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Corpo Sloppants

The Phlogistinator
The Backburner
The Reserve Shooter
The Manmelter #28424
The Flare Gun
The Powerjack
Sharpened Volcano Fragment
The Axtinguisher
The Third Degree #11753
The Homewrecker
Sniper Rifle
The Huntsman
The Machina
The Sydney Sleeper
SMG
Jarate
The Cozy Camper #14814
Darwin's Danger Shield
The Cleaner's Carbine #6813
The Tribalman's Shiv
Liberty Launcher
The Beggar's Bazooka
The Black Box
The Direct Hit
The Cow Mangler 5000
The Original
Strange Shotgun
The Righteous Bison
The Escape Plan
The Gunboats
Festive Minigun
Tomislav
Iron Curtain
The Brass Beast
The Escape Plan
The Family Business
The Killing Gloves of Boxing
Gloves of Running Urgently
The Direct Hit
The Sandvich
The Force-A-Nature
The Shortstop
The Winger
The Soda Popper
The Lugermorph
The Sandman
Unarmed Combat
The Equalizer
The Fan O'War
Bonk! Atomic Punch
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(44 ITEMS IN INVENTORY)
Soldier
(49 ITEMS IN INVENTORY)
Pyro
(46 ITEMS IN INVENTORY)
Demoman
(40 ITEMS IN INVENTORY)
Heavy
(44 ITEMS IN INVENTORY)
Engineer
(39 ITEMS IN INVENTORY)
Medic
(42 ITEMS IN INVENTORY)
Sniper
(46 ITEMS IN INVENTORY)
Spy
(42 ITEMS IN INVENTORY)

The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
No random critical hits


The Backburner

Level 10 Flame Thrower
100% critical hits from behind
Extinguishing teammates restores 20 health
+150% airblast cost

( Not Tradable or Marketable )


The Reserve Shooter

Level 10 Shotgun
This weapon deploys 20% faster
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-34% clip size


The Manmelter #28424

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health
+50% projectile speed
No random critical hits
#Attrib_MakersMark


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


Sharpened Volcano Fragment

Level 10 RIFT Fire Axe
On Hit: target is engulfed in flames
-20% damage penalty


The Axtinguisher

Level 10 Fire Axe
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed

( Not Usable in Crafting )


The Third Degree #11753

Level 10 Fire Axe
All players connected via Medigun beams are hit
#Attrib_MakersMark

( Not Tradable or Marketable )


The Homewrecker

Level 5 Sledgehammer
+100% damage vs buildings
Damage removes Sappers
-25% damage vs players


Sniper Rifle

%s7%s6 Sniper Rifle - %s5: 212


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds

( Not Usable in Crafting )


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


SMG

%s7%s6 SMG - %s5: 15


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)

( Not Usable in Crafting )


The Cozy Camper #14814

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer
#Attrib_MakersMark


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer
+25 max health on wearer
+15% bullet damage resistance on wearer
20% explosive damage vulnerability on wearer

( Not Usable in Crafting )


The Cleaner's Carbine #6813

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits
#Attrib_MakersMark


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


Liberty Launcher

%s7%s6 Rocket Launcher - %s5: 553
+25% clip size
-25% blast damage from rocket jumps
+40% projectile speed
-25% damage penalty


The Beggar's Bazooka

Level 85 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
+25% damage bonus
-70% explosion radius

( Not Tradable or Marketable )


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1065353216)
No random critical hits
Deals only 20% damage to buildings
Cannot be crit boosted
#Attrib_MakersMark


The Original

Level 5 Rocket Launcher

( Not Usable in Crafting )


Strange Shotgun

%s7Strange%s6 Shotgun - %s5: 9


The Righteous Bison

Level 30 Indivisible Particle Smasher
Projectile penetrates enemy targets
Does not require ammo
Projectile cannot be deflected
Deals only 20% damage to buildings


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Festive Minigun

Level 1 Minigun


Tomislav

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed

( Not Usable in Crafting )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Brass Beast

