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Connie Doyle

Scrap Metal
Reclaimed Metal
Class Token - Engineer
Slot Token - Primary
Slot Token - Melee
Slot Token - Melee
Armored Authority
The Atomizer
The Bootlegger
The Brainiac Hairpiece
The Anger #11022
Coupe D'isaster
The Cozy Camper
The Cozy Camper
Crusader's Crossbow
Glengarry Bonnet
Rimmed Raincatcher
The Liquor Locker #1790
Desert Marauder
Desert Marauder
jewel8154199
Ghastly Gibus
The Gentle Munitionne of Leisure
Mercenary
The Enforcer
The Enforcer
jewel12807213
The Builder's Blueprints #9449
Your Eternal Reward
The Brass Beast
The MONOCULUS!
Horseless Headless Horsemann's Head
Engineer Mask
The Seal Mask
The Outdoorsman
Professor Speks
The Emerald Jarate
The Last Breath #17603
The Steel Pipes
The Shoestring Budget
Griffin's Gog
L'Etranger
The Loch-n-Load
The Manmelter
jewel13595446
Mann Co. Cap
The Mantreads
The Holiday Punch
Modest Pile of Hat
Operation Steel Trap Badge
Operation Mecha Engine Badge
The Bazaar Bargain
The Beggar's Bazooka
1/6
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy
Scout
(54 ITEMS IN INVENTORY)
Soldier
(50 ITEMS IN INVENTORY)
Pyro
(39 ITEMS IN INVENTORY)
Demoman
(48 ITEMS IN INVENTORY)
Heavy
(28 ITEMS IN INVENTORY)
Engineer
(39 ITEMS IN INVENTORY)
Medic
(34 ITEMS IN INVENTORY)
Sniper
(34 ITEMS IN INVENTORY)
Spy
(28 ITEMS IN INVENTORY)

Scrap Metal

Level 1 Craft Item


Reclaimed Metal

Level 2 Craft Item


Class Token - Engineer

Level 1 Craft Item


Slot Token - Primary

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Slot Token - Melee

Level 1 Craft Item


Armored Authority

Level 52 Helmet

( Not Usable in Crafting )


The Atomizer

Level 10 Bat
air dash count (1)
This weapon deploys -50% slower


The Bootlegger

Level 10 Boots
+200% increase in turning control while charging
Melee kills refill 25% of your charge meter
+10% faster move speed on wearer (shield required)


The Brainiac Hairpiece

Level 9 Facial Hair

( Not Usable in Crafting )


The Anger #11022

Level 10 Hood
#Attrib_MakersMark


Coupe D'isaster

Level 19 Hair

( Not Tradable or Marketable )


The Cozy Camper

Level 10 Backpack


The Cozy Camper

Level 10 Backpack
+4 health regenerated per second on wearer
Knockback reduced by 20% when aiming
No flinching when aiming and fully charged


Crusader's Crossbow

Level 15 Crossbow
No headshots


Glengarry Bonnet

Level 28 Hat

( Not Usable in Crafting )


Rimmed Raincatcher

Level 48 Hat

( Not Tradable or Marketable )


The Liquor Locker #1790

Level 4 Treasure
#Attrib_MakersMark

( Not Tradable or Marketable )


Desert Marauder

Level 13 Hat

( Not Tradable or Marketable )


Desert Marauder

Level 95 Hat

( Not Tradable or Marketable )


Ghastly Gibus

Level 10 Hat

( Not Tradable or Marketable )


The Gentle Munitionne of Leisure

Level 25 Hat
attach particle effect static (28)

( Not Tradable or Marketable )


Mercenary

Level 5 Badge
Hire Date: October 3, 2011 (18:25:18 GMT)

( Not Tradable or Marketable )


The Enforcer

Level 5 Revolver


The Enforcer

Level 5 Revolver
Attacks pierce damage resistance effects and bonuses
+20% damage bonus while disguised


The Builder's Blueprints #9449

Level 15 Blueprints
#Attrib_MakersMark


Your Eternal Reward

Level 1 Knife
Upon a successful backstab against a human target, you rapidly disguise as your victim
Silent Killer: No attack noise from backstabs
+33% cloak drain rate
Normal disguises require (and consume) a full cloak meter


The Brass Beast

Level 5 Minigun
-20% damage resistance when below 50% health and spun up
50% slower spin up time
-60% slower move speed while deployed


The MONOCULUS!

