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Kinki

Scrap Metal
The Holy Mackerel
The Powerjack
Bonk! Atomic Punch
The Sandvich
Crusader's Crossbow
The Cleaner's Carbine
The Degreaser
Natascha
Scrap Metal
#84
Mann Co. Supply Munition
Equipped
Mercenary
Taunt: The Director's Vision
The Neon Annihilator
The Winger
The Force-a-Nature
The Scotsman's Skullcutter
Pyrovision Goggles
The Bootlegger
Strange Spirit of Giving
The Wrangler
1
Power Up Canteen
The Rocket Jumper
1
Decal Tool
The Overdose
The Machina
Frontline Field Recorder
The Cloak and Dagger
The Emerald Jarate
The Southern Hospitality
Your Eternal Reward
#86
Limited Late Summer Crate
The Scotsman's Skullcutter
#86
Limited Late Summer Crate
The Amputator
The Air Strike
The Back Scatter
The Mantreads
The Eureka Effect
Gloves of Running Urgently
The Wrangler
The Rocket Jumper
The Pain Train
The Ambassador
The Flare Gun
The Short Circuit
The Backburner
The Reserve Shooter
Conniver's Kunai
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(11 ITEMS IN INVENTORY)
Soldier
(12 ITEMS IN INVENTORY)
Pyro
(12 ITEMS IN INVENTORY)
Demoman
(10 ITEMS IN INVENTORY)
Heavy
(9 ITEMS IN INVENTORY)
Engineer
(11 ITEMS IN INVENTORY)
Medic
(10 ITEMS IN INVENTORY)
Sniper
(8 ITEMS IN INVENTORY)
Spy
(10 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


The Holy Mackerel

Level 42 Fish
#Attrib_MakersMark

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+75 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Bonk! Atomic Punch

Level 5 Lunch Box


The Sandvich

Level 1 Lunch Box
#Attrib_MakersMark

( Not Tradable or Marketable )


Crusader's Crossbow

Level 15 Crossbow
This weapon holsters 0% faster
No headshots
-75% max primary ammo on wearer


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
On Kill: Gain Mini-crits for 8 seconds
-35% slower firing speed
-20% clip size
No random critical hits


The Degreaser

Level 10 Flame Thrower
65% faster weapon switch
-25% afterburn damage penalty
-10% damage penalty
#Attrib_MakersMark


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
+50% max primary ammo on wearer
-25% damage penalty
30% slower spin up time

( Not Tradable or Marketable )


Scrap Metal

Level 1 Craft Item


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #84


Mercenary
(equipped)


Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


The Neon Annihilator

Level 95 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Force-a-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-66% clip size
-10% damage penalty

( Not Tradable or Marketable )


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


Pyrovision Goggles

Level 3 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Bootlegger

Level 10 Boots
+100% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Power Up Canteen

Level 33 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
Wearer cannot carry the intelligence briefcase or PASS Time JACK
-100% damage penalty
No random critical hits


Decal Tool

Level 5 Tool


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Emerald Jarate

Level 52 Costume Piece

This is a special Halloween 2011 item


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
No random critical hits
20% fire damage vulnerability on wearer


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
15% slower move speed on wearer


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Air Strike

Level 40 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% explosion radius
-25% damage penalty
-25% clip size


The Back Scatter

Level 47 Scattergun
Mini-crits targets when fired at their back from close range
20% less accurate
-34% clip size
No random critical hits


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers
50% slower repair rate
50% slower upgrade rate

( Not Tradable or Marketable, Not Usable in Crafting )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Wrangler

Level 5 Laser Pointer


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Short Circuit

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
No metal from dispensers when active


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
+150% airblast cost


The Reserve Shooter

Level 10 Shotgun
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
This weapon deploys 20% faster
mod mini-crit airborne deploy (5)
15% faster weapon switch
-34% clip size


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-65 max health on wearer


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


Mercenary

Level 5 Badge
Hire Date: September 23, 2011 (14:12:42 GMT)

( Not Tradable or Marketable )

Summary

Profile views: 1

Item Summary

Item TypeCount
Normal42
Hats0
Misc5
Metal2 items worth 2 scrap
Total49

Historical data

The item data was loaded from history.
Saved on Wed, 24 Sep 14 16:13:45 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
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