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Darwin's Danger Shield
The Gunslinger
The Hollowhead
The Concheror
Haunted Creature's Grin
Faun Feet
The Vita-Saw
The Grand Duchess Fairy Wings
The Machina
Strange Enforcer
Quality 15 Bazaar Bargain
The Last Bite
The Fists of Steel
The Escape Plan
The Cow Mangler 5000
Festive Sapper
Cloak and Dagger
Knife
Revolver
The Shortstop
1
Decal Tool
#109
Jungle Jackpot War Paint Case
1
Strange Count Transfer Tool
1
Giftapult
#108
Unleash the Beast Cosmetic Case
The Monstrous Memento
The Tide Turner
The Second Banana
The Sun-on-a-Stick
#106
Rainy Day Cosmetic Case
#106
Rainy Day Cosmetic Case
The Thermal Thruster
The Dragon's Fury
The Scottish Handshake
The Gas Passer
The Fortified Compound
Jungle Inferno ConTracker
The Wrap Assassin
Strange Enforcer
The Boston Basher
Strange Revolver
Festive Force-A-Nature
The Holy Mackerel
#106
Rainy Day Cosmetic Case
The Back Scratcher
The B.A.S.E. Jumper
The Scotsman's Skullcutter
The Dead Ringer
#106
Rainy Day Cosmetic Case
Pretty Boy's Pocket Pistol
1/6

The following items were overlapping other items or in invalid backpack positions:

The War Eagle
Quality 15 Claidheamh Mòr
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(53 ITEMS IN INVENTORY)
Soldier
(56 ITEMS IN INVENTORY)
Pyro
(53 ITEMS IN INVENTORY)
Demoman
(63 ITEMS IN INVENTORY)
Heavy
(51 ITEMS IN INVENTORY)
Engineer
(42 ITEMS IN INVENTORY)
Medic
(44 ITEMS IN INVENTORY)
Sniper
(53 ITEMS IN INVENTORY)
Spy
(59 ITEMS IN INVENTORY)

Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Hollowhead

Level 30 Mask


( Not Tradable or Marketable )


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


Haunted Creature's Grin

Level 24 Mask


( Not Tradable or Marketable )


Faun Feet

Level 73 Hooves


( Not Tradable or Marketable )


The Vita-Saw

Level 5 Bonesaw
Collect the organs of people you hit
-10 max health on wearer


The Grand Duchess Fairy Wings

Level 52 Costume Piece


( Not Tradable or Marketable )


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Killstreaks Active
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


Quality 15 Bazaar Bargain

Level 99 Sniper Rifle
paintkit_proto_def_index (161)
Base charge rate decreased by 50%

( Not Usable in Crafting )


The Last Bite

Level 79 Coffin


( Not Tradable or Marketable )


The Fists of Steel

Level 10 Boxing Gloves
-40% damage from ranged sources while active
+100% damage from melee sources while active
-40% maximum overheal on wearer
-40% health from healers on wearer
This weapon holsters 100% slower


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Cow Mangler 5000

Level 30 Focused Wave Projector
Does not require ammo
energy weapon charged shot (1)
Deals only 20% damage to buildings
Minicrits whenever it would normally crit
No random critical hits


Festive Sapper

%s7%s6 Sapper - %s5: 19


Cloak and Dagger

%s7%s6 Invis Watch - %s5: 2010
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Knife

%s7%s6 Knife - %s5: 53
Killstreaks Active


Revolver

%s7%s6 Revolver - %s5: 22
Killstreaks Active


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast


Decal Tool

Level 5 Tool


Jungle Jackpot War Paint Case

Level 1 Supply Crate
Crate Series #109


Strange Count Transfer Tool

Level 44 Tool


Giftapult

Level 5 Tool


Unleash the Beast Cosmetic Case

Level 1 Supply Crate
Crate Series #108


The Monstrous Memento

Level 50 Hat


The Tide Turner

Level 2 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


The Second Banana

Level 1 Lunch Box
+50% increase in charge recharge rate
-33% healing effect

( Not Tradable or Marketable )