Level 31 Hat


( Not Tradable or Marketable )


Horseless Headless Horsemann's Head

Level 31 Hat


( Not Tradable or Marketable )


Engineer Mask

Level 10 Hat



The Seal Mask

Level 31 Mask


( Not Tradable or Marketable )


The Outdoorsman

Level 10 Hat

( Not Tradable or Marketable )


Professor Speks

Level 5 Glasses

( Not Tradable or Marketable )


The Emerald Jarate

Level 72 Costume Piece



The Last Breath #17603

Level 13 Mask
#Attrib_MakersMark


The Steel Pipes

Level 12 Costume Piece



The Shoestring Budget

Level 83 Costume Piece

This is a special Halloween 2011 item


Griffin's Gog

Level 49 Costume Piece



L'Etranger

Level 5 Revolver
+15% cloak on hit


The Loch-n-Load

Level 10 Grenade Launcher
+20% damage vs buildings
+25% projectile speed
-25% explosion radius
Launched bombs shatter on surfaces
#Attrib_MakersMark

( Not Tradable or Marketable )


The Manmelter

Level 30 Indivisible Particle Smasher
Does not require ammo
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
Extinguishing teammates restores 20 health


Mann Co. Cap

Level 10 Hat

( Not Tradable or Marketable, Not Usable in Crafting )


The Mantreads

Level 10 Boots
-75% reduction in push force taken from damage
-75% reduction in airblast vulnerability
Deals 3x falling damage to the player you land on
200% increased air control when blast jumping


The Holiday Punch

Level 10 Fists
Critical hit forces victim to laugh
Always critical hit from behind
On Hit: Force enemies to laugh who are also wearing this item
Critical hits do no damage


Modest Pile of Hat

Level 70 Hat


Operation Steel Trap Badge

Level 2 Badge

( Not Tradable or Marketable )


Operation Mecha Engine Badge

Level 3 Badge

( Not Tradable or Marketable )


The Bazaar Bargain

Level 10 Sniper Rifle
Base charge rate decreased by 50%


The Beggar's Bazooka

Level 57 Rocket Launcher


The Overdose

Level 5 Syringe Gun Prototype


The Phlogistinator #264611

Level 10 Flame Thrower
burn damage earns rage (1)
No airblast
#Attrib_MakersMark


Pip-Boy #9798

Level 10 Armband
#Attrib_MakersMark


The Prize Plushy #1909

Level 96 Pocket Buddy
#Attrib_MakersMark


The Cleaner's Carbine

Level 1 SMG
Dealing damage fills charge meter
Secondary fire when charged grants mini-crits for 8 seconds


Pyrovision Goggles

Level 15 Pyrovision Goggles

( Not Tradable or Marketable )


The Family Business

Level 10 Shotgun
+33% clip size


The Scorch Shot #8860

Level 10 Flare Gun
100% mini-crits vs burning players
mod flaregun fires pellets with knockback (3)
-35% self damage force
#Attrib_MakersMark


Batter's Helmet

Level 5 Helmet

( Not Usable in Crafting )


The Boston Boom-Bringer

Level 20 Futuristic Sound Device
Attrib_TauntSoundSuccess
#Attrib_MakersMark

( Not Tradable or Marketable )


The Backwards Ballcap #18180

Level 10 Hat
#Attrib_MakersMark


The Fast Learner

Level 96 Shirt


The Flying Guillotine

Level 1 Cleaver
Throw at your enemies to make them bleed! Long distance hits reduce recharge time


The Gunslinger

Level 15 Robot Arm


The Shahanshah

Level 5 Kukri
25% increase in damage when health <50% of max
-25% decrease in damage when health >50% of max


The Taunt: The Shred Alert

Level 5 Special Taunt


The Soda Popper

Level 10 Scattergun
25% faster reload time
On Hit: Builds Hype

( Not Usable in Crafting )


Tyrant's Helm

Level 96 Helmet

( Not Usable in Crafting )


The Half-Zatoichi

Level 5 Katana
Gain 50% of base health on kill
Honorbound: Once drawn sheathing deals 50 damage to yourself unless it kills


Killer's Kabuto

Level 34 Helmet


The Concheror

Level 5 Sashimono


The Splendid Screen

Level 10 Shield
+50% increase in charge recharge rate
+70% increase in charge impact damage


