavy
(316 ITEMS IN INVENTORY)
Engineer
(242 ITEMS IN INVENTORY)
Medic
(280 ITEMS IN INVENTORY)
Sniper
(264 ITEMS IN INVENTORY)
Spy
(236 ITEMS IN INVENTORY)

Unusual Ze Goggles

Level 91 Glasses
★ Unusual Effect: Orbiting Planets


Unusual Bonk Boy

Level 95 Mask
Headless Horseshoes
Voices from Below
★ Unusual Effect: Nuts n' Bolts


Unusual Carouser's Capotain

Level 99 Hat
★ Unusual Effect: Blizzardy Storm


Unusual Sober Stuntman

Level 32 Helmet
★ Unusual Effect: Terror-Watt


Unusual Powdered Practitioner

Level 42 Hat
Chromatic Corruption
★ Unusual Effect: Kill-a-Watt


Unusual Football Helmet

Level 8 Helmet
Spectral Spectrum
★ Unusual Effect: Scorching Flames


Unusual Jumper's Jeepcap

Level 18 Hat
★ Unusual Effect: Kill-a-Watt


Unusual Waxy Wayfinder

Level 38 Hat
attach particle effect static (28)
★ Unusual Effect: Dead Presidents


Unusual Plug-In Prospector

Level 47 Hat
★ Unusual Effect: Stormy Storm


Unusual Tungsten Toque

Level 7 Hat
Putrescent Pigmentation
★ Unusual Effect: Stormy Storm


"Level 100"

Level 100 Helmet
Putrescent Pigmentation
★ Unusual Effect: Orbiting Fire


Unusual Magistrate's Mullet

Level 82 Hair
Spectral Spectrum
★ Unusual Effect: Stormy Storm


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 21
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 25
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


Strange Atomizer

%s7Strange%s6 Bat - %s5: 0
air dash count (1)
-30% slower firing speed
-20% damage vs players


Strange Atomizer

%s7Strange%s6 Bat - %s5: 3
air dash count (1)
This weapon deploys -50% slower
-20% damage vs players
-30% slower firing speed


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Boston Basher

%s7%s6 Bat - %s5: 10
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Candy Cane

%s7Strange%s6 Bat - %s5: 0
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Sandman

%s7%s6 Bat - %s5: 45
Exorcism
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Strange Bat

%s7Strange%s6 Bat - %s5: 0


Strange Bat

%s7Strange%s6 Bat - %s5: 0


Festive Bat

%s7%s6 Bat - %s5: 209
Exorcism


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 7
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 9
+20 max health on wearer


Festive Buff Banner

%s7%s6 Battle Banner - %s5: 198


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 8
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
Exorcism
When weapon is active:
-20% damage penalty


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Festive Übersaw

%s7%s6 Bonesaw - %s5: 51
Exorcism
On Hit: 25% ÜberCharge added
-20% slower firing speed


Festive Übersaw

%s7%s6 Bonesaw - %s5: 60
Exorcism
On Hit: 25% ÜberCharge added
-20% slower firing speed


Bottle

%s7%s6 Bottle - %s5: 949


Bottle

%s7%s6 Bottle - %s5: 1003


Bushwacka

%s7%s6 Kukri - %s5: 752
Exorcism
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


Tribalman's Shiv

%s7%s6 Kukri - %s5: 23
On Hit: Bleed for 6 seconds
-50% damage penalty


Strange Kukri

%s7Strange%s6 Kukri - %s5: 1


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 6
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Lollichop

%s7%s6 Fire Axe - %s5: 41
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Third Degree

%s7Strange%s6 Fire Axe - %s5: 0
All players connected via Medigun beams are hit


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Holy Mackerel

%s7Strange%s6 Fish - %s5: 0
Exorcism


Strange Festive Holy Mackerel

%s7Strange%s6 Fish - %s5: 0
Exorcism


Holiday Punch

%s7%s6 Fists - %s5: 392
(%s3: 385)

Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Exorcism
Critical hits do no damage


Strange Fists

%s7Strange%s6 Fists - %s5: 0


Strange Fists

%s7Strange%s6 Fists - %s5: 0


Rainblower

%s7%s6 Flame Thrower - %s5: 21
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Flame Thrower

%s7%s6 Flame Thrower - %s5: 38


Flame Thrower

%s7%s6 Flame Thrower - %s5: 115


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
100% mini-crits vs burning players
-35% self damage force
-35% damage penalty


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

%s7%s6 Flare Gun - %s5: 55
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Festive Flare Gun

%s7%s6 Flare Gun - %s5: 56
Exorcism
100% critical hit vs burning players


Festive Flare Gun

%s7%s6 Flare Gun - %s5: 17
Exorcism
100% critical hit vs burning players


Cow Mangler 5000

%s7%s6 Focused Wave Projector - %s5: 104
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


Back Scratcher

%s7%s6 Garden Rake - %s5: 14
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


Back Scratcher

%s7%s6 Garden Rake - %s5: 19
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Eviction Notice

%s7%s6 Boxing Gloves - %s5: 27
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 46
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Killing Gloves of Boxing

%s7%s6 Boxing Gloves - %s5: 48
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Bread Bite

%s7%s6 Boxing Gloves - %s5: 10
Killstreaks Active
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Grenade Launcher

%s7%s6 Grenade Launcher - %s5: 558


Strange Manmelter

%s7Strange%s6 Indivisible Particle Smasher - %s5: 0
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


Jarate

%s7%s6 Jar Based Karate - %s5: 997
jarate description (1)


Jarate

%s7%s6 Jar Based Karate - %s5: 2815
jarate description (1)


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 217


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 416


Knife

%s7%s6 Knife - %s5: 455
Exorcism


Conniver's Kunai

%s7%s6 Knife - %s5: 107
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Dalokohs Bar

%s7%s6 Lunch Box - %s5: 2289
Adds +50 max health for 30 seconds


Pain Train

%s7%s6 Makeshift Club - %s5: 43
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 3
(%s3: 14)



Rust Botkiller Medi Gun Mk.I

%s7%s6 Medi Gun - %s5: 467
(%s3: 394)



Vaccinator

%s7%s6 Vaccinator - %s5: 17
(%s3: 32)

+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


Brass Beast

%s7%s6 Minigun - %s5: 30
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Huo-Long Heater

%s7Strange%s6 Minigun - %s5: 0
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Strange Tomislav

%s7Strange%s6 Minigun - %s5: 6
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Strange Tomislav

%s7Strange%s6 Minigun - %s5: 6
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Gold Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 10
Exorcism


Festive Minigun

%s7%s6 Minigun - %s5: 187
Exorcism
Killstreaks Active


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 1
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


Escape Plan

%s7%s6 Pickaxe - %s5: 92
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Escape Plan

%s7%s6 Pickaxe - %s5: 1093
Exorcism
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


Strange Scottish Resistance

%s7Strange%s6 Stickybomb Launcher - %s5: 5
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
Exorcism
+25% faster firing speed
0.8 sec slower bomb arm time


Pretty Boy's Pocket Pistol

%s7%s6 Pistol - %s5: 10
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pistol

%s7%s6 Pistol - %s5: 10


Pistol

%s7%s6 Pistol - %s5: 15


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Winger

%s7Strange%s6 Pistol - %s5: 0
+15% damage bonus
+25% greater jump height when active
-60% clip size


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 6
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 6
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


Enforcer

%s7%s6 Revolver - %s5: 95
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Strange L'Etranger

%s7Strange%s6 Revolver - %s5: 6
+15% cloak on hit
+40% cloak duration
-20% damage penalty


Festive Ambassador

%s7%s6 Revolver - %s5: 57
Exorcism
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 33
Pumpkin Bombs
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 137
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 225
Pumpkin Bombs
Exorcism
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Direct Hit

%s7%s6 Rocket Launcher - %s5: 48449
Pumpkin Bombs
Exorcism
Killstreaks Active
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Carbonado Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 1896
Pumpkin Bombs
Exorcism


Strange Force-a-Nature

%s7Strange%s6 Scattergun - %s5: 0
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Strange Force-a-Nature

%s7Strange%s6 Scattergun - %s5: 3
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Festive Force-a-Nature

%s7%s6 Scattergun - %s5: 97
Exorcism
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Festive Force-a-Nature

%s7%s6 Scattergun - %s5: 114
Exorcism
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 12
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Silver Botkiller Scattergun Mk.II

%s7%s6 Scattergun - %s5: 257


Strange Widowmaker

%s7Strange%s6 Shotgun - %s5: 0
Exorcism
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Strange Widowmaker

%s7Strange%s6 Shotgun - %s5: 0
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Strange Family Business

%s7Strange%s6 Shotgun - %s5: 0
+33% clip size
+15% faster firing speed
-15% damage penalty


Strange Family Business

%s7Strange%s6 Shotgun - %s5: 1
+33% clip size
+15% faster firing speed
-15% damage penalty


Festive Frontier Justice

%s7%s6 Shotgun - %s5: 61
Exorcism
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

%s7%s6 Shotgun - %s5: 67
Exorcism
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Strange Market Gardener

%s7Strange%s6 Shovel - %s5: 0
Deals crits while the wielder is rocket jumping
No random critical hits


Market Gardener

%s7%s6 Shovel - %s5: 49
Exorcism
Deals crits while the wielder is rocket jumping
No random critical hits


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Powerjack

%s7%s6 Sledgehammer - %s5: 48
+15% faster move speed on wearer
Exorcism
+25 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


SMG

%s7%s6 SMG - %s5: 26
Exorcism


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 10
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Sydney Sleeper

%s7%s6 Sniper Rifle - %s5: 14
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Carbonado Botkiller Sniper Rifle Mk.I

%s7%s6 Sniper Rifle - %s5: 816


Half-Zatoichi

%s7%s6 Katana - %s5: 360
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Strange Red-Tape Recorder

%s7Strange%s6 Sapper - %s5: 0
Reverses enemy building construction
-100% sapper damage penalty