The Sun-on-a-Stick

Level 10 RIFT Fire Mace
100% critical hit vs burning players
+25% fire damage resistance while deployed
-25% damage penalty


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Thermal Thruster

Level 33 Rocket Pack
Push enemies back when you land (force and radius based on velocity)
holster_anim_time (1.1)

( Not Tradable or Marketable )


The Dragon's Fury

Level 97 Flame Launcher
dragons fury positive properties (1)
Extinguishing teammates restores 20 health
dragons fury neutral properties (1)
-50% repressurization rate on Alt-Fire

( Not Tradable or Marketable )


The Scottish Handshake

Level 10 Bottle


The Gas Passer

Level 78 Gas-Like Substance
Gas meter builds with damage done and/or time
Spawning and resupply do not affect the Gas meter
Gas meter starts empty

( Not Tradable or Marketable )


The Fortified Compound

Level 10 Bow


Jungle Inferno ConTracker

Level 36 Tracker

( Not Tradable or Marketable, Not Usable in Crafting )


The Wrap Assassin

Level 15 Bat
Alt-Fire: Launches a festive ornament that shatters causing bleed
+25% increase in recharge rate
-65% damage penalty


Strange Enforcer

%s7Strange%s6 Revolver - %s5: 0
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


Strange Revolver

%s7Strange%s6 Revolver - %s5: 4


Festive Force-A-Nature

Level 70 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size


The Holy Mackerel

Level 42 Fish


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Back Scratcher

Level 10 Garden Rake
+50% health from packs on wearer
+25% damage bonus
-75% health from healers on wearer


The B.A.S.E. Jumper

Level 74 Parachute


The Scotsman's Skullcutter

Level 5 Axe
+20% damage bonus
is_a_sword (72)
When weapon is active:
15% slower move speed on wearer


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +7 health
+15% faster firing speed
When weapon is active:
-25% clip size


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer


The Postal Pummeler

Level 10 Mailbox
100% critical hit vs burning players
-33% damage penalty
No random critical hits
This weapon deploys -75% slower
-20% slower firing speed


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


Quality 15 Minigun

Level 1 Minigun
Killstreaks Active
paintkit_proto_def_index (26)
Festivized


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Wrangler

Level 5 Laser Pointer


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
+67% ÜberCharge rate
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Black Box

Level 5 Rocket Launcher
On Hit: Gain up to +20 health per attack
-25% clip size


"Meta"

Level 97 Shotgun
+50% bullets per shot
Fires a wide, fixed shot pattern
This weapon deploys 50% faster
Successive shots become less accurate
-30% damage penalty


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Phlogistinator

Level 10 Flame Thrower
flame_spread_degree (2.8)
burn damage earns rage (1)
No airblast
No random critical hits


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Claidheamh Mòr

Level 5 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


The Eyelander

Level 5 Sword
is_a_sword (72)
No random critical hits
-25 max health on wearer


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
Launched bombs shatter on surfaces
-25% clip size
-25% explosion radius


The Chargin' Targe

Level 66 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Iron Bomber

Level 1 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Decal Tool

Level 5 Tool


Rainy Day Cosmetic Case

Level 1 Supply Crate
Crate Series #106


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Rainblower

Level 10 Flame Thrower
vision opt in flags (1)
On Equip: Visit Pyroland
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
Only visible in Pyroland


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


The Iron Bomber

Level 79 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Spy-cicle

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo


Tomislav #413537

Level 5 Minigun
20% faster spin up time
Silent Killer: No barrel spin sound
20% more accurate
-20% slower firing speed
#Attrib_MakersMark


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


Bonk! Atomic Punch

Level 5 Lunch Box


Ali Baba's Wee Booties

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size


The Phlogistinator

Level 10 Flame Thrower
burn damage earns rage (1)
flame_spread_degree (2.8)
No airblast
No random critical hits


The Beggar's Bazooka

Level 56 Rocket Launcher
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active
-20% explosion radius


The Equalizer

Level 10 Pickaxe
Damage increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
Sentry build speed increased by 150%
+25 max health on wearer
Replaces the Sentry with a Mini-Sentry
No random critical hits