The Splendid Screen

Level 10 Shield


The Counterfeit Billycock

Level 10 Hat

( Not Tradable or Marketable )


Strange Part: Teammates Extinguished

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Critical Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Engineers Killed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Cloaked Spies Killed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Kills While Explosive Jumping

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Kills While Übercharged

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Kills While Übercharged

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Low-Health Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Long-Distance Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Posthumous Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Posthumous Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Posthumous Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Projectiles Reflected

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Pyros Killed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Robots Destroyed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Snipers Killed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Soldiers Killed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Soldiers Killed

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Underwater Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Strange Part: Underwater Kills

Level 1 Strange Part

( Not Tradable or Marketable )


Summer Shades

Level 10 Glasses


Teddy Roosebelt

Level 2 Pocket Buddy
#Attrib_MakersMark


The Holy Mackerel

Level 42 Fish


The Powerjack

Level 5 Sledgehammer
+15% faster move speed on wearer


The Shortstop

Level 1 Peppergun
Increase in push force taken from damage and airblast


The Bitter Taste of Defeat and Lime

Level 5 Tool


The Lugermorph

Level 5 Pistol

( Not Tradable or Marketable )


The Sandman

Level 15 Bat
Alt-Fire: Launches a ball that slows opponents

( Not Usable in Crafting )


The Sandman

Level 15 Bat


The Ubersaw

Level 10 Bonesaw
On Hit: 25% ÜberCharge added


The Cloak and Dagger

Level 5 Invis Watch
+100% cloak regen rate
set cloak is movement based (2)
No cloak meter from ammo boxes when invisible
-35% cloak meter from ammo boxes

( Not Tradable or Marketable )


The Huntsman

Level 10 Bow

( Not Tradable or Marketable )


Bonk! Atomic Punch

Level 5 Lunch Box


The Dead Ringer

Level 5 Invis Watch
+40% cloak duration
set cloak is feign death (1)
-50% cloak meter when Feign Death is activated
Attrib_NoCloakFromAmmo

( Not Tradable or Marketable )


The Backburner

Level 10 Flame Thrower


The Backburner

Level 10 Flame Thrower

( Not Tradable or Marketable )


The Wrangler

Level 5 Laser Pointer

( Not Tradable or Marketable )


The Kritzkrieg

Level 8 Medi Gun
ÜberCharge grants 100% critical chance


Natascha

Level 5 Minigun
On Hit: 100% chance to slow target


The Equalizer

Level 10 Pickaxe


The Ambassador

Level 5 Revolver


The Ambassador

Level 5 Revolver
Crits on headshot
-15% damage penalty
-20% slower firing speed

( Not Tradable or Marketable )


The Direct Hit

Level 1 Rocket Launcher
+25% damage bonus
Mini-crits targets launched airborne by explosions, grapple hooks or rocket packs

( Not Tradable or Marketable )


The Force-A-Nature

Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot

( Not Tradable or Marketable )


The Chargin' Targe

Level 10 Shield

( Not Usable in Crafting )


The Chargin' Targe

Level 10 Shield


The Chargin' Targe

Level 10 Shield
+50% fire damage resistance on wearer
+30% explosive damage resistance on wearer

( Not Tradable or Marketable )


The Buff Banner

Level 5 Battle Banner

( Not Usable in Crafting )


The Eyelander

Level 5 Sword
is_a_sword (72)
-25 max health on wearer

( Not Tradable or Marketable )


The Razorback

Level 10 Shield
Blocks a single backstab attempt
-100% maximum overheal on wearer

( Not Tradable or Marketable )


The Gunboats

Level 10 Boots


The Gunboats

Level 10 Boots
-60% blast damage from rocket jumps


Gloves of Running Urgently

Level 10 Boxing Gloves
This weapon holsters 50% slower


The Dalokohs Bar

Level 1 Lunch Box
Adds +50 max health for 30 seconds


The Quick-Fix

Level 8 Medi Gun Prototype
+40% heal rate
+10% ÜberCharge rate
ÜberCharge increases healing to 300% and grants immunity to movement-impairing effects
50% max overheal


The Vaccinator

Level 8 Vaccinator
medigun charge is resists (3)
-33% ÜberCharge rate on Overhealed patients
-66% Overheal build rate