Sapper

%s7%s6 Sapper - %s5: 42


Persian Persuader

%s7%s6 Sword - %s5: 179
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Persian Persuader

%s7%s6 Sword - %s5: 262
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


Strange Eyelander

%s7Strange%s6 Sword - %s5: 0
No random critical hits
-25 max health on wearer


Strange Eyelander

%s7Strange%s6 Sword - %s5: 0
No random critical hits
-25 max health on wearer


Strange Blutsauger

%s7Strange%s6 Syringe Gun - %s5: 5
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 3
-10% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 5
Exorcism
-10% damage penalty


Jag

%s7%s6 Wrench - %s5: 661
(%s3: 36)

Pumpkin Bombs
Exorcism
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty


Strange Southern Hospitality

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Pumpkin Bombs
Exorcism
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Rust Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 152
(%s3: 11)

Pumpkin Bombs
Exorcism


Outback Intellectual

%s7%s6 Apparel - %s5: 2436
attach particle effect static (28)


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 3

( Not Tradable or Marketable )


Strange Mantreads

%s7Strange%s6 Boots - %s5: 0
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping
Exorcism


Professor Speks

%s7%s6 Glasses - %s5: 29181

( Not Tradable or Marketable )


Bird-Man of Aberdeen

%s7%s6 Mascot - %s5: 603


Chargin' Targe

%s7%s6 Shield - %s5: 14
Exorcism
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


Razorback

%s7%s6 Shield - %s5: 17
Blocks a single backstab attempt


Genuine Flying Guillotine

Level 1 Cleaver
Exorcism
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Genuine Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up
-10% damage penalty


Genuine Ham Shank

Level 5 Pork Product
Exorcism


Genuine Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
No random critical hits
-20% damage vs players


Genuine AWPer Hand

Level 1 Sniper Rifle
Exorcism


Genuine Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Exorcism
Cannot fire unless zoomed
Fires tracer rounds


Genuine Red-Tape Recorder

Level 1 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Genuine Pip-Boy

Level 10 Armband


Genuine Pip-Boy

Level 10 Armband


Genuine Awesomenauts Badge

Level 1 Badge


Genuine Companion Cube Pin

Level 20 Badge


Genuine Atomic Accolade

Level 1 Badge


Genuine Bolgan Family Crest

Level 1 Badge


Genuine Deus Specs

Level 10 Glasses


Genuine Brütal Bouffant

Level 1 Hair
Sinister Staining


Genuine Wilson Weave

Level 1 Hair


Genuine Bolgan

Level 1 Helmet


Genuine Anger

Level 10 Hood
Spectral Spectrum


Genuine Brain Bucket

Level 1 Hat


Genuine Brain Bucket

Level 1 Hat


Genuine Conjurer's Cowl

Level 1 Hood


Genuine Crosslinker's Coil

Level 1 Hat


Genuine Hero's Hachimaki

Level 1 Bandana
"Honor the Blitzkreig"


Genuine Janissary Ketche

Level 1 Hat


Genuine Pilotka

Level 10 Hat


Genuine Hetman's Headpiece

Level 1 Hat


Genuine Stahlhelm

Level 10 Helmet


Genuine Robot Chicken Hat

Level 10 Hat


Genuine Dead Cone

Level 1 Hat


Genuine Point and Shoot

Level 10 Hat


Genuine War Head

Level 10 Helmet


Genuine War Head

Level 10 Helmet


Genuine War Head

Level 10 Helmet


Genuine Warsworn Helmet

Level 1 Helmet
Die Job


Genuine Der Maschinensoldaten-Helm

Level 1 Helmet


Genuine Cold War Luchador

Level 10 Mask


Genuine Mask of the Shaman

Level 10 Mask


Genuine Siberian Sophisticate

Level 1 Shirt


Genuine Ball-Kicking Boots

Level 10 Shoes
Sinister Staining


Genuine Champ Stamp

Level 1 Tattoos


Genuine Foppish Physician

Level 1 Apparel


Genuine King of Scotland Cape

Level 1 Cape


Genuine Menpo

Level 1 Mask


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Vintage Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Übersaw

Level 73 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Vintage Huntsman

Level 10 Bow


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Loch-n-Load

Level 10 Grenade Launcher
Exorcism
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


Vintage Jarate

Level 5 Jar Based Karate
jarate description (1)


Vintage Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Vintage Wrangler

Level 5 Laser Pointer


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Ambassador

Level 51 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Vintage Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty


The Vintage Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Vintage Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Vintage Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Vintage Demoman's Fro

Level 96 Hair


Vintage Glengarry Bonnet

Level 13 Hat


Vintage Engineer's Cap

Level 23 Hat


Vintage Stockbroker's Scarf

Level 1 Hat


Vintage Otolaryngologist's Mirror

Level 97 Hat


Vintage Pyrovision Goggles

Level 1 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Vintage Pyrovision Goggles

Level 10 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


The Vintage Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Vintage Razorback

Level 10 Shield
Blocks a single backstab attempt


Haunted Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Haunted Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Haunted Bat Outta Hell

Level 5 Skull Bat
Exorcism


Haunted Exorcizor

Level 46 Apparel


Haunted Coffin Kit

Level 3 Backpack


Haunted Coffin Kit

Level 66 Backpack


Haunted Kanga Kickers

Level 47 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Herzensbrecher

Level 8 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Grub Grenades

Level 11 Costume Piece



Haunted Cauterizer's Caudal Appendage

Level 87 Costume Piece



Haunted Soviet Stitch-Up

Level 69 Costume Piece

This is a special Halloween 2011 item


Haunted Dead Little Buddy

Level 20 Ghost



Haunted Unknown Monkeynaut

Level 20 Ghost



Haunted Unknown Monkeynaut

Level 20 Ghost



Haunted Executioner

Level 91 Hat


Haunted Master Mind

Level 90 Cosmetic Augmentation



Haunted Plutonidome

Level 45 Mask



Haunted Scarecrow

Level 84 Hat


Haunted Zipperface

Level 85 Hat



Haunted Accursed Apparition

Level 6 Spooky Companion



Haunted Archimedes the Undying

Level 64 Undead Pet



Haunted Polly Putrid

Level 38 Undead Pet



Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


Barely-Melted Capacitor

Level 1 Capacitor


Chemistry Set

Level 5 Recipe
recipe component defined item 1 ()
recipe component defined item 2 ()
recipe component defined item 3 ()
recipe component defined item 4 ()
recipe component defined item 5 ()
recipe component defined item 6 ()
recipe component defined item 7 ()
recipe component defined item 8 ()
recipe component defined item 9 ()
recipe component defined item 10 ()


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Quarantined Collection Case

Level 1 Supply Crate
Crate Series #96


Mann Co. Director's Cut Reel

Level 20 Supply Crate


Salvaged Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #40


Salvaged Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #40


Salvaged Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #50


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Antique Halloween Goodie Cauldron

Level 1 Package

( Not Tradable or Marketable )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Enchantment: Eternaween

Level 5 Server Enchantment


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 24
Pages of Audere: 11
Pages of Congeriae: 26
This weapon deploys 50% faster

( Not Tradable or Marketable )


Spellbook Magazine

Level 85
This weapon deploys 50% faster


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Demomen Killed

Level 1 Strange Part


Strange Part: Engineers Killed

Level 1 Strange Part


Strange Part: Full Moon Kills

Level 1 Strange Part


Strange Part: Full Moon Kills

Level 1 Strange Part


Strange Part: Full Moon Kills

Level 1 Strange Part


Strange Part: Full Moon Kills

Level 1 Strange Part


Strange Part: Heavies Killed

Level 1 Strange Part


Strange Part: Cloaked Spies Killed

Level 1 Strange Part


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part


Strange Part: Kills While Übercharged

Level 1 Strange Part


Strange Part: Posthumous Kills

Level 1 Strange Part


Strange Part: Posthumous Kills

Level 1 Strange Part


Strange Part: Posthumous Kills

Level 1 Strange Part


Strange Part: Posthumous Kills

Level 1 Strange Part


Strange Part: Posthumous Kills

Level 1 Strange Part


Strange Part: Posthumous Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Revenge Kills

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Soldiers Killed

Level 1 Strange Part


Strange Part: Tanks Destroyed

Level 1 Strange Part


Strange Part: Tanks Destroyed

Level 1 Strange Part


Strange Part: Medics Killed That Have Full ÜberCharge

Level 1 Strange Part


Strange Part: Underwater Kills

Level 1 Strange Part


Strange Part: Kills During Victory Time

Level 1 Strange Part


Invasion Community Update Coin

Level 20 Tool

( Not Tradable or Marketable )


Soul Gargoyle

Level 49 Tool

( Not Tradable or Marketable )


Name Tag

Level 1 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 53 Tool

( Not Tradable or Marketable )


Backpack Expander

Level 54 Tool

( Not Tradable or Marketable )


Taunt: Rock, Paper, Scissors

Level 84 Special Taunt


Taunt: Square Dance

Level 4 Special Taunt


Taunt: Spent Well Spirits

Level 93 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Taunt: Results Are In

Level 91 Special Taunt


Taunt: Deep Fried Desire

Level 52 Special Taunt


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen

Level 29 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
When weapon is active:
15% slower move speed on wearer


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
Exorcism
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
Exorcism
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Festive Übersaw

Level 10 Bonesaw
Exorcism
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 14 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 19 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 33 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 35 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 37 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 46 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 50 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 50 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 66 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 69 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 73 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 77 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 78 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 82 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 100 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


The Festive Huntsman

Level 10 Bow
Exorcism
override projectile type (1100480512)


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Lollichop

Level 1 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 1 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 1 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 1 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 13 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 15 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 20 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 22 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 40 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 41 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 43 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 49 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 72 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 76 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 78 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 87 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 92 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 98 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 100 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
Exorcism
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Festive Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish
Exorcism


The Festive Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish


The Festive Holy Mackerel

Level 42 Fish
Exorcism


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
-10% damage penalty
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Festive Backburner

