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[GIRL] Aviratha

Refined Metal
Refined Metal
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
1
Kit
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
#86
Limited Late Summer Crate
1
Strangifier
1
Strangifier
#59
Mann Co. Supply Crate
#83
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#84
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
#85
Mann Co. Supply Munition
1
Decal Tool
1
Delivered Giftapult Package
1
Delivered Giftapult Package
1
Delivered Giftapult Package
Party Hat
The Bombinomicon
The Brütal Bouffant #16561
jewel14204632
The Brütal Bouffant #17196
Frontline Field Recorder
The Deus Specs
Genuine Company Man
jewel15185211
Ghastlierest Gibus
Ghastlierest Gibus
The Gentle Munitionne of Leisure
Bronze Dueling Badge
Ellis' Cap
Mercenary
Strange Spirit of Giving
Genuine Crosslinker's Coil
The MONOCULUS!
Mildly Disturbing Halloween Mask
Horseless Headless Horsemann's Head
Demoman Mask
1/40

The following items were recently received via trading and are not yet in the backpack:

#87
End of the Line Community Crate
#87
End of the Line Community Crate
#84
Mann Co. Supply Munition
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
#87
End of the Line Community Crate
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(405 ITEMS IN INVENTORY)
Soldier
(474 ITEMS IN INVENTORY)
Pyro
(416 ITEMS IN INVENTORY)
Demoman
(383 ITEMS IN INVENTORY)
Heavy
(359 ITEMS IN INVENTORY)
Engineer
(314 ITEMS IN INVENTORY)
Medic
(320 ITEMS IN INVENTORY)
Sniper
(331 ITEMS IN INVENTORY)
Spy
(274 ITEMS IN INVENTORY)

Refined Metal

Level 3 Craft Item


Refined Metal

Level 3 Craft Item


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Kit

Level 5 Killstreak Kit
Killstreaks Active

( Not Usable in Crafting )


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Strangifier

Level 5 Strangifier


Strangifier

Level 5 Strangifier


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #59


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #83


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #85


Decal Tool

Level 5 Tool


Delivered Giftapult Package

Level 5 Gift

( Not Tradable or Marketable )


Delivered Giftapult Package

Level 5 Gift

( Not Tradable or Marketable )


Delivered Giftapult Package

Level 5 Gift

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


The Brütal Bouffant #16561

Level 25 Hair
#Attrib_MakersMark


The Brütal Bouffant #17196

Level 91 Hair


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Deus Specs

Level 10 Glasses

( Not Usable in Crafting )


Genuine Company Man

Level 10 Hat


Ghastlierest Gibus

Level 10 Hat
Sinister Staining
This is a special Halloween 2009 item


Ghastlierest Gibus

Level 10 Hat
This is a special Halloween 2009 item


The Gentle Munitionne of Leisure

Level 19 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 4 Badge

( Not Tradable or Marketable )


Ellis' Cap

Level 10 Hat


Mercenary

Level 5 Badge
Hire Date: December 3, 2011 (02:06:18 GMT)

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 7

( Not Tradable or Marketable )


Genuine Crosslinker's Coil

Level 1 Hat


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Demoman Mask

Level 10 Hat



Engineer Mask

Level 10 Hat



Heavy Mask

Level 10 Hat



Saxton Hale Mask

Level 10 Hat
#Attrib_MakersMark


Spy Mask

Level 10 Hat



The Skull Island Topper

Level 31 Hat
Killed Merasmus at level 19

( Not Tradable or Marketable )


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Spine-Tingling Skull

Level 31 Hat
This is a special Halloween 2011 item
#Attrib_MakersMark

( Not Tradable or Marketable )


Professor Speks

%s7%s6 Glasses - %s5: 22078

( Not Tradable or Marketable )


That '70s Chapeau #3632

Level 49 Hat


Haunted Birdie Bonnet

Level 70 Costume Piece

Voices from Below


Genuine Merc Medal

Level 20 Badge


The Virtual Viewfinder

Level 83 Headset


The Virtual Viewfinder

Level 99 Headset


Unusual Killer Exclusive

Level 10 Hat
★ Unusual Effect: Aces High


Tux

Level 33 Mascot

( Not Tradable or Marketable )


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Mann Co. Online Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Heart of Gold

Level 25 Community Medal
Putrescent Pigmentation

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 1 Badge

( Not Tradable or Marketable )


Operation Two Cities Badge

Level 4 Badge

( Not Tradable or Marketable )


Operation Gear Grinder Badge

Level 2 Badge

( Not Tradable or Marketable )


Noble Amassment of Hats

Level 54 Hat


Alien Swarm Parasite

Level 20 Mascot


Alien Swarm Parasite

Level 20 Mascot

( Not Tradable or Marketable )


The Balloonicorn #28687

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Reindoonicorn

Level 20 Balloon
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Vintage Pyrovision Goggles

Level 4 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Vintage Pyrovision Goggles

Level 67 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


Vintage Pyrovision Goggles

Level 82 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


The Rump-o'-Lantern

Level 97 Lantern

( Not Usable in Crafting )


Genuine Human Cannonball

Level 1 Helmet


The Eye-Catcher #4193

Level 47 Eye Patch
#Attrib_MakersMark


The Bruiser's Bandanna

Level 89 Bandana


The Merc's Mohawk

Level 98 Hair


Vive La France

Level 22 Hat


SpaceChem Pin

Level 20 Badge


SpaceChem Pin

Level 20 Badge


SpaceChem Pin

Level 20 Badge


SpaceChem Pin

Level 20 Badge
#Attrib_MakersMark


Clan Pride

Level 20 Medallion


Summer Shades

Level 10 Glasses


Summer Shades

Level 10 Glasses


Tough Stuff Muffs

Level 10 Hat


The Point and Shoot #31396

Level 10 Hat
#Attrib_MakersMark


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Tuxxy #17113

Level 73 Tuxedo
#Attrib_MakersMark


Genuine Hardy Laurel

Level 1 Hat
vision opt in flags (4)


The Warsworn Helmet

Level 45 Helmet
#Attrib_MakersMark


The Brown Bomber #6794

Level 26 Hat
#Attrib_MakersMark


The Kiss King

Level 42 Hat


The Polar Pullover

Level 8 Hat


"IT'S WINDOWS!"

Level 42 Hat
"Except in Nebrarskaka!"


Summer Claim Check

Level 67 Supply Crate


Fancy Spellbook

Level 1
Pages of Tumidum: 1
Pages of Gratanter: 2
Pages of Veteris: 1
This weapon deploys 50% faster

( Not Tradable or Marketable )


Secret Saxton

Level 1 Gift


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Battery Canteens

Level 26 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds


Spellbook Magazine

Level 2
This weapon deploys 50% faster


Spellbook Magazine

Level 7
This weapon deploys 50% faster


Spellbook Magazine

Level 10
This weapon deploys 50% faster


Spellbook Magazine

Level 17
This weapon deploys 50% faster


Spellbook Magazine

Level 25
This weapon deploys 50% faster


Spellbook Magazine

Level 41
This weapon deploys 50% faster


Spellbook Magazine

Level 44
This weapon deploys 50% faster


Spellbook Magazine

Level 55
This weapon deploys 50% faster


Spellbook Magazine

Level 61
This weapon deploys 50% faster


Spellbook Magazine

Level 68
This weapon deploys 50% faster


Spellbook Magazine

Level 74
This weapon deploys 50% faster


Spellbook Magazine

Level 84
This weapon deploys 50% faster


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Dueling Mini-Game

Level 5 Usable Item


Power Up Canteen #231541

Level 17 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


Power Up Canteen

Level 51 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Power Up Canteen #198328

Level 92 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds
#Attrib_MakersMark


The Taunt: The Shred Alert

Level 5 Special Taunt


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Schadenfreude

Level 5 Special Taunt


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size

( Not Usable in Crafting )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
-66% clip size


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
#Attrib_MakersMark


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
Increase in push force taken from damage and airblast


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
"Nabijator SaxtonHale"
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Usable in Crafting )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+20% bullets per shot
+50% faster firing speed
-10% damage penalty
-66% clip size


The Vintage Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Back Scatter

Level 11 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter #719

Level 20 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits
#Attrib_MakersMark


The Back Scatter

Level 47 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter

Level 57 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits

( Not Usable in Crafting )


The Back Scatter

Level 58 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Back Scatter #216

Level 74 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits
#Attrib_MakersMark


The Back Scatter

Level 81 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits

( Not Usable in Crafting )


Festive Force-A-Nature

Level 14 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Festive Force-A-Nature

Level 60 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Festive Force-A-Nature

Level 88 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
Boost reduced on air jumps
Boost reduced when hit
10% slower move speed on wearer
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


Baby Face's Blaster

%s7%s6 Scattergun - %s5: 162
Sheen: 4
Killstreaks Active
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
-34% clip size


"Leaf Storm"

%s7%s6 Scattergun - %s5: 716
Exorcism


Mad Milk

Level 5 Non-Milk Substance

( Not Usable in Crafting )


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%

( Not Usable in Crafting )


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Mad Milk

Level 5 Non-Milk Substance


Strange Mad Milk

%s7Strange%s6 Non-Milk Substance - %s5: 0


Mad Milk

%s7%s6 Non-Milk Substance - %s5: 48


The Flying Guillotine

Level 3 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 6 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 14 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 28 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 29 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 39 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 70 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Flying Guillotine

Level 70 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 0
Throw at your enemies to make them bleed! Long distance hits reduce recharge time
100% critical hit vs stunned players
No random critical hits


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Bonk! Atomic Punch

Level 5 Lunch Box


Vintage Bonk! Atomic Punch

Level 5 Lunch Box


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Strange Bonk! Atomic Punch

%s7Strange%s6 Lunch Box - %s5: 0


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Crit-a-Cola

Level 5 Lunch Box

( Not Usable in Crafting )


Crit-a-Cola

Level 5 Lunch Box


Vintage Crit-a-Cola

Level 5 Lunch Box
"Expiration date: March 15th 2011 | WARNING: Do not consume after
expiration."



Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0


Strange Crit-a-Cola

%s7Strange%s6 Lunch Box - %s5: 0


Mutated Milk

Level 25 Non-Milk Substance
override projectile type (1103626240)
(1095761920)


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 0
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Strange Pretty Boy's Pocket Pistol

%s7Strange%s6 Pistol - %s5: 5
+15 max health on wearer
Wearer never takes falling damage
-25% slower firing speed
50% fire damage vulnerability on wearer


Strange Pistol

%s7Strange%s6 Pistol - %s5: 0


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size

( Not Usable in Crafting )


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
-30% slower firing speed
-20% damage vs players


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-30% slower firing speed
-20% damage vs players


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty

( Not Usable in Crafting )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin #135025

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty
#Attrib_MakersMark


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


Strange Wrap Assassin

%s7Strange%s6 Bat - %s5: 0
Alt-Fire: Launches a festive ornament that shatters causing bleed
-70% damage penalty


The Bat Outta Hell #37586

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #32518

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #61052

Level 5 Skull Bat
#Attrib_MakersMark


The Bat Outta Hell #70864

Level 5 Skull Bat
#Attrib_MakersMark


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.
#Attrib_MakersMark


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Boston Basher

%s7Strange%s6 Bat - %s5: 0
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
Killstreaker: 2004
Sheen: 5
Killstreaks Active
25% explosive damage vulnerability on wearer

( Not Usable in Crafting )


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #61766

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector #69925

Level 25 Sign
#Attrib_MakersMark


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Conscientious Objector

Level 25 Sign


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


Strange Fan O'War

%s7Strange%s6 Gunbai - %s5: 0
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


Strange Fan O'War

%s7Strange%s6 Gunbai - %s5: 0
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
-90% damage penalty


The Ham Shank #81383

Level 5 Pork Product


Genuine Ham Shank

Level 5 Pork Product


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish

( Not Usable in Crafting )


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Holy Mackerel

Level 42 Fish


The Freedom Staff #83964

Level 25 Staff
#Attrib_MakersMark


The Freedom Staff #82304

Level 25 Staff
Killstreaks Active
#Attrib_MakersMark


The Freedom Staff #84153

Level 25 Staff


The Freedom Staff #85715

Level 25 Staff


The Freedom Staff #83915

Level 25 Staff


The Freedom Staff

Level 25 Staff

( Not Usable in Crafting )


Genuine Freedom Staff

Level 25 Staff


Unarmed Combat #49934

Level 81 Severed Arm


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Usable in Crafting )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer
#Attrib_MakersMark


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer
#Attrib_MakersMark


The Vintage Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Frying Pan

Level 5 Frying Pan


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
-25% damage penalty


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


The Teufort Tooth Kicker

Level 10 Boots


Flipped Trilby

Level 47 Hat
#Attrib_MakersMark


The Ball-Kicking Boots

Level 10 Shoes


The Flight of the Monarch

Level 14 Wings
#Attrib_MakersMark


The Face Plante

Level 53 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


The Wrap Battler

Level 4 Costume Piece

This is a special Halloween 2011 item


B-ankh!

Level 66 Costume Piece

This is a special Halloween 2011 item


The Futankhamun

Level 43 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



Voodoo-Cursed Scout Soul

Level 1 Cursed Soul



The Macho Mann #11490

Level 46 Glasses
#Attrib_MakersMark


The Delinquent's Down Vest #12489

Level 45 Apparel
#Attrib_MakersMark


The Essential Accessories

Level 10 Apparel


Dillinger's Duffel

Level 79 Backpack


The Fed-Fightin' Fedora #26925

Level 67 Hat
#Attrib_MakersMark


The Fed-Fightin' Fedora #27234

Level 98 Hat
#Attrib_MakersMark


Vintage Bonk Helm

Level 6 Helmet


The Bootie Time

Level 10 Apparel
Jingle all the way


Vintage Batter's Helmet

Level 35 Helmet


Ye Olde Baker Boy

Level 48 Hat


Troublemaker's Tossle Cap

Level 1 Hat


Vintage Troublemaker's Tossle Cap

Level 80 Hat


The Pomade Prince

Level 18 Hair


The Backwards Ballcap

Level 10 Hat


Sign of the Wolf's School #39606

Level 20 Medallion


The Planeswalker Goggles #24684

Level 85 Glasses
#Attrib_MakersMark


The Fast Learner

Level 18 Shirt


The Fast Learner

Level 44 Shirt


The Fast Learner

Level 75 Shirt


The Fast Learner

Level 84 Shirt


The Track Terrorizer #10583

Level 7 Shirt
#Attrib_MakersMark


Whoopee Cap

Level 54 Hat


Vintage Whoopee Cap

Level 18 Hat


Genuine Triad Trinket

Level 1 Apparel


Genuine Champ Stamp

Level 1 Tattoos


The Nugget Noggin

Level 65 Costume Piece



The Head Hunter

Level 74 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


The Red Socks

Level 98 Socks


The Spooky Sleeves

Level 70 Apparel
#Attrib_MakersMark


The Spooky Sleeves

Level 75 Apparel


The Digit Divulger

Level 40 Gloves


The Digit Divulger #19272

Level 83 Gloves
#Attrib_MakersMark


The Milkman

Level 59 Hat


The Wilson Weave

Level 56 Hair


The Scout Shako

Level 3 Hat
#Attrib_MakersMark


Runner's Warm-Up

Level 4 Hat


Runner's Warm-Up

Level 84 Hat


"Smitty Werbenjagermanjensen"

Level 22 Helmet
"He Was Number One!"
#Attrib_MakersMark


"Team Flare Hair"

Level 1 Hair


Taunt: Deep Fried Desire

Level 52 Special Taunt


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 20%


Strange Bazaar Bargain

%s7Strange%s6 Sniper Rifle - %s5: 0
Killstreaks Active
Base charge rate decreased by 20%


The Classic

Level 28 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 43 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Classic

Level 69 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Usable in Crafting )


The Classic

Level 73 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged

( Not Usable in Crafting )


The Classic

Level 75 Sniper Rifle
Charge and fire shots independent of zoom
No headshots when not fully charged
-10% damage on body shot
#Attrib_MakersMark


Classic

%s7%s6 Sniper Rifle - %s5: 32
Sheen: 7
Killstreaks Active
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The AWPer Hand #128881

Level 1 Sniper Rifle
#Attrib_MakersMark


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound #91

Level 10 Bow
Killstreaker: 2002
Sheen: 1
Killstreaks Active


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow

( Not Usable in Crafting )


The Fortified Compound

Level 10 Bow


The Fortified Compound

Level 10 Bow


Genuine Fortified Compound

Level 10 Bow
Sheen: 5
Killstreaks Active


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


Strange Hitman's Heatmaker

%s7Strange%s6 Sniper Rifle - %s5: 0
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits

( Not Usable in Crafting )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


Strange Sydney Sleeper

%s7Strange%s6 Sniper Rifle - %s5: 0
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Huntsman

Level 10 Bow
#Attrib_MakersMark


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow
#Attrib_MakersMark


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Huntsman

Level 10 Bow


The Huntsman

Level 10 Bow


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 789
Sheen: 4
Killstreaks Active


"TITANIUM AXE"

Level 1 Sniper Rifle
Sheen: 1
Killstreaks Active


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+1 health regenerated per second on wearer
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


The Cozy Camper

Level 10 Backpack
+1 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
20% damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


Darwin's Danger Shield

Level 10 Shield
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Cleaner's Carbine

Level 1 SMG
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


Cleaner's Carbine

%s7%s6 SMG - %s5: 0
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)

( Not Usable in Crafting )


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Jarate

Level 5 Jar Based Karate
jarate description (1)


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 0
jarate description (1)