Level 5 Minigun
+20% damage bonus
-20% damage resistance when below 50% health and spun up
-60% slower move speed while deployed
50% slower spin up time


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed

( Not Tradable or Marketable )


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
When weapon is active:
This weapon holsters 50% slower
-25% damage penalty
You are Marked-For-Death while active, and for short period after switching weapons


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Sandvich

Level 1 Lunch Box

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
+20% bonus healing from all sources
When weapon is active:
Increase in push force taken from damage and airblast


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype
+50% faster firing speed
-66% clip size


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer

( Not Tradable or Marketable )


Unarmed Combat

Level 19 Severed Arm

( Not Usable in Crafting )


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit
-75% damage penalty


Bonk! Atomic Punch

Level 5 Lunch Box

( Not Tradable or Marketable )


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter
Wearer cannot disguise

( Not Usable in Crafting )


The Spy-Cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Strange Knife

%s7Strange%s6 Knife - %s5: 0


Big Earner

%s7%s6 Knife - %s5: 41
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


Dead Ringer

%s7%s6 Invis Watch - %s5: 127
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed
No random critical hits


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Reclaimed Metal

Level 2 Craft Item


The Splendid Screen #92468

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage
+20% explosive damage resistance on wearer
+20% fire damage resistance on wearer
#Attrib_MakersMark


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0


The Ullapool Caber

Level 10 Stick Bomb
This weapon deploys -100% slower
-20% slower firing speed
No random critical hits


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer


The Frying Pan

Level 5 Frying Pan


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #82


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Pomson 6000

Level 10 Indivisible Particle Smasher
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Does not require ammo
Deals only 20% damage to buildings


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo

( Not Usable in Crafting )


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits

( Not Tradable or Marketable )


The Southern Hospitality

Level 20 Wrench
On Hit: Bleed for 5 seconds
20% fire damage vulnerability on wearer
No random critical hits


The Jag

Level 15 Wrench
Construction hit speed boost increased by 30%
+15% faster firing speed
20% slower repair rate
-33% damage penalty vs buildings
-25% damage penalty


The Short Circuit #86006

Level 5 Robot Arm
Alt-Fire: Launches a projectile-consuming energy ball. Costs 65 metal.
No reload necessary
Per Shot: -5 ammo
Uses metal for ammo
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #90


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Festive Medi Gun

Level 1 Medi Gun


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
ÜberCharge grants 100% critical chance

( Not Tradable or Marketable )


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+25% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal

( Not Usable in Crafting )


The Overdose

Level 5 Syringe Gun Prototype
-10% damage penalty

( Not Usable in Crafting )


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer

( Not Tradable or Marketable )


The Übersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed

( Not Tradable or Marketable )


The Amputator

Level 15 Bonesaw
Alt-Fire: Applies a healing effect to all nearby teammates
+3 health regenerated per second on wearer
When weapon is active:
-20% damage penalty


The Scottish Handshake

Level 10 Bottle


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Huntsman

Level 10 Bow


Baby Face's Blaster

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
-34% clip size


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


Crit-a-Cola

Level 5 Lunch Box
mod_mark_attacker_for_death (5)


Genuine AWPer Hand

Level 1 Sniper Rifle


The Winger

Level 15 Pistol
+15% damage bonus
+25% greater jump height when active
-60% clip size


The Neon Annihilator

Level 78 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


Power Up Canteen

Level 72 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Pyrovision Goggles

Level 56 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland

( Not Tradable or Marketable )


The Killing Gloves of Boxing

Level 7 Boxing Gloves
On Kill: 5 seconds of 100% critical chance
-20% slower firing speed


Strange Lollichop

%s7Strange%s6 Fire Axe - %s5: 0
vision opt in flags (1)
On Equip: Visit Pyroland
Only visible in Pyroland


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +5 health
Wearer never takes falling damage
When weapon is active:
-25% slower firing speed
20% damage vulnerability on wearer


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target
-20% damage resistance when below 50% health and spun up
30% slower spin up time
-25% damage penalty

( Not Tradable or Marketable )


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)
+10% faster move speed on wearer