Level 49 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


Festive Flare Gun

Level 45 Flare Gun
100% critical hit vs burning players


Festive Flare Gun

Level 77 Flare Gun
100% critical hit vs burning players


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Frying Pan

Level 5 Frying Pan


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
On Hit: Gain a speed boost
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch

( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
On Hit: Gain up to +10 health
-20 max health on wearer


Festive Gloves of Running Urgently

Level 3 Boxing Gloves
Exorcism
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Festive Gloves of Running Urgently

Level 42 Boxing Gloves
Exorcism
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% clip size
-25% explosion radius
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


Festive Grenade Launcher

Level 1 Grenade Launcher
Exorcism


Festive Grenade Launcher

Level 1 Grenade Launcher
Exorcism


Festive Grenade Launcher

Level 1 Grenade Launcher
Exorcism


Festive Grenade Launcher

Level 1 Grenade Launcher
Exorcism


Festive Grenade Launcher

Level 1 Grenade Launcher
Exorcism


Festive Grenade Launcher

Level 1 Grenade Launcher


The Iron Bomber

Level 8 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Iron Bomber

Level 8 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Iron Bomber

Level 71 Grenade Launcher
Grenades have very little bounce and roll
-15% explosion radius


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


The Necro Smasher

Level 50 Hammer
Pumpkin Bombs
Exorcism

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Festive Jarate

Level 36 Jar Based Karate
override projectile type (1102053376)
jarate description (1)


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


The Sharp Dresser #226154

Level 1 Knife


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


"Level 100"

Level 100 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Exorcism
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


Festive Wrangler

Level 29 Laser Pointer


Festive Wrangler

Level 87 Laser Pointer


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Festive Sandvich

Level 1 Lunch Box


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 1 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 5 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 17 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 37 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 55 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 64 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 66 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 100 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Usable in Crafting )


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
-25% damage penalty
30% slower spin up time


The B.A.S.E. Jumper

Level 6 Parachute


The B.A.S.E. Jumper

Level 19 Parachute


The B.A.S.E. Jumper

Level 39 Parachute


The B.A.S.E. Jumper

Level 49 Parachute


The B.A.S.E. Jumper

Level 54 Parachute


The B.A.S.E. Jumper

Level 65 Parachute


The B.A.S.E. Jumper

Level 68 Parachute


The B.A.S.E. Jumper

Level 69 Parachute


The B.A.S.E. Jumper

Level 89 Parachute


The B.A.S.E. Jumper

Level 93 Parachute


The B.A.S.E. Jumper

Level 93 Parachute


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Quickiebomb Launcher

Level 59 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Quickiebomb Launcher

Level 96 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 50%
Up to +25% damage based on charge
Able to destroy enemy stickybombs
Stickybombs fizzle 2 seconds after landing
-25% clip size
-15% damage penalty


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher
Pumpkin Bombs
Exorcism


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher
Exorcism


Festive Stickybomb Launcher

Level 1 Stickybomb Launcher
Exorcism


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +3 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Festive Ambassador

Level 5 Revolver
Exorcism
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit #217535

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Beggar's Bazooka

Level 1 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 1 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 7 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 7 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 20 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 22 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 33 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 44 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 44 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 47 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 62 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 75 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 89 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 93 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 97 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
+25% clip size
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Air Strike

Level 1 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 7 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 15 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 20 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 37 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 37 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 66 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 69 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% blast damage from rocket jumps
-10% explosion radius
-15% damage penalty


The Air Strike

Level 75 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 76 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


The Air Strike

Level 78 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty


Festive Black Box

Level 17 Rocket Launcher
Exorcism
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 49 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 78 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


Festive Black Box

Level 82 Rocket Launcher
Pumpkin Bombs
Exorcism
On Hit: Gain up to +20 health per attack
-25% clip size


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 5 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Back Scatter

Level 6 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 22 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 27 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 82 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 93 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 99 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


Festive Force-a-Nature

Level 57 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Festive Force-a-Nature

Level 60 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Shotgun

Level 19 Shotgun
Killstreaks Active


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Festive Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Panic Attack

Level 4 Shotgun
Fires a wide, fixed shot pattern
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Successive shots become less accurate
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)
#Attrib_MakersMark


The Panic Attack

Level 81 Shotgun
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


The Panic Attack

Level 86 Shotgun
Hold fire to load up to 4 shells
Fire rate increases as health decreases
50% faster reload time
This weapon deploys 50% faster
Weapon spread increases as health decreases
auto fires full clip penalty (1)
auto fires when full (1)


The Rescue Ranger

Level 2 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 13 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 21 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 30 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 33 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 53 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 58 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 72 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 88 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 100 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign
Exorcism


The Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 1 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 76 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 81 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 100 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Bat Outta Hell

Level 5 Skull Bat

( Not Usable in Crafting )


The Bat Outta Hell

Level 5 Skull Bat


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Festive SMG

Level 1 SMG


Festive SMG

Level 1 SMG


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Classic

Level 3 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 60 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 84 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 85 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 100 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 14 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 19 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 25 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 30 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 52 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 61 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 77 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 100 Sapper
Reverses enemy building construction
-100% sapper damage penalty


Festive Sapper

Level 86 Sapper


The Freedom Staff #4898

Level 25 Staff


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


Festive Eyelander

Level 15 Sword
Exorcism
No random critical hits
-25 max health on wearer


Festive Eyelander

Level 28 Sword
No random critical hits
-25 max health on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Festive Wrench

Level 1 Wrench
Pumpkin Bombs
Exorcism


Festive Wrench

Level 1 Wrench
Pumpkin Bombs
Exorcism


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
Construction hit speed boost decreased by 50%
50% less metal from pickups and dispensers


The Exorcizor

Level 78 Apparel

( Not Usable in Crafting )


The Exorcizor

Level 79 Apparel

( Not Usable in Crafting )


The Medical Mystery

Level 37 Apparel


Escapist

Level 37 Apparel


The Grand Duchess Fairy Wings

Level 7 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Fairy Wings

Level 77 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tutu

Level 46 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tutu

Level 57 Costume Piece


( Not Usable in Crafting )


The Essential Accessories

Level 10 Apparel
Putrescent Pigmentation


Rogue's Col Roule

Level 15 Apparel


The Man in Slacks

Level 1 Apparel


The Wraith Wrap

Level 47 Apparel

( Not Usable in Crafting )


The Wraith Wrap

Level 49 Apparel


The Wraith Wrap

Level 53 Apparel

( Not Usable in Crafting )


The Wraith Wrap

Level 74 Apparel

( Not Usable in Crafting )


The Wraith Wrap

Level 77 Apparel

( Not Usable in Crafting )


Pip-Boy

Level 10 Armband


The Purity Fist #14152

Level 10 Cosmetic Augmentation


Googly Gazer

Level 96 Cosmetic Augmentation


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


The External Organ

Level 45 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The External Organ

Level 83 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Grisly Gumbo

Level 31 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Creature from the Heap

Level 7 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Creature from the Heap

Level 69 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Creature from the Heap

Level 92 Backpack


( Not Tradable or Marketable, Not Usable in Crafting )


The Pyrobotics Pack

Level 76 Backpack


The Infernal Orchestrina

Level 73 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Baronial Badge

Level 7 Badge


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 4 Badge

( Not Tradable or Marketable )


Photo Badge

Level 20 Badge


The Atomic Accolade #19185

Level 28 Badge


The Bolgan Family Crest

Level 57 Badge


The Bolgan Family Crest

Level 97 Badge


The Mark of the Saint #19974

Level 20 Badge


The Mark of the Saint #7446

Level 20 Badge


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Boo Balloon

Level 20 Balloon


( Not Usable in Crafting )


The Boo Balloon

Level 20 Balloon


( Not Usable in Crafting )


The Boo Balloon

Level 20 Balloon


( Not Usable in Crafting )


The Boo Balloon

Level 20 Balloon


( Not Usable in Crafting )


The Balloonicorn

Level 20 Balloon
Spectral Spectrum
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Burning Bandana

Level 23 Bandana


The Jingle Belt #3536

Level 100 Bells
Jingle all the way


The Chicken Kiev

Level 68 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Chicken Kiev

Level 86 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Chicken Kiev

Level 95 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Mann-Bird of Aberdeen

Level 56 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Medimedes

Level 53 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


Medimedes

Level 99 Bird Head


( Not Tradable or Marketable, Not Usable in Crafting )


The Builder's Blueprints #11700

Level 15 Blueprints


The Captain's Cocktails

Level 1 Decorative Bombs


The Captain's Cocktails

Level 7 Decorative Bombs


The Captain's Cocktails

Level 69 Decorative Bombs


The Ornament Armament

Level 20 Decorative Bombs


The Bonedolier

Level 85 Bones
Die Job

( Not Usable in Crafting )


The Burning Bongos #4365

Level 24 Bongos
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer
+10% faster move speed on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


Snow Stompers

Level 41 Boots
Early Supporter of End of the Line Community Update


The Long Fall Loafers

Level 11 Boots

( Not Tradable or Marketable )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Cremator's Conscience

Level 15 Conscience


The Caffeine Cooler

Level 98 Cooler


Antlers

Level 1 Cosmetic Item


The Pencil Pusher

Level 10 Hair


Coldfront Curbstompers

Level 61 Cosmetic Item
Early Supporter of End of the Line Community Update


The Eyeborg

Level 87 Cosmetic Augmentation


( Not Tradable or Marketable, Not Usable in Crafting )


The Garden Bristles

Level 19 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


The Wings of Purity

Level 5 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Mr. Mundee's Wild Ride

Level 57 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


Grub Grenades

Level 22 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Das Blutliebhaber

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Headtaker's Hood

Level 12 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Headtaker's Hood

Level 89 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Transylvania Top

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Burny's Boney Bonnet

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Monster's Stompers

Level 94 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Foul Cowl

Level 20 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Space Bracers

Level 71 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Crispy Golden Locks

Level 37 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Crispy Golden Locks