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Razorback

Level 10 Shield
Blocks a single backstab attempt


The Razorback

Level 10 Shield
Blocks a single backstab attempt


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt


Strange Razorback

%s7Strange%s6 Shield - %s5: 0
Blocks a single backstab attempt


Festive Jarate

Level 18 Jar Based Karate
override projectile type (1102053376)
jarate description (1)


Festive Jarate

Level 87 Jar Based Karate
override projectile type (1102053376)
jarate description (1)


The Self-Aware Beauty Mark

Level 7 Jar Based Karate
override projectile type (1103101952)
jarate description (1)
(1095761920)


The Self-Aware Beauty Mark

Level 7 Jar Based Karate
override projectile type (1103101952)
jarate description (1)
(1095761920)


The Self-Aware Beauty Mark

Level 23 Jar Based Karate
override projectile type (1103101952)
jarate description (1)
(1095761920)


The Self-Aware Beauty Mark

Level 76 Jar Based Karate
override projectile type (1103101952)
jarate description (1)
(1095761920)


Strange SMG

%s7Strange%s6 SMG - %s5: 1


"Piss"

%s7%s6 Jar Based Karate - %s5: 114
jarate description (1)


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
20% fire damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


Strange Bushwacka

%s7Strange%s6 Kukri - %s5: 0
Crits whenever it would normally mini-crit
20% fire damage vulnerability on wearer
No random critical hits


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Tribalman's Shiv

%s7%s6 Kukri - %s5: 102
On Hit: Bleed for 6 seconds
-50% damage penalty


The Anger

Level 10 Hood


Genuine Criminal Cloak

Level 1 Cape


Crocleather Slouch

Level 11 Hat


Desert Marauder

Level 94 Hat
Spectral Spectrum


The Chronomancer

Level 62 Apparel


The Chronomancer

Level 62 Apparel


Garlic Flank Stake

Level 40 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



Voodoo-Cursed Sniper Soul

Level 1 Cursed Soul



The Bushman's Boonie

Level 4 Hat


The Birdman of Australiacatraz #6999

Level 21 Apparel


The Cobber Chameleon #172

Level 99 Mascot
Spectral Spectrum
#Attrib_MakersMark


Huntsman's Essentials

%s7%s6 Quiver - %s5: 215


Hillbilly Speed Bump

Level 14 Pocket Buddy


The Triggerman's Tacticals

Level 2 Apparel


Trophy Belt

Level 30 Hat

( Not Usable in Crafting )


Professional's Panama

Level 86 Hat


The Sydney Straw Boat #13320

Level 91 Hat
#Attrib_MakersMark


The Cold Killer

Level 95 Hat


Outback Intellectual

%s7%s6 Apparel - %s5: 236
attach particle effect static (28)


Genuine Stovepipe Sniper Shako

Level 1 Hat


Villain's Veil #40479

Level 40 Bandana


Villain's Veil

Level 65 Bandana


The Five-Month Shadow

Level 96 Facial Hair


The Extra Layer

Level 93 Vest
#Attrib_MakersMark


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted


The Beggar's Bazooka

Level 16 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 19 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 39 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 42 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 52 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 72 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 76 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Beggar's Bazooka

Level 80 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 381
auto fires full clip (1)
Pumpkin Bombs
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Beggar's Bazooka

%s7%s6 Rocket Launcher - %s5: 7860
Pumpkin Bombs
Sheen: 6
Killstreaks Active
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Liberty Launcher

Level 25 Rocket Launcher
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


Strange Liberty Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0
Killstreaks Active
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size

( Not Usable in Crafting )


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +15 health
-25% clip size


Strange Black Box

%s7Strange%s6 Rocket Launcher - %s5: 0
On Hit: Gain up to +15 health
-25% clip size


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Original

Level 5 Rocket Launcher


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


Direct Hit

%s7%s6 Rocket Launcher - %s5: 10
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+80% projectile speed
-70% explosion radius


The Air Strike

Level 18 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


The Air Strike

Level 54 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size
#Attrib_MakersMark


The Air Strike

Level 79 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


The Air Strike

Level 82 Rocket Launcher
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


Air Strike

%s7%s6 Rocket Launcher - %s5: 57
Pumpkin Bombs
Sheen: 5
Killstreaks Active
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


Festive Black Box

%s7%s6 Rocket Launcher - %s5: 285
Sheen: 7
Killstreaks Active
On Hit: Gain up to +15 health
-25% clip size


Rocket Launcher

%s7%s6 Rocket Launcher - %s5: 24


Carbonado Botkiller Rocket Launcher Mk.I

%s7%s6 Rocket Launcher - %s5: 22
Pumpkin Bombs
Sheen: 3
Killstreaks Active


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


"Eila Ilmatar Juutilainen"

%s7Strange%s6 Rocket Launcher - %s5: 4
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


"jump'nshootman"

%s7Strange%s6 Rocket Launcher - %s5: 0


"Sgt.Cake's Maggot Remover"

%s7Strange%s6 Rocket Launcher - %s5: 3
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


"Sn33z3-Gun"

%s7%s6 Rocket Launcher - %s5: 249
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


"THE  BLACK MASE BOX"

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
On Hit: Gain up to +15 health
-25% clip size

( Not Usable in Crafting )


"The Doom Toob"

%s7%s6 Rocket Launcher - %s5: 122
Sheen: 7
Killstreaks Active


"The Sould Taker (7)"

%s7Strange%s6 Rocket Launcher - %s5: 0
+40% projectile speed
-25% blast damage from rocket jumps
-25% damage penalty


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
Deals 3x falling damage to the player you land on


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Righteous Bison

Level 30 Indivisible Particle Smasher
Does not require ammo
Projectile penetrates enemy targets
Projectile cannot be deflected
Deals only 20% damage to buildings


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer

( Not Usable in Crafting )


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


The Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Genuine Concheror

Level 5 Sashimono
+2 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+2 health regenerated per second on wearer


Strange Concheror

%s7Strange%s6 Sashimono - %s5: 0
+2 health regenerated per second on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Strange Battalion's Backup

%s7Strange%s6 Battle Banner - %s5: 0
+20 max health on wearer


Battalion's Backup

%s7%s6 Battle Banner - %s5: 70
+20 max health on wearer


Quality 14 Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Usable in Crafting )


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner

( Not Usable in Crafting )


The Buff Banner

Level 5 Battle Banner


The Buff Banner

Level 5 Battle Banner


The Vintage Buff Banner

Level 5 Battle Banner


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps

( Not Usable in Crafting )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


The B.A.S.E. Jumper

Level 25 Parachute


The B.A.S.E. Jumper

Level 93 Parachute


The B.A.S.E. Jumper

Level 96 Parachute


The Festive Buff Banner

Level 5 Battle Banner


The Festive Buff Banner

Level 5 Battle Banner


Shotgun

%s7%s6 Shotgun - %s5: 64
Killstreaks Active


"Ocarina of Time"

%s7%s6 Sashimono - %s5: 1281
+2 health regenerated per second on wearer


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


Disciplinary Action

%s7%s6 Riding Crop - %s5: 228
(%s3: 3549)

Exorcism
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
No random critical hits


Market Gardener

%s7%s6 Shovel - %s5: 19
Deals crits while the wielder is rocket jumping
No random critical hits


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Half-Zatoichi

Level 5 Katana
Gain 100% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
Blocks healing while in use
#Attrib_MakersMark


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
Blocks healing while in use


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
Killstreaks Active
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons
Blocks healing while in use


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Strange Escape Plan

%s7Strange%s6 Pickaxe - %s5: 0
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


"WUSS OUT"

Level 10 Pickaxe
Killstreaks Active
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The All-Father #23822

Level 15 Facial Hair
#Attrib_MakersMark


The All-Father

Level 15 Facial Hair


Armored Authority #41208

Level 10 Helmet
#Attrib_MakersMark


Genuine Big Daddy

Level 1 Mask


Genuine Big Daddy

Level 1 Mask


Defiant Spartan

Level 98 Helmet


The Captain's Cocktails

Level 42 Decorative Bombs


The Captain's Cocktails

Level 48 Decorative Bombs


Exquisite Rack

Level 58 Cosmetic Item


The Viking Braider

Level 61 Facial Hair


The Viking Braider

Level 77 Facial Hair


Fancy Dress Uniform

Level 43 Uniform


Fancy Dress Uniform #42612

Level 72 Uniform
#Attrib_MakersMark


Genuine First American

Level 1 Mask


The Chief Constable #10006

Level 1 Hat


Genuine Chief Constable

Level 1 Hat


Genuine Hero's Hachimaki

Level 1 Bandana


Haunted Spellbinder's Bonnet

Level 3 Hat



The Idiot Box

Level 48 Costume Piece

This is a special Halloween 2011 item

( Not Usable in Crafting )