The Gunslinger

Level 15 Robot Arm
Third successful punch in a row always crits
+25 max health on wearer
Sentry build speed increased by 150%
Replaces the Sentry with a Mini-Sentry

( Not Tradable or Marketable )


Frontier Justice

Level 5 Shotgun
mod sentry killed revenge (1)
Revenge crits are lost on death
No random critical hits
-50% clip size

( Not Tradable or Marketable )


The Tribalman's Shiv

Level 5 Kukri


Power Up Canteen

Level 25 Usable Item
Currently holds 0 charges
Holds a maximum of 3 charges
Each charge lasts 5 seconds

( Not Tradable or Marketable )


The Warrior's Spirit

Level 10 Boxing Gloves
+50 health restored on kill
When weapon is active:
30% damage vulnerability on wearer


Baby Face's Blaster #34415

Level 10 Scattergun
boost on damage (1)
10% slower move speed on wearer
Boost reduced on air jumps
Boost reduced when hit
#Attrib_MakersMark


The Rocket Jumper

Level 1 Rocket Launcher
+200% max primary ammo on wearer


The Rocket Jumper

Level 1 Rocket Launcher


The Rescue Ranger

Level 80 Shotgun
Alt-Fire: Use 100 metal to pick up your targeted building from long range
Fires a special bolt that can repair friendly buildings
override projectile type (18)
Self mark for death when hauling buildings
4-to-1 health-to-metal ratio when repairing buildings


The Sticky Jumper

Level 1 Stickybomb Launcher
No self inflicted blast damage taken
+200% max secondary ammo on wearer
-6 max stickybombs out
Wearer cannot carry the intelligence briefcase or PASS Time JACK


Vintage Pyrovision Goggles

Level 53 Pyrovision Goggles
vision opt in flags (1)
On Equip: Visit Pyroland
Witnessed the 2012 inferno


The Vintage Huntsman

Level 10 Bow


The Vintage Wrangler

Level 5 Laser Pointer


The Vintage Force-A-Nature

Level 10 Scattergun


The Vintage Gunslinger

Level 15 Robot Arm


The Vintage Gunslinger

Level 15 Robot Arm


Vintage Frontier Justice

Level 5 Shotgun


Unusual Engineer's Cap

Level 77 Hat
★ Unusual Effect: Scorching Flames


Unusual Horseless Headless Horsemann's Headtaker

Level 100 Axe
#Attrib_MakersMark

( Not Tradable or Marketable )


Strange Back Scratcher

%s7Strange%s6 Garden Rake - %s5: 0
+50% health from packs on wearer
-75% health from healers on wearer

( Not Tradable or Marketable )


Strange Diamondback

%s7Strange%s6 Revolver - %s5: 1
sapper kills collect crits (1)


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 0
auto fires full clip (1)
Overloading the chamber will cause a misfire
+3 degrees random projectile deviation
No ammo from dispensers when active


Strange Beggar's Bazooka

%s7Strange%s6 Rocket Launcher - %s5: 1


Jag

%s7%s6 Wrench - %s5: 469
(%s3: 20)

Construction hit speed boost increased by 30%
20% slower repair rate
-33% damage penalty vs buildings


Strange Overdose

%s7Strange%s6 Syringe Gun Prototype - %s5: 1


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0

( Not Tradable or Marketable )


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0

( Not Tradable or Marketable )


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0

( Not Tradable or Marketable )


Strange Persian Persuader

%s7Strange%s6 Sword - %s5: 0

( Not Tradable or Marketable )


Persian Persuader

%s7%s6 Sword - %s5: 21
Ammo boxes collected also refill your charge meter
Melee hits refill 20% of your charge meter
-80% max primary ammo on wearer
-80% max secondary ammo on wearer


Strange Rainblower

%s7Strange%s6 Flame Thrower - %s5: 4
Only visible in Pyroland


Strange Flying Guillotine

%s7Strange%s6 Cleaver - %s5: 1

( Not Tradable or Marketable )


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0

( Not Tradable or Marketable )


Strange Neon Annihilator

%s7Strange%s6 Sign - %s5: 0
100% critical hit vs wet players
Damage removes Sappers
-20% damage vs players


Strange Shortstop

%s7Strange%s6 Peppergun - %s5: 0

( Not Tradable or Marketable )