Level 83 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Gothic Guise

Level 95 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Grease Monkey

Level 73 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Halloweiner

Level 29 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Halloweiner

Level 32 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicious Visage

Level 43 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicious Visage

Level 78 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Jupiter Jumpers

Level 4 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Jupiter Jumpers

Level 56 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Candleer

Level 55 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Vicar's Vestments

Level 12 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Lo-Grav Loafers

Level 54 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Mucous Membrain

Level 77 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 13 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 46 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hardium Helm

Level 94 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bozo's Brogues

Level 19 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Bozo's Brogues

Level 19 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Scorched Skirt

Level 55 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaman's Skull

Level 44 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaman's Skull

Level 87 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaolin Sash

Level 5 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Shaolin Sash

Level 49 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Surgeon's Space Suit

Level 2 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Terrier Trousers

Level 64 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Lordly Lapels

Level 46 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Magical Mercenary

Level 30 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Hair of the Dog

Level 100 Costume Piece

This is a special Halloween 2011 item


The Scottish Snarl

Level 68 Costume Piece

This is a special Halloween 2011 item


The Pickled Paws

Level 21 Costume Piece

This is a special Halloween 2011 item


The Buzz Killer

Level 36 Costume Piece

This is a special Halloween 2011 item


The Frontier Flyboy

Level 26 Costume Piece

This is a special Halloween 2011 item


The Legend of Bugfoot

Level 45 Costume Piece

This is a special Halloween 2011 item


The Can Opener

Level 33 Costume Piece

This is a special Halloween 2011 item


The Soviet Stitch-Up

Level 75 Costume Piece

This is a special Halloween 2011 item


The Steel-Toed Stompers

Level 1 Costume Piece

This is a special Halloween 2011 item


The Steel-Toed Stompers

Level 87 Costume Piece

This is a special Halloween 2011 item


The Einstein

Level 69 Costume Piece

This is a special Halloween 2011 item


Dr. Gogglestache

Level 63 Costume Piece

This is a special Halloween 2011 item


The Emerald Jarate

Level 85 Costume Piece

This is a special Halloween 2011 item


The Blazing Bull

Level 89 Costume Piece

This is a special Halloween 2011 item


The Fallen Angel

Level 86 Costume Piece

This is a special Halloween 2011 item


Tail from the Crypt

Level 1 Costume Piece

This is a special Halloween 2011 item


The Wrap Battler

Level 100 Costume Piece

This is a special Halloween 2011 item


B-Ankh!

Level 17 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 37 Costume Piece

This is a special Halloween 2011 item


The Holy Hunter

Level 98 Costume Piece

This is a special Halloween 2011 item


Silver Bullets

Level 41 Costume Piece

This is a special Halloween 2011 item


Garlic Flank Stake

Level 100 Costume Piece

This is a special Halloween 2011 item


The Idiot Box

Level 100 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 1 Costume Piece

This is a special Halloween 2011 item


The Shoestring Budget

Level 7 Costume Piece

This is a special Halloween 2011 item


Griffin's Gog

Level 79 Costume Piece

This is a special Halloween 2011 item


The Intangible Ascot

Level 70 Costume Piece

This is a special Halloween 2011 item


The Grizzled Growth #5637

Level 40 Facial Hair


The Faux Manchu

Level 66 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


The Faux Manchu

Level 81 Facial Hair


( Not Tradable or Marketable, Not Usable in Crafting )


Whiskered Gentleman

Level 6 Facial Hair


Whiskered Gentleman

Level 90 Facial Hair


The Unshaved Bear

Level 80 Facial Hair


Flair!

Level 20 Flair!


The Moonman Backpack #2427

Level 15 Fuel Tank


The Moonman Backpack #10362

Level 15 Fuel Tank


The Moonman Backpack #10383

Level 15 Fuel Tank


The Dead Little Buddy

Level 20 Ghost


( Not Usable in Crafting )


The Dead Little Buddy

Level 20 Ghost


( Not Usable in Crafting )


The Dead Little Buddy

Level 20 Ghost


( Not Usable in Crafting )


The Unknown Monkeynaut

Level 20 Ghost


( Not Usable in Crafting )


The Unknown Monkeynaut

Level 20 Ghost


( Not Usable in Crafting )


The Brainiac Goggles

Level 20 Glasses


The Brainiac Goggles

Level 20 Glasses


The Gabe Glasses

Level 38 Glasses


Ze Goggles

Level 10 Glasses


The Spectre's Spectacles #7971

Level 20 Glasses


The Spectre's Spectacles #4683

Level 20 Glasses


Heavy's Hockey Hair

Level 2 Hair


Heavy's Hockey Hair

Level 38 Hair


Thirst Blood

Level 33 Hair


Big Country

Level 18 Hair


Big Country

Level 79 Hair


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bloodhound

Level 65 Hat

( Not Tradable or Marketable )


Bonk Boy

Level 34 Mask


The Buccaneer's Bicorne #38385

Level 10 Hat


Buckaroo's Hat

Level 100 Hat


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Conjurer's Cowl #13296

Level 69 Hood


Connoisseur's Cap

Level 25 Hat


Connoisseur's Cap

Level 67 Hat


The Conquistador

Level 74 Helmet


Security Shades

Level 26 Glasses


Copper's Hard Top #34825

Level 60 Helmet


Copper's Hard Top

Level 82 Helmet


Cosa Nostra Cap

Level 32 Hat


Coupe D'isaster

Level 97 Hair


Crocleather Slouch

Level 40 Hat


The Crone's Dome

Level 29 Hat


Glengarry Bonnet

Level 11 Hat


The Tavish DeGroot Experience

Level 10 Hat


Carouser's Capotain

Level 93 Hat


Rimmed Raincatcher

Level 1 Hat


Tippler's Tricorne

Level 72 Hat


Tippler's Tricorne

Level 77 Hat


Desert Marauder #11475

Level 100 Hat


The Gentle Munitionne of Leisure

Level 88 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Helmet without a Home

Level 1 Helmet


Ellis' Cap

Level 10 Hat


Texas Ten Gallon

Level 67 Hat


Texas Ten Gallon

Level 80 Hat


Coldsnap Cap

Level 72 Hat
Early Supporter of End of the Line Community Update


Bomber's Bucket Hat

Level 32 Hat
Early Supporter of End of the Line Community Update


Flipped Trilby

Level 88 Hat


Furious Fukaamigasa

Level 54 Hat


Furious Fukaamigasa

Level 79 Hat


Furious Fukaamigasa

Level 83 Hat


Furious Fukaamigasa #11932

Level 86 Hat


Furious Fukaamigasa

Level 91 Hat


German Gonzila

Level 76 Hat


German Gonzila

Level 98 Hat


The Grand Duchess Tiara

Level 27 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tiara

Level 29 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tiara

Level 34 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tiara

Level 45 Costume Piece


( Not Usable in Crafting )


The Grand Duchess Tiara

Level 71 Costume Piece


( Not Usable in Crafting )


The Grenadier Helm

Level 1 Helmet


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Saxton Hale Mask

Level 10 Hat


Sniper Mask

Level 10 Hat



Sniper Mask

Level 10 Hat



Spy Mask

Level 10 Hat



Spy Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 240

( Not Tradable or Marketable )


Ritzy Rick's Hair Fixative

Level 66 Cosmetic Item


The Mair Mask

Level 41 Mask


The Gym Rat

Level 10 Hair


Pugilist's Protector

Level 66 Headgear


The Dread Knot

Level 83 Hair


Hard Counter

Level 1 Hat


Hottie's Hoodie

Level 28 Hood


Hottie's Hoodie

Level 33 Hood


Hottie's Hoodie #8261

Level 82 Hood


The Hyperbaric Bowler

Level 21 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Snaggletoothed Stetson

Level 4 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Larval Lid

Level 66 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Trepanabotomizer

Level 88 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Cadaver's Capper

Level 45 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Spellbinder's Bonnet

Level 33 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Dark Helm

Level 18 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Dark Helm

Level 23 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Haunted Hat

Level 10 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Manneater

Level 32 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Manneater

Level 42 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Infernal Impaler #8350

Level 13 Headgear


The Infernal Impaler #7920

Level 13 Headgear


The Infernal Impaler #1735

Level 13 Headgear


Baron von Havenaplane #6328

Level 41 Hat


Large Luchador

Level 40 Mask


Large Luchador

Level 71 Mask


Lord Cockswain's Pith Helmet

Level 7 Headgear


Magnificent Mongolian

Level 87 Hat


Master Mind

Level 21 Cosmetic Augmentation


( Not Usable in Crafting )


Master Mind

Level 89 Cosmetic Augmentation


( Not Usable in Crafting )


Master Mind

Level 94 Cosmetic Augmentation


( Not Usable in Crafting )


Prussian Pickelhaube

Level 100 Helmet


Otolaryngologist's Mirror

Level 69 Hat


Otolaryngologist's Mirror

Level 100 Hat


The Gentleman's Ushanka

Level 51 Hat


The Gentleman's Ushanka

Level 69 Hat


Modest Pile of Hat

Level 1 Hat


Medic's Mountain Cap

Level 14 Hat


The Necronomicrown

Level 10 Hat

( Not Tradable or Marketable )


Ol' Geezer

Level 72 Hat


Ol' Geezer #3758

Level 74 Hat


Earbuds

Level 11 Headphones


Alien Swarm Parasite

Level 20 Mascot


Alien Swarm Parasite

Level 20 Mascot


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Pilotka #1640

Level 10 Hat


The Plutonidome

Level 17 Mask


( Not Usable in Crafting )


The Plutonidome

Level 22 Mask


( Not Usable in Crafting )


The Plutonidome

Level 52 Mask


( Not Usable in Crafting )


The Plutonidome

Level 80 Mask


( Not Usable in Crafting )


The Hetman's Headpiece

Level 20 Hat


The Pounding Father #3446

Level 99 Hat


Liquidator's Lid

Level 1 Hat


Respectless Rubber Glove

Level 69 Hat


Brigade Helm

Level 50 Helmet


Brigade Helm

Level 69 Helmet


Triboniophorus Tyrannus

Level 31 Mascot


Triboniophorus Tyrannus

Level 81 Mascot


The Waxy Wayfinder #4141

Level 65 Hat
attach particle effect static (28)