The Steel Pipes

Level 68 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 73 Costume Piece

This is a special Halloween 2011 item


The Infernal Impaler #8043

Level 13 Headgear


Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



Voodoo-Cursed Soldier Soul

Level 1 Cursed Soul



The Colonial Clogs

Level 1 Shoes


The Colonial Clogs #10599

Level 34 Shoes
#Attrib_MakersMark


The Brawling Buccaneer

Level 74 Coat


The Hornblower #8671

Level 72 Coat
#Attrib_MakersMark


Lieutenant Bites #6117

Level 62 Mascot
#Attrib_MakersMark


The Rebel Rouser #9406

Level 41 Hat
#Attrib_MakersMark


The Shogun's Shoulder Guard

Level 47 Cosmetic Armor


The Compatriot #9978

Level 37 Mascot
#Attrib_MakersMark


The Caribbean Conqueror #12438

Level 89 Hat
#Attrib_MakersMark


Pocket Medic #8771

Level 15 Pocket Buddy
#Attrib_MakersMark


The Professor's Pineapple #23056

Level 84 Science Project


The Professor's Pineapple #14458

Level 95 Science Project


Genuine Professor's Pineapple

Level 1 Science Project


Genuine Stahlhelm

Level 10 Helmet


Soldier's Sparkplug

Level 71 Cigar
attach particle effect static (28)


The Killer's Kit

Level 71 Apparel


Killer's Kit

%s7%s6 Apparel - %s5: 1763


The Ornament Armament

Level 20 Decorative Bombs


The Ornament Armament #31718

Level 20 Decorative Bombs
#Attrib_MakersMark


The Ornament Armament

Level 20 Decorative Bombs


The Man in Slacks #2725

Level 84 Apparel
#Attrib_MakersMark


The Classified Coif

Level 40 Coat


The Spook Specs

Level 70 Hat
Putrescent Pigmentation


Soldier's Stash

Level 100 Cosmetic Item

( Not Usable in Crafting )


Tyrant's Helm

Level 1 Helmet


Genuine Tyrant's Helm

Level 73 Helmet


Chieftain's Challenge

Level 38 Hat
#Attrib_MakersMark


Sergeant's Drill Hat

Level 24 Hat


Sergeant's Drill Hat

Level 84 Hat


The Salty Dog

Level 10 Hat


The Hat With No Name

Level 10 Hat


The Hat With No Name

Level 10 Hat


Stout Shako

Level 15 Hat


The War Pig

Level 5 Headgear


The Team Captain

Level 2 Hat


The Team Captain #29037

Level 98 Hat
Rotten Orange Footprints


The Menpo

Level 36 Mask

( Not Usable in Crafting )


Genuine Menpo

Level 1 Mask


The War on Smissmas Battle Hood

Level 20 Hood


The War on Smissmas Battle Hood

Level 20 Hood


Lumbricus Lid

Level 70 Helmet


Marshall's Mutton Chops

Level 92 Facial Hair


"The Dumpster Diver"

Level 42 Helmet


Taunt: Fresh Brewed Victory

Level 4 Special Taunt


Taunt: Fresh Brewed Victory

Level 69 Special Taunt


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


Ali Baba's Wee Booties

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
+20% damage bonus
-50% clip size
-25% explosion radius
Launched bombs shatter on surfaces
+25% damage to self


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage bonus
+25% projectile speed
-50% clip size
+25% damage to self
Launched bombs shatter on surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces
#Attrib_MakersMark


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces

( Not Usable in Crafting )


The Loose Cannon

Level 10 Grenade Launcher
override projectile type (1099431936)
Cannonballs push players back on impact
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact
-50% damage on contact with surfaces


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 0


Festive Grenade Launcher

Level 1 Grenade Launcher


Festive Grenade Launcher

Level 1 Grenade Launcher


"The only WONDER of the world"

%s7%s6 Grenade Launcher - %s5: 146


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
Can deal charge impact damage at any range
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Splendid Screen

Level 10 Shield
Can deal charge impact damage at any range
+70% increase in charge impact damage
+20% fire damage resistance on wearer
+15% explosive damage resistance on wearer


The Tide Turner

Level 3 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 100% of your charge meter


The Tide Turner

Level 27 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 100% of your charge meter


The Tide Turner

Level 60 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 100% of your charge meter


The Tide Turner

Level 78 Shield
Full turning control while charging
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Melee kills refill 100% of your charge meter
Taking damage while shield charging reduces remaining charging time
#Attrib_MakersMark


The Tide Turner

Level 79 Shield
+25% fire damage resistance on wearer
+25% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 100% of your charge meter


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Usable in Crafting )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn

( Not Usable in Crafting )


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+40% explosive damage resistance on wearer
Immune to the effects of afterburn


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
+25% faster firing speed
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
0.8 sec slower bomb arm time


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
+6 max stickybombs out
+25% faster firing speed
0.8 sec slower bomb arm time


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
override projectile type (1096810496)
-100% damage penalty
No random critical hits
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Blood Botkiller Stickybomb Launcher Mk.I

%s7%s6 Stickybomb Launcher - %s5: 20
Killstreaks Active


"Unusual Stickybomb Launcher"

%s7Strange%s6 Stickybomb Launcher - %s5: 0


"You Must Recover!"

%s7Strange%s6 Stickybomb Launcher - %s5: 0


Quality 14 Claidheamh Mòr

Level 5 Sword
Killstreaker: 2003
Sheen: 4
Killstreaks Active
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
No random critical hits
-15 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


Nessie's Nine Iron

Level 5 Golf Club
No random critical hits
-25 max health on wearer


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Persian Persuader

Level 10 Sword
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits

( Not Usable in Crafting )


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0
+100% increase in charge recharge rate
Ammo collected from ammo boxes becomes health
No random critical hits


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Scottish Handshake

Level 10 Bottle


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
No random critical hits


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
Exorcism
No random critical hits
-25 max health on wearer

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Eyelander

Level 5 Sword
No random critical hits
-25 max health on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


The Vintage Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


Scotsman's Skullcutter

%s7%s6 Axe - %s5: 11
Killstreaks Active
+20% damage bonus
15% slower move speed on wearer


Blind Justice #15812

Level 79 Facial Hair


Scotsman's Stove Pipe

Level 41 Hat


The Bearded Bombardier

Level 1 Facial Hair
attach particle effect static (28)


The Samur-Eye

Level 90 Helmet


Hustler's Hallmark

Level 44 Hat


Rimmed Raincatcher

Level 55 Hat


The Bird-Man of Aberdeen

Level 29 Mascot


The Liquor Locker #27018

Level 5 Treasure
#Attrib_MakersMark


Haunted Ethereal Hood

Level 82 Costume Piece



Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



Voodoo-Cursed Demoman Soul

Level 1 Cursed Soul



The Black Watch

Level 98 Hat


The Whiskey Bib

Level 99 Puffy Shirt


The Sole Saviors

Level 53 Boots


Scotch Bonnet

Level 43 Headgear


Tam O' Shanter

Level 42 Hat


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The King of Scotland Cape #5778

Level 47 Cape
#Attrib_MakersMark


The K-9 Mane

Level 6 Spirit Animal


Highland High Heels

Level 41 Boots


"Canbot, the 13 yr old named Andy"

Level 70 Helmet
Corpse Gray Footprints
★ Unusual Effect: Cauldron Bubbles


Taunt: Spent Well Spirits

Level 82 Special Taunt


Taunt: Spent Well Spirits

Level 99 Special Taunt


Taunt: Oblooterated

Level 71 Special Taunt


Taunt: Oblooterated

Level 92 Special Taunt


Class Token - Medic

Level 1 Craft Item


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 0
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


Strange Crusader's Crossbow

%s7Strange%s6 Crossbow - %s5: 2
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty

( Not Usable in Crafting )


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-10% damage penalty


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 0
-10% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


The Vintage Blutsauger

Level 80 Syringe Gun
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Blutsauger

%s7%s6 Syringe Gun - %s5: 37
Sheen: 5
Killstreaks Active
On Hit: Gain up to +3 health
-2 health drained per second on wearer


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


Strange Syringe Gun

%s7Strange%s6 Syringe Gun - %s5: 0


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Usable in Crafting )


The Vintage Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Vintage Kritzkrieg

Level 8 Medi Gun
Sheen: 7
Killstreaks Active
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Usable in Crafting )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


Strange Quick-Fix

%s7Strange%s6 Medi Gun Prototype - %s5: 0
(%s3: 0)

+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate

( Not Usable in Crafting )


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+50% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Vaccinator

Level 8 Vaccinator
+50% ÜberCharge rate
medigun charge is resists (3)
-66% Overheal build rate


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Medi Gun

%s7%s6 Medi Gun - %s5: 33
(%s3: 112)



Strange Silver Botkiller Medi Gun Mk.I

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



Strange Silver Botkiller Medi Gun Mk.II

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)



"<3 Sexual Healing <3"

%s7Strange%s6 Medi Gun - %s5: 4
(%s3: 1)



"USE WITH CAUTION if your a pansy :)"