Strange Jarate

%s7Strange%s6 Jar Based Karate - %s5: 4

( Not Tradable or Marketable )


Jarate

%s7%s6 Jar Based Karate - %s5: 10
Extinguishing teammates reduces cooldown by -20%
jarate description (1)


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0

( Not Tradable or Marketable )


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0
Damage increases as the user becomes injured
-90% less healing from Medic sources

( Not Tradable or Marketable )


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0

( Not Tradable or Marketable )


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0

( Not Tradable or Marketable )


Strange Equalizer

%s7Strange%s6 Pickaxe - %s5: 0

( Not Tradable or Marketable )


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0

( Not Tradable or Marketable )


Strange Direct Hit

%s7Strange%s6 Rocket Launcher - %s5: 0


Strange Force-A-Nature

%s7Strange%s6 Scattergun - %s5: 1

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0

( Not Tradable or Marketable )


Strange Scotsman's Skullcutter

%s7Strange%s6 Axe - %s5: 0

( Not Tradable or Marketable )


Strange Pain Train

%s7Strange%s6 Makeshift Club - %s5: 0
+1 capture rate on wearer
10% bullet damage vulnerability on wearer

( Not Tradable or Marketable )


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0

( Not Tradable or Marketable )


Strange Homewrecker

%s7Strange%s6 Sledgehammer - %s5: 0

( Not Tradable or Marketable )


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 0

( Not Tradable or Marketable )


Strange Tribalman's Shiv

%s7Strange%s6 Kukri - %s5: 3
On Hit: Bleed for 6 seconds


Strange Bat

%s7Strange%s6 Bat - %s5: 0

( Not Tradable or Marketable )


Strange Bottle

%s7Strange%s6 Bottle - %s5: 0

( Not Tradable or Marketable )


Strange Fire Axe

%s7Strange%s6 Fire Axe - %s5: 0

( Not Tradable or Marketable )


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 5

( Not Tradable or Marketable )


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0

( Not Tradable or Marketable )


Strange Flame Thrower

%s7Strange%s6 Flame Thrower - %s5: 0

( Not Tradable or Marketable )


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0
+50% damage to self


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0

( Not Tradable or Marketable )


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0

( Not Tradable or Marketable )


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0

( Not Tradable or Marketable )


Strange Detonator

%s7Strange%s6 Flare Gun - %s5: 0

( Not Tradable or Marketable )


Strange Grenade Launcher

%s7Strange%s6 Grenade Launcher - %s5: 2


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Strange Medi Gun

%s7Strange%s6 Medi Gun - %s5: 0
(%s3: 0)


( Not Tradable or Marketable )


Construction PDA

%s7%s6 PDA - %s5: 44
(%s3: 46729)



Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Baby Face's Blaster

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0

( Not Tradable or Marketable )


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 2

( Not Tradable or Marketable )


Strange Stickybomb Launcher

%s7Strange%s6 Stickybomb Launcher - %s5: 0

( Not Tradable or Marketable )


Strange Pistol

%s7Strange%s6 Pistol - %s5: 5


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 2

( Not Tradable or Marketable )


Strange Rocket Launcher

%s7Strange%s6 Rocket Launcher - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Scattergun

%s7Strange%s6 Scattergun - %s5: 0

( Not Tradable or Marketable )


Strange Silver Botkiller Scattergun Mk.II

%s7Strange%s6 Scattergun - %s5: 3


Shotgun

%s7%s6 Shotgun - %s5: 25


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0

( Not Tradable or Marketable )


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0

( Not Tradable or Marketable )


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0

( Not Tradable or Marketable )


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0


Strange Shovel

%s7Strange%s6 Shovel - %s5: 0

( Not Tradable or Marketable )


Strange Sniper Rifle

%s7Strange%s6 Sniper Rifle - %s5: 6


Strange Silver Botkiller Wrench Mk.II

%s7Strange%s6 Wrench - %s5: 0
(%s3: 0)



Silver Botkiller Wrench Mk.II

%s7%s6 Wrench - %s5: 90
(%s3: 33)



The Huo-Long Heater

Level 50 Minigun
Creates a ring of flames while spun up
25% damage bonus vs burning players
Consumes an additional 4 ammo per second while spun up