The Waxy Wayfinder #2609

Level 88 Hat
attach particle effect static (28)


Old Guadalajara

Level 1 Hat


Old Guadalajara

Level 20 Hat


The Little Buddy

Level 10 Hat


The Little Buddy

Level 10 Hat


The Birdcage #9542

Level 10 Hat


The Birdcage #11221

Level 10 Hat


The Flamboyant Flamenco #9228

Level 10 Hat


The Flamboyant Flamenco #21089

Level 10 Hat


The Flamboyant Flamenco #12782

Level 10 Hat


The Flamboyant Flamenco

Level 10 Hat


The Flamboyant Flamenco

Level 10 Hat


The HazMat Headcase

Level 88 Mask


Vintage Merryweather

Level 36 Helmet


Vintage Merryweather

Level 62 Helmet


Pyromancer's Mask

Level 62 Mask


The Well-Rounded Rifleman

Level 97 Hat


Modest Metal Pile of Scrap

Level 86 Hat


The Broadband Bonnet

Level 51 Hat


The Timeless Topper

Level 45 Hat


The Gridiron Guardian

Level 32 Helmet


The Gridiron Guardian

Level 35 Helmet


The Bolted Birdcage

Level 44 Hat


The Bolted Birdcage

Level 58 Hat


The Bolted Birdcage

Level 94 Hat


Soldered Sensei

Level 25 Hat


The Trash Man

Level 32 Hat


The Scarecrow

Level 13 Hat

( Not Usable in Crafting )


The Scarecrow

Level 29 Hat

( Not Usable in Crafting )


The Scarecrow

Level 59 Hat

( Not Usable in Crafting )


The Scarecrow

Level 82 Hat

( Not Usable in Crafting )


The Scarecrow

Level 90 Hat

( Not Usable in Crafting )


Bonk Helm

Level 84 Helmet

( Not Usable in Crafting )


Batter's Helmet

Level 37 Helmet

( Not Usable in Crafting )


Ye Olde Baker Boy

Level 69 Hat


Bombing Run

Level 1 Helmet


Bombing Run

Level 28 Helmet


The Hermes

Level 10 Hat


The Planeswalker Goggles #25512

Level 69 Glasses


Bloke's Bucket Hat

Level 88 Hat


Bloke's Bucket Hat

Level 93 Hat


Shooter's Sola Topi

Level 74 Helmet


Stainless Pot

Level 97 Hat


The Salty Dog #5942

Level 10 Hat


The Salty Dog

Level 10 Hat


The Hat with No Name

Level 10 Hat


Killer's Kabuto

Level 1 Helmet


The Stealth Steeler

Level 20 Hat


L'Inspecteur #400

Level 10 Hat


The Big Steel Jaw of Summer Fun

Level 1 Headgear


Prince Tavish's Crown

Level 55 Hat


Prince Tavish's Crown

Level 83 Hat


The Team Captain

Level 64 Hat


The Attendant

Level 20 Hat


The Big Elfin Deal

Level 92 Hat


The Milkman

Level 69 Hat


The Dead Cone #11275

Level 99 Hat


The Stovepipe Sniper Shako #28

Level 3 Hat
Putrescent Pigmentation


The Voodoo JuJu (Slight Return)

Level 16 Hat


The Voodoo JuJu (Slight Return)

Level 65 Hat


The Voodoo JuJu (Slight Return)

Level 70 Hat

( Not Usable in Crafting )


The Voodoo JuJu (Slight Return)

Level 72 Hat

( Not Usable in Crafting )


The Voodoo JuJu (Slight Return)

Level 100 Hat

( Not Usable in Crafting )


The Ebenezer

Level 30 Holiday Hat


The Ebenezer

Level 30 Holiday Hat


The Brown Bomber

Level 5 Hat


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Zipperface

Level 4 Hat


( Not Usable in Crafting )


The Zipperface

Level 15 Hat


( Not Usable in Crafting )


The Zipperface

Level 35 Hat


( Not Usable in Crafting )


The Zipperface

Level 50 Hat


( Not Usable in Crafting )


The Zipperface

Level 100 Hat


( Not Usable in Crafting )


The Virtual Reality Headset #7509

Level 10 Headset


The Spectralnaut

Level 1 Helmet


( Not Tradable or Marketable, Not Usable in Crafting )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


The Baphomet Trotters

Level 43 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


The Baphomet Trotters

Level 71 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


Faun Feet

Level 49 Hooves


( Not Tradable or Marketable, Not Usable in Crafting )


The Samson Skewer

Level 81 Decorative Knife

( Not Tradable or Marketable )


The Rump-o'-Lantern #8762

Level 17 Lantern


The Rump-o'-Lantern

Level 97 Lantern

( Not Usable in Crafting )


Archimedes

Level 96 Mascot


"Level 100"

Level 100 Mascot
"Level 100 Mascot"


Sir Hootsalot

Level 40 Mascot
Putrescent Pigmentation

( Not Usable in Crafting )


The Dapper Disguise

Level 79 Mask

( Not Tradable or Marketable )


The Beast from Below

Level 38 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Mandible

Level 22 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Monstrous Mandible

Level 31 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Macabre Mask

Level 28 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Parasight

Level 9 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Parasight

Level 34 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Mask of the Shaman #22820

Level 10 Mask


Le Party Phantom

Level 69 Mask


Sign of the Wolf's School #8114

Level 20 Medallion


The Crocodile Smile

Level 20 Necklace


The Crocodile Smile #5220

Level 20 Necklace


The HDMI Patch

Level 28 Electronic Device


The HDMI Patch

Level 91 Electronic Device


Faerie Solitaire Pin #4950

Level 95 Pin


Smissmas Wreath

Level 1 Pin


The Steam Pipe

Level 41 Pipe
attach particle effect static (28)


The Pocket Horsemann

Level 5 Pocket Buddy


( Not Tradable or Marketable, Not Usable in Crafting )


The Pocket Horsemann

Level 28 Pocket Buddy


( Not Tradable or Marketable, Not Usable in Crafting )


Pocket Medic

Level 15 Pocket Buddy


Hillbilly Speed Bump

Level 9 Pocket Buddy


Teddy Roosebelt

Level 32 Pocket Buddy


Teddy Roosebelt

Level 76 Pocket Buddy


Teddy Roosebelt

Level 79 Pocket Buddy


Couvre Corner

Level 20 Pocket Square


The Whiskey Bib

Level 77 Puffy Shirt
Die Job


Pyrovision Goggles

Level 90 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Pocket Purrer

Level 77 Satchel


The Surgeon's Side Satchel #1508

Level 100 Satchel
Putrescent Pigmentation


The Koala Compact

Level 1 Satchel


The Merc's Muffler

Level 35 Scarf
Putrescent Pigmentation


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Tide Turner

Level 2 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 52 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 74 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 75 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 86 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Tide Turner

Level 95 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Tyurtlenek

Level 32 Shirt


Das Fantzipantzen

Level 58 Shirt


The Paisley Pro

Level 89 Shirt


The Track Terrorizer

Level 13 Shirt


The Rogue's Brogues

Level 11 Shoes
Rewarded for participating in the 2014 Summer Adventure


The Portable Smissmas Spirit Dispenser

Level 10 Snow Globe


The Sackcloth Spook

Level 2 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Sackcloth Spook

Level 68 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Unidentified Following Object

Level 70 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Quoth

Level 98 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Beacon from Beyond

Level 9 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


Guano

Level 62 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Accursed Apparition

Level 72 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Surgeon's Stethoscope

Level 20 Stethoscope


The Surgeon's Stethoscope

Level 20 Stethoscope


The Surgeon's Stethoscope #7361

Level 20 Stethoscope


The Stocking Stuffer #6904

Level 23 Stocking


The Stocking Stuffer

Level 45 Stocking


The Stocking Stuffer

Level 76 Stocking


The Pampered Pyro

Level 18 Towel


Carrion Companion

Level 73 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Archimedes the Undying

Level 38 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Carious Chameleon

Level 27 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Polly Putrid

Level 58 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


Polly Putrid

Level 63 Undead Pet


( Not Tradable or Marketable, Not Usable in Crafting )


The Original

Level 5 Rocket Launcher


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
No random critical hits
-15 max health on wearer