%s7Strange%s6 Medi Gun - %s5: 2
(%s3: 1)



The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


Strange Amputator

%s7Strange%s6 Bonesaw - %s5: 0
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health


Strange Solemn Vow

%s7Strange%s6 Bust of Hippocrates - %s5: 0
Allows you to see enemy health


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vintage Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Strange Ubersaw

%s7Strange%s6 Bonesaw - %s5: 0
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


The Vita-Saw

Level 5 Bonesaw
preserve ubercharge (20)
-10 max health on wearer


Bonesaw

Level 1 Bonesaw
Killstreaks Active


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


Strange Bonesaw

%s7Strange%s6 Bonesaw - %s5: 0


The Festive Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Berliner's Bucket Helm

Level 40 Helmet


Dr. Whoa

Level 15 Shirt

( Not Usable in Crafting )


Dr. Whoa

Level 15 Shirt


The Medical Mystery #11221

Level 37 Apparel
#Attrib_MakersMark


The Ward #11331

Level 14 Apparel
#Attrib_MakersMark


Haunted Das Blutliebhaber

Level 16 Costume Piece



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Das Naggenvatcher #37

Level 38 Hat
#Attrib_MakersMark


Das Fantzipantzen

Level 94 Shirt


Prussian Pickelhaube

Level 40 Helmet

( Not Usable in Crafting )


Prussian Pickelhaube

Level 82 Helmet

( Not Usable in Crafting )


Prussian Pickelhaube

Level 86 Helmet


Prussian Pickelhaube

Level 88 Helmet

( Not Usable in Crafting )


Vintage Tyrolean

Level 85 Hat


Vintage Vintage Tyrolean

Level 83 Hat


Medi-Mask #23993

Level 22 Mask
#Attrib_MakersMark


Gentleman's Gatsby

Level 8 Hat


The Geisha Boy

Level 79 Hair
#Attrib_MakersMark


Physician's Procedure Mask

Level 76 Mask

( Not Usable in Crafting )


Vintage Physician's Procedure Mask

Level 70 Mask


The Surgeon's Stethoscope

Level 20 Stethoscope


Genuine Quadwrangler

Level 1 Science Project


The Hundkopf

Level 36 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Vampire Makeover

Level 48 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


Genuine Scrap Pack

Level 1 Robot


The Chronoscarf

Level 76 Scarf


Genuine Foppish Physician

Level 1 Apparel


Genuine Foppish Physician

Level 1 Apparel


The Nunhood

Level 84 Hat


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: The Meet the Medic

Level 5 Special Taunt


Taunt: Results Are In

Level 39 Special Taunt


Taunt: Results Are In

Level 67 Special Taunt


Taunt: Results Are In

Level 74 Special Taunt


Class Token - Heavy

Level 1 Craft Item


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


The Brass Beast

Level 5 Minigun
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Strange Brass Beast

%s7Strange%s6 Minigun - %s5: 1
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed


Iron Curtain

Level 5 Minigun
Sheen: 4
Killstreaks Active

( Not Tradable or Marketable )


The Huo-Long Heater

Level 9 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 11 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 16 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 19 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 20 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 39 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up

( Not Usable in Crafting )


The Huo-Long Heater

Level 42 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 51 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 72 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


The Huo-Long Heater

Level 96 Minigun
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Huo-Long Heater

%s7%s6 Minigun - %s5: 179
Creates a ring of flames while spun up
Consumes an additional 6 ammo per second while spun up


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed

( Not Usable in Crafting )


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
-20% slower firing speed


Tomislav

Level 5 Minigun
10% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time

( Not Usable in Crafting )


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Vintage Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time


Carbonado Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 10


Diamond Botkiller Minigun Mk.I

%s7%s6 Minigun - %s5: 269
Sheen: 7
Killstreaks Active


"Sasha"

Level 1 Minigun


"THE  DEATH  MACHINE"

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
+20% damage bonus
50% slower spin up time
-60% slower move speed while deployed

( Not Usable in Crafting )


"The Spray N Pray"

%s7%s6 Minigun - %s5: 42


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box
+20% damage vulnerability while active


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Buffalo Steak Sandvich

Level 1 Lunch Box


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
-15% damage penalty


Fishcake

Level 1 Fishcake
Adds +50 max health for 30 seconds
#Attrib_MakersMark


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box


The Sandvich

Level 1 Lunch Box

( Not Usable in Crafting )


The Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 1 Lunch Box


The Vintage Sandvich

Level 10 Lunch Box


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Festive Sandvich

Level 1 Lunch Box


"iPod's Crunchy Lunch"

Level 1 Lunch Box
"The chunchiest and the lunchiest."


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
+50% faster firing speed
-60% damage penalty


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost
+50% faster firing speed
-60% damage penalty


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+50% faster firing speed
-60% damage penalty


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+50% faster firing speed
-60% damage penalty


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+50% faster firing speed
-60% damage penalty


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+50% faster firing speed
-60% damage penalty


Strange Eviction Notice

%s7Strange%s6 Boxing Gloves - %s5: 0
+50% faster firing speed
-60% damage penalty


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
Killstreaks Active
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


Strange Fists of Steel

%s7Strange%s6 Boxing Gloves - %s5: 0
-40% damage from ranged sources while active
+100% damage from melee sources while active
20% longer weapon switch


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Usable in Crafting )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Usable in Crafting )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Usable in Crafting )


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


The Vintage Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Killing Gloves of Boxing

%s7Strange%s6 Boxing Gloves - %s5: 0
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 2
Killstreaks Active
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Strange Gloves of Running Urgently

%s7Strange%s6 Boxing Gloves - %s5: 7
Killstreaks Active
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Warrior's Spirit

Level 10 Boxing Gloves
+30% damage bonus
-20 max health on wearer


The Bread Bite

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Bread Bite

Level 23 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Bread Bite

Level 88 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Strange Fists

%s7Strange%s6 Fists - %s5: 6


Festive Gloves of Running Urgently

Level 5 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Festive Gloves of Running Urgently

Level 71 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


Festive Gloves of Running Urgently

Level 80 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Capo's Capper

Level 3 Hat


The Capo's Capper

Level 79 Hat

( Not Usable in Crafting )


Coupe D'isaster

Level 33 Hair
Rewarded for participating in the 2014 Summer Adventure


The Purity Fist

Level 10 Cosmetic Augmentation


The Tyurtlenek

Level 67 Shirt
#Attrib_MakersMark


The Cuban Bristle Crisis

Level 88 Facial Hair


Football Helmet

Level 69 Helmet


Football Helmet

Level 100 Helmet

( Not Usable in Crafting )


The Hound Dog

Level 24 Hair

( Not Usable in Crafting )


The Soviet Gentleman

Level 1 Hat


Heavy's Hockey Hair #1145

Level 48 Hair


Hard Counter

Level 71 Hat


Haunted Ivan the Inedible

Level 9 Spooky Companion



Haunted Soviet Stitch-Up

Level 9 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Heavy Soul

Level 1 Cursed Soul



Large Luchadore #10014

Level 1 Mask


Genuine Der Maschinensoldaten-Helm

Level 1 Helmet


Genuine Der Maschinensoldaten-Helm

Level 1 Helmet


Genuine Pilotka

Level 10 Hat


Genuine Die Regime-Panzerung

Level 1 Cosmetic Armor


Gone Commando #1

Level 36 Apparel
#Attrib_MakersMark


The Rat Stompers #1

Level 92 Boots
#Attrib_MakersMark


The Sammy Cap #1

Level 46 Hat
#Attrib_MakersMark


The Trash Man

Level 77 Hat


The Eliminator's Safeguard

Level 19 Helmet


The Unshaved Bear

Level 70 Facial Hair


The Unshaved Bear

Level 97 Facial Hair


Unshaved Bear

%s7%s6 Facial Hair - %s5: 20


Haunted Minsk Beef

Level 84 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Dealer's Visor

Level 50 Hat


The Mann of the House

Level 45 Pants


The Dictator

Level 13 Facial Hair


The Nostromo Napalmer #374

Level 10 Flame Thrower
Halloween Fire
#Attrib_MakersMark


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
Halloween Fire
Exorcism
No airblast
No random critical hits
-10% damage penalty

( Not Usable in Crafting )


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


Strange Phlogistinator

%s7Strange%s6 Flame Thrower - %s5: 0
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


Phlogistinator

%s7%s6 Flame Thrower - %s5: 2165
Halloween Fire
Exorcism
Sheen: 5
Killstreaks Active
burn damage earns rage (1)
-10% damage penalty
No airblast
No random critical hits


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower #44847

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower #44850

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Rainblower #44849

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Rainblower

%s7Strange%s6 Flame Thrower - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty
#Attrib_MakersMark


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Vintage Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


Strange Backburner

%s7Strange%s6 Flame Thrower - %s5: 0
100% critical hits from behind
+150% airblast cost