The Buff Banner

Level 5 Battle Banner


The Disciplinary Action

Level 10 Riding Crop
On Hit Teammate: Boosts both players' speed for several seconds
-25% damage penalty


The Family Business

Level 10 Shotgun
+33% clip size
+15% faster firing speed
-15% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


Shooter's Tin Topi

Level 32 Hat


The Koala Compact

Level 46 Satchel


The Backburner

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
100% critical hits from behind
+150% airblast cost


The Third Degree

Level 10 Fire Axe
All players connected via Medigun beams are hit


The Escape Plan

Level 10 Pickaxe
Move speed increases as the user becomes injured
When weapon is active:
-90% less healing from Medic sources
You are Marked-For-Death while active, and for short period after switching weapons


The Hitman's Heatmaker

Level 1 Sniper Rifle
Gain Focus on kills and assists
Attrib_RageGainOnAssists
sniper rage DISPLAY ONLY (0)
-20% damage on body shot
#Attrib_MakersMark


The Cozy Camper

Level 10 Backpack
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged
+4 health regenerated per second on wearer


The Sydney Sleeper

Level 1 Sniper Rifle
jarate duration (8)
+25% charge rate
No headshots
No random critical hits


The Machina

Level 5 Sniper Rifle
On Full Charge: Projectiles penetrate players
On Full Charge: +15% damage per shot
Cannot fire unless zoomed
Fires tracer rounds


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer


The Classic

Level 92 Sniper Rifle
Charge and fire shots independent of zoom
-10% damage on body shot
No headshots when not fully charged


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds
-25% slower firing speed
-20% clip size
No random critical hits


L'Etranger

Level 5 Revolver
+15% cloak on hit
+40% cloak duration
-20% damage penalty


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised
No random critical hits
-20% slower firing speed


The Big Earner

Level 1 Knife
+30% cloak on kill
Gain a speed boost on kill
-25 max health on wearer


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents
-15 max health on wearer


Pretty Boy's Pocket Pistol

Level 10 Pistol
On Hit: Gain up to +7 health
+15% faster firing speed
When weapon is active:
-25% clip size


The Tribalman's Shiv

Level 5 Kukri
On Hit: Bleed for 6 seconds
-50% damage penalty


The Pomson 6000

Level 10 Indivisible Particle Smasher
Does not require ammo
Projectile cannot be deflected
On Hit: Victim loses up to 10% Medigun charge
On Hit: Victim loses up to 20% cloak
Deals only 20% damage to buildings


The Battalion's Backup

Level 10 Battle Banner
+20 max health on wearer


The Winger

Level 15 Pistol
+25% greater jump height when active
+15% damage bonus
-60% clip size


The Candy Cane

Level 25 Bat
On Kill: A small health pack is dropped
25% explosive damage vulnerability on wearer


Mad Milk

Level 5 Non-Milk Substance
Extinguishing teammates reduces cooldown by -20%


The Conscientious Objector

Level 25 Sign
"GABEN STICK"


"Adult Fan Fic"

Level 1
""Eventually, he began thrusting into me at full speed...""
This weapon deploys 50% faster
Pages of Tumidum: 1
Pages of Gratanter: 5
Pages of Audere: 2
Pages of Veteris: 7

( Not Tradable or Marketable )


The Lone Star #44456

Level 85 Hat
#Attrib_MakersMark

( Not Tradable or Marketable )


The Pain Train

Level 5 Makeshift Club
+1 capture rate on wearer
10% bullet damage vulnerability on wearer


Jarate

Level 5 Jar Based Karate
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


The Widowmaker

Level 5 Shotgun
10% increased damage to your sentry's target
No reload necessary
On Hit: damage dealt is returned as ammo
Per Shot: -30 ammo
Uses metal for ammo


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Solemn Vow

Level 10 Bust of Hippocrates
Allows you to see enemy health
-10% slower firing speed


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Taunt: The Schadenfreude

Level 5 Special Taunt


The Heavy-Weight Champ #29986

Level 56 Championship Belt
#Attrib_MakersMark


Taunt: Rancho Relaxo

Level 4 Special Taunt


The Claidheamh Mòr

Level 5 Sword
0.5 sec increase in charge duration
Melee kills refill 25% of your charge meter
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits


The Bushwacka

Level 5 Kukri
Crits whenever it would normally mini-crit
When weapon is active:
20% damage vulnerability on wearer
No random critical hits


The Scottish Resistance

Level 5 Stickybomb Launcher
Detonates stickybombs near the crosshair and directly under your feet
+6 max stickybombs out
+25% faster firing speed
Able to destroy enemy stickybombs
+50% max secondary ammo on wearer
0.8 sec slower bomb arm time


The Rescue Ranger

Level 20 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (1099956224)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings
-50% max primary ammo on wearer
-34% clip size


Detonator

Level 10 Flare Gun
100% mini-crits vs burning players
+50% damage to self
-25% damage penalty


The Blutsauger

Level 5 Syringe Gun
On Hit: Gain up to +3 health
-2 health regenerated per second on wearer
-2 health drained per second on wearer


The Degreaser

Level 10 Flame Thrower
flame_spread_degree (2.8)
Extinguishing teammates restores 20 health
This weapon deploys 60% faster
This weapon holsters 30% faster
-66% afterburn damage penalty
+25% airblast cost


Gloves of Running Urgently

Level 10 Boxing Gloves
+30% faster move speed on wearer
This weapon holsters 50% slower
Maximum health is drained while item is active


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Eureka Effect

Level 20 Wrench
Press your reload key to choose to teleport to spawn or your exit teleporter
-50% metal cost when constructing or upgrading teleporters
Construction hit speed boost decreased by 50%
20% less metal from pickups and dispensers


The Salty Dog

Level 10 Hat


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Tyrantium Helmet

Level 70 Helmet


The Apparatchik's Apparel

Level 5 Shirt


The Track Terrorizer #42231

Level 69 Shirt


The Southie Shinobi

Level 48 Shirt


Operation Two Cities Badge

Level 2 Badge

( Not Tradable or Marketable )


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes


Physician's Procedure Mask

Level 21 Mask


The Mustachioed Mann

Level 4 Facial Hair


Ghostly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Overdose

Level 5 Syringe Gun Prototype
-15% damage penalty


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
+50% cloak regen rate
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max secondary ammo on wearer
-80% max primary ammo on wearer
No random critical hits

( Not Tradable or Marketable )


Conniver's Kunai

Level 1 Knife
On Backstab: Absorbs the health from your victim
-55 max health on wearer

( Not Tradable or Marketable )


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


The Loose Cannon

Level 10 Grenade Launcher
Cannonballs push players back on impact
override projectile type (1099431936)
+20% projectile speed
Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key
Cannonballs do not explode on impact


The Flare Gun

Level 10 Flare Gun
100% critical hit vs burning players


The Deus Specs #53863

Level 10 Glasses
#Attrib_MakersMark


The Concheror

Level 5 Sashimono
+4 health regenerated per second on wearer


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added
-20% slower firing speed


The Iron Bomber

Level 5 Grenade Launcher
Grenades have very little bounce and roll
-30% fuse time on grenades
-15% explosion radius
#Attrib_MakersMark

( Not Tradable or Marketable )


The Ambassador

Level 5 Revolver
Crits on headshot
Critical damage is affected by range
-15% damage penalty
-20% slower firing speed
No random critical hits


The Black Rose

Level 1 Knife

( Not Tradable or Marketable )


Ali Baba's Wee Booties #188957

Level 10 Boots
+200% increase in turning control while charging
+25 max health on wearer
+10% faster move speed on wearer (shield required)
Melee kills refill 25% of your charge meter
#Attrib_MakersMark


The Boston Basher

Level 25 Bat
On Hit: Bleed for 5 seconds
On Miss: Hit yourself. Idiot.