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 2,800

Item Summary

Item TypeCount
Normal1374
Hats0
Misc502
Metal33 items worth 297 scrap
Total1909

Historical data

Show all

Historical data for this player:
Sat, 12 Dec 15 14:24:02 +0000
Sun, 06 Dec 15 03:00:14 +0000 (currently shown)
Wed, 02 Dec 15 08:59:27 +0000
Fri, 27 Nov 15 06:41:40 +0000
Mon, 16 Nov 15 13:45:29 +0000
Sun, 15 Nov 15 06:22:17 +0000
Thu, 12 Nov 15 04:49:01 +0000
Thu, 05 Nov 15 10:47:42 +0000
Tue, 03 Nov 15 12:59:20 +0000
Fri, 30 Oct 15 16:23:34 +0000
Tue, 27 Oct 15 13:34:46 +0000
Mon, 12 Oct 15 13:37:40 +0000
Sun, 11 Oct 15 04:04:51 +0000
Fri, 09 Oct 15 20:56:23 +0000
Thu, 08 Oct 15 09:53:53 +0000
Tue, 06 Oct 15 04:38:19 +0000
Mon, 05 Oct 15 03:42:10 +0000
Sat, 03 Oct 15 01:23:05 +0000
Sun, 27 Sep 15 11:58:24 +0000
Fri, 25 Sep 15 23:09:58 +0000
Sun, 20 Sep 15 20:31:33 +0000
Sat, 19 Sep 15 09:03:27 +0000
Tue, 15 Sep 15 10:41:36 +0000
Wed, 02 Sep 15 15:12:26 +0000
Sat, 29 Aug 15 08:54:50 +0000
Thu, 27 Aug 15 00:16:51 +0000
Tue, 25 Aug 15 03:16:37 +0000
Fri, 21 Aug 15 23:06:41 +0000
Sun, 16 Aug 15 07:18:33 +0000
Fri, 14 Aug 15 16:01:26 +0000
Wed, 12 Aug 15 23:21:42 +0000
Mon, 10 Aug 15 14:32:40 +0000
Fri, 07 Aug 15 17:30:56 +0000
Wed, 05 Aug 15 04:42:48 +0000
Mon, 03 Aug 15 15:20:39 +0000
Sat, 04 Jul 15 13:14:48 +0000
Fri, 03 Jul 15 15:58:54 +0000
Tue, 23 Jun 15 01:27:38 +0000
Sun, 21 Jun 15 03:15:30 +0000
Sat, 13 Jun 15 12:26:37 +0000
Wed, 10 Jun 15 22:21:18 +0000
Sun, 07 Jun 15 23:30:49 +0000
Sat, 06 Jun 15 10:30:32 +0000
Thu, 04 Jun 15 19:06:18 +0000
Wed, 03 Jun 15 23:38:10 +0000
Tue, 02 Jun 15 13:02:11 +0000
Mon, 01 Jun 15 07:09:48 +0000
Sat, 30 May 15 23:50:31 +0000
Fri, 29 May 15 16:16:11 +0000
Thu, 28 May 15 02:43:53 +0000
Tue, 26 May 15 03:26:57 +0000
Sat, 23 May 15 08:27:15 +0000
Wed, 20 May 15 14:34:44 +0000
Tue, 19 May 15 08:56:55 +0000
Sun, 17 May 15 01:55:24 +0000
Fri, 15 May 15 10:08:32 +0000
Mon, 11 May 15 17:41:59 +0000
Sun, 10 May 15 02:39:45 +0000
Thu, 07 May 15 18:53:43 +0000
Tue, 05 May 15 22:22:30 +0000
Sun, 03 May 15 14:58:28 +0000
Sat, 02 May 15 09:32:32 +0000
Thu, 30 Apr 15 10:58:55 +0000
Sat, 25 Apr 15 12:38:13 +0000
Fri, 24 Apr 15 20:27:26 +0000
Thu, 23 Apr 15 21:09:04 +0000
Sun, 19 Apr 15 21:57:43 +0000
Sat, 18 Apr 15 01:03:51 +0000
Fri, 17 Apr 15 02:09:51 +0000
Tue, 31 Mar 15 21:57:28 +0000
Thu, 26 Mar 15 03:17:06 +0000
Sat, 21 Mar 15 13:36:45 +0000
Thu, 19 Mar 15 15:51:16 +0000
Wed, 18 Mar 15 10:31:05 +0000
Tue, 17 Mar 15 04:36:01 +0000
Mon, 16 Mar 15 22:41:53 +0000
Sun, 15 Mar 15 23:03:23 +0000
Sat, 14 Mar 15 02:39:20 +0000
Fri, 13 Mar 15 03:45:46 +0000
Wed, 11 Mar 15 06:41:49 +0000
Mon, 09 Mar 15 21:23:33 +0000
Sat, 07 Mar 15 22:35:04 +0000
Fri, 06 Mar 15 08:08:18 +0000
Wed, 04 Mar 15 13:54:19 +0000
Mon, 02 Mar 15 23:59:57 +0000
Fri, 27 Feb 15 22:51:00 +0000
Thu, 26 Feb 15 14:36:15 +0000
Tue, 24 Feb 15 12:57:27 +0000
Mon, 23 Feb 15 23:32:58 +0000
Sun, 22 Feb 15 07:04:50 +0000
Sat, 21 Feb 15 18:27:54 +0000
Thu, 19 Feb 15 08:29:18 +0000
Wed, 18 Feb 15 12:16:01 +0000
Tue, 17 Feb 15 10:25:59 +0000
Mon, 16 Feb 15 04:04:59 +0000
Sat, 14 Feb 15 14:33:26 +0000
Fri, 13 Feb 15 09:35:43 +0000
Thu, 12 Feb 15 04:49:04 +0000
Mon, 09 Feb 15 22:48:05 +0000
Sun, 08 Feb 15 19:29:48 +0000
Fri, 06 Feb 15 09:20:07 +0000
Thu, 05 Feb 15 11:25:46 +0000
Mon, 02 Feb 15 08:19:37 +0000
Mon, 26 Jan 15 11:15:49 +0000
Wed, 21 Jan 15 23:41:53 +0000
Tue, 20 Jan 15 23:52:51 +0000
Sun, 18 Jan 15 21:15:31 +0000
Thu, 15 Jan 15 09:31:13 +0000
Wed, 14 Jan 15 12:31:03 +0000
Sun, 11 Jan 15 23:51:06 +0000
Thu, 08 Jan 15 16:12:42 +0000
Mon, 05 Jan 15 20:51:46 +0000
Sun, 04 Jan 15 10:33:46 +0000
Sat, 03 Jan 15 07:29:18 +0000
Fri, 02 Jan 15 05:50:28 +0000
Thu, 01 Jan 15 08:31:32 +0000
Wed, 31 Dec 14 11:01:03 +0000
Fri, 26 Dec 14 22:31:42 +0000
Thu, 25 Dec 14 07:27:47 +0000
Wed, 24 Dec 14 08:00:23 +0000
Mon, 22 Dec 14 21:03:21 +0000
Sun, 21 Dec 14 03:41:21 +0000
Fri, 19 Dec 14 19:19:33 +0000
Wed, 17 Dec 14 03:29:02 +0000
Mon, 15 Dec 14 02:49:55 +0000
Sat, 13 Dec 14 14:33:47 +0000
Fri, 12 Dec 14 06:34:36 +0000
Thu, 11 Dec 14 21:06:53 +0000
Tue, 09 Dec 14 19:50:01 +0000
Mon, 08 Dec 14 13:10:23 +0000
Sun, 07 Dec 14 15:17:57 +0000
Fri, 05 Dec 14 12:46:56 +0000
Wed, 03 Dec 14 22:21:59 +0000
Tue, 02 Dec 14 02:18:15 +0000
Sun, 30 Nov 14 21:16:30 +0000
Sat, 29 Nov 14 19:35:04 +0000
Thu, 27 Nov 14 18:09:34 +0000
Wed, 26 Nov 14 15:17:24 +0000
Sun, 23 Nov 14 13:31:17 +0000
Sat, 22 Nov 14 11:12:15 +0000
Fri, 21 Nov 14 01:10:54 +0000
Wed, 19 Nov 14 01:07:48 +0000
Mon, 17 Nov 14 16:50:29 +0000
Sat, 15 Nov 14 04:24:25 +0000
Thu, 13 Nov 14 09:51:31 +0000
Wed, 12 Nov 14 02:51:46 +0000
Mon, 10 Nov 14 03:03:26 +0000
Sat, 08 Nov 14 05:53:13 +0000
Fri, 07 Nov 14 06:23:29 +0000
Thu, 06 Nov 14 17:25:52 +0000
Wed, 05 Nov 14 13:04:01 +0000
Tue, 04 Nov 14 06:49:12 +0000
Mon, 03 Nov 14 05:43:35 +0000
Fri, 31 Oct 14 08:19:59 +0000
Thu, 30 Oct 14 08:05:37 +0000
Mon, 27 Oct 14 08:02:52 +0000
Sun, 26 Oct 14 19:33:16 +0000
Sat, 25 Oct 14 15:13:36 +0000
Thu, 23 Oct 14 18:49:21 +0000
Wed, 22 Oct 14 18:17:11 +0000
Tue, 21 Oct 14 02:32:24 +0000
Sun, 19 Oct 14 15:48:42 +0000
Fri, 17 Oct 14 00:30:13 +0000
Wed, 15 Oct 14 00:18:44 +0000
Mon, 13 Oct 14 19:37:45 +0000
Sun, 12 Oct 14 09:21:26 +0000
Thu, 09 Oct 14 23:38:39 +0000
Wed, 08 Oct 14 10:34:56 +0000
Tue, 07 Oct 14 22:18:17 +0000
Mon, 06 Oct 14 10:35:18 +0000
Sun, 05 Oct 14 11:48:40 +0000
Fri, 03 Oct 14 22:52:25 +0000
Wed, 01 Oct 14 02:53:35 +0000
Mon, 29 Sep 14 00:26:19 +0000
Sat, 27 Sep 14 21:53:14 +0000
Fri, 26 Sep 14 03:18:01 +0000
Thu, 25 Sep 14 01:52:55 +0000
Tue, 23 Sep 14 15:41:31 +0000
Sat, 20 Sep 14 20:54:28 +0000
Thu, 18 Sep 14 16:05:34 +0000
Sun, 14 Sep 14 14:26:23 +0000