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 1


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 1


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 6


The Manmelter

Level 30 Indivisible Particle Smasher
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
Does not require ammo
+50% projectile speed
No random critical hits


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty

( Not Usable in Crafting )


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Scorch Shot

Level 10 Flare Gun
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Strange Scorch Shot

%s7Strange%s6 Flare Gun - %s5: 0
mod flaregun fires pellets with knockback (3)
-50% damage penalty


Scorch Shot

%s7%s6 Flare Gun - %s5: 230
Sheen: 7
Killstreaks Active
mod flaregun fires pellets with knockback (3)
-50% damage penalty


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Flare Gun

Level 10 Flare Gun

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun


The Flare Gun

Level 10 Flare Gun


The Flare Gun

Level 10 Flare Gun
Killstreaks Active

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun

( Not Usable in Crafting )


The Flare Gun

Level 10 Flare Gun


The Flare Gun

Level 10 Flare Gun


The Flare Gun

Level 10 Flare Gun


The Vintage Flare Gun

Level 10 Flare Gun


Strange Flare Gun

%s7Strange%s6 Flare Gun - %s5: 0


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Detonator

Level 10 Flare Gun
+25% damage to self


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0
+25% damage to self


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0
+25% damage to self


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 1
+25% damage to self


Festive Flare Gun

Level 6 Flare Gun


Festive Flare Gun

Level 93 Flare Gun


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


The Back Scratcher

Level 10 Garden Rake
+25% damage bonus
+50% health from packs on wearer
-75% health from healers on wearer


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 8
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The Lollichop

Level 4 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 7 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 24 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 58 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 79 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 89 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Lollichop

Level 97 Fire Axe
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Postal Pummeler

Level 10 Mailbox
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Neon Annihilator

Level 9 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 18 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 25 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 30 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 42 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 59 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 81 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 89 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 90 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 93 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 96 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 99 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Neon Annihilator

Level 99 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer
+75 health restored on kill
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer

( Not Usable in Crafting )


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 0
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Strange Powerjack

%s7Strange%s6 Sledgehammer - %s5: 9
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits

( Not Usable in Crafting )


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


The Vintage Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Strange Axtinguisher

%s7Strange%s6 Fire Axe - %s5: 3
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players

( Not Usable in Crafting )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


The Vintage Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Homewrecker

%s7%s6 Sledgehammer - %s5: 11
Damage removes Sappers
+100% damage vs buildings
-25% damage vs players


The Festive Axtinguisher

Level 10 Fire Axe
Killstreaks Active
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0


The Russian Rocketeer #68

Level 86 Backpack


The Coffin Kit

Level 49 Backpack


The Bone Dome #7885

Level 74 Helmet
#Attrib_MakersMark


The Moonman Backpack #6006

Level 15 Fuel Tank
#Attrib_MakersMark


The Mair Mask

Level 55 Mask


The Mair Mask

Level 98 Mask


Haunted External Organ

Level 87 Backpack



Haunted Burny's Boney Bonnet

Level 40 Costume Piece



Haunted Monster's Stompers

Level 41 Costume Piece



Haunted Cauterizer's Caudal Appendage

Level 12 Costume Piece



Haunted Gothic Guise

Level 2 Costume Piece



The Mucous Membrain

Level 25 Costume Piece



Haunted Scorched Skirt

Level 20 Costume Piece



The Raven's Visage

Level 83 Mask


( Not Tradable or Marketable, Not Usable in Crafting )


Tail from the Crypt

Level 41 Costume Piece

This is a special Halloween 2011 item


The Head Warmer

Level 1 Hat


Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



Voodoo-Cursed Pyro Soul

Level 1 Cursed Soul



The Backpack Broiler

Level 81 Barbeque
attach particle effect static (28)


Vintage Foster's Facade

Level 1 Mask


Vintage Foster's Facade

Level 1 Mask


Vintage Foster's Facade

Level 1 Mask


Vintage Foster's Facade

Level 1 Mask


Vintage Foster's Facade

Level 1 Mask


Vintage Stockbroker's Scarf

Level 1 Hat


The Plutonidome

Level 70 Mask


( Not Usable in Crafting )


Haunted Plutonidome

Level 1 Mask



Prancer's Pride

Level 14 Hat


Respectless Rubber Glove

Level 4 Hat
#Attrib_MakersMark


Respectless Rubber Glove

Level 20 Hat

( Not Usable in Crafting )


Respectless Rubber Glove

Level 52 Hat

( Not Usable in Crafting )


Brigade Helm

Level 87 Helmet


The Pyrotechnic Tote

Level 40 Backpack


Pyro's Beanie

Level 2 Hat


Pyro's Beanie

Level 43 Hat

( Not Usable in Crafting )


The Waxy Wayfinder #337

Level 92 Hat
attach particle effect static (28)
#Attrib_MakersMark


The HazMat Headcase #21086

Level 2 Mask
#Attrib_MakersMark


The HazMat Headcase

Level 19 Mask


Vintage Merryweather

Level 72 Helmet


Pyromancer's Mask

Level 48 Mask


Whiskered Gentleman

Level 98 Facial Hair


The Infernal Orchestrina #17364

Level 77 Backpack
Attrib_TauntSoundSuccess
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland
#Attrib_MakersMark


Rail Spikes #1745

Level 4 Spikes


The Gas Guzzler

Level 76 Backpack


The Gas Guzzler #95

Level 77 Backpack
#Attrib_MakersMark


The Gas Guzzler #95

Level 77 Backpack


The Lunatic's Leathers #4315

Level 62 Apparel
#Attrib_MakersMark


Sight for Sore Eyes

Level 66 Eyes


Sight for Sore Eyes

Level 93 Eyes


The Attendant

Level 99 Hat


The Steel Sixpack #4858

Level 33 Cosmetic Armor


The Sub Zero Suit

Level 84 Apparel


Tiny Timber

Level 45 Backpack


"Generalmvkr"

Level 1 Mask


Taunt: Party Trick

Level 4 Special Taunt


Taunt: Party Trick

Level 88 Special Taunt


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Enforcer

Level 5 Revolver
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed

( Not Usable in Crafting )


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Enforcer

%s7%s6 Revolver - %s5: 42
Sheen: 4
Killstreaks Active
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Usable in Crafting )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty

( Not Usable in Crafting )


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed

( Not Usable in Crafting )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Vintage Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


Strange Ambassador

%s7Strange%s6 Revolver - %s5: 0
Crits on headshot
-15% damage penalty
-20% slower firing speed


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 0


Strange Revolver

%s7Strange%s6 Revolver - %s5: 2


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


The Big Earner #293704

Level 1 Knife
+30% cloak on kill
-25 max health on wearer
#Attrib_MakersMark


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


The Big Earner

Level 1 Knife
+30% cloak on kill
-25 max health on wearer


Strange Big Earner

%s7Strange%s6 Knife - %s5: 0
+30% cloak on kill
-25 max health on wearer


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer
#Attrib_MakersMark


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer

( Not Usable in Crafting )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Conniver's Kunai

%s7%s6 Knife - %s5: 17
On Backstab: Absorbs the health from your victim
-65 max health on wearer


The Sharp Dresser #206498

Level 1 Knife
Sheen: 3
Killstreaks Active
#Attrib_MakersMark


The Sharp Dresser #193654

Level 1 Knife
#Attrib_MakersMark


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Silent Killer: No attack noise from backstabs
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo

( Not Usable in Crafting )


Strange Spy-cicle

%s7Strange%s6 Knife - %s5: 0
Silent Killer: No attack noise from backstabs
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 2 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Wanga Prick

Level 12 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise

( Not Usable in Crafting )


Wanga Prick

Level 23 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise

( Not Usable in Crafting )


Wanga Prick

Level 65 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
Wearer cannot disguise

( Not Usable in Crafting )


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Strange Silver Botkiller Knife Mk.II

%s7Strange%s6 Knife - %s5: 0


Silver Botkiller Knife Mk.II

%s7%s6 Knife - %s5: 15


The Red-Tape Recorder

Level 3 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 12 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 29 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 31 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 49 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 57 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 65 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Red-Tape Recorder

Level 92 Sapper
Reverses enemy building construction
-100% sapper damage penalty


The Ap-Sap

Level 88 Sapper
Attrib_Sapper_Voice_Pak
Attrib_Sapper_Voice_Pak_Idle_Wait

( Not Usable in Crafting )


Festive Sapper

Level 59 Sapper


The Snack Attack

Level 46 Sapper


The Snack Attack

Level 70 Sapper


The Quäckenbirdt #17664

Level 33 Invis Watch
#Attrib_MakersMark


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)


The Vintage Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+80% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate

( Not Usable in Crafting )


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


The Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate

( Not Usable in Crafting )


The Vintage Dead Ringer

Level 5 Invis Watch
+80% cloak regen rate
set cloak is feign death (1)
+60% cloak drain rate


"introducing the beast watch"

Level 1 Invis Watch
"i cut you so bad you wish i never cut you so bad"