The Bone-Cut Belt

Level 48 Costume Piece


( Not Tradable or Marketable )


Haunted Hollowhead

Level 8 Mask


( Not Tradable or Marketable )


The Scaly Scrapers

Level 50 Costume Piece


( Not Tradable or Marketable )


The Grand Duchess Tiara

Level 12 Costume Piece


( Not Tradable or Marketable )


Cap'n Calamari

Level 95 Mask


( Not Tradable or Marketable )


The Herzensbrecher

Level 71 Cosmetic Item


( Not Tradable or Marketable )


The Rogue's Rabbit

Level 19 Hat


( Not Tradable or Marketable )


The Neon Annihilator

Level 30 Sign
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players
No random critical hits


The Ullapool Caber

Level 10 Stick Bomb
-20% slower firing speed
This weapon deploys -100% slower
No random critical hits


The Diamondback

Level 5 Revolver
sapper kills collect crits (1065353216)
-15% damage penalty
No random critical hits


The Supernatural Stalker

Level 100 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Jungle Booty #12714

Level 40 Shorts
#Attrib_MakersMark

( Not Tradable or Marketable )


Nose Candy #36379

Level 35 Mask
#Attrib_MakersMark

( Not Tradable or Marketable )


The B.A.S.E. Jumper

Level 96 Parachute


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Scorch Shot

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
-35% damage penalty


The Prinny Machete

Level 5 Machete

( Not Usable in Crafting )


The Sticky Jumper

Level 1 Stickybomb Launcher
+200% max secondary ammo on wearer
override projectile type (1096810496)
No self inflicted blast damage taken
-6 max stickybombs out
-100% damage penalty
No random critical hits
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #92


Air Strike

%s7%s6 Rocket Launcher - %s5: 14
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-10% explosion radius
-15% damage penalty
#Attrib_MakersMark

( Not Tradable or Marketable )


PASS Time Early Participation Pin

Level 1 Pin

( Not Tradable or Marketable )


The Spy-cicle #1066576

Level 1 Knife
On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds
Backstab turns victim to ice
Melts in fire, regenerates in 15 seconds and by picking up ammo
#Attrib_MakersMark

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


The Quickiebomb Launcher

Level 92 Stickybomb Launcher
-0.2 sec faster bomb arm time
Max charge time decreased by 70%
Up to +35% damage based on charge
Able to destroy enemy stickybombs
-50% clip size
-15% damage penalty


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


The Powerjack

Level 5 Sledgehammer
+25 health restored on kill
+15% faster move speed on wearer
When weapon is active:
20% damage vulnerability on wearer


World Traveler's Hat

Level 20 Hat
★ Unusual Effect: Map Stamps

( Not Tradable or Marketable, Not Usable in Crafting )


The Ghost of Spies Checked Past

Level 45 Spooky Companion


( Not Tradable or Marketable, Not Usable in Crafting )


The Kritzkrieg

Level 8 Medi Gun
+25% ÜberCharge rate
Killstreaks Active
ÜberCharge grants 100% critical chance
#Attrib_MakersMark

( Not Tradable or Marketable )


Competitive Matchmaking Beta Invite

Level 1 Pass

( Not Tradable or Marketable )


The Rocket Jumper

Level 1 Rocket Launcher
No self inflicted blast damage taken
+200% max primary ammo on wearer
-100% damage penalty
Wearer cannot carry the intelligence briefcase or PASS Time JACK
No random critical hits


Competitive Matchmaking Beta Pass

Level 1 Pass

( Not Tradable or Marketable )


The Shortstop

Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
#Attrib_MakersMark

( Not Tradable or Marketable )


The Market Gardener

Level 10 Shovel
Deals crits while the wielder is rocket jumping
-20% slower firing speed
No random critical hits


Giftapult

Level 5 Tool

( Not Tradable or Marketable )


Noise Maker - Winter Holiday

Level 5 Party Favor

Unlimited use


The Powerhouse Weapons Case

Level 1 Supply Crate
Crate Series #94


Mann Co. Supply Munition

Level 20 Supply Crate
Crate Series #91


Haunted Intangible Ascot

Level 97 Costume Piece

This is a special Halloween 2011 item

( Not Tradable or Marketable, Not Usable in Crafting )


The Forgotten King's Restless Head

Level 81 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Soul Gargoyle

Level 50 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Bloodhound

Level 1 Hat

( Not Tradable or Marketable )


The Dapper Disguise

Level 9 Mask

( Not Tradable or Marketable )


Dangeresque, Too?