The Medic Mech-Bag

Level 62 Backpack


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


The Eviction Notice

Level 10 Boxing Gloves
On Hit: Gain a speed boost


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


Tour of Duty Ticket

Level 1 Ticket

( Not Tradable or Marketable )


The Fan O'War

Level 5 Gunbai
On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
Crits whenever it would normally mini-crit


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Knife

Level 1 Knife


Invis Watch

Level 1 Invis Watch


Scattergun

Level 1 Scattergun


Pistol

Level 1 Pistol


Bat

Level 1 Bat


Rocket Launcher

Level 1 Rocket Launcher


Shotgun

Level 1 Shotgun


Shovel

Level 1 Shovel


Flame Thrower

Level 1 Flame Thrower


Shotgun

Level 1 Shotgun


Fire Axe

Level 1 Fire Axe


Stickybomb Launcher

Level 1 Stickybomb Launcher


Grenade Launcher

Level 1 Grenade Launcher


Bottle

Level 1 Bottle


Minigun

Level 1 Minigun


Shotgun

Level 1 Shotgun


Fists

Level 1 Fists


Shotgun

Level 1 Shotgun


Pistol

Level 1 Pistol


Wrench

Level 1 Wrench


Syringe Gun

Level 1 Syringe Gun


Medi Gun

Level 1 Medi Gun


Bonesaw

Level 1 Bonesaw


Sniper Rifle

Level 1 Sniper Rifle


SMG

Level 1 SMG


Kukri

Level 1 Kukri


Revolver

Level 1 Revolver


Invis Watch

Level 1 Invis Watch


Knife

Level 1 Knife

Summary

Profile views: 294

Item Summary

Item TypeCount
Normal206
Hats0
Misc43
Metal2 items worth 4 scrap
Total251

Historical data

Show all

Historical data for this player:
Fri, 16 Dec 22 03:13:22 +0000
Wed, 09 Nov 22 13:57:46 +0000
Fri, 01 Jan 21 04:47:43 +0000
Fri, 11 Dec 20 00:57:32 +0000
Thu, 26 Nov 20 12:08:56 +0000
Fri, 25 May 18 18:20:11 +0000
Wed, 02 May 18 23:53:22 +0000
Fri, 13 Apr 18 18:20:37 +0000
Sun, 31 Dec 17 09:58:48 +0000
Sat, 16 Dec 17 20:48:16 +0000
Tue, 14 Nov 17 12:10:16 +0000
Tue, 07 Feb 17 21:53:45 +0000
Fri, 30 Sep 16 09:03:59 +0000
Sun, 10 Jul 16 10:33:36 +0000
Sun, 29 May 16 10:59:16 +0000
Sun, 06 Mar 16 03:23:37 +0000
Tue, 01 Mar 16 13:31:56 +0000
Fri, 05 Feb 16 15:54:38 +0000
Sun, 20 Dec 15 14:38:02 +0000
Thu, 20 Aug 15 04:52:17 +0000
Sun, 19 Jul 15 08:05:02 +0000
Wed, 01 Apr 15 04:55:06 +0000
Tue, 17 Mar 15 16:33:42 +0000
Thu, 19 Feb 15 07:35:05 +0000
Mon, 02 Feb 15 08:54:21 +0000
Sat, 10 Jan 15 04:48:30 +0000
Tue, 23 Dec 14 13:27:16 +0000
Tue, 11 Nov 14 01:23:19 +0000
Sat, 27 Sep 14 05:16:22 +0000
Sun, 21 Sep 14 11:24:08 +0000
Mon, 11 Aug 14 08:21:20 +0000
Wed, 02 Jul 14 22:07:46 +0000
Sat, 21 Jun 14 11:36:12 +0000
Sat, 14 Jun 14 03:19:15 +0000
Thu, 05 Jun 14 02:55:38 +0000
Tue, 03 Jun 14 09:31:48 +0000