Charmer's Chapeau

Level 28 Hat
#Attrib_MakersMark


Charmer's Chapeau

Level 33 Hat
Rotten Orange Footprints


Cosa Nostra Cap #25776

Level 18 Hat
#Attrib_MakersMark


The Dashin' Hashshashin #12991

Level 10 Hood
Die Job


Détective Noir

Level 2 Hat


The Exorcizor

Level 16 Apparel


Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



Voodoo-Cursed Spy Soul

Level 1 Cursed Soul



The Rogue's Brogues #11529

Level 65 Shoes
#Attrib_MakersMark

( Not Tradable or Marketable )


The Made Man #14334

Level 87 Rose
#Attrib_MakersMark


The Made Man #18723

Level 99 Rose
#Attrib_MakersMark


Rogue's Col Roule

Level 15 Apparel


Rogue's Col Roule

Level 15 Apparel

( Not Usable in Crafting )


The Scarecrow

Level 52 Hat
#Attrib_MakersMark


The Rogue's Robe

Level 84 Apparel


The Au Courant Assassin #2459

Level 76 Shirt
#Attrib_MakersMark


Camera Beard

Level 10 Facial Hair

( Not Usable in Crafting )


Vintage Camera Beard

Level 33 Facial Hair


Fancy Fedora

Level 87 Hat

( Not Usable in Crafting )


Hat of Cards #3465

Level 49 Hat


The Noh Mercy

Level 99 Mask


The Sneaky Spats of Sneaking

Level 12 Shoes


The Sneaky Spats of Sneaking #2163

Level 31 Shoes


Familiar Fez

Level 56 Hat


The Distinguished Rogue #24750

Level 89 Apparel
#Attrib_MakersMark


Genuine Distinguished Rogue

Level 1 Apparel


"Tyrone the White Snake"

Level 66 Mascot
"He is black inside and my only friend..."


Taunt: Buy A Life

Level 26 Special Taunt


Taunt: Buy A Life

Level 90 Special Taunt


Class Token - Engineer

Level 1 Craft Item


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
On Hit: damage dealt is returned as ammo
No reload necessary
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Widowmaker

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Strange Widowmaker

%s7Strange%s6 Shotgun - %s5: 0
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Projectile cannot be deflected


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size

( Not Usable in Crafting )


Vintage Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
No random critical hits
-50% clip size


The Rescue Ranger

Level 3 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size

( Not Usable in Crafting )


The Rescue Ranger

Level 17 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 17 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 23 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 26 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 27 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 43 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 60 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 71 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 80 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 85 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 87 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 90 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 93 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


The Rescue Ranger

Level 99 Shotgun
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


Strange Rescue Ranger

%s7Strange%s6 Shotgun - %s5: 0
Alt-Fire: Use 130 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
-50% max primary ammo on wearer
-34% clip size


"FUCK YO SHIT"

Level 5 Shotgun
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


Genuine Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer

( Not Usable in Crafting )


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


The Wrangler

Level 5 Laser Pointer


Festive Wrangler

Level 7 Laser Pointer


Festive Wrangler

Level 15 Laser Pointer


Festive Wrangler

Level 24 Laser Pointer


Festive Wrangler

Level 29 Laser Pointer


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
-25% damage penalty


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
-25% damage penalty


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
-25% damage penalty


Strange Jag

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)

Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer

( Not Usable in Crafting )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Gunslinger

Level 15 Robot Arm
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


Diamond Botkiller Wrench Mk.I

%s7%s6 Wrench - %s5: 70
(%s3: 2)

Sheen: 1
Killstreaks Active


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


"John The Western Wrench"

%s7Strange%s6 Wrench - %s5: 4
(%s3: 13)

On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Vintage Mining Light

Level 70 Cosmetic Item


Engineer's Cap

Level 67 Hat

( Not Usable in Crafting )


The Idea Tube

Level 31 Backpack


The Pocket Purrer

Level 66 Satchel


Hotrod

Level 38 Mask
#Attrib_MakersMark


The Beep Boy

Level 72 Electronic Device
Chromatic Corruption


The Special Eyes

Level 11 Eyes


Genuine Grizzled Growth

Level 1 Facial Hair


Haunted Grease Monkey

Level 53 Costume Piece



The Frontier Flyboy

Level 56 Costume Piece

This is a special Halloween 2011 item


The Frontier Flyboy

Level 89 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



Voodoo-Cursed Engineer Soul

Level 1 Cursed Soul



The Pardner's Pompadour #6154

Level 94 Hair
#Attrib_MakersMark


The Flared Frontiersman #10627

Level 14 Apparel
#Attrib_MakersMark


The Dry Gulch Gulp #9210

Level 35 Refreshment


The Last Straw #18871

Level 71 Hat
#Attrib_MakersMark


Genuine Mister Bubbles

Level 1 Pocket Buddy


Pip-Boy

Level 10 Armband


Professor's Peculiarity

Level 68 Hair


The Data Mining Light

Level 43 Helmet


The Scotch Saver #1883

Level 66 Facial Hair
#Attrib_MakersMark


The Beep Man

Level 93 Cosmetic Item

Chromatic Corruption

( Not Tradable or Marketable, Not Usable in Crafting )


Haunted Iron Fist

Level 43 Cosmetic Item


( Not Tradable or Marketable, Not Usable in Crafting )


The Danger

Level 49 Apparel


The Level Three Chin

Level 3 Chin


The Level Three Chin

Level 3 Chin


The Lonesome Loafers

Level 15 Shoes


The Egghead's Overalls

Level 31 Shirt


Genuine Vox Diabolus

Level 1 Hat


The Stocking Stuffer

Level 70 Stocking


The Dogfighter

Level 59 Coat
#Attrib_MakersMark


Taunt: Rancho Relaxo

Level 47 Special Taunt


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
Blocks healing while in use
You are Marked-For-Death while active, and for short period after switching weapons


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health


The Reserve Shooter

Level 10 Shotgun
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
+50% projectile speed
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
No random critical hits


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Decal Tool

Level 5 Tool


Duck Journal

Level 1 Journal
Duck Power : 0 / 5
Duck XP Level : 15
Duckstreaks Active

( Not Usable in Crafting )


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
50% slower repair rate
50% slower upgrade rate


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


The Back Scatter

Level 8 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
20% less accurate
No random critical hits


The Axtinguisher

Level 10 Fire Axe
axtinguisher properties (1)
-50% damage vs non-burning players
No random critical hits