The Buff Banner

Level 5 Battle Banner

( Not Tradable or Marketable )


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #49


Mann Co. Supply Crate

Level 10 Supply Crate
Crate Series #43


Large Luchador #10334

Level 52 Mask


The Anger

Level 10 Hood


The Big Chief

Level 7 Hat


Vintage Pyrovision Goggles

Level 10 Pyrovision Goggles
Witnessed the 2012 inferno
vision opt in flags (1)
On Equip: Visit Pyroland


The Buccaneer's Bicorne #6047

Level 10 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


"The Orange Dog"

Level 29 Hair
"Orange Hair And Glasses? Could It Get Any Kooler?"

( Not Usable in Crafting )


Spine-Chilling Skull

Level 31 Hat
This is a special Halloween 2010 item

( Not Usable in Crafting )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Taunt: The Director's Vision

Level 5 Special Taunt

( Not Tradable or Marketable )


Party Hat

Level 10 Hat

( Not Tradable or Marketable )


The Hero's Tail #10543

Level 43 Hair
#Attrib_MakersMark


Magistrate's Mullet

Level 50 Hair


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


Frontline Field Recorder

Level 20 Headgear

( Not Tradable or Marketable )


The Full Head of Steam

Level 85 Hat

( Not Tradable or Marketable )


Haunted Wraith Wrap

Level 48 Apparel


Ghastlier Gibus

Level 10 Hat
This is a special Halloween 2010 item

( Not Tradable or Marketable )


The Idiot Box

Level 9 Costume Piece

This is a special Halloween 2011 item


Taunt: The Meet the Medic

Level 5 Special Taunt

( Not Usable in Crafting )


Jumper's Jeepcap #9369

Level 51 Hat
#Attrib_MakersMark


Vintage Pyrovision Goggles

Level 38 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


Haunted Boo Balloon

Level 20 Balloon



The Bolt Action Blitzer

Level 10 Helmet

( Not Tradable or Marketable )


The HazMat Headcase

Level 27 Mask


The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


Genuine Robot Chicken Hat

Level 10 Hat


Dr. Gogglestache

Level 70 Costume Piece

This is a special Halloween 2011 item


The Steel Pipes

Level 71 Costume Piece

This is a special Halloween 2011 item


Taunt: The High Five!

Level 5 Special Taunt

( Not Usable in Crafting )


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: July 7, 2011 (04:50:40 GMT)

( Not Tradable or Marketable )


The All-Father

Level 15 Facial Hair

( Not Usable in Crafting )


The Noh Mercy

Level 76 Mask


Foster's Facade

Level 1 Mask


Lord Cockswain's Novelty Mutton Chops and Pipe

Level 80 Facial Hair
attach particle effect static (28)

( Not Usable in Crafting )


The Shoestring Budget

Level 82 Costume Piece

This is a special Halloween 2011 item


Voodoo-Cursed Medic Soul

Level 1 Cursed Soul



Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 0

( Not Tradable or Marketable )


Couvre Corner #6528

Level 20 Pocket Square
#Attrib_MakersMark


The Boston Boom-Bringer

Level 39 Futuristic Sound Device
Attrib_TauntSoundSuccess

( Not Usable in Crafting )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


Sight for Sore Eyes

Level 10 Eyes

( Not Usable in Crafting )


The Brainiac Hairpiece #3603

Level 75 Facial Hair


The Deus Specs #7237

Level 10 Glasses
#Attrib_MakersMark


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Mildly Disturbing Halloween Mask

Level 10 Holiday Hat


( Not Tradable or Marketable )


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level  Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level  Scattergun


Pistol

Level 1 Pistol


Bat

Level  Bat


Rocket Launcher

Level  Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level  Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level  Stickybomb Launcher


Grenade Launcher

Level  Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level  Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level  Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level  Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level  Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level  Knife

Summary

Profile views: 32

Item Summary

Item TypeCount
Normal116
Hats0
Misc46
Metal1 item worth 3 scrap
Total163

Historical data

The item data was loaded from history.
Saved on Sat, 23 Apr 16 04:28:44 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 6.4349sec