Level 20 Glasses

( Not Tradable or Marketable )


The Enthusiast's Timepiece

Level 5 Invis Watch

( Not Tradable or Marketable )


License to Maim

Level 20 Badge

( Not Tradable or Marketable )


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


Iron Curtain

Level 5 Minigun

( Not Tradable or Marketable )


The Samson Skewer

Level 32 Decorative Knife

( Not Tradable or Marketable )


Gun Mettle Campaign Coin

Level 42 Tool

( Not Tradable or Marketable, Not Usable in Crafting )


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Darwin's Danger Shield

Level 10 Shield
Immune to the effects of afterburn
+50% fire damage resistance on wearer


The Huntsman

Level 10 Bow

( Not Usable in Crafting )


The Direct Hit

Level 1 Rocket Launcher
+80% projectile speed
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs
-70% explosion radius


The Sandvich

Level 1 Lunch Box


The Frying Pan

Level 5 Frying Pan


Crusader's Crossbow

Level 15 Crossbow
No headshots
-75% max primary ammo on wearer
#Attrib_MakersMark


The Tide Turner

Level 38 Shield
+15% fire damage resistance on wearer
+15% explosive damage resistance on wearer
Full turning control while charging
Melee kills refill 75% of your charge meter
Taking damage while shield charging reduces remaining charging time


End of the Line Community Crate

Level 13 Supply Crate
Crate Series #87


Haunted Mannhattan Project

Level 14 Hat


( Not Tradable or Marketable, Not Usable in Crafting )


The Necro Smasher

Level 50 Hammer

( Not Tradable or Marketable )


Haunted Minsk Beef

Level 38 Costume Piece


( Not Tradable or Marketable, Not Usable in Crafting )


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Limited Late Summer Crate

Level 13 Supply Crate
Crate Series #86


Noise Maker - TF Birthday

Level 5 Party Favor

Unlimited use

( Not Tradable or Marketable )


Unusual Horseless Headless Horsemann's Headtaker

Level 5 Axe
is_a_sword (72)
-25 max health on wearer
No random critical hits
#Attrib_MakersMark

( Not Tradable or Marketable )


Power Up Canteen #208104

Level 38 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Operation Steel Trap Badge

Level 1 Badge

( Not Tradable or Marketable )


Strange Spirit of Giving

%s7Strange%s6 Badge - %s5: 6

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 24 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


The Full Head of Steam

Level 67 Hat

( Not Tradable or Marketable )


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


The Bombinomicon

Level 20 Badge
Explode spectacularly on death

( Not Tradable or Marketable )


Power Up Canteen

Level 81 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


Bronze Dueling Badge

Level 1 Badge

( Not Tradable or Marketable )


The Soda Popper

Level 10 Scattergun
25% faster reload time
+50% faster firing speed
On Hit: Builds Hype
-66% clip size

( Not Usable in Crafting )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower
-25% damage vs players

( Not Usable in Crafting )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
is_a_sword (72)
No random critical hits
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills

( Not Usable in Crafting )


Mercenary

Level 5 Badge
Hire Date: February 21, 2012 (14:51:03 GMT)

( Not Tradable or Marketable )


The Persian Persuader

Level 10 Sword
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
is_a_sword (72)
-80% max primary ammo on wearer
-80% max secondary ammo on wearer
No random critical hits


Quality 15 War Paint

Level 99 War Paint
paintkit_proto_def_index (144)

( Not Usable in Crafting )


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife


The War Eagle

Level 66 Headgear


Quality 15 Claidheamh Mòr

Level 99 Sword
Melee kills refill 25% of your charge meter
0.5 sec increase in charge duration
paintkit_proto_def_index (203)
is_a_sword (72)
When weapon is active:
15% damage vulnerability on wearer
No random critical hits

( Not Usable in Crafting )

Summary

Profile views: 3

Item Summary

Item TypeCount
Normal207
Hats0
Misc51
Metal0 items worth 0 scrap
Total258

Historical data

The item data was loaded from history.
Saved on Wed, 08 Nov 17 08:27:30 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 2.6823sec