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87

Summary

Profile views: 103

Item Summary

Item TypeCount
Normal1571
Hats0
Misc413
Metal2 items worth 18 scrap
Total1986

Historical data

Show all

Historical data for this player:
Thu, 08 May 25 20:53:21 +0000
Sun, 16 Mar 25 08:44:09 +0000
Wed, 12 Mar 25 03:27:17 +0000
Sat, 15 Feb 25 13:41:42 +0000
Thu, 16 Jan 25 13:46:54 +0000
Thu, 02 Jan 25 05:02:28 +0000
Tue, 15 Oct 24 03:45:26 +0000
Sat, 13 Jan 24 11:01:34 +0000
Thu, 02 Nov 23 05:57:46 +0000
Mon, 30 Oct 23 01:36:34 +0000
Sat, 30 Sep 23 18:00:30 +0000
Mon, 27 Mar 23 11:51:32 +0000
Fri, 10 Mar 23 08:18:02 +0000
Mon, 16 Jan 23 07:00:00 +0000
Thu, 08 Dec 22 13:53:52 +0000
Sun, 04 Dec 22 11:09:27 +0000
Wed, 12 Oct 22 21:34:51 +0000
Tue, 01 Mar 22 18:06:13 +0000
Tue, 22 Feb 22 21:59:25 +0000
Sun, 13 Feb 22 03:16:14 +0000
Fri, 11 Feb 22 07:07:15 +0000
Sat, 05 Feb 22 08:10:19 +0000
Mon, 31 Jan 22 01:28:25 +0000
Mon, 24 Jan 22 12:14:06 +0000
Sun, 23 Jan 22 21:26:06 +0000
Mon, 20 Dec 21 01:33:28 +0000
Thu, 09 Dec 21 02:04:38 +0000
Tue, 07 Dec 21 15:58:35 +0000
Fri, 03 Dec 21 07:11:49 +0000
Tue, 30 Nov 21 09:00:05 +0000
Fri, 19 Nov 21 15:58:21 +0000
Wed, 27 Oct 21 08:23:36 +0000
Thu, 21 Oct 21 11:15:27 +0000
Wed, 06 Oct 21 06:51:54 +0000
Sun, 03 Oct 21 09:23:47 +0000
Mon, 27 Sep 21 03:06:24 +0000
Sun, 19 Sep 21 06:25:26 +0000
Sun, 12 Sep 21 10:09:26 +0000
Fri, 10 Sep 21 16:42:41 +0000
Wed, 08 Sep 21 19:46:35 +0000
Thu, 02 Sep 21 15:57:40 +0000
Mon, 05 Apr 21 11:17:53 +0000
Mon, 12 Oct 20 05:39:16 +0000
Sat, 12 Oct 19 04:37:38 +0000
Fri, 21 Dec 18 09:43:18 +0000
Thu, 08 Nov 18 09:04:27 +0000
Wed, 31 Oct 18 10:49:34 +0000
Tue, 05 Jun 18 01:19:34 +0000
Fri, 18 May 18 13:25:47 +0000
Tue, 08 May 18 06:51:08 +0000
Mon, 30 Apr 18 10:55:41 +0000
Sun, 01 Apr 18 19:37:01 +0000
Wed, 14 Feb 18 01:11:33 +0000
Tue, 06 Feb 18 19:48:18 +0000
Sat, 20 Jan 18 18:52:07 +0000
Thu, 18 Jan 18 13:31:48 +0000
Mon, 15 Jan 18 16:46:26 +0000
Sun, 14 Jan 18 05:23:25 +0000
Mon, 08 Jan 18 10:25:00 +0000
Sat, 06 Jan 18 12:08:18 +0000
Fri, 22 Dec 17 20:45:16 +0000
Fri, 03 Nov 17 14:06:36 +0000
Fri, 27 Oct 17 09:34:23 +0000
Thu, 26 Oct 17 09:51:50 +0000
Tue, 24 Oct 17 05:24:24 +0000
Mon, 23 Oct 17 04:42:29 +0000
Sat, 30 Sep 17 06:27:18 +0000
Wed, 23 Aug 17 15:18:11 +0000
Mon, 26 Jun 17 14:48:26 +0000
Sat, 24 Jun 17 11:29:04 +0000
Fri, 09 Jun 17 01:04:28 +0000
Wed, 03 May 17 05:22:12 +0000
Mon, 24 Apr 17 15:51:54 +0000
Sun, 16 Apr 17 17:32:27 +0000
Mon, 03 Apr 17 16:14:25 +0000
Sun, 02 Apr 17 14:35:50 +0000
Thu, 23 Mar 17 23:15:21 +0000
Wed, 15 Mar 17 13:22:31 +0000
Tue, 14 Mar 17 11:04:57 +0000
Sat, 11 Mar 17 00:03:07 +0000
Fri, 03 Mar 17 21:38:43 +0000
Sun, 26 Feb 17 10:12:21 +0000
Fri, 24 Feb 17 18:43:36 +0000
Thu, 23 Feb 17 19:06:44 +0000
Mon, 20 Feb 17 17:50:35 +0000
Wed, 15 Feb 17 14:28:46 +0000
Tue, 14 Feb 17 01:15:02 +0000
Thu, 09 Feb 17 13:20:47 +0000
Wed, 08 Feb 17 11:07:23 +0000
Tue, 07 Feb 17 15:29:41 +0000
Mon, 06 Feb 17 04:39:10 +0000
Fri, 03 Feb 17 09:18:54 +0000
Wed, 01 Feb 17 16:49:14 +0000
Mon, 30 Jan 17 01:17:49 +0000
Thu, 26 Jan 17 22:14:36 +0000
Tue, 24 Jan 17 04:15:47 +0000
Sun, 22 Jan 17 23:18:41 +0000
Thu, 05 Jan 17 18:45:48 +0000
Tue, 03 Jan 17 15:52:51 +0000
Sun, 01 Jan 17 16:50:54 +0000
Thu, 29 Dec 16 20:33:01 +0000
Fri, 16 Dec 16 02:09:33 +0000
Sun, 04 Dec 16 01:34:17 +0000
Tue, 29 Nov 16 22:10:14 +0000
Sun, 27 Nov 16 23:47:51 +0000
Thu, 10 Nov 16 02:53:25 +0000
Sun, 23 Oct 16 13:05:56 +0000
Sun, 09 Oct 16 21:06:04 +0000
Fri, 09 Sep 16 12:30:41 +0000
Wed, 17 Aug 16 10:24:23 +0000
Sun, 17 Jul 16 04:47:44 +0000
Thu, 14 Jul 16 03:55:39 +0000
Mon, 11 Jul 16 03:22:43 +0000
Sun, 20 Mar 16 18:12:14 +0000
Sat, 06 Feb 16 20:08:43 +0000
Tue, 02 Feb 16 06:28:07 +0000
Sat, 30 Jan 16 23:07:22 +0000
Tue, 19 Jan 16 11:51:47 +0000
Sat, 16 Jan 16 04:22:25 +0000
Mon, 11 Jan 16 10:50:28 +0000
Thu, 07 Jan 16 23:39:10 +0000
Mon, 28 Dec 15 05:05:58 +0000
Tue, 17 Nov 15 11:04:14 +0000
Tue, 03 Nov 15 22:22:32 +0000
Mon, 26 Oct 15 11:29:15 +0000
Sat, 17 Oct 15 04:17:43 +0000
Tue, 06 Oct 15 08:07:55 +0000
Thu, 01 Oct 15 09:40:27 +0000
Sun, 27 Sep 15 08:42:31 +0000
Sat, 26 Sep 15 18:58:00 +0000
Wed, 16 Sep 15 04:56:12 +0000
Tue, 08 Sep 15 21:24:29 +0000
Sat, 29 Aug 15 23:30:18 +0000
Fri, 28 Aug 15 23:17:30 +0000
Sun, 09 Aug 15 11:03:38 +0000
Wed, 22 Jul 15 23:14:10 +0000
Fri, 17 Jul 15 15:05:19 +0000
Sun, 12 Jul 15 14:58:18 +0000
Sat, 04 Jul 15 17:14:12 +0000
Wed, 24 Jun 15 09:32:09 +0000
Tue, 23 Jun 15 02:46:47 +0000
Fri, 05 Jun 15 19:19:02 +0000
Tue, 28 Apr 15 07:19:42 +0000
Thu, 23 Apr 15 13:10:49 +0000
Tue, 07 Apr 15 22:33:00 +0000
Sat, 28 Mar 15 20:51:50 +0000
Thu, 19 Mar 15 10:34:30 +0000
Tue, 17 Mar 15 19:05:57 +0000
Tue, 03 Mar 15 10:13:20 +0000
Mon, 23 Feb 15 16:45:20 +0000
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Fri, 26 Dec 14 03:17:18 +0000
Fri, 19 Dec 14 16:00:50 +0000
Wed, 17 Dec 14 02:28:05 +0000
Sun, 14 Dec 14 18:45:54 +0000 (currently shown)
Sat, 06 Dec 14 03:24:15 +0000
Mon, 01 Dec 14 09:12:42 +0000
Sun, 30 Nov 14 12:20:46 +0000
Wed, 26 Nov 14 19:12:10 +0000
Wed, 19 Nov 14 21:47:13 +0000
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Sat, 18 Oct 14 06:23:43 +0000
Tue, 23 Sep 14 00:41:27 +0000
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Tue, 09 Sep 14 08:13:34 +0000
Sun, 07 Sep 14 22:03:31 +0000
Sat, 06 Sep 14 20:02:59 +0000
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Sun, 31 Aug 14 04:10:47 +0000
Sat, 30 Aug 14 15:49:02 +0000
Fri, 29 Aug 14 18:10:41 +0000
Thu, 28 Aug 14 23:13:26 +0000
Wed, 27 Aug 14 09:17:55 +0000
Tue, 26 Aug 14 15:41:11 +0000
Sun, 24 Aug 14 19:17:13 +0000
Sat, 23 Aug 14 01:52:31 +0000
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Wed, 20 Aug 14 20:16:33 +0000
Mon, 18 Aug 14 16:40:12 +0000
Wed, 06 Aug 14 23:38:12 +0000
Tue, 29 Jul 14 04:28:41 +0000
Tue, 17 Jun 14 03:54:42 +0000
Tue, 03 Jun 14 04:53:49 +0000
Thu, 29 May 14 06:39:11 +0000
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Sat, 10 May 14 08:00:18 +0000
Sun, 27 Apr 14 02:22:54 +0000
Wed, 16 Apr 14 02:58:58 +0000
Fri, 11 Apr 14 11:42:23 +0000
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Tue, 08 Apr 14 07:00:30 +0000
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Sat, 29 Mar 14 03:38:41 +0000
Sun, 16 Mar 14 04:51:02 +0000
Mon, 10 Mar 14 13:13:48 +0000
Fri, 07 Mar 14 08:52:20 +0000
Mon, 24 Feb 14 04:30:48 +0000
Sun, 23 Feb 14 00:16:31 +0000
Tue, 11 Feb 14 07:16:27 +0000
Sun, 09 Feb 14 05:21:28 +0000
Mon, 20 Jan 14 23:35:48 +0000
Sat, 18 Jan 14 02:26:51 +0000
Sun, 12 Jan 14 08:00:03 +0000
Sat, 20 Jul 13 14:02:06 +0000
Sat, 31 Dec 11 08:17:04 +0000

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