Mon, 02 Jun 14 09:52:32 +0000
Tue, 27 May 14 21:36:52 +0000
Sat, 24 May 14 14:12:37 +0000
Sun, 11 May 14 21:25:12 +0000
Sat, 26 Apr 14 20:24:17 +0000
Fri, 18 Apr 14 10:20:52 +0000
Tue, 15 Apr 14 03:01:55 +0000
Thu, 03 Apr 14 21:38:40 +0000
Tue, 01 Apr 14 12:11:20 +0000
Mon, 24 Mar 14 16:41:10 +0000
Wed, 19 Mar 14 07:50:06 +0000
Mon, 17 Mar 14 22:24:31 +0000
Fri, 07 Mar 14 12:30:16 +0000
Fri, 14 Feb 14 14:53:01 +0000
Fri, 31 Jan 14 11:39:26 +0000
Sun, 12 Jan 14 04:10:38 +0000
Thu, 09 Jan 14 04:57:39 +0000
Fri, 13 Dec 13 19:36:18 +0000
Sun, 24 Nov 13 21:38:33 +0000
Sun, 17 Nov 13 19:30:41 +0000
Wed, 06 Nov 13 02:17:20 +0000
Thu, 26 Sep 13 14:00:16 +0000
Fri, 20 Sep 13 21:31:38 +0000
Sun, 15 Sep 13 12:29:46 +0000
Tue, 10 Sep 13 16:42:39 +0000
Sat, 07 Sep 13 16:37:43 +0000
Fri, 06 Sep 13 11:57:17 +0000
Wed, 04 Sep 13 11:19:27 +0000
Mon, 02 Sep 13 06:29:31 +0000
Sun, 25 Aug 13 09:05:26 +0000
Fri, 23 Aug 13 09:33:47 +0000
Sat, 10 Aug 13 06:22:12 +0000
Tue, 16 Jul 13 15:27:42 +0000
Tue, 09 Jul 13 13:41:26 +0000
Mon, 08 Jul 13 07:59:21 +0000
Fri, 05 Jul 13 12:54:11 +0000
Tue, 11 Jun 13 19:24:06 +0000
Sun, 09 Jun 13 09:50:52 +0000
Wed, 29 May 13 20:53:43 +0000
Fri, 24 May 13 21:06:29 +0000
Thu, 23 May 13 04:35:28 +0000
Tue, 21 May 13 10:27:10 +0000
Sat, 18 May 13 08:58:24 +0000
Tue, 14 May 13 05:17:37 +0000
Mon, 13 May 13 02:52:29 +0000
Sat, 11 May 13 17:38:55 +0000
Thu, 09 May 13 01:26:09 +0000
Fri, 03 May 13 21:23:06 +0000
Fri, 26 Apr 13 20:46:28 +0000
Wed, 24 Apr 13 14:34:21 +0000
Sun, 21 Apr 13 12:20:54 +0000
Fri, 12 Apr 13 09:27:07 +0000
Thu, 11 Apr 13 17:07:19 +0000
Wed, 10 Apr 13 16:35:48 +0000 (currently shown)
Thu, 28 Mar 13 00:21:14 +0000
Fri, 22 Mar 13 12:42:30 +0000
Thu, 21 Mar 13 20:21:11 +0000
Wed, 20 Mar 13 23:49:54 +0000
Mon, 18 Mar 13 17:59:29 +0000
Thu, 14 Mar 13 16:57:11 +0000
Wed, 13 Mar 13 20:49:33 +0000
Sun, 27 Jan 13 13:32:54 +0000
Tue, 20 Nov 12 11:18:28 +0000
Sat, 27 Oct 12 02:01:12 +0000
Sun, 02 Sep 12 10:25:35 +0000
Fri, 27 Jul 12 05:07:08 +0000
Thu, 26 Jul 12 10:52:40 +0000
Mon, 23 Jul 12 15:41:17 +0000
Fri, 20 Jul 12 23:01:27 +0000
Thu, 19 Jul 12 20:03:39 +0000
Thu, 19 Jul 12 20:03:39 +0000
Fri, 13 Jul 12 04:25:30 +0000
Thu, 12 Jul 12 04:40:47 +0000
Tue, 10 Jul 12 13:09:22 +0000
Mon, 09 Jul 12 20:59:05 +0000
Wed, 27 Jun 12 12:56:54 +0000
Mon, 25 Jun 12 11:48:37 +0000
Thu, 21 Jun 12 08:35:08 +0000
Sun, 17 Jun 12 11:37:23 +0000
Sat, 16 Jun 12 06:35:26 +0000
Fri, 15 Jun 12 01:40:53 +0000

The item data was loaded from history.
Saved on Wed, 10 Apr 13 16:35:48 +0000

Created by: Tony "Drunken F00l" Paloma from SourceOP.com
Page generation time: 0.8157sec