Fri, 05 Sep 14 05:06:49 +0000
Wed, 03 Sep 14 13:46:03 +0000
Sun, 31 Aug 14 21:07:37 +0000
Fri, 29 Aug 14 10:20:53 +0000
Sun, 24 Aug 14 19:56:44 +0000
Wed, 20 Aug 14 20:21:07 +0000
Mon, 18 Aug 14 16:13:31 +0000
Sun, 17 Aug 14 22:44:13 +0000
Sat, 16 Aug 14 23:51:24 +0000
Thu, 14 Aug 14 04:03:42 +0000
Wed, 13 Aug 14 11:26:45 +0000
Tue, 12 Aug 14 21:55:56 +0000
Mon, 11 Aug 14 00:05:08 +0000
Fri, 08 Aug 14 03:40:19 +0000
Wed, 06 Aug 14 22:44:30 +0000
Mon, 04 Aug 14 08:52:26 +0000
Sun, 03 Aug 14 03:51:11 +0000
Fri, 01 Aug 14 22:47:06 +0000
Thu, 31 Jul 14 20:53:26 +0000
Tue, 29 Jul 14 17:00:02 +0000
Sun, 27 Jul 14 09:40:30 +0000
Fri, 25 Jul 14 07:44:23 +0000
Thu, 24 Jul 14 23:11:44 +0000
Wed, 23 Jul 14 20:28:30 +0000
Tue, 22 Jul 14 07:51:09 +0000
Mon, 21 Jul 14 20:06:36 +0000
Sat, 19 Jul 14 12:23:16 +0000
Wed, 16 Jul 14 14:25:13 +0000
Mon, 07 Jul 14 02:57:44 +0000
Fri, 04 Jul 14 05:35:42 +0000
Thu, 03 Jul 14 22:00:44 +0000
Tue, 01 Jul 14 05:36:26 +0000
Mon, 30 Jun 14 10:47:02 +0000
Sat, 28 Jun 14 21:54:20 +0000
Thu, 26 Jun 14 21:09:42 +0000
Wed, 25 Jun 14 04:05:45 +0000
Sat, 21 Jun 14 22:22:12 +0000
Wed, 18 Jun 14 19:32:14 +0000
Sat, 14 Jun 14 13:07:55 +0000
Tue, 29 Apr 14 22:03:25 +0000
Tue, 15 Apr 14 14:07:51 +0000
Wed, 09 Apr 14 07:42:30 +0000
Fri, 04 Apr 14 08:18:25 +0000
Thu, 03 Apr 14 03:56:04 +0000
Tue, 01 Apr 14 05:12:55 +0000
Mon, 24 Mar 14 17:43:00 +0000
Sat, 22 Mar 14 20:39:20 +0000
Thu, 20 Mar 14 01:47:55 +0000
Sat, 15 Mar 14 02:54:48 +0000
Thu, 06 Mar 14 02:48:10 +0000
Tue, 04 Mar 14 15:21:38 +0000
Sun, 02 Mar 14 04:46:30 +0000
Tue, 25 Feb 14 22:04:56 +0000
Mon, 24 Feb 14 04:53:40 +0000
Thu, 20 Feb 14 05:05:38 +0000
Tue, 11 Feb 14 10:04:39 +0000
Mon, 10 Feb 14 08:43:42 +0000
Sat, 08 Feb 14 11:55:33 +0000
Thu, 06 Feb 14 20:42:35 +0000
Tue, 04 Feb 14 17:08:37 +0000
Mon, 03 Feb 14 00:02:54 +0000
Sat, 01 Feb 14 18:57:00 +0000
Thu, 30 Jan 14 17:06:30 +0000
Wed, 29 Jan 14 03:18:32 +0000
Sun, 26 Jan 14 22:32:53 +0000
Thu, 23 Jan 14 13:21:25 +0000
Wed, 22 Jan 14 10:21:25 +0000
Tue, 21 Jan 14 16:59:02 +0000
Mon, 20 Jan 14 22:44:49 +0000
Sat, 18 Jan 14 17:47:28 +0000
Sun, 12 Jan 14 23:41:21 +0000
Fri, 10 Jan 14 14:41:36 +0000
Wed, 08 Jan 14 11:58:34 +0000
Sun, 05 Jan 14 18:36:16 +0000
Sat, 04 Jan 14 02:36:48 +0000
Thu, 02 Jan 14 08:57:28 +0000
Mon, 30 Dec 13 12:25:59 +0000
Thu, 26 Dec 13 00:54:55 +0000
Tue, 24 Dec 13 21:13:46 +0000
Thu, 19 Dec 13 18:45:11 +0000
Mon, 16 Dec 13 14:17:39 +0000
Sun, 15 Dec 13 13:01:26 +0000
Mon, 09 Dec 13 10:17:55 +0000
Sat, 07 Dec 13 11:05:05 +0000
Fri, 06 Dec 13 20:54:29 +0000
Wed, 04 Dec 13 22:19:07 +0000
Tue, 03 Dec 13 11:38:23 +0000
Mon, 02 Dec 13 05:54:45 +0000
Thu, 28 Nov 13 20:46:26 +0000
Tue, 26 Nov 13 09:23:01 +0000
Sun, 24 Nov 13 18:14:34 +0000
Sat, 23 Nov 13 15:16:09 +0000
Fri, 22 Nov 13 03:08:50 +0000
Sat, 16 Nov 13 20:08:44 +0000
Fri, 15 Nov 13 07:40:48 +0000
Thu, 14 Nov 13 03:09:08 +0000
Tue, 12 Nov 13 19:34:19 +0000
Mon, 11 Nov 13 13:37:12 +0000
Wed, 06 Nov 13 23:25:11 +0000
Sun, 03 Nov 13 04:05:27 +0000
Fri, 01 Nov 13 12:15:52 +0000
Wed, 30 Oct 13 13:26:56 +0000
Tue, 29 Oct 13 04:44:36 +0000
Sat, 26 Oct 13 01:01:49 +0000
Sat, 19 Oct 13 23:10:35 +0000
Wed, 16 Oct 13 17:46:37 +0000
Sun, 13 Oct 13 21:01:42 +0000
Sat, 12 Oct 13 04:59:23 +0000
Tue, 08 Oct 13 11:36:45 +0000
Fri, 04 Oct 13 10:20:23 +0000
Thu, 03 Oct 13 05:54:44 +0000
Tue, 01 Oct 13 18:20:33 +0000
Mon, 30 Sep 13 20:05:33 +0000
Sun, 29 Sep 13 21:03:19 +0000
Fri, 27 Sep 13 21:35:40 +0000
Thu, 26 Sep 13 10:23:58 +0000
Thu, 19 Sep 13 02:56:28 +0000
Sat, 14 Sep 13 07:10:31 +0000
Thu, 12 Sep 13 09:11:36 +0000
Wed, 11 Sep 13 23:31:04 +0000
Tue, 10 Sep 13 03:02:37 +0000
Sun, 08 Sep 13 21:57:03 +0000
Sat, 07 Sep 13 01:23:24 +0000
Fri, 06 Sep 13 01:28:49 +0000
Wed, 04 Sep 13 02:30:39 +0000
Sun, 01 Sep 13 18:31:39 +0000
Fri, 30 Aug 13 18:18:46 +0000
Thu, 29 Aug 13 11:13:52 +0000
Tue, 27 Aug 13 10:19:51 +0000
Fri, 23 Aug 13 23:56:16 +0000
Sat, 17 Aug 13 15:07:15 +0000
Tue, 13 Aug 13 03:45:46 +0000
Sun, 11 Aug 13 20:35:59 +0000
Sat, 10 Aug 13 20:04:42 +0000
Wed, 07 Aug 13 14:31:07 +0000
Fri, 02 Aug 13 12:49:27 +0000
Thu, 01 Aug 13 13:02:10 +0000
Tue, 30 Jul 13 13:13:00 +0000
Mon, 29 Jul 13 00:42:24 +0000
Sat, 27 Jul 13 15:54:06 +0000
Fri, 26 Jul 13 19:10:40 +0000
Sun, 21 Jul 13 08:01:44 +0000
Mon, 15 Jul 13 14:09:04 +0000
Thu, 11 Jul 13 20:02:42 +0000
Wed, 10 Jul 13 08:30:54 +0000
Tue, 09 Jul 13 16:36:54 +0000
Sun, 07 Jul 13 13:17:46 +0000
Fri, 05 Jul 13 01:23:16 +0000
Wed, 03 Jul 13 18:33:04 +0000
Tue, 02 Jul 13 14:27:27 +0000
Mon, 01 Jul 13 11:36:12 +0000
Fri, 28 Jun 13 06:02:37 +0000
Wed, 26 Jun 13 21:10:37 +0000
Mon, 17 Jun 13 14:52:41 +0000
Sat, 15 Jun 13 04:48:30 +0000
Thu, 13 Jun 13 14:22:09 +0000
Sun, 09 Jun 13 21:44:08 +0000
Sat, 08 Jun 13 14:14:23 +0000
Thu, 06 Jun 13 00:06:38 +0000
Sun, 02 Jun 13 11:36:00 +0000
Sat, 01 Jun 13 14:41:23 +0000
Sun, 26 May 13 10:35:37 +0000
Fri, 24 May 13 08:21:34 +0000
Tue, 21 May 13 18:14:52 +0000
Sat, 18 May 13 17:35:49 +0000
Fri, 17 May 13 12:40:56 +0000
Fri, 17 May 13 12:40:56 +0000
Thu, 16 May 13 03:26:30 +0000
Fri, 10 May 13 23:47:49 +0000
Thu, 09 May 13 07:44:43 +0000
Wed, 08 May 13 10:55:56 +0000
Tue, 07 May 13 13:56:22 +0000
Mon, 06 May 13 06:13:12 +0000
Sun, 05 May 13 18:06:11 +0000
Mon, 29 Apr 13 22:07:55 +0000
Sun, 28 Apr 13 00:27:01 +0000
Sat, 27 Apr 13 01:34:10 +0000
Thu, 25 Apr 13 13:35:47 +0000
Tue, 23 Apr 13 19:22:09 +0000
Sun, 21 Apr 13 22:53:57 +0000
Sat, 20 Apr 13 19:17:57 +0000
Thu, 18 Apr 13 20:06:14 +0000
Wed, 17 Apr 13 17:20:21 +0000
Tue, 16 Apr 13 21:47:14 +0000
Sun, 14 Apr 13 05:22:21 +0000
Wed, 10 Apr 13 18:19:27 +0000
Mon, 08 Apr 13 03:20:45 +0000
Sat, 06 Apr 13 14:28:59 +0000
Tue, 02 Apr 13 07:39:54 +0000
Sun, 31 Mar 13 14:12:17 +0000
Sat, 30 Mar 13 15:22:02 +0000
Fri, 29 Mar 13 22:01:39 +0000
Thu, 28 Mar 13 13:46:11 +0000
Mon, 25 Mar 13 06:40:56 +0000
Sun, 24 Mar 13 12:36:08 +0000
Thu, 21 Mar 13 16:08:08 +0000
Tue, 19 Mar 13 22:06:57 +0000
Sun, 17 Mar 13 14:17:23 +0000
Fri, 15 Mar 13 23:52:11 +0000
Thu, 14 Mar 13 09:35:03 +0000
Wed, 13 Mar 13 01:49:25 +0000
Tue, 12 Mar 13 02:00:49 +0000
Mon, 11 Mar 13 02:04:38 +0000
Sat, 09 Mar 13 08:59:11 +0000
Fri, 08 Mar 13 07:25:49 +0000
Thu, 07 Mar 13 23:39:22 +0000
Wed, 06 Mar 13 11:59:38 +0000
Tue, 05 Mar 13 20:18:16 +0000
Mon, 04 Mar 13 18:06:26 +0000
Sun, 03 Mar 13 08:15:18 +0000
Fri, 01 Mar 13 01:38:33 +0000
Mon, 25 Feb 13 10:19:56 +0000
Sun, 24 Feb 13 11:58:20 +0000
Sat, 23 Feb 13 19:19:25 +0000
Thu, 21 Feb 13 19:42:23 +0000
Tue, 19 Feb 13 04:22:35 +0000
Sun, 17 Feb 13 04:10:35 +0000
Fri, 15 Feb 13 11:42:12 +0000
Thu, 14 Feb 13 15:33:04 +0000
Wed, 13 Feb 13 03:07:36 +0000
Tue, 12 Feb 13 03:29:40 +0000
Sat, 09 Feb 13 17:07:56 +0000
Fri, 08 Feb 13 03:41:44 +0000
Sat, 02 Feb 13 09:34:25 +0000
Fri, 01 Feb 13 05:04:38 +0000
Thu, 31 Jan 13 04:15:30 +0000
Tue, 29 Jan 13 12:41:22 +0000
Mon, 28 Jan 13 02:23:05 +0000
Sat, 26 Jan 13 18:23:51 +0000
Thu, 24 Jan 13 23:01:19 +0000
Wed, 23 Jan 13 16:22:43 +0000
Mon, 21 Jan 13 05:34:26 +0000
Thu, 17 Jan 13 07:26:38 +0000
Wed, 16 Jan 13 20:05:08 +0000
Tue, 15 Jan 13 00:23:43 +0000
Mon, 14 Jan 13 01:17:02 +0000
Sat, 12 Jan 13 05:41:31 +0000
Fri, 11 Jan 13 05:08:33 +0000
Fri, 11 Jan 13 05:08:33 +0000
Thu, 10 Jan 13 01:07:38 +0000
Mon, 07 Jan 13 01:11:40 +0000
Sat, 05 Jan 13 14:41:20 +0000
Fri, 04 Jan 13 01:14:24 +0000
Wed, 02 Jan 13 22:05:32 +0000
Mon, 31 Dec 12 23:06:57 +0000
Fri, 28 Dec 12 04:31:08 +0000
Thu, 27 Dec 12 00:58:50 +0000
Tue, 25 Dec 12 16:27:21 +0000
Mon, 24 Dec 12 04:55:59 +0000
Fri, 21 Dec 12 03:56:33 +0000
Tue, 18 Dec 12 20:50:54 +0000
Sat, 15 Dec 12 15:40:23 +0000
Fri, 14 Dec 12 05:19:15 +0000
Tue, 11 Dec 12 17:03:35 +0000
Sun, 09 Dec 12 13:25:40 +0000
Sat, 08 Dec 12 03:06:00 +0000
Tue, 04 Dec 12 01:27:46 +0000
Sun, 02 Dec 12 11:52:20 +0000
Sat, 01 Dec 12 05:32:18 +0000
Fri, 30 Nov 12 01:01:00 +0000
Thu, 29 Nov 12 02:20:42 +0000
Wed, 28 Nov 12 04:12:36 +0000
Mon, 26 Nov 12 16:37:48 +0000
Sun, 25 Nov 12 03:21:41 +0000
Thu, 22 Nov 12 22:40:10 +0000
Sat, 17 Nov 12 15:59:28 +0000
Fri, 16 Nov 12 19:27:21 +0000
Thu, 15 Nov 12 00:41:38 +0000
Tue, 13 Nov 12 11:57:17 +0000
Sun, 11 Nov 12 14:05:18 +0000
Fri, 09 Nov 12 09:47:10 +0000
Thu, 08 Nov 12 08:21:43 +0000
Wed, 07 Nov 12 05:07:56 +0000
Mon, 05 Nov 12 02:16:36 +0000
Sat, 03 Nov 12 14:46:44 +0000
Thu, 01 Nov 12 17:37:59 +0000
Wed, 31 Oct 12 16:33:38 +0000
Tue, 30 Oct 12 18:44:07 +0000
Mon, 29 Oct 12 21:39:05 +0000
Sat, 27 Oct 12 11:32:50 +0000
Fri, 26 Oct 12 21:00:59 +0000
Thu, 25 Oct 12 21:37:23 +0000
Tue, 23 Oct 12 13:10:37 +0000
Mon, 22 Oct 12 01:36:42 +0000
Sun, 21 Oct 12 02:31:41 +0000
Fri, 19 Oct 12 09:09:52 +0000
Tue, 16 Oct 12 02:09:08 +0000
Sat, 13 Oct 12 19:03:58 +0000
Wed, 10 Oct 12 19:50:06 +0000
Mon, 08 Oct 12 14:12:15 +0000
Sun, 07 Oct 12 13:51:02 +0000
Sat, 06 Oct 12 03:16:35 +0000
Thu, 04 Oct 12 10:17:24 +0000
Wed, 03 Oct 12 03:46:29 +0000
Mon, 01 Oct 12 23:49:36 +0000
Sun, 30 Sep 12 03:23:37 +0000
Thu, 27 Sep 12 12:06:15 +0000
Tue, 25 Sep 12 23:44:30 +0000
Mon, 24 Sep 12 21:38:27 +0000
Sun, 23 Sep 12 10:50:53 +0000
Sun, 23 Sep 12 10:50:53 +0000
Fri, 21 Sep 12 02:53:59 +0000
Thu, 20 Sep 12 03:17:42 +0000
Tue, 18 Sep 12 17:41:21 +0000
Mon, 17 Sep 12 21:41:25 +0000
Sat, 15 Sep 12 10:54:46 +0000
Wed, 12 Sep 12 18:44:57 +0000
Tue, 11 Sep 12 03:31:35 +0000
Fri, 07 Sep 12 05:16:50 +0000
Thu, 06 Sep 12 07:23:48 +0000
Wed, 05 Sep 12 01:28:46 +0000
Mon, 03 Sep 12 19:56:27 +0000
Sun, 02 Sep 12 02:20:17 +0000
Fri, 31 Aug 12 22:50:00 +0000
Thu, 30 Aug 12 20:00:58 +0000
Wed, 29 Aug 12 02:01:42 +0000
Sun, 26 Aug 12 21:39:12 +0000
Sat, 25 Aug 12 01:21:28 +0000
Thu, 23 Aug 12 04:01:02 +0000
Wed, 22 Aug 12 01:51:16 +0000
Tue, 21 Aug 12 01:20:24 +0000
Sun, 19 Aug 12 22:10:17 +0000
Thu, 16 Aug 12 21:48:58 +0000
Tue, 14 Aug 12 17:10:03 +0000
Sun, 12 Aug 12 20:48:52 +0000
Sat, 11 Aug 12 17:06:08 +0000
Thu, 09 Aug 12 15:12:49 +0000
Wed, 08 Aug 12 03:51:12 +0000
Mon, 06 Aug 12 00:19:43 +0000
Sat, 04 Aug 12 14:39:40 +0000
Fri, 03 Aug 12 21:57:59 +0000
Wed, 01 Aug 12 17:31:21 +0000
Tue, 31 Jul 12 02:26:36 +0000
Sun, 29 Jul 12 15:12:15 +0000
Fri, 27 Jul 12 21:34:02 +0000
Wed, 25 Jul 12 03:45:36 +0000
Mon, 23 Jul 12 02:36:58 +0000
Sat, 21 Jul 12 18:24:42 +0000
Fri, 20 Jul 12 00:41:20 +0000
Thu, 19 Jul 12 03:23:26 +0000
Mon, 16 Jul 12 06:10:33 +0000
Sun, 15 Jul 12 16:43:03 +0000
Sat, 14 Jul 12 18:15:00 +0000
Fri, 13 Jul 12 19:07:01 +0000
Thu, 12 Jul 12 03:13:27 +0000
Tue, 10 Jul 12 00:13:54 +0000
Sat, 07 Jul 12 14:46:19 +0000
Thu, 05 Jul 12 13:15:35 +0000
Mon, 02 Jul 12 19:22:37 +0000
Sun, 01 Jul 12 19:12:29 +0000
Sat, 30 Jun 12 17:33:16 +0000
Wed, 27 Jun 12 22:29:48 +0000
Tue, 26 Jun 12 04:35:08 +0000
Sun, 24 Jun 12 09:29:07 +0000
Sat, 23 Jun 12 03:45:58 +0000
Wed, 20 Jun 12 23:12:11 +0000
Tue, 19 Jun 12 03:29:01 +0000
Sun, 17 Jun 12 04:30:55 +0000
Fri, 15 Jun 12 15:06:17 +0000
Thu, 14 Jun 12 03:35:46 +0000
Mon, 11 Jun 12 14:13:58 +0000
Sat, 09 Jun 12 19:22:19 +0000
Fri, 08 Jun 12 01:29:49 +0000
Thu, 07 Jun 12 01:43:28 +0000
Tue, 05 Jun 12 15:14:27 +0000
Mon, 04 Jun 12 03:33:17 +0000
Fri, 01 Jun 12 17:38:42 +0000
Thu, 31 May 12 04:55:44 +0000
Tue, 29 May 12 15:43:55 +0000
Mon, 28 May 12 18:40:35 +0000
Sun, 27 May 12 22:00:58 +0000
Fri, 25 May 12 16:04:49 +0000
Wed, 23 May 12 04:54:23 +0000
Tue, 22 May 12 01:03:25 +0000
Sun, 20 May 12 18:09:49 +0000
Sat, 19 May 12 04:30:31 +0000
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